• 제목/요약/키워드: design team

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공학설계에서 인지적 팀 다양성, 공학설계 자기효능감 및 팀 창의성의 관계 (Relationships among Cognitive Team Diversity, Engineering Design Self-Efficacy, and Team Creativity in Engineering Design)

  • 안정호;임지영
    • 공학교육연구
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    • 제18권6호
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    • pp.11-17
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    • 2015
  • This study examined the moderating effect of engineering design self-efficacy on the relationship between cognitive team diversity and team creativity. For this study, 377 mechanical engineering students in engineering design classes were included in the analysis. The results showed that both cognitive team diversity and engineering design self-efficacy were positively correlated with team creativity. The analysis of moderating effect indicated that engineering design self-efficacy further reinforced the positive relationship between cognitive team diversity and team creativity. Finally, implications and limitations of this study were explored.

The Design for 32' CRP

  • Kim, Don-Yun;Bae, Joon-Soo;Lee, Kue-Hong;Kim, Hoo-Deuk;Byon, Chang-Ryon
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2004년도 Asia Display / IMID 04
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    • pp.731-734
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    • 2004
  • Nowadays, CRTs are threatened by the flat panel displays(FPD). The depth of CRTs becomes one of the most important design factor to maintain the dominated portion in the display market. The slim CRT design is introduced in this paper.

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A High Performance Co-design of 26 nm 64 Gb MLC NAND Flash Memory using the Dedicated NAND Flash Controller

  • You, Byoung-Sung;Park, Jin-Su;Lee, Sang-Don;Baek, Gwang-Ho;Lee, Jae-Ho;Kim, Min-Su;Kim, Jong-Woo;Chung, Hyun;Jang, Eun-Seong;Kim, Tae-Yoon
    • JSTS:Journal of Semiconductor Technology and Science
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    • 제11권2호
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    • pp.121-129
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    • 2011
  • It is progressing as new advents and remarkable developments of mobile device every year. On the upper line reason, NAND FLASH large density memory demands which can be stored into portable devices have been dramatically increasing. Therefore, the cell size of the NAND Flash memory has been scaled down by merely 50% and has been doubling density each per year. [1] However, side effects have arisen the cell distribution and reliability characteristics related to coupling interference, channel disturbance, floating gate electron retention, write-erase cycling owing to shrinking around 20nm technology. Also, FLASH controller to manage shrink effect leads to speed and current issues. In this paper, It will be introduced to solve cycling, retention and fail bit problems of sub-deep micron shrink such as Virtual negative read used in moving read, randomization. The characteristics of retention, cycling and program performance have 3 K per 1 year and 12.7 MB/s respectively. And device size is 179.32 $mm^2$ (16.79 mm ${\times}$ 10.68 mm) in 3 metal 26 nm CMOS.

CRITICAL SUCCESS FACTORS OF A BUILDING DESIGN TEAM

  • T.H. Nguyen;M. Diab
    • 국제학술발표논문집
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    • The 2th International Conference on Construction Engineering and Project Management
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    • pp.9-18
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    • 2007
  • The success of a building design team is achieved as a result of a combination of multiple events/factors and interactions, and has a great impact on the quality of the building construction process. While most of previous studies have focused on quality of the construction process, the success of a design team has not been completely investigated. This paper presents the critical factors that impact the success of a building design team and describes an assessment tool to measure the successful performance of the design team with respect to the critical factors. The development of the assessment tool employs the concept of quality function deployment (QFD), a technique to measure the service quality of an organization.

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건축설계 프로젝트 팀별 진행의 역할분담에 관한 연구 (A Study on the Role Division in Team Projects of Architectural Design)

  • 김희교
    • 한국산학기술학회논문지
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    • 제11권12호
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    • pp.5184-5190
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    • 2010
  • 본 연구는 건축설계 프로젝트 수행시의 효율적인 팀 구성의 방법을 모색하기 위하여 진행되었다. 이를 위하여, (1) 학생들의 설계스튜디오 프로젝트의 특성, (2) 건축설계 교육과 관련한 교수법 이론, (3) 건축설계 스튜디오의 역할분담과 팀 구성의 방법 등을 연구하였으며, 졸업 후 진로인 건축설계회사의 (1) 팀 구성 방법의 특징, (2) 프로젝트 팀의 유형과 장점, (3) 역할분담의 효율적인 방법 등에 대한 문헌연구를 실시하였다. 학생의 설계스튜디오에서의 팀장과 팀원의 역할은 미리 정해진 기간을 기준으로 교대로 담당하는 것이 프로젝트에 대한 동기유발과 소속감을 유지하는데 역할을 하였으며, 건축설계 회사에서는 선호도보다는 생산성에 우선한 의사결정방식에 따라 (1) 경험, (2) 디자인능력, (3) 프로젝트 일정 등이 우선 고려사항으로 정리되었다. 하지만 회사에 대한 지속적인 동기유발과 소속감을 유지하기 위해서는 팀 구성의 효율적인 방법을 연구하는 것이 요구된다.

설계 수업에서 균형적인 팀 편성을 위한 수리적 모형 (A Mathematical Model for Balanced Team Formation in Capstone Design Class)

  • 김종환
    • 공학교육연구
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    • 제21권4호
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    • pp.28-34
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    • 2018
  • Design class through team activities is increasing in engineering education. Team-based education has been known to improve students' creativity, problem solving ability, cooperative ability, self-directed learning ability, and communication ability. How to organize a team is an important issue that affects the performance of team activities as well as student satisfaction. However, previous studies have focused on the causal relationship between team formation and the team's performance. This paper deals with how to organize a balanced team in a real class. When the basic characteristic values of students are givens, the aim is to make the sum of the characteristic values as fair as possible for each team. We propose a mathematical team formation model and show how to apply it through case studies.

캡스톤 디자인 수업에서 개인 능력을 반영하는 공정한 평가 방법 (Fair Assessment Method Reflecting Individual Ability in Capstone Design Course)

  • 김종완
    • 공학교육연구
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    • 제22권2호
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    • pp.36-45
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    • 2019
  • Capstone design is a subject taught in a setting where students gather in a team, decide on their own selected topic, and collaborate with one another to perform a project. A fair assessment is very important in a team project-based capstone design course for students. Many instructors agree that harmonizing creative evaluation and outcome assessment is hard in capstone design class. In also, it is not easy to assess students' individual efforts and achievements fairly in accordance with team-based assessment practices. To resolve this issue in this paper, we have surveyed various engineering design education methodologies, and have modelled existing evaluating elements into a modified creative process and outcome assessment framework for team project assessment. In particular, we focused on a method of fairly assigning credits by combining team based and individual-level assessments. Analyzing students' achievement and grade evaluation and verifying the validity of the proposed method was performed.