• Title/Summary/Keyword: digital home system

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Performance of Software On-Demand Streaming System (소프트웨어 온디맨드 스트리밍 시스템 성능평가)

  • Kim, Young-Man;Heo, Seong-Jin;Choi, Wan;Park, Hong-Jae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.1291-1294
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    • 2005
  • 소프트웨어 스트리밍[1][2]은 프로그램 설치 및 실행을 위하여 서버로부터 데이터 전송이 진행중인 동안에도 PC, PDA, 휴대용 개인 컴퓨터, 휴대 전화 등과 같은 데스크 탑 또는 이동 연산장치 상에서 미설치 소프트웨어의 실행이 즉각적으로 이루어지도록 하는 기능이다. 즉, 소프트웨어 스트리밍 기술을 사용하면 사용자가 다운로드, 압축해제, 인스톨과 시스템 재구성이라는 일련의 과정이 완료될 때까지 기다릴 필요 없이 최소한의 다운로드 후에 해당 소프트웨어가 곧바로 실행될 수 있도록 해준다. 응용프로그램을 실행하는데 필요한 첫번째 실행 블록이 메모리에 적재되고 기본적인 환경설정을 마치자마자 나머지 블록들이 다운로드되고 설치되기도 전에 실행될 수 있기 때문에 스트리밍 시스템은 응용 프로그램의 실행준비 시간을 대폭 줄일 수 있게 해준다. 게다가, 응용프로그램 실행시 실제로 사용되지 않는 대부분의 블록들은 서버로부터 다운로드 받지 않아도 된다. 그 결과, 메모리와 대역폭 같은 리소스의 활용이 절약된다. 이러한 스트리밍 시스템을 사용하면 사용자는 다양한 공개 또는 상업용 응용프로그램을 광범위하게 지원하는 사용자 투명성을 가진 가상 소프트웨어 컴퓨팅 환경을 만들 수 있다. 본 논문에서는 프로그램 등록, 환경 변수 설정, 그리고 구성파일과 관련된 컴포넌트들의 자동 설치 기능들을 제공함으로서 네트워크를 통하여 소프트웨어를 스트리밍하고 실행해주는 Software On-Demand(SOD)스트리밍 시스템을 설계 및 구현한다. 또한 구현된 SOD 스트리밍 시스템의 성능측정 실험환경을 구축하고 실험 결과를 이용하여 성능분석을 행한다.

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Design of Performance Analyzing Tool for Software On-Demand Streaming System (소프트웨어 온디맨드 스트리밍 시스템을 위한 성능평가 도구 설계)

  • Kim, Young-Man;Heo, Seong-Jin;Choi, Wan;Han, Wang-Won
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.1121-1124
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    • 2005
  • 소프트웨어 스트리밍[1]은 프로그램 설치 및 실행을 위하여 서버로부터 데이터 전송이 진행중인 동안에도 PC, PDA, 휴대용 개인 컴퓨터, 휴대 전화 등과 같은 데스크 탑 또는 이동 연산장치 상에서 미설치 소프트웨어의 실행이 즉각적으로 이루어지도록 하는 기능이다. 즉, 소프트웨어 스트리밍 기술을 사용하면 사용자가 다운로드, 압축해제, 인스톨과 시스템 재구성이라는 일련의 과정이 완료될 때까지 기다릴 필요 없이 최소한의 다운로드 후에 해당 소프트웨어가 곧바로 실행될 수 있도록 해준다. 응용프로그램을 실행하는데 필요한 첫번째 실행 블록이 메모리에 적재되고 기본적인 환경설정을 마치자마자 나머지 블록들이 다운로드되고 설치되기도 전에 실행될 수 있기 때문에 스트리밍 시스템은 응용 프로그램의 실행준비 시간을 대폭 줄일 수 있게 해준다. 게다가, 응용프로그램 실행시 실제로 사용되지 않는 대부분의 블록들은 서버로부터 다운로드 받지 않아도 된다. 그 결과, 메모리와 대역폭 같은 리소스의 활용이 절약된다. 이러한 스트리밍 시스템을 사용하면 사용자는 다양한 공개 또는 상업용 응용프로그램을 광범위하게 지원하는 사용자 투명성을 가진 가상 소프트웨어 컴퓨팅 환경을 만들 수 있다. 본 논문에서는 리눅스 환경에서 설계 구현된 Software On-Demand(SOD) 스트리밍 시스템을 소개하고, SOD 스트리밍 시스템의 성능측정을 위한 소프트웨어를 설계한다.

