• Title/Summary/Keyword: e-Learning process

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Exploratory Case Study for Developing Contents and Management Strategies of e-Learning on Social Welfare Education (사회복지교육 이러닝 콘텐츠 개발과 운영전략을 위한 탐색적 사례연구)

  • Suh, Sang-Hyun;Kim, Kyo-Jeung
    • The Journal of the Korea Contents Association
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    • v.7 no.7
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    • pp.104-113
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    • 2007
  • The purpose of this study is to develop contents and management strategies of Social Welfare Education e-Learning. For this study, Data were collected from students who were attended to Introduction to Social Welfare e-Learning in K center between first semester, 2006 and first semester, 2007 as well as professors and system operator. It is important meaning to performance as the first empirical study which is on the e-Learning of social welfare studies. As a results, it has been proved that systematic preparation process, study contents which is centered field, active interaction among students, study management in time efficiency, technological supports for system improvement are significant factors on construction and development of Social Welfare e-Learning.

A Study on Development of E-Learning Training Course of Shop-master Certificate

  • Son, Mi-Young
    • International Journal of Costume and Fashion
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    • v.9 no.2
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    • pp.1-18
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    • 2009
  • Since the 1990s, the domestic fashion industry has been changing rapidly and has become more competitive. Due to these circumstances, the roles of Shop masters were intensified and a training course to acquire a certificate of qualification as a Shop master was in great demand. The 1st Shop master certification exam took place in the year 2001. The purpose of this study was to research the formality of Shop master certificate training courses via e-learning, which is a hot topic in 21st century education, and to provide a development example. First, an analysis was made of the definition and basic characteristics needed of a Shop-master. Next, we noted the problems of former Shop master training facilities and their training process. Thirdly, we did a research on the definition of e-learning and the elements to embody the system. Based on the information obtained through this research, we provided a development example on Shop-master certificate training courses via e-learning that overcame the problems of courses that are currently provided.

A Study on Teaching-Learning Strategies for Flow Experience in e-Learning Environment (e-Learning 환경에서의 몰입(Flow) 경험을 위한 교수 학습 전략 연구)

  • Lee, EunKyoung;Han, Keun-Woo;Kim, SeongSik;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
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    • v.10 no.1
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    • pp.21-30
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    • 2007
  • It is necessary to design a careful teaching-learning plan for motivating learners as well as helping them to maintain the learning process so that the advantages and effects of e-Learning system are fully exploited. In order to solve the problems in motivation and maintaining learning, we reviewed the Flow Theory and its relevant previous research materials, analyzed the technological and environmental characteristics of e-Learning, and developed the teaching-learning strategies to promote flow experiences fit for the characteristics of e-Learning. Additionally, to verify the effectiveness of these strategies, we have implemented an e-Learning system based on the strategies and applied it in the actual teaching-learning field. As a result, it has been proved that the teaching-leaning strategies developed for flow experiences in this study were helpful in improving learners' flow level and, consequently, contributed to the enhancement of their academic achievements.

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Adaptive Hypermedia for eLearning: An Implementation Framework

  • Dutta, Diptendu;Majumdar, Shyamal;Majumdar, Chandan
    • Journal of Korea Multimedia Society
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    • v.6 no.4
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    • pp.676-684
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    • 2003
  • eLearning can be defined as an approach to teaching and teaming that utilises Internet technologies to communicate and collaborate in an educational context. This includes technology that supplements traditional classroom training with web-based components and learning environments where the educational process is experienced online. The use of hypertext as an educational tool has a very rich history. The advent of the internet and one of its major application, the world wide web (WWW), has given a tremendous boost to the theory and practice of hypermedia systems for educational purposes. However, the web suffers from an inability to satisfy the heterogeneous needs of a large number of users. For example, web-based courses present the same static teaming material to students with widely differing knowledge of the subject. Adaptive hypermedia techniques can be used to improve the adaptability of eLearning. In this paper we report an approach to the design a unified implementation framework suitable for web-based eLearning that accommodates the three main dimensions of hypermedia adaptation: content, navigation, and presentation. The framework externalises the adaptation strategies using XML notation. The separation of the adaptation strategies from the source code of the eLearning software enables a system using the framework to quickly implement a variety of adaptation strategies. This work is a part of our more general ongoing work on the design of a framework for adaptive content delivery. parts of the framework discussed in this paper have been imulemented in a commercial eLearning engine.

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Interaction Patterns in Distance Only Mode e-Learning

  • SUNG, Eunmo
    • Educational Technology International
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    • v.10 no.2
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    • pp.127-143
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    • 2009
  • The purpose of this study was to identify the interaction patterns in distance only mode e-Learning. In order to investigate this study, messages shown in the electronic notice board were analyzed to see how interaction occurs between teacher and learner or learner and learner under the e-learning of cyber university. To analyze messages was applied according to the framework by Henri's contents analysis model. As a result of contents analysis on electronic board, the participative dimension was 399 messages. A learner put on 7~8 messages a day. The number of messages was low compared to the number of learners, but the number of inquiries was about 140. That means that each learner contacts and checks messages at least once a day. The meaning dimension was 600 units. The main interaction patterns were Interactive-social-cognitive-metacognitive. This means that e-Learning in distance only mode leads a positive attitude of learners as a self-directed learning, and needs teacher's well-structured instructional strategies for increasing interaction. In conclusion, social dimension and interactive dimension of messages support learners psychologically in the process of learning though they directly guide learning under the circumstances of e-learning lacking face-to-face element. It can be interpreted that the teacher's role is significantly important in order to attract learners' positive participation and cognitive and meta-cognitive dimension of messages and activities

