• Title/Summary/Keyword: core product

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Effect of the CSR Fit on the Perceived Product Performance and the Moderating Effect of the CSR Information Source and Consumer's Expertise (CSR 활동의 적합성이 소비자 제품 성능 평가에 미치는 영향: CSR 정보 원천과 소비자 전문성의 조절 효과를 중심으로)

  • Han, Xiao;Nam, Inwoo
    • Journal of Information Technology Applications and Management
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    • v.25 no.4
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    • pp.41-65
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    • 2018
  • Corporate Social Responsibility (CSR) activities are important tool in corporate management strategies. However, the way that companies conduct CSR activities might bring different effect on consumers. The purpose of this study is to verify the effect of CSR fit (similarity between the firm's CSR activities and the firm's core products or technologies) on the consumers' evaluation on product performance. In addition to the main effects of CSR fit on perceived product performance, and we also examined how this effect changes when CSR information source and consumer expertise are involved as control variables. Study 1 of this research was conducted with US consumers and study 2 was with Chinese consumers. Experimental results show that consumers' perceive product performance is better when the fit between CSR activities and firm's core products or technologies is low than the fit is high. When CSR information sources are neutral sources, consumers perceive product performance to be better when the fit between the firm's CSR activities and the firm's core products or technologies is low than the fit is high. However when CSR information was delivered by company's source like nadvertisement, such difference disappears. This study also show that the higher the customer's expertise, the better the product performance was perceived for high-fit CSR activities. On the other hand, the lower the consumer's expertise, the better perceived product performance was perceived for low-fit CSR activities.

A Method of Applying Traceability among Product Line Engineering Artifacts (제품 계열 공학에서의 산출물간의 추적성 기법)

  • La Hyun Jung;Chang Soo Ho;Kim Soo Dong
    • Journal of KIISE:Software and Applications
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    • v.32 no.4
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    • pp.237-246
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    • 2005
  • Product Line Engineering(PLE) is one of the technologies that develop applications economically reusing core assets. PLE consists of Framework Engineering(FE) and Application Engineering. Framework Engineering is to develop core assets that have common functionality shared by a set of family members. Application Engineering is to develop a specific application by instantiating the core assets. The PLE process increases reusability and efficiency because a specific application is developed by using core assets with less time and effort. Since definition of PLE artifacts and relationship between artifacts are not clear. developers have several troubles to make artifacts based on PLE process, are difficult to maintain consistency between artifacts, and do not use PLE process more practically. In this paper, we define meta-models of artifacts that are produced in PLE activities of PLE process and describe the traceability relationship between artifacts by using traceability map and guidelines that can apply traceability relationship. Finally, we define the way how trace links and guidelines of traceability map are applied.

A Systematic Process for Generating Applications in Product Line Engineering (제품계열공학에서 어플리케이션 생성을 위한 체계적인 프로세스)

  • Chang, Chee-Won;Chang, Soo-Ho;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.32 no.8
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    • pp.717-729
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    • 2005
  • Product Line Engineering (PLE) consists of two phases; Core Assets Development and Application Engineering. The core asset development is to model common features of members in a domain and to develop them. The application engineering is to effectively generate an application by instantiating the core asset. Today, PLE research mainly focuses on developing core assets, whereas activities and instructions for application engineering are weakly defined. Moreover, instructions of application engineering are not enough to be practically applied. To widely apply PLE to industry, researches on systematic and practical methods such as instantiation processes, instructions, and artifacts are needed. In this paper, we propose a practical PLE process, instructions, and artifacts about each activity. And then, we also present a case study to show applicability and practicality of the process proposed in this paper.

