• Title/Summary/Keyword: digital representation

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The Surface and the Inside of Japanese Feature-Length Animation: Focused on the Characteristics of Signification (일본 장편 애니메이션의 겉과 속: 의미작용의 특징을 중심으로)

  • Oh, Dong-Il
    • Journal of Digital Contents Society
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    • v.15 no.6
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    • pp.701-710
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    • 2014
  • The analysis on the characteristics of the signification system of Japanese feature-length animations that this essay centrally deals with eventually examines the characteristics of representation and communication in Japanese feature-length animations. In general, most animation works focusing on characters and stories contain the signification systems related to 'denotation' and connotation.' However, tendency of the aesthetic representation and communication that appears differently, depending on the characteristics of the signification system that each animation work pursues. From this point of view, Japanese feature-length animation emphasizes connotative signification system and aesthetic representation, unlike Disney animation that strongly shows the tendency that makes the audience directly immersed in the theme and message of the work conveyed further in the myths by pursuing denotative signification system. And, in the case of Japanese feature-length animation, the 'dissenting and arbitrary interpretation' of the theme, the message that the animation work intends to convey and myths pursued is bound to appear diversely, depending on the audience's experiences and cultural and social backgrounds.

A New Flash A/D Converter Adopting Double Base Number System (2개의 밑수를 이용한 Flash A/D 변환기)

  • Kim, Jong-Soo;Kim, Man-Ho;Jang, Eun-Hwa
    • Journal of the Institute of Convergence Signal Processing
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    • v.9 no.1
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    • pp.54-61
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    • 2008
  • This paper presents a new TIQ based CMOS flash 6-bit ADC to process digital signal in real time. In order to improve the conversion speed of ADC by designing new logic or layout of ADC circuits, a new design method is proposed in encoding logic circuits. The proposed encoding circuits convert analog input into digitally encoded double base number system(DBNS), which uses two bases unlike the normal binary representation scheme. The DBNS adopts binary and ternary radix to enhance digital arithmetic processing capability. In the DBNS, the addition and multiplication can be processed with just shift operations only. Finding near canonical representation is the most important work in general DBNS. But the main disadvantage of DBNS representation in ADC is the fan-in problem. Thus, an equal distribution algorithm is developed to solve the fan-in problem after assignment the prime numbers first. The conversion speed of simulation result was 1.6 GSPS, at 1.8V power with the Magna $0.18{\mu}m$ CMOS process, and the maximum power consumption was 38.71mW.

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Effective Korean sentiment classification method using word2vec and ensemble classifier (Word2vec과 앙상블 분류기를 사용한 효율적 한국어 감성 분류 방안)

  • Park, Sung Soo;Lee, Kun Chang
    • Journal of Digital Contents Society
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    • v.19 no.1
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    • pp.133-140
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    • 2018
  • Accurate sentiment classification is an important research topic in sentiment analysis. This study suggests an efficient classification method of Korean sentiment using word2vec and ensemble methods which have been recently studied variously. For the 200,000 Korean movie review texts, we generate a POS-based BOW feature and a feature using word2vec, and integrated features of two feature representation. We used a single classifier of Logistic Regression, Decision Tree, Naive Bayes, and Support Vector Machine and an ensemble classifier of Adaptive Boost, Bagging, Gradient Boosting, and Random Forest for sentiment classification. As a result of this study, the integrated feature representation composed of BOW feature including adjective and adverb and word2vec feature showed the highest sentiment classification accuracy. Empirical results show that SVM, a single classifier, has the highest performance but ensemble classifiers show similar or slightly lower performance than the single classifier.

