• Title/Summary/Keyword: design work

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A Study on the Interior Design Standards for the Advanced Office based on the User Participication (사용자 참여 디자인을 통한 정보화 오피스 실내디자인 계획 기준 설정에 관한 연구)

  • 윤갑근;김주원
    • Korean Institute of Interior Design Journal
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    • no.13
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    • pp.32-36
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    • 1997
  • This study is on the interior design standards which is based on the user participicatiov. The design standards in office planning is relied on user participication with practical method and suitable survey item. On space programming and zonning phase, work relationship, visiting rate and characteristics of work can be applied. The rate to take desk-occupancy, information processing grade, the needs of side work table, visitor table and surplus storage space can help to get workstation unit type. The layout of units can be applied on the grade of communication and work-concetration.

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A Study on the Spatial Characteristics of Smart Work Centers in Korea

  • Koo, Sanghoe;Lee, Hyunhee
    • Architectural research
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    • v.16 no.4
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    • pp.167-174
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    • 2014
  • Smart Work is a way of working independent of time and space restrictions with the help of ICT. For past years, Korea has been promoting Smart Work to boost ICT industry, to overcome low birth rate and population ageing, and to implement Smart Korea. Three elements of Smart Work include people, technology and space. A lot of research has been performed on people and technology for Smart Work. But it is hard to find research on space. In this paper, some representative smart work centers(SWCs) in Korea were selected and analyzed from the perspective of spatial design including general characteristics, personal spaces, group spaces, and support spaces. From this research, it is observed that current SWCs in Korea are good in providing personal work spaces and simple group meeting rooms as well as ICT environments. However, they lack of openness to the public and group spaces to encourage informal communications. It is also observed that personal space plans need to be multi-functional, and that novel supporting spaces are required to improve quality of life and creativity of workers.

Development of work uniform design for people with disabilities applying a universal design concept (유니버설 디자인 개념이 적용된 장애인을 위한 근무복 디자인 개발)

  • Kim, Mun Young
    • The Research Journal of the Costume Culture
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    • v.28 no.3
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    • pp.344-355
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    • 2020
  • The purpose of this study was to develop a workwear design that takes into account the characteristics of people with severe developmental disabilities who can engage in vocational activities. The aim was to identify needs according to the specific characteristics of people with severe disabilities to design work clothes and develop products according to universal design guidelines. This research method was conducted through representative interviews from a company employing people with severe dis- abilities in Daegu to determine the requirements for workers-related work clothes, and then applied universal design guidelines to perform appropriate design. The results of the study show that the hygiene and warmth of clothing are important for people with developmental disabilities. Therefore, the use of bright materials is required. Second, people with brain lesions often have low body temperature due to difficulties with blood circulation, for which warmth is a required factor. Third, people with severe developmental disabilities should not be differentiated in comparison to people without disabilities, therefore, it was important to use nondiscriminatory designs. Accordingly, it was more efficient to modify and supplement clothing designed for non-disabled people with hidden functions to suit specific characteristics, rather than to develop specialized clothing. These demands were found to conform to what is referred to as a universal design concept, through which three nondiscriminatory shirt designs and two easy-to-use pants were designed.

The Research on the Present Situation for Supporting Creative Work by Revitalization of Common Space (창의적 업무지원을 위한 공용공간 활성화 현황조사에 관한 연구)

  • Sheen, Dong-Kwan;Han, Young-Ho
    • Korean Institute of Interior Design Journal
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    • v.21 no.4
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    • pp.172-180
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    • 2012
  • Recently, the definition of work space contains so many meanings. Basically, this means space where handling various information and developing numerous creative activities. Moreover, the work space is important not only for individual itself but also organizational development. This research is studied for suggesting revitalization of advanced work efficiency, deriving motivation as well as creative operation support for harmonious communication. In order to make the better creative work places, "concentration and motivating interests between members of organization", "Necessity of environment for development and operational progress of work", "improvement and creativity of work and importance of the physical environment" and "harmonious communication and development of advanced community" should be considered. This research arranged based on ALCEMIS model and used actual examples on each step for better understanding of creative work spaces. ALCEMIS model is as follows: (1) Opportunity Finding (2) Fact Finding (3) Opportunity Definition (4) Idea Finding (5) Evaluate & Select (6) Plan (7) Acceptance (8)Execution' over the eight-step details to proceed through the 1. Discovert ((1)+(2)) 2. Dream ((3)+(4)) 3. Design((5)+(6)) 4. Destiny((7)+(8))y" It has been understood that many works related to creative jobs make good use of public spaces to progress operational improvement. The place where co-workers share with can create more effective and fulfilling outcome and satisfaction than independent and exclusive places. Especially creative jobs need this kind of spaces for better communication and cooperation.