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Method for Analyzing Media Compatibility in Home Networks (홈 네트워크에서 미디어 호환성 분석 기법)

  • Park, Yong-Suk;Kim, Hyun-Sik;Park, Se-Ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.641-643
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    • 2014
  • The Digital Living Network Alliance (DLNA) specification enables sharing of multimedia contents in the home network. Ordinary users will assume multimedia compatibility among DLNA certified devices, but that is generally not the case. There are optional codecs and even proprietary codecs used by the manufacturers. Information on multimedia formats supported by the devices are in general not easily exposed, creating difficulties in media sharing and usage. In this paper, the contents directory information exchanges among DLNA devices over the network is analyzed, and a method for media compatibility analysis is provided, The user can get information on compatible media formats, enabling ease of DLNA system use.

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Sharing of DLNA Media Contents among Inter-homes based on DHCP or Private IP using Homeserver (동적 사설 IP 기반의 다중 홈간 DLNA 미디어 컨텐츠 공유)

  • Oh, Yeon-Joo;Lee, Hoon-Ki;Kim, Jung-Tae;Paik, Eui-Hyun
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.709-716
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    • 2006
  • According to the increase of various AV media devices and contents in the digital home, the DLNA becomes to play an important role as the interoperability standard between then Since this guideline only focuses on the interoperability among home networked devices, media players, and media contents existing inside of the homenetwork, there is no retrieval and transmission method for sharing multimedia contents located over several homes via Internet. Additionally, this guideline lets device-detection and notification messages to be transmitted using W multicast methods, and current Internet environment cannot guarantee consistent IP multicast services, it has the limitation that it cannot retrieve and control DLNA devices in other digital homes remotely via the Internet. Therefore, in this paper, we propose the IHM(Inter-Home Media) proxy system and its operating mechanism to provide a way of sharing media contents distributed over multiple DLNA-based homes, through analyzing these limitations and building up a sharing method for A/V media contents distributed over the DLNA homes based on the dynamic or private IP networks. Our method removes the limitation on the user locations through sharing distributed media contents, and also makes cost-downs for storing media contents, from the view point of individual residents.

Network-Adaptive N-Screen Game System on Cloud Computing Environment (클라우드 컴퓨팅 환경에서의 네트워크 적응적 N-스크린 게임 시스템)

  • Ryu, Eun-Seok;Kang, Shin-Jin
    • Journal of Korea Game Society
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    • v.12 no.3
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    • pp.59-68
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    • 2012
  • This paper describes the design and implementation of a network-adaptive N-screen game system to be used in cloud computing. The system we are considering needs to generate game video in a cloud server and transmit the video to multiple game devices over an in-home wireless network via a home game server. It is difficult to support multiple screens which have different resolutions with a single bitstream of game video. Therefore, we developed a new network-adaptive game-video extraction and transmission method using (1) scalable video coding and (2) Raptor code techniques. The simulation, conducted with real game-video, verified the efficiency of the proposed video streaming system.

Visible Light Identification System for Smart Door Lock Application with Small Area Outdoor Interface

  • Song, Seok-Jeong;Nam, Hyoungsik
    • Current Optics and Photonics
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    • v.1 no.2
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    • pp.90-94
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    • 2017
  • Visible light identification (VLID) is a user identification system for a door lock application using smartphone that adopts visible light communication (VLC) technology with the objective of high security, small form factor, and cost effectiveness. The user is verified by the identification application program of a smartphone via fingerprint recognition or password entry. If the authentication succeeds, the corresponding encoded visible light signals are transmitted by a light emitting diode (LED) camera flash. Then, only a small size and low cost photodiode as an outdoor interface converts the light signal to the digital data along with a comparator, and runs the authentication process, and releases the lock. VLID can utilize powerful state-of-the-art hardware and software of smartphones. Furthermore, the door lock system is allowed to be easily upgraded with advanced technologies without its modification and replacement. It can be upgraded by just update the software of smartphone application or replacing the smartphone with the latest one. Additionally, wireless connection between a smartphone and a smart home hub is established automatically via Bluetooth for updating the password and controlling the home devices. In this paper, we demonstrate a prototype VLID door lock system that is built up with LEGO blocks, a photodiode, a comparator circuit, Bluetooth module, and FPGA board.

