• Title/Summary/Keyword: dialogues

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Literary Study in Representation of City Images in Contemporary Theater: A Comparative study of Modern American and Modern European Theater

  • Yang, Gi-Chan
    • Lingua Humanitatis
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    • v.7
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    • pp.227-246
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    • 2005
  • The difference between presentation of cities in the European modern drama and its counterpart the American modern drama denotes and comes from two very different images of cities. While the European modern drama presented cities that were desolate and fantastic to certain measure, the American modern drama presented the images of actual cities that can be identified by the spectators and readers. Although one cannot 'actually' identify any actual representation of cities in both the European and the American dramas, the images of cities can be discerned in the dialogues of the characters in the plays themselves. In this perspective the images of cities that are represented in any work of modern drama are actually represented through metaphors and connotations. The images in this instance rests and can only be identified within the boundaries of psychology. The dialogues are means through which the author communicates with the spectators. Because drama is above all categorized as being a work of text before representation, deciphering drama also falls in to same cadre as any other literary texts. Through the means of 'decontextualisation' the reader/spectator identifies with the associated images that the text proposes.

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Research on the Fundamental Dialogues for Communication Skills Improvement of Mixed Crew (혼승 선박에서의 의사소통 능력 향상을 위한 기초 대화 연구)

  • Park, Kyeung-Eun;Park, Jin-Soo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2017.11a
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    • pp.30-31
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    • 2017
  • 본 연구는 내항상선에 승선하는 외국인 선원을 대상으로 한 표준 해사한국어 교육과정의 설계를 위한 기초 연구이다. 현재 국내선원의 부족으로 외국인 선원이 증가함에 따라 의사소통 문제를 둘러싼 여러 논의가 진행 중이다. 본 연구의 최종 목표는 혼승 선박에서의 보다 원활한 의사소통을 위해 일상 업무의 수행에 필요한 주요 대화를 선정하여 이것을 외국인 선원을 위한 표준 해사한국어 교육과정에 반영하고자 하는 것이다. 이를 위해 여기에서는 문헌 연구와 설문 조사를 실시하여 부원의 일상 업무를 목록화하고 이들 업무의 중요도와 빈도를 조사하였다. 먼저 각국 대학에서 사용 중인 해사영어 교재와 내항상선의 외국인 선원을 교육하기 위한 교육 자료를 살펴봄으로써 1차적으로 공통되는 업무를 추출하였다. 다음으로 승선 유경험자로 구성된 전문가 위원회의 자문을 통해 업무의 범주를 설정하고 세부 업무 내용을 선정하였다. 마지막으로 설문조사를 실시하여 이들 업무의 중요도와 빈도를 조사하였다. 본 연구의 결과를 바탕으로 추후 연구에서 주요 대화를 선정하기로 한다.

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A New Communication Network Model for Chat Agents in Virtual Space

  • Kim, Jong-Woo;Ji, Seong-Hyun;Kim, Seon-Yeong;Cho, Hwan-Gue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.2
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    • pp.287-312
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    • 2011
  • Internet chat programs and instant messaging services are becoming increasingly popular among Internet users. One of the crucial issues with Internet chat is how to manage the corresponding pairs of questions and answers in a sequence of conversations. Although many novel methodologies have been introduced to cope with this problem, most are poor in managing interruptions, organizing turn-taking, and conveying comprehension. The Internet environment is recently evolving into a 3D environment, but the problems with managing chat dialogues with the standard 2D text-based chat have remained. Therefore, we propose a more realistic communication model for chat agents in 3D virtual space in this paper. First, we propose a new method to measure the capacity of communication between chat agents and a novel visualization method to depict the hierarchical structure of chat dialogues. In addition, we are concerned with communication networks for virtual people (avatars) living in virtual worlds. In this paper we consider a microscopic aspect of a social network in a relatively short period of time. Our experiments show that our model is highly effective in a virtual chat environment, and the communication network based on our model greatly facilitates investigation of a very large and complicated communication network.

Chinese Multi-domain Task-oriented Dialogue System based on Paddle (Paddle 기반의 중국어 Multi-domain Task-oriented 대화 시스템)

  • Deng, Yuchen;Joe, Inwhee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.308-310
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    • 2022
  • With the rise of the Al wave, task-oriented dialogue systems have become one of the popular research directions in academia and industry. Currently, task-oriented dialogue systems mainly adopt pipelined form, which mainly includes natural language understanding, dialogue state decision making, dialogue state tracking and natural language generation. However, pipelining is prone to error propagation, so many task-oriented dialogue systems in the market are only for single-round dialogues. Usually single- domain dialogues have relatively accurate semantic understanding, while they tend to perform poorly on multi-domain, multi-round dialogue datasets. To solve these issues, we developed a paddle-based multi-domain task-oriented Chinese dialogue system. It is based on NEZHA-base pre-training model and CrossWOZ dataset, and uses intention recognition module, dichotomous slot recognition module and NER recognition module to do DST and generate replies based on rules. Experiments show that the dialogue system not only makes good use of the context, but also effectively addresses long-term dependencies. In our approach, the DST of dialogue tracking state is improved, and our DST can identify multiple slotted key-value pairs involved in the discourse, which eliminates the need for manual tagging and thus greatly saves manpower.

