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A Study on the Promotion of the Characters in the Local Governments, Japan (일본 지방자치단체 캐릭터의 프로모션 연구)

  • Lee, Hwa-ja;Kim, Gun
    • Journal of Digital Contents Society
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    • v.16 no.5
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    • pp.849-869
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    • 2015
  • Since South Korean government pushed ahead with decentralization system in 1990s, each local government has developed 'local government's character' so that communication between local residents and between local government and residents could be going well for rural solidarity. Local governments have designed their sole symbolic characters, applied the characters to local specialities and tourist goods, and used the designed characters for the promotion of area. There is no difference between South Korea and Japan in the function of local government's character as above-mentioned details. However, 'Yuru-chara' characters which are designed by local governments in Japan are rising dramatically in the field of Japanese major characters. 'Yuru-chara' characters' name awareness is expanded to the entire area of Japan as well as the designed area. A remarkable difference in how to promote character rather than character design caused such a successful outcome. The local governments in Japan carried out a promotion for local residents in various, friendly, and active ways, utilized local government's character as a way to publicize the image of area, and turned the character into products to bring additional effects. In the above process, there was a remarkable difference between Japan and South Korea. The purpose of this study was to research detail data related to the characters of the local governments in Japan, to analyze the promotion of the characters, and to suggest a strategy for promoting the characters of the local governments in South Korea.

A Study on the Prediction for the OCR Technology Development Trajectory based on the Patent and Article Information (특허와 논문정보를 활용한 OCR 기술발전 동향예측에 관한 연구)

  • Won Jun, Kim;Sang Kon, Lee;Sung Kuk, Pyo
    • Journal of Information Technology Services
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    • v.21 no.6
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    • pp.39-51
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    • 2022
  • As the 4th Industrial Revolution emerged as a key to improving national competitiveness, OCR technology, one of the major technologies in the 4th industry is in the spotlight. Since characters in various images contain a lot of information, OCR technology for recognizing these characters has evolved into technology used in many industries. In this paper, trends in OCR technology were identified and predicted using thesis data published in 'RISS' and patent data by International patent classification (IPC) under the theme of Optical character recognition (OCR). For patent data 20,000 patents related to OCR technology from 2002 to 2020 were used as data, and 432 papers from 2012 to 2022 were used as data. Through time-series analysis, each patent data and thesis data were investigated since when OCR technology has developed, and various keyword analysis predicted which technology will be used in the future. Finally, the direction of future OCR technology development was presented through network association analysis with patent data and thesis data.

A Study on the Personality Structure of Characters in the Spiriting Away of Sen and Chihiro (<센과 치히로의 행방불명>에 나타난 캐릭터 성격구조의 이해)

  • Yang Se-Hyeok;Choa Eun-Jung
    • The Journal of the Korea Contents Association
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    • v.5 no.2
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    • pp.123-136
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    • 2005
  • The personality structure of animation characters is revealed as the characters' roles and behavioral patterns in the drama work as elements of sympathy with the audience. Therefore, character creation is not simply limited to the invention of outward appearance. It must start from understanding the importance of personality structure that leads the plot. Thus the present study examined various personality structures retained in characters, centering on The Spiriting Away Of Sen And Chihiro by director Hayao Miyazaki, who has created unique characters. As parts of this research, first, the general characteristics of animation characters were defined. Second, personality types were examined from Carl G. Jung's psychological viewpoint. Analysis was made by connecting the method of classifying personality types based on the multiplicity of personality, namely, 'extroversion and introversion, intuition and sense, thinking and feeling, and judgment and understanding' to the method of classification based on the organic relations among roles in the drama, namely,'victim, persecutor and savior'. Lastly, the research viewpoint derived from the analysis of characters in The Spiriting Away Of Sen And Chihiro was applied. The present study defined the general characteristic revealed by the personality types of characters and their organic relations as 'the personality structure of characters' and documented data. In addition, this study is regarded as meaning in that it suggested an example of the effective creation of animation characters that win the sympathy of the audience.

