• Title/Summary/Keyword: design strategy

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할선강성을 이용한 직접내진설계 (Direct Earthquake Design Using Secant Stiffness)

  • 박홍근;엄태성
    • 한국지진공학회:학술대회논문집
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    • 한국지진공학회 2003년도 추계 학술발표회논문집
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    • pp.239-246
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    • 2003
  • A new earthquake design method performing iterative calculations using secant stiffness was developed. The proposed design method has the advantages of convenience and stability in numerical analysis because it uses elastic analysis. At the same time, the proposed design method can accurately estimate the strength and ductility demands on the members because it performs the analysis on the inelastic behavior of structure using iterative calculation. In the present study, the procedure of the proposed design method was established, and a computer program incorporating the proposed method was developed. Design examples using the proposed method were presented, and its advantages were presented by the comparisons with existing design methods using elastic or inelastic analysis. The proposed design method, as an integrated method of analysis and design, can address the earthquake design strategy devised by the engineer, such as ductility limit on each member, the design concept of strong column - weak beam, and etc. Through iterative calculations on the structure preliminarily designed only with member sizing, the strength and ductility demands of each member can be directly calculated so as to satisfy the given design strategy As the result economical and safe design can be achieved.

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Difference of Motive and Coping Strategy between Anger and Sadness

  • CHOI, Nak-Hwan
    • 산경연구논집
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    • 제11권6호
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    • pp.19-28
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    • 2020
  • Purpose: Current study aimed at exploring the effects of ambient anger versus sadness on motive type and coping strategy type when consumers make decision. It focused on whether the negative affects of the anger and the sadness differentially induce approach versus avoidance motive at the place of making decision, and also explored the coping strategy differences between the consumers under the anger and those under the sadness, that is, which strategy is more used between problem-focused strategy and affect-focused strategy when they are under each negative affect. Research design, data and methodology: The experimental groups were divided into two types of group such as the anger-felt group and the sadness-felt group. The experiment was performed with the between-subjects design based on the anger and the sadness. Questionnaire data were collected from undergraduate students assigned to each of the anger group and the sadness group operated by the scenario method, and the data were used to verify research hypotheses by t-test. Results: - First, the anger induced the approach motive more rather than the avoidance motive in making decision. Second, to cope the negative affects, consumers under the anger used problem-focused strategy more than affect-focused strategy, while those under the sadness used affect-focused strategy more than problem-focused strategy. Therefore, this article contributes to the theory related to motive and making decision taken place to consumers under ambient negative emotions. Conclusions: Focusing on the results of this study, there could be managerial implications to brand or product marketing managers. Checking which affect consumers previously felt between anger and sadness when they are under negative affects is at issue to the brand or product marketers when they appeal their brand or product to the consumers. The marketers should build and communicate the messages about their product or brand in the respect of the points of showing problem solution or the best way to handle things to appeal the consumers under the anger. And they should develop and communicate the messages about their product or brand emphasizing the aspects of letting consumers' sad feelings out somehow or controlling their emotions to the consumers under sadness.

판매촉진을 위한 광고커뮤니케이션 전략에 관한 연구 - 신제품 J.K 샴푸를 중심으로 - (A Study of the Sales Promotion Strategy for AD Communication - centering Around 'J.K Sampoo' -)

  • 권재경
    • 디자인학연구
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    • 제12권4호
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    • pp.79-88
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    • 1999
  • 기업이 경쟁우위 확보를 위해서는 경쟁사와 철저하게 구분되는 제품의 차별화 전략이 일반적으로 통용되고 있으며, 차별화 전략의 근본은 우수한 품질의 제품이다. 그러나 제품의 성숙기에 접어 들면서 모든 제품의 품질은 비슷한 수준에 이르게 되고 결국 차별화 전략은 제품의 기능적인 측면이 아닌 가치나 이미지 측면에서 이루어진다. 단순한 광고나 반짝이는 아이디어만으로는 브랜드의 이미지나 가치를 창출하기 어려운 변화의 시대,전환의 시기에 무엇보다 시급하게 요청되는 것은 바로 마케팅을 통한 광고 커뮤니케이션 전략이다. 다매체 다채널시대의 소비자는 너무나 많은 정보에 노출되며, 그많은 정보를 하나하나 개별적으로 수용할 수도 없다. 따라서 과거의 전통적인 대중매체 한가지만으로 소비자를 설득하기는 쉽지가 않다 즉 하나의 화살로 과녁을 쓰러뜨리던 시대는 이미 가버린 셈이다. 그래서 대중매체 광고를 중심으로 세일즈프로모션, 인쇄물 등 모든 촉진도구를 통합하여 운영하는 전략으로 힘을 모으는것이 필수적이다. 이들 광고매체를 전략적으로 통합하여 시너지 효과를 얻어서 기업이 목표를 달성하기 위하여 일련의 광고활동을 체계적으로 게획,조사,수립,집행, 가하는 전랙이 바로 커뮤니케이션 전략이다.본 논문은 세일즈 프로모션을 위한 선진 J.K 광고커뮤니케이션 전략 사례를 통하여 광고커뮤니케이션 전략의 중요성을 인식시키고 보다 효율적인 광고커뮤니케이션 전략의 방향과 가능성을 제시하고자 한다.하고자 한다.

