• Title/Summary/Keyword: depth-image

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Camera Identification of DIBR-based Stereoscopic Image using Sensor Pattern Noise (센서패턴잡음을 이용한 DIBR 기반 입체영상의 카메라 판별)

  • Lee, Jun-Hee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.1
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    • pp.66-75
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    • 2016
  • Stereoscopic image generated by depth image-based rendering(DIBR) for surveillance robot and camera is appropriate in a low bandwidth network. The image is very important data for the decision-making of a commander and thus its integrity has to be guaranteed. One of the methods used to detect manipulation is to check if the stereoscopic image is taken from the original camera. Sensor pattern noise(SPN) used widely for camera identification cannot be directly applied to a stereoscopic image due to the stereo warping in DIBR. To solve this problem, we find out a shifted object in the stereoscopic image and relocate the object to its orignal location in the center image. Then the similarity between SPNs extracted from the stereoscopic image and the original camera is measured only for the object area. Thus we can determine the source of the camera that was used.

implementation and its limitations

  • Nahm, Kie-B.;Shin, Eun-S.;Ryoo, Seok-M.
    • Journal of the Optical Society of Korea
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    • v.1 no.2
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    • pp.90-93
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    • 1997
  • The shallow depth of focus in conventional light microscopy hinders the observation of the whole image when the object is thicker than the depth of field. Most of the existing techniques measured the object distance, which is not necessarily the actual distance of each pixel in the image. We implemented a means of determining the "best focus" of each pixel and located the height of object points by sectioning at different sample heights. Combining the height information and its gray values together, we obtained an image where the blur from the finite depth of focus is eliminated. Limitations of the technique are discussed together with composed images.ed images.

Depth Image-Based Human Action Recognition Using Convolution Neural Network and Spatio-Temporal Templates (시공간 템플릿과 컨볼루션 신경망을 사용한 깊이 영상 기반의 사람 행동 인식)

  • Eum, Hyukmin;Yoon, Changyong
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.65 no.10
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    • pp.1731-1737
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    • 2016
  • In this paper, a method is proposed to recognize human actions as nonverbal expression; the proposed method is composed of two steps which are action representation and action recognition. First, MHI(Motion History Image) is used in the action representation step. This method includes segmentation based on depth information and generates spatio-temporal templates to describe actions. Second, CNN(Convolution Neural Network) which includes feature extraction and classification is employed in the action recognition step. It extracts convolution feature vectors and then uses a classifier to recognize actions. The recognition performance of the proposed method is demonstrated by comparing other action recognition methods in experimental results.

Study on the Power Consumption Characteristics of Korean Domestic Species in Peripheral Milling with Image Analysis Technique

  • Lee, Hyoung Woo;Kim, Byung Nam;Kim, Kyung Yong
    • Journal of the Korean Wood Science and Technology
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    • v.33 no.5 s.133
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    • pp.38-44
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    • 2005
  • Peripheral milling is one of the most important wood machining processes in wood industry. Power consumption characteristics of twelve Korean domestic species in peripheral milling were investigated in this study. Image analysis technique was applied to extract proper data from the power consumption profiles. Average power consumption increased as cutting depth increased and specific cutting power decreased as cutting depth increased. However, no significant relationship could be found between density and power consumption and between cutting depth and surface roughness.

Image Contents Encryption Technique for Digital Hologram Broadcasting Service (디지털 홀로그램 방송을 위한 영상 콘텐츠의 암호화)

  • Ha, Jun;Choi, Hyun-Jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.818-819
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    • 2013
  • This paper propose a contents security technique for digital holographic display service. Digital holographic video system assumes the existing service frame for 2-dimensional or 3-dimensional video, which includes data acquisition, processing, transmission, reception, and reconstruction. In this paper, we perform the encryption of RGB image and depth-map for such a system. The experimental results showed that encrypting only 0.048% of the entire data was enough to hide the constants of the RGB image and depth-map.