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Genetic Analysis of Six Panicle Characters in Rice (수도의 수당구성요소의 유전분석)

  • 김주현
    • KOREAN JOURNAL OF CROP SCIENCE
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    • v.32 no.2
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    • pp.208-214
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    • 1987
  • A genetic study on the panicle characters in Oryza sativa was carried out by means of a 5 x 5 diallel cross. The five parental varieties were Raekyung, Yeongnamjosaeng, Nongbaek, Yushin and Honenwase. All characters were correlated positively each other, except number of kernels per primary branch. The number of secondary branches per primary branch.was the most effective factor in determining the number of kernels per panicle, the next being the number of primary branches per panicle. Regression analyses of the data of Vr/Wr indicated the presence of non-allelic gene interactions for all characters. Overdominant characters were the number of kernels per panicle, the number of primary branches per panicle, the number of secondary branches per primary branch, the number of kernels per primary branch and sum of kernels on all the tertiary branches per panicle, suggesting that the characters were more influenced by dominant effect than additive effect. However, the number of kernels per secondary branch was partially dominant where the genetic variation was due more to additive effect than to dominance effect. But after omitting the parent which had non-allelic interaction gene, the characters; the number of kernels per panicle, the number of secondary branches per primary branch, and the number of kernels per secondary branch, were partially dominant. Narrow sense heritabilities(h$^2$ N) in number of kernels per panicle and number of secondary branches were high and moderate, respectively, but those of the rest were lower. Mean squares of GCA and SCA of all characters, except SCA of the number of kernels per secondary branch, were highly significant. Effects of GCA were larger than SCA effects in all characters. Raekyung, Yushin and Nongbaek had highly positive GCA, and the best positive SCA was observed in crosses of Nongbaek x Tongillines (Raekyung, Yushin, and Yeongnamjosaeng) in all characters.

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Color Analysis of Disney Animation Villain Characters (디즈니 애니메이션 악당 캐릭터의 색채분석)

  • Sung, Rea;Kim, Hyesung
    • Journal of Information Technology Applications and Management
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    • v.28 no.6
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    • pp.69-85
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    • 2021
  • In the era of the 4th Industrial Revolution, not only artificial intelligence, big data, robots, and biotechnology, but also cultural industries that require human creativity will lead. Among the cultural industries, the animation industry has high industrial utilization value due to its high connection with other industries. Among them, animation characters play the most important role as the subject leading the story of animation. In particular, the villain character not only serves as a medium for the main character to lead the story, but also captivates the audience with a different presence from the main character, adding to the fun and completeness of the animation. These characters consist of visual elements such as form and color, of which color is a tool that effectively conveys the character's personality and role to the audience, and is the first visual element to be considered in delicately describing the character's emotions and the relationship between characters. Therefore, this study attempts to analyze the color of the villain character. To this end, we will select eight Disney animations to derive the characteristics of the villain character's color by analyzing the color, value, chroma, and color association of the colors used in the Disney villain character. As a result of the analysis, the colors mainly used by Disney to convey the villain's image were red (R) and Orange (YR), and there was no difference depending on the times or animation production methods. Second, the brightness of Disney villain characters appeared to be the same medium/famous regardless of the times and production methods, and the frequency of use of high brightness was very low. In terms of saturation, the frequency of use of high and low saturation was high. Third, blackish (Bk), Strong (S), dull (Dl), and deep (Dp) tones were mainly used for tones. In particular, in recent 3D animations than previously produced 2D animations, the use of low chroma and the high black mixing rate increased. Fourth, it can be seen that Disney uses color as a visual method to more clearly express the psychology of the villain character using color association. In conclusion, the color selection of animation characters should be carefully considered as a tool to convey the character's personality, role, and emotion beyond simply using color, and the color selection of characters using color associations and symbols strengthens the narrative structure. It is hoped that this study will help analyze and select the character color of animation.

Efficacy of Cyanobacterial Biofertilizer (CBB) on Leaf Yield and Quality of Mulberry and its Impact on Silkworm Cocoon Characters

  • Dasappa D.M. Ram Rao;Ramaswamy S.N.
    • International Journal of Industrial Entomology and Biomaterials
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    • v.13 no.1
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    • pp.15-22
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    • 2006
  • An experiment was conducted to study the efficiency of cyanobacterial biofertilizer (CBB) with chemical (NPK) fertilizer on quantitative and qualitative characters of mulberry variety Kanva-2. Their influences on silkworm growth and cocoon characters were also studied. Ten different CBB and NPK fertilizer treatments were given to 5000 plants of established mulberry garden. Treatments were of four types viz., (i) T1 to T7: single and combination dose of CBB+50% NPK (ii) T8: combination dose of CBB + 25%NPK, (iii) T9: CBB only and (iv) T10: control-l00% NPK. Soil pH decreased and nutrients status increased in CBB (T1- T9) treated plots. Average of ten crops data on quantitative traits revealed that T7 (CBB [N. muscorum (1.0 g), A. variahilis (1.0) and S. millei (1.0 g)] + 50% NPK) was very effective in improving growth parameters. Leaf yield was also found high in treatment T7 (32.12 tons/ha/yr.) followed by T10 (31.17 tons/ha/yr.) and T8 (27.67 tons/ha/yr.). Leaf quality characters were found high in T7 and low in T9. Most of the quality traits in T7 are on par with control no. The results revealed that reduction in the dose of chemical fertilizers in T7 did not affect the leaf yield and leaf quality traits of mulberry. This clearly indicates that the efficiency of CBB (T7) provides nitrogen, increases essential nutrients available in soil, maintain soil pH and supply growth substances required for the improvement of leaf yield and leaf quality of mulberry. Bioassay study also revealed no significant difference in silkworm growth and cocoon characters between treatments T7 and T10. Economics calculated revealed that T7 is highly economical and beneficial over T10 by gaining an amount of Rs. 660/-/acre/crop. Thus, treatment T7 containing N. muscorum (1.0 g), A. variahilis (1.0 g) and S. millei (1.0 g) + 50% NPK fertilizers can be recommended to sericulturists mainly to reduce the use of NPK fertilizers, by saving 50% of its cost and to improve soil fertility conditions, which in turn improves leaf yield and quality of mulberry.

