• 제목/요약/키워드: digital devices

검색결과 2,209건 처리시간 0.033초

전력선 통신을 이용한 인터넷 기반 원격 제어 시스템 (Internet-Based Remote Control System Using Power Line Communication)

  • 차주헌;전희연;김재덕;김근영
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.523-528
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    • 2001
  • In this paper, we describe the internet-based remote home automation system that con control and manage home appliances or digital devices bi-directionally through Internet. The platform-independency of VRML and Java applet enables users to access their home appliances and to check current state of them in t he virtual reality environment. The main focus is on three aspects. One is on the virtual reality technology to support the user interface efficiently by using 3D GUI in web-browser. Another is on the system architecture that consists of Home server and its manager server called Gate server in this paper. These servers have been implemented by Java RMI which is the basic single programming interface for distribution of objects and services using Java technology. The third, remote PLC controller and each digital devices are composed of home networking by PLC using CEBus protocol.

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IoT Device Testing for Efficient IoT Device Framework

  • Gong, Dong-Hwan
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권2호
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    • pp.77-82
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    • 2020
  • IoT devices frequently require input resources to communicate with various sensors or IoT platforms. IoT device wastes a lot of time as idle time or waiting time to check the data of the input resource and use the input resource. In addition, IoT devices use various input resources. We compares and analyzes input idle time and input waiting time generated from hardware serial input resource, software serial input resource, digital port input resource, and analog port input resource using Arduino widely used as IoT device. In order to design the IoT device framework, it is necessary to understand the characteristics of input resources and to design them to minimize unnecessary input idle time and input waiting time. The analog input wait time has a much larger input wait time than the digital input wait time, so it must be designed to receive analog information periodically at the appropriate timing. The characteristics of the input resources analyzed in this way help to design an efficient IoT device.

디지털 오디오/비디오, 통신용 전자기기를 위한 Reed Solomon 복부호기 설계에 대해 (Reed Solomon CODEC Design For Digital Audio/Video, Communication Electronic Devices)

  • 안형근
    • 대한전자공학회논문지TC
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    • 제42권11호
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    • pp.13-20
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    • 2005
  • 현대의 디지털통신기기나, 오디오/비디오 전자기기엔 항상 비바이나리 에러정정복부호기가 사용되는데 그중 필수적으로 사용되는 Reed-Solomon 복부호화기기의 설계에 대해 기술했다. 2,3 symbol RS 복호기설계법을 설명 후, 새로운 RS 부호화기의 설계법을 제시한다. 각각의 복부호화기기의 동작여부를 예를들어 test해보고 잘 동작함을 확인했다.

화면 활용과 사용자 입력을 위한 모바일 웹 사용자 인터페이스 패턴 (Mobile Web User Interface Patterns for Screen Usage and User Input)

  • 최종명;이영호;조용윤
    • 디지털산업정보학회논문지
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    • 제8권1호
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    • pp.183-190
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    • 2012
  • Mobile web applications are different from desktop web applications because of their small screen size and small user input devices. Therefore user interface designers have spent their effort and time to re-design the user interface of mobile web applications to meet these differences. In this paper, we introduce five user interface patterns for mobile web applications to reduce their effort and time. Two of them are for utilizing small screen size efficiently, and they are space overloading pattern and data filtering pattern. These patterns enable designers to reduce screen usage. The other three patterns - data suggestion pattern, input reuse pattern, and incremental data input pattern - are for helping users' data input on mobile devices. These three patterns enable users to reduce direct data input. Our work will help user interface designers develop mobile web interface to utilize screen space efficiently and get data with less errors and less efforts from users.

Analysis of Narrative for Mobile e-book Applications with Haeinsa Buddhist Tales

  • Lee, Young-Suk;Kim, Sang-Nam;Lee, Jong Dae
    • 한국멀티미디어학회논문지
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    • 제18권3호
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    • pp.429-436
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    • 2015
  • This study describes the humanistic perspective inherent in Korean Buddhism. It is based on a narrative of the establishment of Haeinsa Temple, which is one of the three major Korean traditional temples, and represents the heritage of Korean Buddhism. With this narrative, we developed and implemented mobile content for Android devices titled "Treasures from the Palace of the Dragon King". Its scenario, which is a folktale of the establishment of the Haeinsa Temple, was created using A.J. Greimas' Actantial model as the research method. As a result, the content developed by the reconstruction of the scenario consists of mini-games and animations offering an intuitive user experience (UX), which is implemented in a compound E-BOOK for mobile devices. We aim to promote Korea's traditional culture throughout the world, using this content as a starting point for the future.

