• Title/Summary/Keyword: decoding depth

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Pattern Decoding for Depth Map Acquisition System using time-varying structured lights (시변화 가시구조광 깊이 영상 획득을 위한 칼라 패턴 해석)

  • Choo, Hyon-Gon;Choi, Jinsu;Kim, Jinwoong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.244-246
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    • 2011
  • 컬러 구조광을 이용한 깊이 정보 획득 시스템에서 구조광의 패턴의 색상 정보를 정확하게 추출하는 것이 중요하다. 본 논문에서는 시변화 가시구조광 시스템을 위한 색상 패턴을 해석하는 방법에 대해서 제안한다. 제안하는 방법은 시변화 가시구조광의 패턴이 투사된 영상으로부터 투사된 색상 정보를 추출하고, 추출된 색상 정보로부터 색상 패턴의 ID를 추출한다. 추출된 정보는 물체에 대한 깊이 정보로 계산될 수 있다. 패턴 ID를 빠르고 정확하게 추출하기 위해 최초의 원 패턴 정보를 기반으로 하여 Look-up 테이블을 구성하고, 이 테이블 정보를 이용하여 초기 패턴 ID 정보를 추출한다. 이후 추출된 패턴 ID에 대해서 신뢰도를 바탕으로 비어있는 정보를 채워준다. 본 논문의 실험에서는 제안하는 방법이 기존의 방법에 비해 정확하면서도 빠르게 색상 패턴 정보를 찾을 수 있음을 보여준다.

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SIMD Instruction-based Fast HEVC RExt Decoder (SIMD 명령어 기반 HEVC RExt 복호화기 고속화)

  • Mok, Jung-Soo;Ahn, Yong-Jo;Ryu, Hochan;Sim, Donggyu
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.224-237
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    • 2015
  • In this paper, we introduce the fast decoding method with the SIMD (Single Instruction Multiple Data) instructions for HEVC RExt (High Efficiency Video Coding Range Extensions). Several tools of HEVC RExt such as intra prediction, interpolation, inverse-quantization, inverse-transform, and clipping modules can be classified as the proper modules for applying the SIMD instructions. In consideration of bit-depth increasement of RExt, intra prediction, interpolation, inverse-quantization, inverse-transform, and clipping modules are accelerated by SSE (Streaming SIMD Extension) instructions. In addition, we propose effective implementations for interpolation filter, inverse-quantization, and clipping modules by utilizing a set of AVX2 (Advanced Vector eXtension 2) instructions that can use 256 bits register. The evaluation of the proposed methods were performed on the private HEVC RExt decoder developed based on HM 16.0. The experimental results show that the developed RExt decoder reduces 12% average decoding time, compared with the conventional sequential method.

An Interactive Image Transmission For Mobile Devices (모바일 시스템을 위한 인터랙터브 이미지 전송)

  • Lim, Nak-Won;Kim, Dae-Young;Lee, Hae-Young
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.2
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    • pp.17-26
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    • 2011
  • This paper presents an interactive progressive image transmission method, which enables a remote user to interactively select and transmit preferred regions from an index image. Our enhanced quadtree decomposition using PSNR-based rules and new implicit quadtree coding provide better rate-distortion performance than previous quadtree coders as well as leading bit plane methods. An adaptive traversal of child nodes is introduced for better visual display of restored images. Depth-first traversal combined with breadth-first traversal of the quadtree to accomplish interactive transmission as presented, results in a method that provides competitive performance at a low level of computational complexity. Moreover, our decoding requires only simple arithmetic which is enabling our method to be used for real-time mobile applications.