A study on protection technology and scope about information Privacy in ubiquitous Sensing Network Environment (A focus on context awareness system and personal information) (유비쿼터스 센싱 네트워크 환경 하에서 정보 프라이버시의 보호 기술과 영역에 관한 연구 (상황인식시스템과 개인정보를 중심으로))

  • Kang, Jang-Mook;Bang, Kee-Chun
    • Journal of Digital Contents Society
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    • v.7 no.4
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    • pp.301-308
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    • 2006
  • There are some technologies such as USN, RFID, Home-network to advance the ubiquitous era. Those technologies embody Context-Awareness System. To Context-Awareness System is that human, objects and environment supply information with cable and wireless at real time. So private information, information privacy, a wide sense privacy will be faced on serious menace. In this article, I analyze threat of private information in Context-Awareness System under USN(ubiquitous Sensing Network) surroundings and present technology to protect private information. Each technology can apply subdivided protection province information privacy. I expect definition of information privacy, insight through technological presentation and total solution in this article.

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Design and FPGA Implementation of the Scalar Multiplier for a CryptoProcessor based on ECC(Elliptic Curve Cryptographics) (ECC(Elliptic Curve Crptographics) 기반의 보안프로세서를 위한 스칼라 곱셈기의 FPGA 구현)

  • Choi, Seon-Jun;Hwang, Jeong-Tae;Kim, Young-Chul
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.05a
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    • pp.1071-1074
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    • 2005
  • The ECC(Elliptic Curve Cryptogrphics), one of the representative Public Key encryption algorithms, is used in Digital Signature, Encryption, Decryption and Key exchange etc. The key operation of an Elliptic curve cryptosystem is a scalar multiplication, hence the design of a scalar multiplier is the core of this paper. Although an Integer operation is computed in infinite field, the scalar multiplication is computed in finite field through adding points on Elliptic curve. In this paper, we implemented scalar multiplier in Elliptic curve based on the finite field $GF(2^{163})$. And we verified it on the Embedded digital system using Xilinx FPGA connected to an EISC MCU(Agent 2000). If my design is made as a chip, the performance of scalar multiplier applied to Samsung $0.35\;{\mu}m$ Phantom Cell Library is expected to process at the rate of 8kbps and satisfy to make up an encryption processor for the Embedded digital information home system.

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Design and Safety Analysis of a Role-Based Access Control Framework for Mobile Agents in Home Network Environments (홈 네트워크 환경에서 이동 에이전트의 역할에 기반한 접근제어 프레임워크 설계 및 안전성 평가)

  • Jung, Young-Woo;Ko, Kwang-Sun;Kim, Gu-Su;Eom, Young-Ik
    • The KIPS Transactions:PartC
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    • v.14C no.6
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    • pp.537-544
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    • 2007
  • A home network is a residential local area network in which digital home appliances are connected with each other. Applying the mobile agent technology to the home network is expected to provide a new computing model. In particular, mobility and asynchronous ability of mobile agent can be used to reduce network traffic generated for managing home appliances. However, in order to apply the mobile agent concept to the home network, access control for mobile agents is necessary. In the existing home network system, there is one special server, sometimes called home server This server generally has mapping tables to be updated periodically, which describes access control lists between users' authorities and corresponding devices. In this paper, we propose a role-based access control framework with mobile agents in home networks. This framework, called Secure KAgent framework, is designed and implemented based on KAgent system. It has two main characteristics: to control access permissions based on Role-Based Access Control(RBAC) scheme and to safety assign roles to mobile agents by role tickets.

System Design for Real-Time Measuring of Power Quality and Harmonics Distortion using Digital Signal Processor (Digital Signal Processor를 이용한 실시간 전력 요소와 왜율 측정 시스템 설계)

  • kim, Geun-Jun;Kang, Bongsoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.7
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    • pp.1283-1289
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    • 2016
  • Electrical energy is the essential resource for modern society. Recently, the demand for power was significantly increased. Increase of power demand has lead to a decrease in the power quality. Power quality in modern society has been an important factor that can cause a major problem throughout the home and general industry. Therefore, we need a system for preventing the power quality problems. To avoid power issues, it is important that the measurement of the power quality and initial response. In this paper, we propose real-time power quality measurement system and harmonics monitoring system. We design the system using DM240001 board include dsPIC33FJ256GP710A of microchip. This system can adapt three-phase three-wire system. And optimized the algorithm, we can measure momentary changes of the power system. In addition, designed system can measure harmonics distortion like to VTHD, ITHD and ITDD for 31th harmonics.