박물관 모바일 포탈서비스 제공을 위한 플랫폼 구축 연구 (Platform study for museum mobile portal service)

  • 두일철;신현욱
    • 디지털산업정보학회논문지
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    • 제10권1호
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    • pp.147-155
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    • 2014
  • The rapid increase in the penetration rate and diverse utility of smart devices opens an opportunity for a development in creating a user-oriented ubiquitous system. And it allows audiences to deploy the exhibition-helping contents regardless of the restriction of place and time with using the smart devices of audience themselves. Also it needs to build a mobile web-based portal system for the related services. To do this, Firstly, it needs the corresponding strategies on a smartphone-based environment such as technical competence, systematic preparation of exhibition with compatible mobile contents, and a compatible channel for interactivity. Secondly, it needs the differentiation of exhibition guide with the existing system: an adoption of augmented reality, panoramic technology and simulation effect aiming for an improvement in a sense of immersion and reality for audience, and building up additional contents with a diversity of formats of image, sound, and video for customer satisfaction.

Digital Current Controller with Smith-Predictor for PWM Converters

  • 이진우
    • 전력전자학회논문지
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    • 제1권1호
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    • pp.7-11
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    • 1996
  • From the cost-effective point of view, it is very important to design a current with the highest utilization factor of current capacity of power devices. This can be accomplished by a current controller without overshoot irrespective of the varying bounds of control voltage in PWM converters and the dead time due to the time delay. This paper suggests a novel decoupled controller with Smith-Predictor which has the fast control response without overshoot and steady stats error and also deal with the design method of the controller for PWM converters. The extensive digital simulations done by SIMULINK/MATLAB show that the suggested controller guarantees the full utilization of current capacity of power devices and the decoupled current control behavior.

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증강현실 기술을 통한 건설 현장에서의 공정 정보 활용도 제고 방안 (Augmented Reality Framework for Efficient Access to Schedule Information on Construction Sites)

  • 이용주;김진영;;박만우
    • 한국BIM학회 논문집
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    • 제10권4호
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    • pp.60-69
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    • 2020
  • Allowing on-site workers to access information of the construction process can enable task control, data integration, material and resource control. However, in the current practice of the construction industry, the existing methods and scope is quite limited, leading to inefficient management during the construction process. In this research, by adopting cutting edge technologies such as Augmented Reality(AR), digital twins, deep learning and computer vision with wearable AR devices, the authors proposed an AR visualization framework made of virtual components to help on-site workers to obtain information of the construction process with ease of use. Also, this paper investigates wearable AR devices and object detection algorithms, which are critical factors in the proposed framework, to test their suitability.

분산화된 센서와 엑츄에이터에 대한 로봇 소프트웨어 컴포넌트의 인터페이스 추상화 (Robot software component interface abstractions for distributed sensor and actuator)

  • 양광웅;원대희;최무성;김홍석;이호길;박준우
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2005년도 춘계학술대회 논문집
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    • pp.1028-1033
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    • 2005
  • Robot is composed of various devices but, those are incompatible with each other and hardly developing reusable control software. We suggest standard abstract interface for robot software component to make portable device and reusable control software of robot. This assures uniform abstracted interface to the device driver software like sensor and actuator and, control program can be transparent operation over device. We can develop devices and control software separately and independently with this idea. This makes it possible to replace existing devices with new devices which have a improved performance.

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Distributed control of Network devices through Remote Terminal

  • Gulpanich, Suphan;Ploysuk, Banharn;Kongratana, Kongratana;Suesut, Taweepol;Tirasesth, Kitti
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1127-1131
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    • 2005
  • One of problems in industries is an installation for an automation system device such sensor, transducer, controller, and so on those are located in different areas. Such problem makes a difficulty for maintenance and installation. The aim of this research attempts to design a high performance controller with remote devices. One attractive is to group near devices in near place together to centralizes control. This paper presents network device groups distributed through digital and analog Remote Terminal Unit (RTUs). Such devices are centralized by computer or PLC control and communicated with similar protocol through serial bus. Our scheme, there are many advantages such as, saving both time and cost,convenience compared to other ways.

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