• 제목/요약/키워드: e-Learning Systems

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Legacy of Smart Device, Social Network and Ubiquitous E-class System

  • Abduljalil, Sami;Kang, Dae-Ki
    • Journal of information and communication convergence engineering
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    • 제9권1호
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    • pp.1-5
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    • 2011
  • Everyday, technology is evolved in many different disciplines. Computer and smart devices revolution take part of the evolved technology that continuously promising new features. Moreover, social networks services recently become widely popular, which most people in the world become a social-network-fond. In addition to the revolution of the evolved technology and social networks services, ubiquitousness is taking significant part in our daily lives. Although, there are many e-learning systems already existed, which use Internet technology along with a Web technology to provide education in various ways, in despite of that, there is no such existing system exploits the usefulness of smart devices along with the legacy of the online social networks besides the power of the ubiquitous computing technology. Therefore, we propose a smart device application, which fills the gap that has been missing in the recent contemporary era. It is an application that runs on smart devices particularly Smartphone devices; we call our system “Smart Device based Social E-learning System(SDES)”. We have preliminary implemented our system on Android OS. In this paper, we intentionally propose the system in order to ease the way people learn, to provide interactive accessibility in our system, and to utilize the advanced technology more wisely.

사이버과학교실시스템 설계 및 구현 (The Establishment and Design of the Science Class in Cyber Space)

  • 김미영;권효순;박혜옥
    • 공학교육연구
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    • 제9권4호
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    • pp.28-45
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    • 2006
  • 지식기반 사회로 변화에 따라 교육에 사이버 공간을 도입하는 것은 피할 수 없는 현실이 되었다. 따라서, 이러한 환경을 제공하기 위해 많은 e러닝(e-learning) 시스템이 개발되고 있다. 그러나 현재 개발된 많은 LCMS(Learning Contents Management System)는 세계 e러닝 표준인 SCORM(Sharable Contents Object Reference Model)과 한국교육학술정보원의 전국교육정보공유체계인 KEM을 기반으로 하고 있지 않아, 각기 다른 환경에서 개발된 학습콘텐츠를 공유하기 어렵다. 또한 국립중앙과학관은 비정규교육기관으로 초,중,고에서 개별적으로 해결하기 어려운 과학분야의 교육 전시물을 실제로 혹은 사이버공간에서 제공하고 있다. 이를 통합하여 관리하며 학교 교육에도 활용될 수 있도록 선생님, 학습자, 운영자, 교수자 모듈로 분리하여 기능을 제공하면서 서로 연동되는 시스템이 필요하게 되었다. 이에 이 논문에서는 한국교육학술정보원의 전국교육정보공유체계인 KEM(Korea Educational Metadata)과 세계표준인 SCORM 기반의 선진화 된 LMS(Learnig Management System) 및 LCMS 시스템인 국립중앙과학관 사이버과학교실 웹포털 사이트를 설계 및 구현하였다.

Multiple Reward Reinforcement learning control of a mobile robot in home network environment

  • Kang, Dong-Oh;Lee, Jeun-Woo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1300-1304
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    • 2003
  • The following paper deals with a control problem of a mobile robot in home network environment. The home network causes the mobile robot to communicate with sensors to get the sensor measurements and to be adapted to the environment changes. To get the improved performance of control of a mobile robot in spite of the change in home network environment, we use the fuzzy inference system with multiple reward reinforcement learning. The multiple reward reinforcement learning enables the mobile robot to consider the multiple control objectives and adapt itself to the change in home network environment. Multiple reward fuzzy Q-learning method is proposed for the multiple reward reinforcement learning. Multiple Q-values are considered and max-min optimization is applied to get the improved fuzzy rule. To show the effectiveness of the proposed method, some simulation results are given, which are performed in home network environment, i.e., LAN, wireless LAN, etc.