A Study on Estimate Based on Human Sensibility Analysis and Preference about Hangul characters as Design Factor (디자인 요소로서 한글 글꼴의 감성적 평가와 선호에 관한 연구)

  • 장현정;윤형건
    • Science of Emotion and Sensibility
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    • v.6 no.2
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    • pp.49-58
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    • 2003
  • In this study, there is main purpose to provide useful data in order to use the Hangul as a design factor. Also, there are two subordinate goals. First, to analyze standards as people estimate Hangul characters. Second, to understand people's preferences about Hangul characters and then, to catch formal features about that characters. In first result, It is known that people estimate Hangul characters based on four standards. They are neat, soft, cyber and plain standards. As second consequence, preferential Hangul characters have pretty, intimate, refined, soil, elaborate, forthright, tidy image. And they are square shape as a whole, less decorative, round edge style.

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Recognition Type of Message Expressed on Fashion -Focusing on 20's Women-

  • Cha, Su-Joung
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.4
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    • pp.149-159
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    • 2021
  • This study wanted to analyze the types of recognition of messages expressed in clothing for women in their 20s who wear a lot of clothing and fashion products with text. It was intended to provide basic data necessary for the production of typography clothing and fashion products by considering the subjective evaluation of how women in their 20s type the characters expressed in fashion and the characteristics of each type. This study was conducted with the Q method, and the QUANL pc program was used for analysis. Type I thought that letters were a design element and fashion, and the characters expressed in clothes were recognized as images. Type 2 thought it was important that the characters expressed in the clothing were recognized as messages, and that the characters had social messages and period reflections. Type 3 preferred that letters be combined with casual clothes and valued the formability of the characters. Type 4 preferred characters to represent brands and liked to be placed in large positions. In the future, it is thought that additional research by various age groups and genders and detailed research should be conducted to identify differences in font, color, and sentence length.

Study on the coding rule of Characters by 1 byte of 3×4 bits with consideration for the transmission efficiency of data communications (데이터 전송 효율을 고려한 3×4비트 1 바이트 문자 부호화 규칙에 관한 연구)

  • Hong, Wan-Pyo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.4
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    • pp.499-504
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    • 2011
  • This paper propose the rule of coding for the characters and symbol, etc which are used in computer, information devices, etc. When they use the rule of coding, they may improve the efficiency of transmission in data communications by reducing the number of scrambling during the line coding in the coder in the transmitter. The paper considered the codes of one byte of 3bits column ${\times}$ 4bits rows. ASCII code is one of the representative code for the codes of one byte of 3bits column ${\times}$ 4bits rows. Therefore, this paper applied ASCII code to study the coding rule of the characters and symbols, etc.

Coding Rule of Characters by 2 bytes with 4×4 bits to Improve the Transmission Efficiency in Data Communications (데이터 전송 효율을 고려한 4비트행×4비트열 2 바이트 문자 부호화 규칙에 관한 연구)

  • Hong, Wan-Pyo
    • Journal of Advanced Navigation Technology
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    • v.15 no.5
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    • pp.749-756
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    • 2011
  • This paper propose the rule of coding for the characters and symbol, etc which are used in computer, information devices, etc. When they use the rule of coding, they may improve the efficiency of transmission in data communications by reducing the number of scrambling during the line coding in the coder in the transmitter. The paper considered the codes of two bytes(16 bits) of 4bits column ${\times}$ 4bits rows. In the paper, we applied the code system of Roman characters in KS X 1001.