• Title/Summary/Keyword: e-Learning 콘텐츠

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Analysis of learning efficiency of learner's preference and achievement according to e-learning contents type (온라인 학습콘텐츠 유형에 따른 학습자 선호도 및 만족도에 미치는 영향)

  • Choi, Eun-young;Park, Jungho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.213-214
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    • 2017
  • This study was conducted to analyze the relevant of the self-regulated learning capability and learning effectiveness based on the type of e-learning contents and learner's preference, academic achievement according to enhancement of K-MOOC. The results of this study will present the effectiveness of e-learning contents type, and expect to suggest to develop effective contents type for various courses.

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A Design of Learning Contents Management System using Automated History System (자동화된 이력 시스템을 이용한 학습콘텐츠 관리 시스템 설계)

  • Kim, Nam-Ho;Park, Young-B.;Han, Kyu-Jung;Lee, Crystal
    • Journal of The Korean Association of Information Education
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    • v.12 no.3
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    • pp.313-322
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    • 2008
  • As cyber education using e-Learning system is expanded, various Learning Contents has been created to satisfy the demand of various students. But since it takes long time and spends high cost to create e-Learning contents, it is hard to satisfy the demand of various students. To solve this problem standardizations of the Learning Contents and researches of Learning Contents Metadata are focused in reusability of Learning Contents and information retrieval of Learning Contents. In this paper to improve manageability and retrievability, legacy version control and document management system are introduced. Based on existing version control and document management system, we developed automated history control system. To conveniently provide retrieval, inquiry and integrating of Learning Contents, we researched Learning Contents Management System based on SOA to easily approach with the Learning Contents Management Server which is dispersed on wide area

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The Development of Basic Skill Program and e-Learning Contents ; self-development capability for Vocational High School Students (직업기초능력 프로그램 및 e-Learning 콘텐츠 개발 연구 -전문계고생의 자기개발능력을 중심으로-)

  • Byun, Sook-Young;Lee, Soo-Kyoung
    • Journal of Digital Contents Society
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    • v.11 no.3
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    • pp.349-356
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    • 2010
  • This study was to develop improving vocational basic skill program and content which are basic of instruction-learning ability for the vocational education substantiality. To pursue this goal, 'self-development capability' among vocational basic skills was developed through the research methodology and procedure. The interpersonal relation capability was selected as one of vocational basic skill areas when it was more effective by e-learning contents through literature review, expert conference etc. The self-development capability can be self-control and development under performing business tasks. In this study, self-development capability was programmed a interpersonal scheme, a cooperative capability, a leadership capability, a conflict management, negotiation capability, and a customer service capability. Especially this program was developed as a form of e-Learning contents focusing on improving problem solving under real case using multimedia strategies such as movies, simulation, game.

Reconstruction of e-Learning Contents based on Web 2.0, and the Level Diagnosis (Web 2.0 기반 e-러닝 콘텐츠 재구성 및 수준 진단)

  • Lim, Yang-Won;Lim, Han-Kyu
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.429-437
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    • 2010
  • As Web technology and functions have recently changed to a user-focused paradigm, new studies are being conducted to construct dynamic learning content that enables the learner's participation and continuous learning in the field of e-learning research and design. This paper covers a study on the degree of difficulty in learner-focused dynamic learning contents to provide efficient learning environments for its adaptation to e-learning 2.0. This study suggests DLA (Dynamic Level Adjustment) to provide learner-focused contents. The suggested system will be a guideline to control and adopt learning content that can be easily applied to the environmental change, and more in-depth future research can be performed by using the system. A dynamic learning content model was made to recognize various learning patterns of learners as a result of the performance evaluation.

Factors Influencing the Quality of E-learning Contents Provided by the Universities at the Learners' Perspectives (학습자의 측면에서 본 대학 e-러닝 콘텐츠의 질에 영향을 미치는 요인 분석)

  • Jang, Sun-Young;Roh, Seak-Zoon
    • Journal of Internet Computing and Services
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    • v.10 no.3
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    • pp.159-172
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    • 2009
  • The purposes of this study were to identify factors affecting the quality of universities' e-learning contents from the perspectives of learners and to find out specific solutions for improving them. To achieve these goals, research questions were established as follows: 1) What factors were influencing the quality of universities' e-learning contents, and how were learners perceived about each factor(by its importance and satisfaction)? 2) Were there any differences on the learners' perceptions about each factor(by its importance and satisfaction)? 3) What were any specific ways to enhance the quality of universities' e-learning contents? The participants were of 543 university students who took at least one e-learning course and were living in the metropolitan areas(Seoul, Incheon, Gyeonggi). The survey questionnaire was consisted of 38 items developed through the literature review. To analyze the data collected, factor analysis and paired-sample t-test were conducted. The results were as follows: Five identified factors influencing the quality of universities' e-learning contents from the perspectives of learners were instructional strategies, learning contents, usability, evaluation/feedback, and interface design, and all identified factors were statistically significant differences among the learners' perceptions of its importance and satisfaction. The analysis results of importance-satisfaction matrix by each factor showed that 1) learning contents was the factor that current status should be at least continuously maintained, 2) usability, instructional strategies, and evaluation/feedback were the factors that learners' satisfactions still need to be increased although those importances were not relatively high, and 3) interface factor was important, while learners' satisfaction toward it was not much high so that solutions to increase the satisfaction need to be immediately considered. Based on the results, several suggestions to enhance universities' e-learning contents from the learners' perspectives were also recommended.

