• Title/Summary/Keyword: dynamic mobile computing

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Backlight Control on The PDA by A User's Activity and Posture (사용자의 활동과 자세에 의한 PDA의 백라이트 제어 기법)

  • Baek, Jong-Hun;Yun, Byoung-Ju
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.6
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    • pp.36-42
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    • 2009
  • In the mobile device environment, the context-aware computing has been emerging as a core technology of ubiquitous computing. Compared with a desktop computer, a user interface and resource of mobile device is very limited. Traditional desktop-based user interface has been developed on the basis that a user's activity is static state. In contrast, mobile devices are not able to utilize representative desktop-based interaction mechanisms such as a keyboard and mouse, not only because the activity of a user is dynamic state, but mobile devices have limited resources and small LCD display. In this paper, we introduce an intelligent control system for the mobile device that can utility effectively the limited resource and complement the poor user interface by using an accelerometer being able to sense the physical activity and posture. The proposed system can estimate the user activity, static and dynamic states, and posture watching the PDA at the same time, and the proposed intelligent control system as its application, the backlight ON/OFF on the PDA, is run by the result of the user's behavior.

Optimization of Energy Consumption in the Mobile Cloud Systems

  • Su, Pan;Shengping, Wang;Weiwei, Zhou;Shengmei, Liu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.9
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    • pp.4044-4062
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    • 2016
  • We investigate the optimization of energy consumption in Mobile Cloud environment in this paper. In order to optimize the energy consumed by the CPUs in mobile devices, we put forward using the asymptotic time complexity (ATC) method to distinguish the computational complexities of the applications when they are executed in mobile devices. We propose a multi-scale scheme to quantize the channel gain and provide an improved dynamic transmission scheduling algorithm when offloading the applications to the cloud center, which has been proved to be helpful for reducing the mobile devices energy consumption. We give the energy estimation methods in both mobile execution model and cloud execution model. The numerical results suggest that energy consumed by the mobile devices can be remarkably saved with our proposed multi-scale scheme. Moreover, the results can be used as a guideline for the mobile devices to choose whether executing the application locally or offloading it to the cloud center.

A Study of the Performance Prediction Models of Mobile Graphics Processing Units

  • Kim, Cheong Ghil
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.1
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    • pp.123-128
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    • 2019
  • Currently mobile services are on the verge of full commercialization ahead of 5G mobile communication (5G). The first goal could be to preempt the 5G market through realistic media services utilizing VR (Virtual Reality) and AR (Augmented Reality) technologies that users can most easily experience. Basically this movement is based on the advanced development of smart devices and high quality graphics processing computing power of mobile application processors. Accordingly, the importance of mobile GPUs is emerging and the most concern issue becomes a model for predicting the power and performance for smooth operation of high quality mobile contents. In many cases, the performance of mobile GPUs has been introduced in terms of power consumption of mobile GPUs using dynamic voltage and frequency scaling and throttling functions for power consumption and heat management. This paper introduces several studies of mobile GPU performance prediction model with user-friendly methods not like conventional power centric performance prediction models.

AMC:An Adaptive Mobile Computing Model for Dynamic Resource Management in Distributed Computing Environments (분산 컴퓨팅 환경에서의 동적 자원 관리를 위한 적응형 이동 컴퓨팅 모델)

  • 정은주;정동원;백두권
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.04a
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    • pp.4-6
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    • 2003
  • 시스템의 구조는 확장 또는 부하 균형을 위해 재구성 및 재구조화가 필요하다. 이러한 상황에서, 다수의 새로운 시스템이 기존의 시스템에 추가되며 이전의 시스템이 담당하고 있던 역할의 일부분이 새로 추가된 시스템으로 분산된다. 이러한 자원 관리는 몇 가지 문제를 야기시키는데, 가장 큰 문제점은 일부 시스템 또는 전체 시스템의 재구조화를 위해 일정기간 동안 서비스 제공이 중단된다는 점이다. 이 논문에서는 동적인 자원관리가 요구되는 변화하는 환경에서 자동적으로 새로운 시스템을 추가하고 적응적으로 시스템의 부하를 재조정할 수 있는 이동 컴퓨팅 모델을 제안한다.

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A Dynamic Scheduling Method for Mobile Broadcasting Using User Profiles (사용자 프로파일을 활용한 모바일 방송에서의 동적 스케줄링)

  • Park, Mee-Hwa;Lee, Yong-Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.2 s.46
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    • pp.111-121
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    • 2007
  • In mobile computing environments, data broadcasting is widely used to resolve the problem of limited power and bandwidth of mobile equipments. However, the previous broadcast scheduling methods can be inefficient in the environment where the user requests change dynamically since they are based on static data requests. Moreover, a high-priority user can wait long for infrequently requested data because they never consider the priority of listeners. In this paper, we propose a new broadcast scheduling method that reflects dynamic changes of user requests using user profiles. It also reflects user priorities to reduce the access time of high-priority users. We evaluate the performance of the proposed method through simulation.