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마케팅 전략에 따른 리뉴얼 디자인 전개에 관한 연구 (A study on the renewal design development of marketing strategy)

  • 신홍재;함재룡
    • 디자인학연구
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    • 16호
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    • pp.1-14
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    • 1996
  • 최근 기업에서의 마케팅 전략은 다변화하고 있으며 이런 가운데 신제품 개발 유형이 다양화되고 있다. 그 유형은 신 개념 제품개발, 혁신적 제품개발, 신 브랜드 제품개발, 기존제품 개량, 모델 체인지 개발 등을 들 수 잇다. 여기서 신제품 개발 디자인 프로세스의 과학적 접근방법의 발달로 인해 각 유형별 제품개발에 있어서 디자인 전개방법은 유사하게 진행되지만 유형에 따라 디자인 접근 또는 전략적 측면에서 다각화된 디자인 전개방법이 요구되고 있다. 그리고 성숙기에 접어든 기존 상품을 시대적 환경변화에 따라 대처하는 제품개량을 통하여 기존제품에 라이프 사이클을 연장하려면, 기업의 대내외적 환경변화에 부합되는 소비자 요구, 가치관, 기호성향에 대응할 수 있는 개선된 디자인 활용이 점점 더 중요해지고 있다. 그러나 디자인 전개기법을 활용하여 디자인된 대안이 사용자의 요구, 평가, 검증을 하는데 있어 명확한 디자인을 결정하기란 매우 어려운 실정이다. 이와 같이 문제를 인식하고 시장에서 성공한 기존상품개량에 경영적 마케팅전략을 수용하여 소비자 라이프 스타일 변화에 적극적으로 대응할 수 있는 리뉴얼 디자인 전개방법을 제시하고, 대내외부 고객의 요구를 수용하여 디자인 대안의 평가, 검증, 확인을 통한 고객만족을 통해 리뉴얼 디자인 전략을 수행할 수 있는 것이 바로 리뉴얼 디자인 전개방법이라 할 수 있다. 따라서 본 연구는 기존상품의 리뉴얼 디자인 전개과정을 통하여 급변하는 시대적 환경변화에 신속히 대응하고, 사용자의 욕구를 만족시키는 상품을 개발함과 동시에 오랫동안 지속시킬 수 있는 전략을 수반할 수 있는 리뉴얼 디자인 전개방법을 제시하는 것을 목표로 하였다.

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호텔 공간의 브랜드화 환경 특성 연구 (A Study on the Characteristics of Branded Environments in Hotel Spaces)

  • 이화경;안성모
    • 한국실내디자인학회논문집
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    • 제23권1호
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    • pp.143-151
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    • 2014
  • Nowadays, space branding becomes more important since it reflects and synthesizes the diverse experiences of the consumer. The objective of the research is to present the new possibilities that space branding offers by analyzing the brand strategy and the design characteristics of branded hotels, which are being projected as constructed branded environments. By integrating the brand with visible or invisible elements of the hotel, such as unique space planning, service, and consumer experience, a branded hotel can be a good vehicle to reflect fast changing consumer lifestyles and trends; it enables the consumer to experience brands in his or her everyday life, and it conveys the overall image of the brand by considering the consumer's multi-sensual experiences. The study processed with theoretical research which is related to the hotel space and branded environment. Four brands were selected with distinct business area and brand strategy, and studied to analyze the strategy and the characteristics of the branded environment in a branded hotel. In particular, the case study attempted to evaluate the distinctiveness of the branded hotel's spatial design by comparing each brand's representative flagship store with the hotel. As a result, four characteristics of branded environments in branded hotels were identified, namely, strengthen brand image, consistent brand strategy, extend brand perception, spatialize brand experience. Armani emphasizes their consistent brand image by applying similar design methods in both retail stores and hotel spaces. IKEA, in contrast, applies not their design identity but their brand concepts like practicality, efficiency, and low prices. Pantone gives an expanded brand experience by using synesthetic sensual stimulation using their color system. Missoni mixes and composes their patterns and materials in a three-dimensional manner and strengthens design possibilities and spatiality. This study suggests specific design methods to construct a branded environment in a branded hotel and offers new strategic directions for space branding.