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A Scheduling of the Multimedia Contents Processing in LMS for E-Learning System (E-Learning 시스템을 위한 LMS의 멀티미디어 콘텐츠 처리 스케줄링)

  • Jeong, Hwa-Young;Kim, Eun-Won;Hong, Bong-Hwa
    • 전자공학회논문지 IE
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    • v.45 no.1
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    • pp.50-57
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    • 2008
  • It is applying the various teaming contents to improve learner's studying desire and effect in E-Learning system. In this learning contents, there are text animation, sound and picture etc. But, multimedia teaming contents which has big file size need much transmission service times. In this paper, I proposed a scheduling technique of LMS to be faster and service efficiently the multimedia learning contents which was managed and processed it in LMS. for this purpose, I used message and scheduler at LMS. While loaming was processed, it saved the result information of learning contents request to LMS. In this case, if the learner request loaming contents request, it could be possible to support the learning contents efficiently to use learning contents information in LMS without connecting to LCMS. As application result of this techniques, at the first learning course, existent techniques displayed faster learning contents service than proposal techniques. But the more learning process, proposal technique is faster service than existent.

The Business Model with Open Market System for Invigorating e-Learning (이러닝 활성화를 위한 개방형 포털 시스템을 사용한 이러닝 비즈니스 모델)

  • Lee, Sang-Yeob;Park, Seong-Won
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.302-316
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    • 2011
  • Despite steady economic growth of e-learning industry, manpower is lacking in e-learning industry. In this study, We developed a new e-learning business model including open market portal system to solve this problem. The existing e-learning business models required complicated procedure for creating contents. Therefore it took long time and great expense. But in this study we developed the business model with open market portal system, it can support to make easily for e-learning contents. We analysed usefulness our program and other popular programs with thirty lecturers. As a result of survey, usefulness of our system is presented. The study suggests differently the student-centered business model and the lecturer-centered business model than existing e-learning business model had the manufacturing company-centered business model and the services-centered business model. We anticipate the new business model invigorate the e-learning industry.

A Study of Technological Standard for Sharing e-Learning Contents among Cyber Universities (원격대학간 콘텐츠 공동활용을 위한 기술 표준화 방안 연구)

  • Lee, June;Seo, YooKyeong;Cho, YongSang
    • The Journal of Korean Association of Computer Education
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    • v.6 no.3
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    • pp.87-98
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    • 2003
  • In recent years, e-Learning has taken an important position in the field of education. In turn, as the number of e-Learning contents continue to grow, many institutions are facing difficulty how to cut down the cost for content development and to reuse contents once made for the future courses. On of the way to solve this problem is to create technological standard for e-Learning contents and platform, for which e-Learning experts are actively participating around the world. The purpose of the study was to suggest technological standard for sharing e-Learning contents, especially among cyber universities which were established with the Life-long Education Act. To achieve the research objective, at first, we reviewed literatures related to the e-Learning standard, surveyed content management policies in cyber universities, and then made suggestions what to do for the standardization.

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A Usability Evaluation Study for Improving the Quality of e-Learning Contents User Interface in a Cyber University (사이버대학에서 이러닝콘텐츠 사용자 인터페이스의 질 개선을 위한 사용성 평가연구)

  • Sim, Hwa-Young;Song, Hae-Deok
    • The Journal of Korean Association of Computer Education
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    • v.17 no.1
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    • pp.13-23
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    • 2014
  • In the process of development the e-learning course at Cyber University, one important factor to be considered for the effective e-learning contents is the User Interface(UI) of the e-Learning content platform. The User Interface is important because the well-designed UI can help students to perform effectively and easily learning activities. Despite the importance of the usability, few attempts have been carried out to design the e-learning contents UI from the usability perspectives. Thus, the purpose of this study is to explore the usability design elements for the e-learning contents UI. For this purpose, a usability evaluation study on the e-learning contents UI of a cyber university at Seoul was conducted. Implications for the improvement of the current e-Learning contents UI was presented.

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