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An Update Transaction Scheduling Method Using an Adaptive Request Message in Mobile Computing Environments (이동 컴퓨팅 환경에서 적응적 요청 메시지를 이용한 갱신 트랜잭션 스케줄링 기법)

  • Park, Jun;Chae, Duk-Jin;Hwang, Boo-Hyun;Kim, Joong-Bae;Jung, Seung-Wook
    • The KIPS Transactions:PartD
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    • v.11D no.2
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    • pp.339-350
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    • 2004
  • A broadcast method in mobile computing environments which have very large client populations solves the problem of low bandwidth. But most of previous proposed concurrency control protocols are restricted to read-only transactions from mobile client. In this paper, we propose the UTSM-ARM method which uses caching and broadcast method, and allows update transactions in mobile client. The UTSM-ARM decides the validation of cache data consistency with the dynamic update pattern ratio of accessed cached data. Also, the timestamps of accessed cached data and transaction in mobile client guarantee the serializable execution of mobile transactions. As a result, UTSM-ARM makes efficiently use of the asymmetric bandwidth of broadcast environment and can Increase the transaction throughput.

Cost-Efficient Framework for Mobile Video Streaming using Multi-Path TCP

  • Lim, Yeon-sup
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.4
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    • pp.1249-1265
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    • 2022
  • Video streaming has become one of the most popular applications for mobile devices. The network bandwidth required for video streaming continues to exponentially increase as video quality increases and the user base grows. Multi-Path TCP (MPTCP), which allows devices to communicate simultaneously through multiple network interfaces, is one of the solutions for providing robust and reliable streaming of such high-definition video. However, mobile video streaming over MPTCP raises new concerns, e.g., power consumption and cellular data usage, since mobile device resources are constrained, and users prefer to minimize such costs. In this work, we propose a mobile video streaming framework over MPTCP (mDASH) to reduce the costs of energy and cellular data usage while preserving feasible streaming quality. Our evaluation results show that by utilizing knowledge about video behavior, mDASH can reduce energy consumption by up to around 20%, and cellular usage by 15% points, with minimal quality degradation.

Design of Bio-Information Process based on Digital Composite Sensing (디지털 복합센싱 생체정보 프로세스 설계)

  • Lee, Tae-Gyu;Shin, Seong-Yoon;Lee, Hyun-Chang
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.507-510
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    • 2014
  • The initial process configuration of biometric information system is performed by the same sequences statically and consistently without changing after the system is running. However, this static process configuration appears an inefficient performance to the applications of the mobile biometric information system in the mobile computing environment. This work proposes the dynamic process design and execution method as a way to overcome these inefficient processes.

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DRL based Dynamic Service Mobility for Marginal Downtime in Multi-access Edge Computing

  • Mwasinga, Lusungu Josh;Raza, Syed Muhammad;Chu, Hyeon-Seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.114-116
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    • 2022
  • The advent of the Multi-access Edge Computing (MEC) paradigm allows mobile users to offload resource-intensive and delay-stringent services to nearby servers, thereby significantly enhancing the quality of experience. Due to erratic roaming of mobile users in the network environment, maintaining maximum quality of experience becomes challenging as they move farther away from the serving edge server, particularly due to the increased latency resulting from the extended distance. The services could be migrated, under policies obtained using Deep Reinforcement Learning (DRL) techniques, to an optimal edge server, however, this operation incurs significant costs in terms of service downtime, thereby adversely affecting service quality of experience. Thus, this study addresses the service mobility problem of deciding whether to migrate and where to migrate the service instance for maximized migration benefits and marginal service downtime.

A Mobile Multicast Routing Mechanism based on the Comparison of Tree Reconstruction Cost and Tunneling Cost (트리 재구성 비용과 터널링 비용의 비교에 근거한 모바일 멀티캐스트 라우팅 기법)

  • Kim Jae-Soo;Baek Deuk-Hwa
    • Journal of Internet Computing and Services
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    • v.5 no.5
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    • pp.17-26
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    • 2004
  • Mobile multicast schemes are classified into remote subscription and bi-directional tunneling. While the former scheme has much overhead in the maintenances of multicast tree, the latter suffers from inefficient routing. In this paper, we propose dynamic mobile multicast routing (DMMR) scheme, which is operated on the basis of cost functions related with forwarding cost and tree reconstruction cost, Basically DMMR intends to find lower cost between forwarding cost and tree reconstruction cost. Forwarding cost is the cost of tunneling multicast packets from home agent, and tree reconstruction cost is the joining cost of foreign agent to multicast group. In the case that a mobile host moves to the other area, its foreign agent calculates cost functions related with forwarding cost and tree reconstruction cost. If forwarding cost is higher than tree reconstruction cost, foreign agent joins to multicast group and reconstructs the multicast tree. Accordingly, foreign agent can dynamically adapt remote subscription or bi-directional tunneling, Our scheme provides more stable multicast service to the mobile hosts regardless of the movements of mobile host and the number of mobile group members.

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