• Title/Summary/Keyword: design methodologies

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A SOA Service Identification Model Based on Hierarchical Ontology (계층적 온톨로지 기반의 SOA서비스 식별 모델)

  • Park, Sei-Kwon;Choi, Ko-Bong
    • Journal of Information Technology Services
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    • v.12 no.1
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    • pp.323-340
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    • 2013
  • As the importance of collaboration becomes critical in today's open and complex business environment network, the issues and solutions on compatibility and reusability between different kinds of applications are being increasingly important as well in systems analysis and design. And therefore, service-centered SOA is receiving attention in such business environment as a strategic approach that makes possible for prompt action according to the needs of users and business process. Various implementation methodologies have been proposed for SOA, however, in practical aspects most of them have some problems since they fail to propose specific policies in definition and identification of services for the exact user requirements and business situations. To solve or alleviate those problems, this paper suggests a new service identification model based on hierarchical ontology, where three different ontologies such as business ontology, context ontology and service ontology are proposed to define the relationship and design the link between user requirements, business process, applications and services. Through a suggested methodology in this paper, it would be possible to provide proactive services that meets a variety of business environments and demands of user. Also, since the information can be modified adaptively and dynamically by hierarchical ontology, this study is expected to play a positive role in increasing the flexibility of systems and business environments.

Development of a DFSS Road-map Associated with the ISO 26262 Product Development Process (ISO 26262 제품개발 프로세스와 연계된 DFSS 로드-맵의 개발)

  • Hong, Sung-Hoon;Kwon, Hyuck Moo;Kim, Dong-Chun;Lee, Min Koo
    • IE interfaces
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    • v.25 no.4
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    • pp.393-404
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    • 2012
  • Increasing safety requirements of automobile are asking companies to find out solutions, based on the ISO 26262 which is a functional safety standard. ISO 26262 is an adaptation of the IEC 61508 for automotive electric/electronic systems. ISO 26262 provides a V model for ECU (Electronic Control Unit) development process to secure safety against vehicle. It well describes the requirements, necessary works and their resulting products for each development phase. However, it is difficult to apply to product development for achieving functional safety in the electric/electronic systems of an automobile because it lacks explanation on the working steps to follow and the methodologies and tools to be used in each step. In this paper, we introduce the outline of the ISO 26262 product development process and present a DFSS (Design For Six Sigma) road-map based on the ISO 26262 product development process as a way to operate efficiently the ISO 26262 product development process. The DFSS road-map consists of five phases: Define, Measure, Analyze, Design, and Verify. The detailed activities, tools, inputs, and work products are given for each phase.

Voice Activity Detection Algorithm using Wavelet Band Entropy Ensemble Analysis in Car Noisy Environments (프로세싱에서 삼각함수 공식을 응용한 장식적 타입페이스 제안)

  • Chun, Christine Hyeyeon
    • Journal of Korea Multimedia Society
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    • v.20 no.12
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    • pp.1992-1999
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    • 2017
  • This study proposes a decorative typeface which is produced through the concept of trigonometric functions in an open-source programming language known as Processing. First, the theoretical background of Processing and trigonometric functions as well as previous research in this area are analyzed. Second, basic modules of 'V', 'I', 'O', and 'M' were created for use as the final alphabet typeface with the concept of a trigonometric function. Third, a decorative parabolic curve that encircles the base module was created. Finally, the modules created on Processing were edited in Adobe Illustrator to create a typeface set with characters from A to Z. Various artworks using Programming can produce an infinite number of different versions by modifying only some of the variables and codes, and this method can include multimedia features such as text, images, videos, interactive art and various forms of content and media. Therefore, with regard to expression, the possibilities are endless. In this study, I attempt to expand the field of visual culture using programming and computational methodologies. In contrast to the digital typeface production method, which relies on existing graphic tools, this study is meaningful because it expands the range of use of decorative typefaces.

A Study of Web Application Development Method for Secure Coding Approach Based on SDLC Steps (SDLC 설계절차에 기반한 웹 애플리케이션 시큐어코딩 접근방법 연구)

  • Noh, Si Choon
    • Convergence Security Journal
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    • v.12 no.6
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    • pp.93-99
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    • 2012
  • As the most common application development of software development time, error-free quality, adaptability to frequent maintenance, such as the need for large and complex software challenges have been raised. When developing web applications to respond to software reusability, reliability, scalability, simplicity, these quality issues do not take into account such aspects traditionally. In this situation, the traditional development methodology to solve the same quality because it has limited development of new methodologies is needed. Quality of applications the application logic, data, and architecture in the entire area as a separate methodology can achieve your goals if you do not respond. In this study secure coding, the big issue, web application factors to deal with security vulnerabilities, web application architecture, design procedure is proposed. This proposal is based on a series of ISO/IEC9000, a web application architecture design process.

Manufacturing of All Composite Unmanned Aerial Vehicle (전기체 복합재 무인항공기 제작)

  • 김동민;허명규
    • Composites Research
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    • v.15 no.6
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    • pp.24-29
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    • 2002
  • For the development of all composite unmanned aerial vehicle(UAV), the consideration for manufacturing in design phase and events in composite parts fabrication, subassembly and final assembly are summarized. In design phase, to maximize the advantages of composite material such as cocuring, cobonding and secondary bonding for manufacturing, the advanced structural concept is introduced. For the curing of designed parts, the manufacturing tools for composite parts are designed and manufactured. The assembly jigs are designed to meet dimensional tolerance requirements of the vehicle structure. And the inspection criteria are established and applied for the manufacturing. Technical data for inspection items and methodologies are summarized to utilize for the exclusive specifications of the manufacturing sequence.