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A DoF-Based Efficient Image Abstraction (피사계 심도를 고려한 효율적인 이미지 추상화)

  • Kim, Jong-Hyun
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.5
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    • pp.1-10
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    • 2018
  • In this paper, we present a non-photorealistic rendering technique that automatically delivers a stylized abstraction of a photograph with DoF(Depth of field). Our approach is a new filtering method that efficiently classifies DoF regions using RGB channels and automatically adjusts the color abstraction and extracted line quality based on this classification. This DoF-based filtering is simple, fast, and easy to implement and significantly improves the abstraction performance in terms of feature enhancement and stylization.

3D Augmented Reality Streaming System Based on a Lamina Display

  • Baek, Hogil;Park, Jinwoo;Kim, Youngrok;Park, Sungwoong;Choi, Hee-Jin;Min, Sung-Wook
    • Current Optics and Photonics
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    • v.5 no.1
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    • pp.32-39
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    • 2021
  • We propose a three-dimensional (3D) streaming system based on a lamina display that can convey field information in real-time by creating floating 3D images that can satisfy the accommodation cue. The proposed system is mainly composed of three parts, namely: a 3D vision camera unit to obtain and provide RGB and depth data in real-time, a 3D image engine unit to realize the 3D volume with a fast response time by using the RGB and depth data, and an optical floating unit to bring the implemented 3D image out of the system and consequently increase the sense of presence. Furthermore, we devise the streaming method required for implementing augmented reality (AR) images by using a multilayered image, and the proposed method for implementing AR 3D video in real-time non-face-to-face communication has been experimentally verified.

Low-Resolution Depth Map Upsampling Method Using Depth-Discontinuity Information (깊이 불연속 정보를 이용한 저해상도 깊이 영상의 업샘플링 방법)

  • Kang, Yun-Suk;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.10
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    • pp.875-880
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    • 2013
  • When we generate 3D video that provides immersive and realistic feeling to users, depth information of the scene is essential. Since the resolution of the depth map captured by a depth sensor is lower than of the color image, we need to upsample the low-resolution depth map for high-resolution 3D video generation. In this paper, we propose a depth upsampling method using depth-discontinuity information. Using the high-resolution color image and the low-resolution depth map, we detect depth-discontinuity regions. Then, we define an energy function for the depth map upsampling and optimize it using the belief propagation method. Experimental results show that the proposed method outperforms other depth upsampling methods in terms of the bad pixel rate.

3-DTIP: 3-D Stereoscopic Tour-Into-Picture Based on Depth Map (3-DTIP: 깊이 데이터 기반 3차원 입체 TIP)

  • Jo, Cheol-Yong;Kim, Je-Dong;Jeong, Da-Un;Gil, Jong-In;Lee, Kwang-Hoon;Kim, Man-Bae
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.28-30
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    • 2009
  • This paper describes a 3-DTIP(3-D Tour Into Picture) using depth map for a Korean classical painting being composed of persons and landscape. Unlike conventional TIP methods providing 2-D image or video, our proposed TIP can provide users with 3-D stereoscopic contents. Navigating inside a picture provides more realistic and immersive perception. The method firstly makes depth map. Input data consists of foreground object, background image, depth map, foreground mask. Firstly we separate foreground object and background, make each of their depth map. Background is decomposed into polygons and assigned depth value to each vertexes. Then a polygon is decomposed into many triangles. Gouraud shading is used to make a final depth map. Navigating into a picture uses OpenGL library. Our proposed method was tested on "Danopungjun" and "Muyigido" that are famous paintings made in Chosun Dynasty. The stereoscopic video was proved to deliver new 3-D perception better than 2-D video.

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Fast Algorithm to Generate the Array of Elementa 1 Image in Integral Imaging Systems (집적영상 기술에서의 요소영상 배열을 생성하기 위한 Fast 알고리즘)

  • Kwon, Young-Man;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11C
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    • pp.898-904
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    • 2008
  • In this paper, we propose a fast algorithm to generate the array of elemental image in a computer generated integral imaging system. It generates the array of elemental image using depth information, needs less computing time to produce the result by using the concept of boundary area and computing the voxel within boundary area. By comparing the computing time of proposed algorithm with that of the existing algorithm theoretically and experimently, we proved the efficiency of this algorithm.