Design and Implementation of e-Learning Evaluation Management based on the Service Science (서비스 기반의 e-러닝 평가관리시스템 설계 및 구현)

  • Lee, Sang-Joon;Cho, Chang-Hee
    • Journal of Digital Convergence
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    • v.8 no.2
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    • pp.217-228
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    • 2010
  • There are two streams on e-Learning. The first one is to create new value through aligning products included information systems and service. The second one is to utilize the service system and the service process for service systematization. The service system is made up human, technology, value proposition, service network, and shared information. The service process consists of design, development, operation and evaluation phases. In this paper, we design and implement the evaluation management of e-learning service based on the service science. The evaluation management service is sets of evaluation type management, general review management, award management, evaluation sheet management and evaluation result management. Feature of this paper is that we can service with different criteria to learner, guardian and evaluator. The worthy of this paper is that we construct service oriented environment possible to systematize evaluation work easily and provide evaluation results clearly.

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The Effects of Personal and Psychological Factors of Learners on e-Learning Effect and Intention to Reuse (이러닝 학습자들의 개인·심리적 요인이 이러닝 학습효과와 재이용의도에 미치는 영향)

  • Bae, Jae-Hong;Shin, Ho-Young
    • Journal of the Korea Convergence Society
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    • v.10 no.10
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    • pp.283-289
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    • 2019
  • This study classifies the characteristics of e-learning learners into personal and psychological factors and examines how they affect the e-learning effects and intention to reuse. For this purpose, a research study was conducted targeting university students at Y and K universities in Gyeongsangbuk-do. As a result, first, the grade, self-control, concentration and self-efficacy of the learner influenced the learning effect of e-learning. Second, learner's grade, e-learning experience, self-efficacy, and learning effect were found to influence e-learning intention. Therefore, the system design and the managerial role of the instructor should be considered in order to develop various contents considering the characteristics of university students and to manage the learning process by themselves. The results of this study are expected to provide effective data for improving the learning effect of e-learning and to provide basic data on individual characteristics of e-learning learners.

A Study on Factors Affecting the Acceptance of E-Learning Class Using Technology Acceptance Model (기술수용모델을 이용한 사이버강의 수용의 영향요인)

  • Chang, Chung-Moo;Kim, Tae-Ung;Lee, Won-Jun
    • Journal of Technology Innovation
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    • v.12 no.3
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    • pp.1-24
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    • 2004
  • E-Learning is another way of teaching and learning. E-learning is a networked phenomenon allowing for instant revisions and distribution, and goes beyond training and instruction to the delivery of information and tools to improve performance. The benefits of e-learning are many, including cost-effectiveness, enhanced responsiveness to change, consistency, timely content, flexible accessibility, and providing customer value. The proponents of e-learning stress the importance of using communities of interest to support and enhance the learning process. They also emphasizes that people learn more effectively when they interact and are involved with other people participating in similar endeavors. Although the role of e-learning in higher education has significantly increased, the resistance to new technology by professors and lecturers in university and colleges worldwide remains high. The purpose of this study is to identify the determinants of attitude and planned behavior toward e-learning class in universities. A survey methodology was used to investigate a proposed model of influence, and structural equation modeling was used to analyze the results. The hypothesized model was largely supported by this analysis, and the overall results indicate that attitude toward e-learning systems is mostly influenced by the perceived ease of use as well as the level of perceived usefulness, where both factors are influenced by years of experiences in using cyber system and the technical support level. As in other TAM related research, it can be concluded that the perceived ease of use and perceived usefulness contribute to the future use of e-learning system.

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Study on ITS Teaching-learning Model and System Based on Learner's Cognition Structure for Individualized Learning in Cyber Learning Environment (사이버 러닝 환경에서 개별화 학습을 위한 학습자 인지구조 기반 ITS 교수·학습 모형과 시스템에 관한 연구)

  • Kim, YongBeom;Jung, BokMoon;Choi, JiMan;Back, JangHyeon;Kim, TaeYoung;Kim, YungSik
    • The Journal of Korean Association of Computer Education
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    • v.10 no.6
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    • pp.79-89
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    • 2007
  • The advent of e-Learning paradigm requires a various type of e-Learning models and systems which are appropriate to support effective teaching-learning process. Accordingly, the teaching-learning system using the Internet and the intelligent tutoring system(ITS) in e-Learning environment has attracted a fair amount of critical attention. However there is a wide gap between infrastructure of a present educational site and the u-learning environment. Therefore, in this paper, an ITS teaching-learning model is proposed and system is developed for a school environment, which is based on a learner's cognitive structure and applies a concept of u-Learning, and then is verified for validity. X-Neuronet, the developed system, offers a method of representing a learner's cognitive structure so as to apply the method for the efficient individualized learning.

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A Study on Web-Based Education (웹기반 교육에 관한 연구)

  • Ko, Seong-Gyu;Shin, Yong-Cheol
    • Journal of Society of Preventive Korean Medicine
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    • v.11 no.2
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    • pp.113-120
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    • 2007
  • The Internet is increasingly changing our lives and enables the ordinary person to have access to never-ending quantities of information and knowledge. Technology and the Internet empower individuals and facilitate a more active role in the educational process. The webcast is a media file distributed over the Internet using streaming media technology and is used extensively in the commercial sector for investor relations presentations, in e-learning, and for related communications activities. And relating to computers, technology, and news are particularly popular and many new shows are added regularly. Especially e-learning is a general term used to refer to computer-enhanced learning and has the ability to level the learning playing field. So that the e-learning experience will be second nature to the growing Internet population. And this study intends to develop web-based education.

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