Unsupervised Incremental Learning of Associative Cubes with Orthogonal Kernels

  • Kang, Hoon;Ha, Joonsoo;Shin, Jangbeom;Lee, Hong Gi;Wang, Yang
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.1
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    • pp.97-104
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    • 2015
  • An 'associative cube', a class of auto-associative memories, is revisited here, in which training data and hidden orthogonal basis functions such as wavelet packets or Fourier kernels, are combined in the weight cube. This weight cube has hidden units in its depth, represented by a three dimensional cubic structure. We develop an unsupervised incremental learning mechanism based upon the adaptive least squares method. Training data are mapped into orthogonal basis vectors in a least-squares sense by updating the weights which minimize an energy function. Therefore, a prescribed orthogonal kernel is incrementally assigned to an incoming data. Next, we show how a decoding procedure finds the closest one with a competitive network in the hidden layer. As noisy test data are applied to an associative cube, the nearest one among the original training data are restored in an optimal sense. The simulation results confirm robustness of associative cubes even if test data are heavily distorted by various types of noise.

Development and It's Real-sea Test of an Underwater Acoustic Communication System (수중무선통신 시스템 개발 및 성능시험)

  • Lim, Yong-Kon;Park, Jong-Won;Kim, Seung-Geun;Choi, Young-Chol;Kim, Sea-Moon;Byun, Sung-Hoon
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.89-90
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    • 2008
  • We present an implementation and it's real-sea test of an underwater acoustic communication system, which allows the system to reduce complexity and increase robustness in time variant underwater environments. For easy adaptation to complicated and time-varying environments of the ocean, all-digital transmitter and receiver systems were implemented. For frame synchronization the CAZAC sequence was used, and QPSK modulation/demodulation method with carrier frequency of 25kHz and a bandwidth of 5kHz were applied to generate 10kbps transmission rate including overhead. To improve transmission quality, we used several techniques and algorithms such as adaptive beamforming, adaptive equalizer, and convolution coding/Viterbi decoding. For the verification of the system performance, measurement of BER has been done in a very shallow water with depth of 20m at JangMok, Geoje. During the experiment, image data were successfully transmitted up to about 9.6km.

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Near-Optimum Blind Decision Feedback Equalization for ATSC Digital Television Receivers

  • Kim, Hyoung-Nam;Park, Sung-Ik;Kim, Seung-Won;Kim, Jae-Moung
    • ETRI Journal
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    • v.26 no.2
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    • pp.101-111
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    • 2004
  • This paper presents a near-optimum blind decision feedback equalizer (DFE) for the receivers of Advanced Television Systems Committee (ATSC) digital television. By adopting a modified trellis decoder (MTD) with a trace- back depth of 1 for the decision device in the DFE, we obtain a hardware-efficient, blind DFE approaching the performance of an optimum DFE which has no error propagation. In the MTD, the absolute distance is used rather than the squared Euclidean distance for the computation of the branch metrics. This results in a reduction of the computational complexity over the original trellis decoding scheme. Compared to the conventional slicer, the MTD shows an outstanding performance improvement in decision error probability and is comparable to the original trellis decoder using the Euclidean distance. Reducing error propagation by use of the MTD in the DFE leads to the improvement of convergence performance in terms of convergence speed and residual error. Simulation results show that the proposed blind DFE performs much better than the blind DFE with the slicer, and the difference is prominent at the trellis decoder following the blind DFE.

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Uniqueness and Major Issues of Neuroethics (신경윤리의 독자성과 주요 쟁점들)

  • Kim, Hyo-eun;Sul, Sunhae
    • Korean Journal of Cognitive Science
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    • v.29 no.1
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    • pp.61-84
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    • 2018
  • This paper aims to examine the philosophical significance of neuroethics and its unique position within the cognitive paradigm, and to discuss major issues of neuroethics. Recent advances in neuroscience enable more direct access and intervention to human mind, which reduces the distinction between matter and mind and brings up new philosophical questions on human nature. Neuroethics takes interdisciplinary and integrative approach, in order to deal with the ethical issues related to new findings and technology of neuroscience that cannot be covered by the traditional legal and social systems. Some of the ethical issues of neuroscience overlap with the classical bioethics problems but majority of major issues are unique to neuroethics. These issues are mainly related to mind reading through the observation and decoding of brain activities and to cognitive enhancement through directly manipulating brain functions. Considering the current status and trends of Korean neuroscientific research, it is necessary to begin in-depth discussion of neuroethical issues with the collaboration among experts in related fields.