Proposing the Model of a Storytelling-based Smart Board Game for Children - Case Study of the Game Development Process for Go! Space Express

  • Han, Hye-Won;Kim, Seo-Yeon;Song, Se-Jin
    • International Journal of Contents
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    • v.10 no.2
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    • pp.74-82
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    • 2014
  • This paper aims to propose the educational concept and design model of a Smart Board Game appropriate for lower elementary grade students. The Smart Board Game refers to a hybrid, or 'convergent', game format based on the offline format of the conventional board game augmented through the use of smart devices. The substantive aspects of this game format utilize the procedural deduction and problem-solving skills applicable in storytelling methodologies and games, in order to generate and propose contents ideal for the educational environment. The development of the Smart Board Game is conducted through the following stages. First, the study analyzes a number of Smart Board Games currently popular in Korea and abroad, based on identification of the key components and processes of the board game format. The subsequent review of the science curriculum for lower elementary grades aims to determine the aspects conducive for application to Smart Board Games. Lastly, the theoretical framework outlined through the previous stages is used as the basis for the proposal of a detailed model of contents for the smart board game concept.

A Study on Characteristics And Intrinsic Meaning of Conspicuous Kids Fashion (과시적 키즈 패션의 특성과 내적 의미 연구)

  • Kim, Hyun-Kyung;Choy, Hyon-Sook
    • Journal of the Korean Society of Costume
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    • v.66 no.7
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    • pp.1-16
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    • 2016
  • The purpose of this study was to examine the characteristics of conspicuous kids fashion and its intrinsic meaning as the popular trends of luxury product consumption expand into the area of kids' fashion. For methodologies, literature study was conducted along with empirical study. The literature study was based on various literatures and preceding studies, including books. The empirical materials used the internet photos, overseas kids fashion magazines, and free newspapers available on the basis of membership targeting the upper class. Conspicuous kids fashion refers to imported luxury kids brands, which signify higher status of the wearer due to the high prices and high quality. These brands were thrust into limelight amid the Wanna-Be Phenomenon, which resulted from the emergence of kids' fashion icons. Imported luxury brands launched the products in the form of brand line extensions. It promoted exhibition of vicarious consumption to show off the wealth and social prestige of parents. It came into prominence due to emotional consumption among kitty moms. Moreover, this study examined the intrinsic meaning of conspicuous kids fashion. The results showed components of conspicuous kids fashion, which was classified into the emphasis on outward appearance, consumption for vicarious satisfaction, inheritance of cultural capital, and network configuration.

An Evaluation on the Accuracy of a 3D Scanning Device Using Spherical Coordinate Mechanisms (구면좌표계식 기구를 이용한 3D 스캐닝 장치의 정밀도 평가)

  • Maeng, Hee-Young;Park, Sangwook
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.1
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    • pp.1-6
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    • 2015
  • To improve the efficiency of a reverse engineering process, many researches have recently tried to develop efficient, automatic 3D scanning devices. A new automatic 3D scanning device using a spherical coordinate system mechanism is introduced in this study. This device incorporates a guide motion along the spherical coordinate to compound each 3D data point automatically. The experiments correlating the system assembling tolerance with the form accuracy were conducted to verify the efficiency of the system for the scanning of an object, including complex shapes and manifold sections. In addition, the required time and system accuracy, taken during the scanning process of complicated artifact models, were investigated. Further, based on these empirical results, it was ascertained that the superior productivity of this new device offers a more precise and efficient scan when compared to conventional methodologies.

A Methodology for Global ERP Implementation Based on GSI(Global Single Instance) and Its Application (GSI(Global Single Instance)기반의 Global ERP 구축 방법론 및 적용 사례)

  • Lee, Jae-Kwang;Cho, Min-Ho
    • Journal of Information Technology Services
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    • v.7 no.3
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    • pp.97-114
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    • 2008
  • Many companies have implemented ERP systems to enhance their process competitiveness. Since most ERP systems down to date are implemented and managed on each separated business-unit or company level, such systems run short of the consideration about global business processes and global system managements. In order to integrate a successful global ERP, it is essential to apply the well-systematic implementation methodology which considers global standardization and global IT requirements. It is, however, the actual circumstance that such well-structured methodologies for global ERP implementation are hardly shown not only from domestic site but from foreign one. This paper indicates the global ERP implementation guideline with integrated approach including; the standard process design for efficient execution of global business; the ERP implementation method considering global IT requirements; and, the management method for global system operation. GSI ERP methodology is composed of 3 Phase:Global Strategy Planning, Global Template Construction and Global Roll-Out. Phase1; Global Strategy Planning contains Environment Analysis, GSI direction and Implementation Plan. Phase2; Global Template Construction contains Business blueprint, GSI operation design and Global template implementation. Phase3; Global Roll-out contains local business analysis, local ERP implementation and Global ERP Operation.

The research of Decision Matrix design methodologies for business data protection and protection by data leveling (비즈니스 데이터 보호를 위한 decision matrix 설계 방법론 및 등급별 보호조치 기준 연구)

  • Shin, Dong Hyuk;Choi, Jin-Gu
    • Convergence Security Journal
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    • v.16 no.4
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    • pp.3-15
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    • 2016
  • Business data means data of all the documents and electronically generated on / off-line form, storage, use, and transfer the company work process. Business, organization, sales, marketing, means any data related to shipping. Many companies are investing in privacy. But not so for business data. In most companies, secret, confidential rating already exists, the basis is insufficient to establish that decisions can be analyzed in detail to reflect the actual business data in use. In this paper we want to present the criteria that can offer ways to design your business data decision matrix to establish the qualitative and quantitative criteria (evaluation indicators) that can be classified business data and protected by each class.