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e러닝환경에서 학습자간 상호작용활동 증진을 위한 웹기반 협동학습시스템의 설계 및 구현에 관한 연구 (A Study on the Design and Implementation of Web Based Collaborative Learning Systems for Improving Interactivity among Learners)

  • 이동훈;이상곤;이지연
    • 한국IT서비스학회지
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    • 제6권3호
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    • pp.195-207
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    • 2007
  • This study describes the design and implementation of web based collaborative learning system to improve interactivity among learners. Based on suggestions from previous studies, the system is composed of three main parts : the community module, the learning module, and the administrative module. The study participants were 254 university students from two different institutions. They were divided into 43 groups and asked to complete an online TOEIC preparation module using the learning system over 4 weeks. Survey data were collected at three points from each participant-before and 3 weeks after the beginning of the online module and at the completion of the module. The result indicates that the usage of this system is positively related to the learners' collaborative learning activities, the level of sense of community, and learner satisfaction both at the individual and group levels.

Design a Learning Management System Platform for Primary Education

  • Quoc Cuong Nguyen;Tran Linh Ho
    • International journal of advanced smart convergence
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    • 제13권2호
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    • pp.258-266
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    • 2024
  • E-learning systems have proliferated in recent years, particularly in the wake of the global COVID-19 pandemic. For kids, there isn't a specific online learning platform available, though. To do this, new conceptual models of training and learning software that are adapted to the abilities and preferences of end users must be created. Young pupils: those in kindergarten, preschool, and elementary school are unique subjects with little research history. From the standpoint of software technology, young students who have never had access to a computer system are regarded as specific users with high expectations for the functionality and interface of the software, social network connectivity, and instantaneous Internet communication. In this study, we suggested creating an electronic learning management system that is web-based and appropriate for primary school pupils. User-centered design is the fundamental technique that was applied in the development of the system that we are proposing. Test findings have demonstrated that students who are using the digital environment for the first time are studying more effectively thanks to the online learning management system.

Binary Classification of Hypertensive Retinopathy Using Deep Dense CNN Learning

  • Mostafa E.A., Ibrahim;Qaisar, Abbas
    • International Journal of Computer Science & Network Security
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    • 제22권12호
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    • pp.98-106
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    • 2022
  • A condition of the retina known as hypertensive retinopathy (HR) is connected to high blood pressure. The severity and persistence of hypertension are directly correlated with the incidence of HR. To avoid blindness, it is essential to recognize and assess HR as soon as possible. Few computer-aided systems are currently available that can diagnose HR issues. On the other hand, those systems focused on gathering characteristics from a variety of retinopathy-related HR lesions and categorizing them using conventional machine-learning algorithms. Consequently, for limited applications, significant and complicated image processing methods are necessary. As seen in recent similar systems, the preciseness of classification is likewise lacking. To address these issues, a new CAD HR-diagnosis system employing the advanced Deep Dense CNN Learning (DD-CNN) technology is being developed to early identify HR. The HR-diagnosis system utilized a convolutional neural network that was previously trained as a feature extractor. The statistical investigation of more than 1400 retinography images is undertaken to assess the accuracy of the implemented system using several performance metrics such as specificity (SP), sensitivity (SE), area under the receiver operating curve (AUC), and accuracy (ACC). On average, we achieved a SE of 97%, ACC of 98%, SP of 99%, and AUC of 0.98. These results indicate that the proposed DD-CNN classifier is used to diagnose hypertensive retinopathy.

Genetic Algorithm based hyperparameter tuned CNN for identifying IoT intrusions

  • Alexander. R;Pradeep Mohan Kumar. K
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제18권3호
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    • pp.755-778
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    • 2024
  • In recent years, the number of devices being connected to the internet has grown enormously, as has the intrusive behavior in the network. Thus, it is important for intrusion detection systems to report all intrusive behavior. Using deep learning and machine learning algorithms, intrusion detection systems are able to perform well in identifying attacks. However, the concern with these deep learning algorithms is their inability to identify a suitable network based on traffic volume, which requires manual changing of hyperparameters, which consumes a lot of time and effort. So, to address this, this paper offers a solution using the extended compact genetic algorithm for the automatic tuning of the hyperparameters. The novelty in this work comes in the form of modeling the problem of identifying attacks as a multi-objective optimization problem and the usage of linkage learning for solving the optimization problem. The solution is obtained using the feature map-based Convolutional Neural Network that gets encoded into genes, and using the extended compact genetic algorithm the model is optimized for the detection accuracy and latency. The CIC-IDS-2017 and 2018 datasets are used to verify the hypothesis, and the most recent analysis yielded a substantial F1 score of 99.23%. Response time, CPU, and memory consumption evaluations are done to demonstrate the suitability of this model in a fog environment.