The Implementation of a Real-time Underwater Acoustic Communication System at Shallow water (천해역에서의 실시간 수중 데이터 통신 시스템 구현)

  • Baek, Hyuk;Park, Jong-Won;Lim, Yong-Kon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.754-757
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    • 2007
  • In this paper, we present an implementation and it's real-sea test of an underwater acoustic data communication system, which allows the system to reduce complexity and increase robustness in time variant underwater environments. For easy adaptation to complicated and time-varying environments of the ocean, all-digital transmitter and receiver systems were implemented. For frame synchronization the CAZAC sequence was used, and QPSK modulation/ demodulation method with carrier frequency of 25kHz and a bandwidth of 5kHz were applied to generate 10kbps transmission rate including overhead. To improve transmission quality, we used several techniques and algorithms such as adaptive beamforming, adaptive equalizer, and convolution coding/Viterbi decoding. for the verification of the system performance, measurement of BER has been done in a very shallow water with depth of 8m at JangMok, Geoje. During the experiment, image data were successfully transmitted up to about 7.4km.

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Performance evaluation of diversity reception of underwater acoustic code division multiple access using lake experiment (저수지 실험을 통한 수중 음향 코드 분할 다중 접속 방식의 다이버시티 수신 성능 검증)

  • Seo, Bo-Min;Cho, Ho-Shin
    • The Journal of the Acoustical Society of Korea
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    • v.36 no.1
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    • pp.39-48
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    • 2017
  • CDMA (Code Division Multiple Access) is promising medium access control schemes for underwater acoustic sensor networks because of its robustness against frequency-selective fading and high frequency-reuse efficiency. In this paper, we design diversity schemes of underwater CDMA transceiver for the forward and reverse links. User data are multiplexed by Walsh code and a pseudo random noise code acquisition process is added for phase error correction before decoding the user data at the receiver. Then, the diversity reception using equal gain combining and maximal ratio combining is performed in order to minimize performance degradation caused by rich multipath fading of underwater acoustic channel. We evaluated the performance of diversity transceiver through lake experiment, which was performed at Lake Kyungcheon, Mungyeong city using two transmitters and two receivers placed 460 m apart at an average depth of 40 m. The lake experiment results show that user data are recovered with error-free in both of the forward and reverse links.

MPEG-DASH based 3D Point Cloud Content Configuration Method (MPEG-DASH 기반 3차원 포인트 클라우드 콘텐츠 구성 방안)

  • Kim, Doohwan;Im, Jiheon;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.660-669
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    • 2019
  • Recently, with the development of three-dimensional scanning devices and multi-dimensional array cameras, research is continuously conducted on techniques for handling three-dimensional data in application fields such as AR (Augmented Reality) / VR (Virtual Reality) and autonomous traveling. In particular, in the AR / VR field, content that expresses 3D video as point data has appeared, but this requires a larger amount of data than conventional 2D images. Therefore, in order to serve 3D point cloud content to users, various technological developments such as highly efficient encoding / decoding and storage, transfer, etc. are required. In this paper, V-PCC bit stream created using V-PCC encoder proposed in MPEG-I (MPEG-Immersive) V-PCC (Video based Point Cloud Compression) group, It is defined by the MPEG-DASH (Dynamic Adaptive Streaming over HTTP) standard, and provides to be composed of segments. Also, in order to provide the user with the information of the 3D coordinate system, the depth information parameter of the signaling message is additionally defined. Then, we design a verification platform to verify the technology proposed in this paper, and confirm it in terms of the algorithm of the proposed technology.