Making Sports Star and Social Aspects by Analysis of Dialogues in Film [Blind Side] (영화 [블라인드 사이드]의 대사분석을 통한 사회상과 스포츠스타 만들기)

  • An, Dong-Su
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.7
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    • pp.107-119
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    • 2020
  • This study was designed to analyze the social and institutional problems that may arise in the early 2000s of the United States and in the scholarship program for university student-athletes by analyzing Dialogues in the Film [The Blind Side] and to derive the meaning of this to Korean society and education field. In summary, the first is that there is a need for fundamental change in the thinking about gender discrimination and racist expressions expressed in everyday life including a Sport field not only in the United states but also in Korean society. Second, the Korea University Sports Federation(KUSF), like NCAA, is working on the right to study and human rights of university athletes, but in the commercialism of modern sports related to the capitalism, these systems and regulations could be a bigger obstacle to the process of growing young players. And finally, like the case of "Flower-loving Ferdinand" who having a lot in common with the main character, Michael in the Film, I hope that there will be a "Sports Ferdinand" that likes the sport itself, which is fully satisfied with its life and lives happily even if it is not a sports star.

Development of Linguistic Contents for Contextual Dialogue

  • Moon, Sang-Ho
    • Journal of information and communication convergence engineering
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    • v.8 no.1
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    • pp.116-121
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    • 2010
  • New teaching and studying methods using educational contents are gradually widespread with the advancement of information and communication technology. As educational contents, in this paper, we design and implement linguistic contents for studying essential expressions applied to various situations of real life. In detail, the linguistic contents are run on web environments, and have suitable animations for learning essential expressions based on several foreign languages in contextual dialogues. Also, useful functions are included in contents to reinforce what users have learned.

Speech Act Flow in Natural Language Dialogues (제한 영역 대화에 나타난 화행 흐름에 관한 연구)

  • 송도규;차건회;박재득
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10c
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    • pp.168-170
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    • 1998
  • 본 논문에서는 화행처리를 기반으로 한 중고자동차 매매 영역 대화시스템[1] 구축 과정에서 참조한 대화 시나리오에 나타난 화행의 흐름을 살펴보고자 한다. 자연언어 특히 대화에 나타나는 발화들은 어떤 행위를 구성하는 경향이 강하고 이 행위들은 각 발화의 언표내적 행위로 결정되며 대화의 흐름은 이 언표내적 행위를 교환함으로써 이루어진다. 다라서 단일 발화들이 모여서 이루는 대화에는 화행의 흐름이 있기 마련이다. 우리는 본 논문에서 대화시스템의 효율적이 대화관리를 위해서 제한 영역 대화에 나타난 화행의 흐름을 올바로 분석하고 규명하여 대화를 자연스럽게 유도하도록 한다.

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Gender Equity in Mathematical Game Software for Elementary School (성 평등적 초등수학 학습용 게임 소프트웨어 평가 준거에 관한 연구)

  • 권오남
    • Education of Primary School Mathematics
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    • v.5 no.2
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    • pp.95-110
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    • 2001
  • What characteristics of computer games encourage persistence, engagement, and learning for both girls and boys\ulcorner The purpose in conducting this research was to identify characteristics of computer games that engage all children-girls and boys- in significant mathematical learning. A set of criteria for evaluating gender fair computer games was developed. Much of this research had involved observing children playing computer games in pairs and small groups. Two game softwares were analyzed by way of dialogues that occurred with the games.

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A Case Study of a Role-Play Course for Undergraduate Airline Service Students

  • Ra, Mijin
    • Korean journal of aerospace and environmental medicine
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    • v.30 no.3
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    • pp.108-112
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    • 2020
  • This study utilizes the image contents, one of the social interaction activities, in role-play. The one-semester class results were used for analysis to prepare teaching-learning plans for the department of aviation services. This study helped students in the Department of Aviation Services understand the airline cabin organization and examined whether it would help them understand the airline cabin organization and examine whether it would help them communicate with customers. In role-play classes, learners or groups of learners use role-playing dialogues to create role-plays and create communication situations similar to the real world.