• Title/Summary/Keyword: discrete sine transform

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A Fast Computational Algorithm for the Discrete Sine Transform (DST를 위한 고속 계산 알고리즘)

  • 곽훈성;신건순
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.21 no.6
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    • pp.70-77
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    • 1984
  • This paper represents a fast computational algorithm for the discrete sine transform defined by Kekre and Solanki. Techniques are developed to factor the discrete sine trans form matrix into M=log2 2N matrices, where the number(N) of sampled data points is a power of two. Each factorial matrix contains not more than two non-zero real elem tints in any row or column. As a result of this method, the exact a배orithm for the fast discrete sine transform is accomplished. The algorithm is illustiated by a signal flow graph, which may be readily translated to hardware or software implementation.

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All Phase Discrete Sine Biorthogonal Transform and Its Application in JPEG-like Image Coding Using GPU

  • Shan, Rongyang;Zhou, Xiao;Wang, Chengyou;Jiang, Baochen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.9
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    • pp.4467-4486
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    • 2016
  • Discrete cosine transform (DCT) based JPEG standard significantly improves the coding efficiency of image compression, but it is unacceptable event in serious blocking artifacts at low bit rate and low efficiency of high-definition image. In the light of all phase digital filtering theory, this paper proposes a novel transform based on discrete sine transform (DST), which is called all phase discrete sine biorthogonal transform (APDSBT). Applying APDSBT to JPEG scheme, the blocking artifacts are reduced significantly. The reconstructed image of APDSBT-JPEG is better than that of DCT-JPEG in terms of objective quality and subjective effect. For improving the efficiency of JPEG coding, the structure of JPEG is analyzed. We analyze key factors in design and evaluation of JPEG compression on the massive parallel graphics processing units (GPUs) using the compute unified device architecture (CUDA) programming model. Experimental results show that the maximum speedup ratio of parallel algorithm of APDSBT-JPEG can reach more than 100 times with a very low version GPU. Some new parallel strategies are illustrated in this paper for improving the performance of parallel algorithm. With the optimal strategy, the efficiency can be improved over 10%.

Fast Inverse Transform Considering Multiplications (곱셈 연산을 고려한 고속 역변환 방법)

  • Hyeonju Song;Yung-Lyul Lee
    • Journal of Broadcast Engineering
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    • v.28 no.1
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    • pp.100-108
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    • 2023
  • In hybrid block-based video coding, transform coding converts spatial domain residual signals into frequency domain data and concentrates energy in a low frequency band to achieve a high compression efficiency in entropy coding. The state-of-the-art video coding standard, VVC(Versatile Video Coding), uses DCT-2(Discrete Cosine Transform type 2), DST-7(Discrete Sine Transform type 7), and DCT-8(Discrete Cosine Transform type 8) for primary transform. In this paper, considering that DCT-2, DST-7, and DCT-8 are all linear transformations, we propose an inverse transform that reduces the number of multiplications in the inverse transform by using the linearity of the linear transform. The proposed inverse transform method reduced encoding time and decoding time by an average 26%, 15% in AI and 4%, 10% in RA without the increase of bitrate compared to VTM-8.2.

Integer Inverse Transform Structure Based on Matrix for VP9 Decoder (VP9 디코더에 대한 행렬 기반의 정수형 역변환 구조)

  • Lee, Tea-Hee;Hwang, Tae-Ho;Kim, Byung-Soo;Kim, Dong-Sun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.4
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    • pp.106-114
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    • 2016
  • In this paper, we propose an efficient integer inverse transform structure for vp9 decoder. The proposed structure is a hardware structure which is easy to control and requires less hardware resources, and shares algorithms for realizing entire DCT(Discrete Cosine Transform), ADST(Asymmetric Discrete Sine Transform) and WHT(Walsh-Hadamard Transform) in vp9. The integer inverse transform for vp9 google model has a fast structure, named butterfly structure. The integer inverse transform for google C model, unlike universal fast structure, takes a constant rounding shift operator on each stage and includes an asymmetrical sine transform structure. Thus, the proposed structure approximates matrix coefficient values for all transform mode and is used to matrix operation method. With the proposed structure, shared operations for all inverse transform algorithm modes can be possible with reduced number of multipliers compared to the butterfly structure, which in turn manages the hardware resources more efficiently.

Video Coding Algorithm Based on High Efficiency Video Coding (HEVC) and Hybrid Transforms

  • Wang, Chengyou;Shan, Rongyang;Zhou, Xiao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.9
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    • pp.4448-4466
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    • 2018
  • In recent years, due to its high efficiency and better performance, the high efficiency video coding (HEVC) has become the most common compression standard in the field of video coding. In this paper, the framework of HEVC is deeply analyzed, and an improved HEVC video coding algorithm based on all phase biorthogonal transform (APBT) is proposed, where APBT is utilized to replace the discrete cosine transform (DCT) and discrete sine transform (DST) in original HEVC standard. Based on the relationship between APBT and DCT, the integer APBT is deduced. To further improve the coding performance, an optimal HEVC video coding algorithm based on hybrid APBT is proposed. The coding performance of the proposed HEVC coding algorithm is improved without increasing the complexity. Experimental results show that compared with HEVC standard algorithm, the improved HEVC video coding algorithm based on hybrid APBT can improve the coding performance of chrominance components by about 0.3%.