SUMMARY OF THE RESULTS FROM THE PHEBUS FPT-1 TEST FOR A SEVERE ACCIDENT AND THE LESSONS LEARNED WITH MELCOR

  • Park, Jong-Hwa;Kim, Dong-Ha;Kim, Hee-Dong
    • Nuclear Engineering and Technology
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    • v.38 no.6
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    • pp.535-550
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    • 2006
  • The objectives of this paper are twofold to summarize the new findings and confirmed results from the Phebus FPT-1 experimental data and to report useful information to MELCOR users regarding the better use of MELCOR. For the core damage behavior, the early stage of a melt progression was predicted well; however, the late phase models, concerned with fuel dissolution, oxide cladding failure, fuel slumping, rubble debris heat up, effects of burn-up fuel, and so on, still showed limitations in MELCOR. For the fission product behavior, the comparison showed unexpected phenomena, various limitations, unresolved issues, and even absence of models. The issues summarized in this study have revealed the main areas where our endeavors need to be intensified in order to improve our understanding of severe accident phenomena. From the analysis of the Phebus FPT-1 test results, not only new core damage features, such as foaming or core expansion, but also possible new fission product release patterns due to effects from a high burn-up fuel have raised alternative challenging phenomena that should be solved in the next severe accident research phase.

A Product Line for B2C Shopping Mall Systems (B2C 쇼핑몰 시스템을 위한 프로덕트 라인)

  • 조영호;윤병권;최윤석;정기원
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.04a
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    • pp.643-645
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    • 2001
  • B2C 쇼핑몰 시스템의 경우 사용자 인터페이스에 관련된 부분에서만 차이를 보일 뿐 시스템의 기능적인 요구사항과 아키텍처는 유사하며 재사용 가능한 컴포넌트나 COTS 제품을 사용하여 시스템의 많은 부분을 구축할 수 있다. 따라서 쇼핑몰 시스템 구축 시 매번 각 기능들을 설계하고 구현하는 것은 중복 투자를 하는 것과 같다. 이에 본 논문에서는 B2C 소핑몰 시스템의 공통 요구사항을 기반으로 B2C 쇼핑몰 시스템 구축을 위한 프로덕트 라인을 제시한다. 쇼핑몰 시스템 구축에 프로덕트 라인을 적용한다면 중복 투자를 줄이고 미리 준비한 COTS 제품이나 컴포넌트를 사용하여 좋은 품질의 시스템을 빠르게 구축할 수 있다. B2C 쇼핑몰 시스템의 프로덕트 라인을 제시하기 위해 프로덕트 라인의 Core Asset Development 프로세스를 수행하여 쇼핑몰 시스템에 특화된 Product Line Scope, Core Assets, Production Plane을 정의하였다. B2C 쇼핑몰 시스템의 Product Lien Scope는 웹 상에서 물건 판매, 주문 정보 접수, 고객 정보 관리 등의 공통점과 가격의 고정 여부, 검색 등 기타 기능, 공동구매 기능 등의 차이점으로 정의할 수 있다. Core Asset는 B2C 쇼핑몰 시스템의 아키텍처와 시험 및 설계 방법, 재사용 가능한 컴퍼넌트 목록 등이 있다. 마지막으로 Production Plan은 각각의 Core Asset의 부착 프로세스를 연결하여 제시한다. B2C 쇼핑몰 시스템의 Production Plan은 프로젝트 계획, 아키텍처 정체, 사용자 인터페이스 프로토타핑, 컴포넌트 획득, 구현, 통합 및 테스팅, 운영 단계로 구성된다.

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A Study on the Application of Korean Standards(KS) Networks to the Development of a Product Portfolio Strategy (제품 포트폴리오 전략 수립을 위한 표준연결망 활용방안 연구)

  • Yun, TaeYoung;Cho, Nam-Wook
    • Journal of Korean Society for Quality Management
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    • v.41 no.4
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    • pp.637-648
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    • 2013
  • Purpose: The objective of this study is to provide a methodology that can facilitate efficient development of a product portfolio by utilizing Korean Standards(KS) networks. Methods: A case study on a steel manufacturing company is provided. Social network analysis h as been conducted on KS network and KS certification information of the company. Core test standards of a company have been identified. The core standards, then, used to construct a product-standard network of a corresponding industry. Results: As a result of analyzing product-standard networks, a product portfolio of a company has been developed. It has been shown that the candidate product portfolio is a cost-effective alternative in terms of standard maintenance cost. Conclusion: By using social network analysis, standards information can be used to support new product development process.