Effects of Ankle and Hip Strategy Training on Improving the Center of Pressure Movements and Limits of Stability in Stroke Patients

  • Park, Shinjun;Park, Sunghyun;Kim, Yongyoun
    • 국제물리치료학회지
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    • 제10권3호
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    • pp.1823-1829
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    • 2019
  • Background: Stroke patients have leg muscle weakness and impaired balance resulting in compensatory changes. To restore balance in these patients, functional training using postural strategy is needed. Objective: To examine the effects of ankle and hip strategy training on the center of pressure (COP) movement and limits of stability (LOS) in standing posture in stroke patients. Design: The study was an assessor-blinded and randomized-controlled clinical trial. Methods: Thirty patients were randomly assigned to an ankle strategy training group and a ankle/ hip strategy training group. Patients in the ankle strategy training group underwent ankle strategy exercise for 30 min, and those in the ankle/ hip strategy training group underwent 15 min of ankle strategy exercise and 15 min of hip strategy exercise. Both groups underwent training thrice a week for four weeks. Forward, backward, paretic side, and non-paretic side COP movements and LOS were measured using BioRescue. Results: After the intervention, except for the backward area in the ankle strategy training group, the COP movement area and the LOS were significantly improved in both the groups. In addition, these improvements were significantly higher in ankle/ hip strategy training group than that in the ankle strategy training group. Conclusions: Ankle strategy training in addition to hip strategy training improves COP movement (forward-backward, paretic side area, and non-paretic side area) and LOS in stroke patients.

Design Strategy Based on Designer Roles in Design-Oriented Firms: A Comparison of Hanssem and Ikea

  • Kim, So-Hyung
    • 유통과학연구
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    • 제13권3호
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    • pp.21-29
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    • 2015
  • Purpose - This paper addresses the role of designers in design-oriented firms and how they should work together with other organization members. The aim of this paper is to investigate how designers generate ideas and cooperate with others as well as how their participation in decision-making reflects on corporate design strategies. Research design, data, and methodology - An in-depth exploratory study examined how designers actually perform their roles in enterprises; in addition, information, knowledge, communication among designers, and sources of creativity were examined. Hanssem and Ikea grew as design-intensive businesses in a declining industry. Data were obtained from interviews with the design staff of each company as well as secondary sources. Results - Designers were found to use their designs to communicate with customers as well as with communities outside of the enterprise; they also participated in overall decision-making in relation to important design strategies. Conclusions - This study emphasized the increasing importance of the innovative and creative role of designers; thus, it might substantially help companies to develop their own design capabilities and deploy design strategies.

모방전략의 유용성에 관한 연구: 이디야 사례 (Imitation as a Viable Strategy: The Case of Ediya in Korean Coffee Franchise Industry)

  • 최진아
    • 유통과학연구
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    • 제15권6호
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    • pp.47-56
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    • 2017
  • Purpose - The purpose of this study is to examine the viability of imitation strategy. Imitation strategy is one of the strategic options that a late mover can choose, and by selecting the strategy, the company imitates key elements of the business model of first movers, and modifies them to suit its conditions. The author attempted to explain how the elements of first mover's business models were creatively adapted to suit the conditions of late movers so that they can secure market position face-to-face market leaders. Research design, data, and methodology - For the purpose of the study, Korean coffee franchise industry was selected to compare the strategies of first and late movers and to discuss imitation strategy in detail. The author conducted in-depth case study of first mover and business model innovator Starbucks and Ediya Coffee, one of their imitators. The paper examines how Ediya has imitated and modified the business model of Starbucks to secure its unique competitive position in domestic market by using value chain and generic strategy analysis. Results - Starbucks and Ediya were compared in terms of their interior design, the price level of beverages, the variety of side dishes, and shop locations. Starbucks have invested interior design heavily to shops, offered diverse beverages and side dishes with relatively high price, the shops are located in central areas, whereas Ediya has concentrated on achieving cost leadership in all value activities as maintaining the quality of key products. Ediya succeeded in achieving best-provider strategy, in which it enjoys both cost leadership and differentiation advantages, largely by the strategic alliance with the biggest coffee manufacturer, Dongsuh Foods in Korea. Conclusions - Though Ediya is the imitator of Starbucks, it has modified Starbucks business models and succeeded in providing the 'third place' experience for budget-minded customers. Ediya has also succeeded in benefiting its franchisees by lowering costs and simplifying the various tasks of coffee shop management. Due to these factors, Ediya could become one of the largest number shops as the coffee franchise in Korea.