Alternative Transform Based on the Correlation of the Residual Signal (잔여 신호의 상관성에 기반한 선택 변환)

  • Lim, Sung-Chang;Kim, Dae-Yeon;Lee, Yung-Lyul
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.80-92
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    • 2008
  • Many predominant video coding tools in terms of coding efficiency were adopted in the latest video coding standard, H.264/AVC. Regardless of development of these predominant video coding tools such as the variable block-size motion estimation/compensation, intra prediction based on various directions, and so on, the discrete cosine transform has been continuously used starting from the early video coding standards. Generally, the correlation coefficient of the residual signal is usually less than 0.5 when this residual signal is actually encoded. In this interval of correlation coefficient, the discrete cosine transform does not show the optimal coding gain, and the discrete sine transform which is a sub-optimal transform when the correlation coefficient is in the interval from -0.5 to 0.5 can be used in conjunction with the discrete cosine transform in the video coding. In this paper, an alternative transform that alternatively uses the discrete sine transform and integer cosine transform in H.264/AVC by using rate-distortion optimization is proposed. The proposed method achieves a BD-PSNR gain of up to 0.71 dB compared to H.264/AVC JM 10.2 at relatively high bitrates.

Shuffled Discrete Sine Transform in Inter-Prediction Coding

  • Choi, Jun-woo;Kim, Nam-Uk;Lim, Sung-Chang;Kang, Jungwon;Kim, Hui Yong;Lee, Yung-Lyul
    • ETRI Journal
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    • v.39 no.5
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    • pp.672-682
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    • 2017
  • Video compression exploits statistical, spatial, and temporal redundancy, as well as transform and quantization. In particular, the transform in a frequency domain plays a major role in energy compaction of spatial domain data into frequency domain data. The high efficient video coding standard uses the type-II discrete cosine transform (DCT-II) and type-VII discrete sine transform (DST-VII) to improve the coding efficiency of residual data. However, the DST-VII is applied only to the Intra $4{\times}4$ residual block because it yields relatively small gains in the larger block than in the $4{\times}4$ block. In this study, after rearranging the data of the residual block, we apply the DST-VII to the inter-residual block to achieve coding gain. The rearrangement of the residual block data is similar to the arrangement of the basis vector with a the lowest frequency component of the DST-VII. Experimental results show that the proposed method reduces the luma-chroma (Cb+Cr) BD rates by approximately 0.23% to 0.22%, 0.44% to 0.58%, and 0.46% to 0.65% for the random access, low delay B, and low delay P configurations, respectively.

Inverse Transform Using Linearity for Video Coding (비디오 코딩을 위한 선형성을 이용한 역변환 방법)

  • Song, Hyeonju;Kim, MyungJun;Lee, Yung-Lyul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.37-40
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    • 2021
  • 비디오 압축 시 변환(transform)은 예측을 통해 만들어진 공간 영역에서의 잔차신호를 주파수 영역으로 변환함으로써 낮은 주파수 대역으로 에너지를 이동시켜 비디오 압축에서 중요한 역할을 수행한다. VVC(Versatile Video Coding)에서는 DCT-II(Discrete Cosine Transform-II), DST-VII(Discrete Sine Transform-VII), DCTVIII(Discrete Cosine Transform-VIII)를 이용하여 잔차신호 변환을 수행한다. 본 논문에서는 DCT-II, DST-VII, DCT-VIII 가 모두 선형 변환(linear transform)이라는 점에서 착안하여 변환의 선형성을 이용하여 계산량을 감소시키는 역변환을 제안한다. 실험결과 변환 수행 시 약 12.7%의 시간이 감소되는 것을 확인하였다.

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CTU-Level based Discrete Sine Transform Interpolation Filter in Inter Coding (화면 간 예측에서의 CTU-Level 기반 Discrete Sine Transform 보간 필터)

  • Kim, MyungJun;Lim, Sung-Chang;Lee, Yung-Lyul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.11a
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    • pp.107-109
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    • 2017
  • HEVC 표준은 정수 화소로 표현된 신호에 DCT-II 를 기반으로 하는 보간 필터를 사용하여 부화소 신호를 생성한다. 움직임 보상 및 예측의 성능 향상을 위해서 부화소 신호를 생성하는 방법을 이용한다. HEVC 표준은 부화소를 각각 1/4-화소 단위로 생성을 하며, 부화소를 생성하기 위해서 길이가 다른 각각의 DCT 보간 필터를 사용하고 있다. 1/2-화소를 생성하는 경우에는 필터의 길이가 8 인 DCT 기반 보간 필터를 사용하며, 1/4-화소와 3/4-화소의 경우에는 필터의 길이가 7 인 DCT 기반 보간 필터를 사용한다. 본 논문에서는 DST-VII을 기반으로 하는 보간 필터를 제안하여, CTU-Level 단위로 RDO 과정을 통해 최적화된 보간 필터를 선택하여 사용한다. 본 논문에서 제안하는 방법은 HEVC 표준보다 BD-rate 가 Low Delay B 와 Random Access configurations 에서 각각 0.6%와 0.6%의 성능 향상을 가져오며 Low Delay P configuration 에서 0.5%의 성능감소를 보인다.

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