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A Study on 3D Virtual Clothing Fashion Design Applying Frank Stella Painting

  • Yeonji Lee;Sohee Um
    • Journal of Fashion Business
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    • v.27 no.6
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    • pp.1-17
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    • 2023
  • This study aimed to develop a modern textile design based on the formability of Frank Stella's paintings and to develop and present a fashion design that combines modern sensibility as a 3D virtual clothing program. The formative characteristics of Frank Stella's work were 'unity due to regular stripes', 'asymmetry due to geometric surface division', and 'decorabilitydue to colorful use'. Based on this, costume patterns and textiles based on Frank Stella's paintings were developed and six 3D virtual fashion design works were produced. The conclusion was as follows. First, it was confirmed that Frank Stella's work has a very wide range of applications to fashion products as abstract expression and minimal simplicity coexist visually. Second, various colors and forms of Frank Stella's paintings could be developed using textiles with visual formability, and originality as a fashion work applied with paintings could be maximized. Third, the development of 3D fashion using virtual programs had the ease of time efficiency, cost reduction, and spatiotemporal expansion of work processing compared to the actual costume production process. In addition, the simulation of 3D virtual wear made it easy to modify and recover the position of the textile to be applied to the costume and create a new design in the process of transforming the position of various textiles. It is expected that this study results will be used as basic data for the future conversion content industry in the painting and fashion industries.

A Cost-Based Interior Information Management for an Apartment Housing Project (원가기반의 공동주택 마감재 정보관리 방안 연구)

  • Lee, Hoon-Ku;Lee, Yoon-Sun;Moon, Hyuk;Kim, Jae-Jun
    • Korean Journal of Construction Engineering and Management
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    • v.10 no.5
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    • pp.76-84
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    • 2009
  • Korea's construction industry experienced no difficulty managing the costs of finishing work items in the apartment housing field thanks to the uniform specification and the standardized costs of finishing work items. Finishing work items have continuously become more high class and differentiated, which has caused the costs of finishing work items to rise. This study identified problems with the cost management when planning finishing work items and choosing their alternatives based on the current process applied to the planning stage of finishing work items. It also found problems with the information management of finishing work items including design, cost, and work information that took place in bulk. Based on the identified problems, the design, cost and work information of finishing work items was integrated so that they could management the costs and information when planning finishing work items and selecting their alternatives. Then a cost-based information management process was suggested for finishing work items by improving each of the project cost management elements. Finally, an information model for finishing work items was built by studying the ways to integrate the information hierarchy and library of finishing work items.

A Study on Tool for Software Architecture Design (소프트웨어 구조 설계 지원 도구 개발에 관한 연구)

  • 강병도;이미경
    • Journal of Korea Society of Industrial Information Systems
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    • v.7 no.3
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    • pp.15-22
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    • 2002
  • As the size and complexity of software systems increase, the design and specification of overall system structure become more significant issues than the choice of algorithms and data structures of computation. Software architecture serves as a framework for understanding system components and their interrelationships. Software architectures can be reusable assets to achieve low costs, high productivity, and consistent quality. We have developed a software architecture design environment, called Happy Work. In this paper, we would like to present the structure and functions of Happy Work. Happy Work has two main functions. First, it Provides a graphic editor for modeling of software architecture diagram. Second it provides an ADL, called HWL(Happy Work language). HWL is a language that describes software architect

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Design of System Engineering Database toy KHSR (고속전철 시스템엔지니어링 전산체계 구축)

  • 황희수;이태형;전용렬;현승호;정흥채
    • Proceedings of the KSR Conference
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    • 1999.11a
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    • pp.121-129
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    • 1999
  • This paper will describe the design of database for system engineering of High Speed Railway Systems, focusing on tile ability to capture a full thread of traceability, from tile inception of a system requirement, to the test results that validate that the designed system meets criteria defined by the requirement. The database includes data models for requirement, function, component, work, work process, resource, etc.. These data models are utilized for tile efficient management of data related system design, development work, and validation.

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The Effects on Work Satisfaction Level by Work Conditions in Fashion Organization (패션기업(企業)의 근무여건(勤務與件)이 직무만족도(職務滿足倒)에 미치는 영향(影響))

  • Park, Ju-Hyun;Park, Ok-Lyun
    • Journal of Fashion Business
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    • v.8 no.4
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    • pp.131-140
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    • 2004
  • This study will first take a look at the work situations depending on functions or duties taken in fashion organizations in Busan, dividing the work condition into aspects such as special traits of the work, satisfaction level on the company and satisfaction level on welfare. This study has set the following study questions to reach the goal of this research: 1. look at special traits found depending on vital statistics. 2. The satisfaction level on special traits of the work and work itself showed that the diversity of work, importance of work and work flexibility were the key elements that influenced the satisfaction level. 3. The satisfaction level on company and work itself had pride and loyalty, the only factors that influenced work satisfaction level voluntarily, and the other factors had no effect on the satisfaction level. 4. The satisfaction level on welfare and work itself showed that the welfare benefits and welfare policies had no voluntary influence on the satisfaction level on the work itself.