A Study on Success Factors and Performace of New Products (신제품 혁신 성공요인과 성과에 관한 연구)

  • Lee, Seung-Hui;Kim, Jong-Ho;Kim, Yeong-Su;Kim, Hye-Gyeong
    • 한국디지털정책학회:학술대회논문집
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    • 2006.12a
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    • pp.167-175
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    • 2006
  • This paper aimed to exam core factors of the success factors of new products and analyze their effects on success. To accomplish this purpose, this study examined previous studies and summarized core factors of success factors of new products. From previous studies, we drawed core factor Core factor is technology factors(marketing skills, technical skills), specific of new product(more innovative, less innovative, cost advantage, competitive advantage), the process of product development(crossfunctional integralion, staff involvement). Except for more innovative factors, the others factors affect on success To be winner , companies must be consider these key factor( less innovative, cost advantage, competitive, advantage, cross-functionalintegration, staff involvement)

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A Study on Success Factors and Performance of New Products (신제품 혁신 성공요인과 성과에 관한 연구)

  • Lee, Seung-Hui;Kim, Jong-Ho;Kim, Yeong-Su;Kim, Hye-Gyeong
    • Journal of Digital Convergence
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    • v.4 no.2
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    • pp.27-39
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    • 2006
  • This paper aimed to exam core factors of the success factors of new products and analyze their effects on success. To accomplish this purpose, this study examined previous studies and summarized core factors of success factors of new products. From previous studies, we drawed core factor. Core factor is technology factors(marketing skills, technical skills), specific of new product(more innovative, less innovative, cost advantage, competitive advantage), the process of product development(crossfunctional integration, staff involvement). Except for more innovative factors, the others factors affect on success. To be winner, companies must be consider these key factor(less innovative, cost advantage, competitive advantage, cross-functionalintegration, staff involvement).

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An Empirical Study on the Effects of the Competitiveness of Intermediate Products and Enterprise's Core Competency on Customer Value and Enterprise Performance in Korean and Chinese Enterprises (한·중 제조기업의 중간재경쟁력 및 핵심역량이 고객가치와 기업성과에 미치는 영향에 관한 실증적 연구)

  • Rho, Hyung-Jin
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.4
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    • pp.131-138
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    • 2014
  • The purpose of this paper is to study the effects of the competitiveness of intermediate goods and enterprise's core competency on customer value and enterprise performance. And it is surely meaningful to investigate the intermediate product competitiveness with the variable of interest to recent corporate values and corporate customers with business performance by exploring their relationships. This research focuses on the intermediate goods competitive dimension and the company's core competency, and then several models are proposed. The research model is based on the existing core competencies of the conceptual model, which consists of intermediate goods competitive, core competencies, product innovation, product reliability, customer value and corporate performance. The automobile company in China and Korea are focused in this paper; empirical analysis method is applied to examine the relationships in these areas. The concept of core competencies in the existing competitive enterprises in product and process is defined as the relative advantage. Eight hypotheses are introduced for statistical hypothesis testing. Employees and typical intermediate products in automotive companies in China and Korea are investigated.

Research on Core Competence of Cultural Industry in Korea

  • Li, Yu;Li, Hao
    • Asian Journal of Business Environment
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    • v.7 no.2
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    • pp.17-20
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    • 2017
  • Purpose - This paper will go deep into the analysis of Korean Cultural industry development, and the result of the analysis shows that the cultural value of cultural product, competitive product lines and mature Market Mechanism are core competences of Korean Cultural industry. Research design, data, and methodology - This is a case study in the era of knowledge based economy, Cultural industry has become a new increasing point of economic development. Cultural industry, commonly regarded as an industry with high-ended value, is occupying more important role in economic development and social welfare promotion process. Results - Moreover the increasingly important role of cultural industry will hopefully help to promote industrial upgrading process and finally become a driving force for economic growth and technological innovation. During the process of cultural development, improving core competence of Cultural industry is a key consideration to help the development of Cultural industry in a positive way. Conclusions - From the study above, we find that in order to ensure sustainable development of Cultural industry, emphasis should be put on finding and improving core competence. Core competence of Korean Cultural industry is important and inspiring to the development of Chinese Cultural industry and regional integration in the East Asian area.