Face Recognition via Sparse Representation using the ROMP Method (ROMP를 이용한 희소 표현 방식 얼굴 인식 방법론)

  • Ahn, Jung-Ho;Choi, KwonTaeg
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.347-356
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    • 2017
  • It is well-known that the face recognition method via sparse representation has been proved very robust and showed good performance. Its weakness is, however, that its time complexity is very high because it should solve $L_1$-minimization problem to find the sparse solution. In this paper, we propose to use the ROMP(Regularized Orthogonal Matching Pursuit) method for the sparse solution, which solves the $L_2$-minimization problem with regularization condition using the greed strategy. In experiments, we shows that the proposed method is comparable to the existing best $L_1$-minimization solver, Homotopy, but is 60 times faster than Homotopy. Also, we proposed C-SCI method for classification. The C-SCI method is very effective since it considers the sparse solution only without reconstructing the test data. It is shown that the C-SCI method is comparable to, but is 5 times faster than the existing best classification method.

A Managed Hybrid Web implementation for a .NET Smart Web development (.NET 스마트 웹 개발을 위한 매니즈드 하이브리드 웹 구현)

  • Jang, Seung-Young;Oh, Jeong-Jin;Jung, Byeong-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.2
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    • pp.105-112
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    • 2012
  • The purpose of this paper is to suggest a method that .NET smart web development is enhanced through Managed Hybrid Web to improve the problems of UI development and representation in Hybrid Web. Improvement of structured system design of Managed Hybrid Web can enhance the efficiency and extendability of the interface objects. In particular, Source convenience is further enhanced regarding to coexistence of the objects if a client and server technique is applied to the class generation ways. It comes to the conclusion that the application of the user interface has the free representation ways, and the extension of representation ways can be achieved by each part independence.

Study on Efficient Digital Archive Workflow and Metadata Representation for Image Data Management (이미지 자료의 관리를 위한 효율적인 디지털 아카이브 워크플로우와 메타데이터 표현에 관한 연구)

  • Kim, Hyo-Won;Yoon, Yong-Ik
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.635-644
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    • 2008
  • As the amount of information increases explosively with the development of society, the need for a digital archive has emerged in order to maintain information efficiently. There is a current standard of digital archive is OAIS(Open Archival Information System) reference model. OAIS reference model is mainly interested in long-term preservation and concerned about comprehensive content. This paper propose digital archive workflow that is used not only for long-term preservation but also for the efficient utilization with the image data. The OAIS reference model and the metadata standard should be added surge information to build a digital archive. Therefore we propose metadata model should be managed based on multi-level classes not only for effective digital image archive but also for utilization.

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The Characteristics of Neuro-image in Post-cinema through Morphing Technique in (2013) (<블랙 스완>(2013)의 몰핑 기술을 통해 본 포스트 시네마의 신경-이미지적 특징)

  • Jang, Mi-Hwa;Moon, Jae-Cheol
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.5
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    • pp.45-53
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    • 2021
  • Digital morph expresses the imaginary beyond the representation of reality by expressing the narrative effect characteristically. In particular, the effect of affect can be considered to be a characteristic of digital cinema as a post-cinema. In (2013), Morphing image prominently shows the characteristics of post-cinema. By actively utilizing software technology, this film gives a shocking effect by expressing the magical image. Paying attention to the post-cinematic characteristics of morphing different from classical film, this article treated the characteristics of digital morphing. The digital morphing presents the flow of affect visualizing uncanny phenomenon of body transformation. This evokes concept of neuro-image which Patricia Pisters distinguished the neuropsychiatric pathology that appears actively on the contemporary digital screen. The Neuro-image goes beyond the temporality of Deleuze's time-image presenting future. Allegedly, the morphing of presents the neuro-images when Nina's body changed to hybrid body with black swan. Digital Morphing technique provides a shocking effect, showing delirium when the body bizarrely deformed while dancing ballet. This is different from the attraction of the morphing in film, it expresses the emotion of the neoliberal era beyond representation. In conclusion, the digital morphing presents the neuro-image system modulating the shock. This shows the characteristics of digital film which interacting and controling the shock effect as post-cinema.