지도학습 알고리즘 기반 3D 노지 작물 구분 모델 개발 (Development of 3D Crop Segmentation Model in Open-field Based on Supervised Machine Learning Algorithm)

  • 정영준;이종혁;이상익;오부영;;서병훈;김동수;서예진;최원
    • 한국농공학회논문집
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    • 제64권1호
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    • pp.15-26
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    • 2022
  • 3D open-field farm model developed from UAV (Unmanned Aerial Vehicle) data could make crop monitoring easier, also could be an important dataset for various fields like remote sensing or precision agriculture. It is essential to separate crops from the non-crop area because labeling in a manual way is extremely laborious and not appropriate for continuous monitoring. We, therefore, made a 3D open-field farm model based on UAV images and developed a crop segmentation model using a supervised machine learning algorithm. We compared performances from various models using different data features like color or geographic coordinates, and two supervised learning algorithms which are SVM (Support Vector Machine) and KNN (K-Nearest Neighbors). The best approach was trained with 2-dimensional data, ExGR (Excess of Green minus Excess of Red) and z coordinate value, using KNN algorithm, whose accuracy, precision, recall, F1 score was 97.85, 96.51, 88.54, 92.35% respectively. Also, we compared our model performance with similar previous work. Our approach showed slightly better accuracy, and it detected the actual crop better than the previous approach, while it also classified actual non-crop points (e.g. weeds) as crops.

e-비즈니스 채택요인과 성과에 관한 대기업과 중소기업의 차이분석 (A Comparative Analysis on the e-Business Adoption Factors and Performance in Large and Small Companies)

  • 이동만;안현숙;김효정
    • 한국정보시스템학회지:정보시스템연구
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    • 제17권4호
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    • pp.157-180
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    • 2008
  • The majority of studies was undertaken on large companies that had adopted e-Business or on the specific case of dot.com companies. However, despite this interest in the effect of the size of an organization on its approach to e-Business, little direct comparison has been undertaken between small and large companies. This study examined the differences of e-Business adoption factors and e-Business performance between large and small companies. Reviewing the literature, we suggest a research model and develop nine hypotheses to be tested. Data are collected from 109 companies Implemented e-business. The results of hypothesis testing show as follows. First, e-Business performance of efficiency has a positive influence of perceived e-Business advantage, top management support, organizational learning ability and financial slack. Second, e-Business performance of sales performance has a positive influence of top management support. Third, e-Business performance of customer satisfaction has a positive influence of technology competence, perceived e-Business advantage, top management support, financial slack and institutional pressure. Finally, there are differences in the e-business factors(perceived e-Business advantage, top management support, institutional pressure) and e-Business performance(efficiency) between large and small companies.

Intention Recognition Using Case-base Learning in Human Vehicle

  • Yamaguchi, Toru;Dayaong, Chen;Takeda, Yasuhiro;Jing, Jianping
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.110-113
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    • 2003
  • Most traffic accidents are caused by drivers' carelessness and lack of information on the surrounding objects. In this paper we proposed a model of human intention recognition through case-base learning and to build up an experiment system. The system can help us recognize object's intention (e.g. turn left, turn right or straight) by using detected data about human's motion, speed of the car and the distance between the car and the intersection. Furthermore, we included an example using case-base learning in this paper to improve the precision of recognition as well as an example to explain the use of the system. PC can be used to predict the driving reaction beforehand and send a warning signal to the driver in time if there is any danger.

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