A Metadata Representation Scheme based on XML Schema for Special Digital Collections (디지털 특수자료를 위한 XML 스키마 기반의 메타데이터 표현 체계)

  • Oh, Sam-Gyun;Chae, Jin-Seok
    • Journal of the Korean Society for information Management
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    • v.21 no.4 s.54
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    • pp.109-131
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    • 2004
  • As there are diverse delivery media and forms of information resources, their management schemes are diverse as well. In library community, cataloguing. rules for describing information resources such as AACR and KCR have been developed. The efforts to automate management of information resources based on these rules resulted in the development of MARC. However, MARC records are restricted in describing the information resources and MARC has various and distinct characteristics of the structural rigidity, which does not support the representation of extended semantic structures that exist among bibliographic entities. Therefore, since the data model for MARC is single-layer data model, it is not appropriate for describing information resources represented by multi-layer data model which can be used to set up the relationships among various objects in digital libraries. In this paper, we propose an a metadata model for digital libraries based on the IFLA FRBR basic model which supports multi-layer data model and a representation scheme based on XML Schema to manage the metadata about old books, old documents, resource related to music, conferences and seminars.

A study on the Effect of Process, IT, and Organization Characteristics on Business Process Virtualizability (업무 환경의 디지털 전환에서 업무 특성, IT 특성, 조직 특성이 업무 프로세스 가상성에 미치는 영향 연구)

  • Yituo Feng;Sundong Kwon
    • Information Systems Review
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    • v.24 no.4
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    • pp.119-142
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    • 2022
  • Organizations are attempting a digital transformation that converts physical business processing into virtual business processing. Through this digital transformation, organizations are overcoming time and space constraints and creating competitiveness. The digital transformation of this work environment has been accelerated as many organizations have implemented remote work due to the recent COVID-19 pandemic. This study focused on business process virtualizability, which is the result of the rapid digital transformation of the work environment. Business process virtualizability is the resulting quality, such as the suitability or excellence of business processing in a virtual environment. This research model is the effect of process, IT and organizational characteristics on business process virtualizability. As a result of the verification of people who have experienced remote work in a virtual environment, first, it was confirmed that, in terms of process characteristics, sensory requirements affect business process virtualizability, but relationship requirements, synchronism requirements, and identification and control requirements do not. Second, in terms of IT characteristics, it was confirmed that representation and reach affect business process virtualizability. Third, it was confirmed that, in terms of organizational characteristics, job autonomy affects business process virtualizability, but evaluation unfairness does not. This study found that representation and reach of IT had the most significant influence on business process virtualizability, job autonomy was next, and sensory requirements had the lowest influence. This presents practical implications for organizations to increase the success potential of business process virtualizability.

A Study on the Interpretation of Architectural Color of Digital Space (디지털 공간의 건축색채해석에 관한 연구)

  • Kim, Sun-Young
    • Korean Institute of Interior Design Journal
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    • v.19 no.4
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    • pp.39-47
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    • 2010
  • As various materials and new methods can be used due to developments in science and expansion of thinking, modern architectural color composes extensive possibilities exceeding its physical role of the past. In particular, rather than the initial external expression, the secondary connotative interpretation is more important in interpreting architectural color. This is because color interpretation changes the meaning of space based on light. Also, the development of digital technology has shifted the use of architectural color from passive realization to a more proactive concept and value. In other words, such shift leads to a new discussion on architectural color such as non-representation, invisibility, and non-physicality as the concept of fixed time, space and movement has been weakened. This paper begins by conceptualizing the digital space, a term widely used to interpret the architectural color of digital space. And it will be categorized as non-representational architectural color, invisible architectural color, and non-physical architectural color, by combining the characteristics of digital space with the modern architecture's color examples. Digital space overcoming the space time is differently interpreted from the past color expression. Modern architecture's color which substitutes the passive view with active body takes a role delivering various axes of discussions with synaesthesia.