• Title/Summary/Keyword: connected car

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Security Threat Analysis for Remote Monitoring and Control Functions of Connected Car Services

  • Jin Kim;Jinho Yoo
    • Journal of Information Processing Systems
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    • v.20 no.2
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    • pp.173-184
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    • 2024
  • The connected car services are one of the most widely used services in the Internet of Things environment, and they provide numerous services to existing vehicles by connecting them through networks inside and outside the vehicle. However, although vehicle manufacturers are developing services considering the means to secure the connected car services, concerns about the security of the connected car services are growing due to the increasing number of attack cases. In this study, we reviewed the research related to the connected car services that have been announced so far, and we identified the threats that may exist in the connected car services through security threat modeling to improve the fundamental security level of the connected car services. As a result of performing the test to the applications for connected car services developed by four manufacturers, we found that all four companies' applications excessively requested unnecessary permissions for application operation, and the apps did not obfuscate the source code. Additionally, we found that there were still vulnerabilities in application items such as exposing error messages and debugging information.

The Design, Implementation, Demonstration of the Architecture, Service Framework, and Applications for a Connected Car

  • Kook, Joongjin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.2
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    • pp.637-657
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    • 2021
  • While the conventional vehicle's Head-Units played relatively simple roles (e.g., control of heating ventilation and air conditioning, the radio reception), they have been evolving into vehicle-driver interface with the advent of the concept of Connected Car on top of a rapid development of ICT technology. The Head-Unit is now successfully extended as an IVI (In Vehicle Infotainment) that can operate various functions on multimedia, navigation, information with regards to vehicle's parts (e.g. air pressure, oil gauge, etc.). In this paper, we propose a platform architecture for IVI devices required to achieve the goal as a connected car. Connected car platform (CoCaP) consists of vehicle selective gateway (VSG) for receiving and controlling data from major components of a vehicle, application framework including native and web APIs required to request VSG functionality from outside, and service framework for driver assistance. CoCaP is implemented using Tizen IVI and Android on hardware platforms manufactured for IVI such as Nexcom's VTC1010 and Freescale's i.MX6q/dl, respectively. For more practical verification, CoCaP platform was applied to an real-world finished vehicle. And it was confirmed the vehicle's main components could be controlled using various devices. In addition, by deriving several services for driver assistance and developing them based on CoCaP, this platform is expected to be available in various ways in connected car and ITS environments.

Design and Implementation of a Connected Car Platform Architecture for New ICT Convergence Services

  • Kook, Joongjin
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.10
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    • pp.47-54
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    • 2017
  • In this paper, we propose a connected car platform architecture called Mobile Second for developing of verity convergence services. A Mobile Second platform architecture is designed to provide more powerful and diverse convergence services for vehicles and drivers by applying technologies of Connected Car and ICT Convergence in various ways. The Mobile Second platform is implemented by applying Tizen IVI and Android to hardware platforms for IVI, Nexcom's VTC1010 and Freescale's i.MX6q/dl respectively. The Mobile Second platform provides the driver with the vehicle's information via IVI devices, mobile devices and PCs, etc., and provides Vehicle Selective Gateway(VSG) and Vehicle Control Framework for the driver to control his/her vehicle, and also provides a web framework to enable the use of VSG's APIs for the monitoring and controlling the vehicle information in various mobile environments as well as IVI devices. Since the Mobile Second platform aims to create new variety of services for Connected Car, it includes service frameworks for Smart Care / Self diagonostics, Mood & Entertainment services, and Runtime, libraries and APIs needed for the development of related applications. The libraries given by the Mobile Second Platform provides both a native library for native application support and a Java Script-based library for web application support, minimizing the dependency on the platform and contributing the convenience of developers at the same time.

A Study on Factors Affecting Intention to Use Connected Cars (커넥티드카 이용의도에 영향을 미치는 요인에 관한 연구)

  • Jeen, Sungkwang;Kim, Seog;Choi, Jeongil
    • Journal of Korean Society for Quality Management
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    • v.49 no.3
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    • pp.359-374
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    • 2021
  • Purpose: This study attempted to verify which factor affects the intention to use of the connected car that has recently emerged. Methods: Based on prior researches, this study derives the characteristics of connected car that affects user intention and designs research model for empirical analysis. A structured questionnaire was conducted for those who drive cars, and a total of 292 usable responses were collected and empirically analyzed using SPSS and PLS. Results: The results of this study are as follows; service quality, hedonic motivation, and social influence have a significant effect on perceived value, but system quality, information quality, user innovation, experience and facilitating condition did not. In addition, it was found that system quality, information quality, service quality, user innovation, facilitating conditions and social influence have a significant effect on satisfaction, but hedonic motivation and experience did not affect satisfaction. Conclusion: The findings of this empirical analysis have implications for effectively recognizing the value of connected cars based on the technology of information systems to users and establishing sustainable growth strategies for connected car producers and suppliers.

The Design and Implementation of a Driver's Emotion Estimation based Application/Service Framework for Connected Cars (커넥티드 카를 위한 운전자 감성추론 기반의 차량 제어 및 애플리케이션/서비스 프레임워크)

  • Kook, Joongjin
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.67 no.2
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    • pp.100-105
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    • 2018
  • In this paper, we determined the driver's stress and fatigue level through physiological signals of a driver in the connected car environment, accordingly designing and implementing the architecture of the connected cars' platforms needed to provide services to make the driving environments comfortable and reduce the driver's fatigue level. It includes a gateway between AVN and ECU for the vehicle control, a framework for native applications and web applications based on AVN, and a sensing device and an emotion estimation engine for application services. This paper will provide the element technologies for the connected car-based convergence services and their implementation methods, and reference models for the service design.

Towards Game-Theoretic Negotiation for Traffic Light Control on Connected Cars: Preliminary Study (커넥티드 자동차의 교통신호 제어를 위한 게임이론 기반 협상전략 수립: 선행연구)

  • Bui, Khac-Hoai Nam;Jung, Jason J.
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.722-723
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    • 2017
  • In this study, we take into account in improving traffic flow in real-time problem. In order to solve the problem, we propose a new approach to manage traffic flow at the intersection in real-time via controlling by traffic light scheduling. In particular, the proposed method is based on process synchronization theory and connected vehicle technology where each vehicle is able to communicate with others. The traffic deadlock is also taken into consideration in case of high traffic volume. The simulation shows the potential results comparing with the existing traffic management system.

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The analysis of technology of the connected car (커넥티드 카의 기술 분석)

  • Shim, Hyun-Bo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.211-215
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    • 2015
  • It comes into the spotlight as the new Blue Ocean in which the connected car industry in which the car and mobile communication technology is convergence. All sorts of infortainments services connecting with the portable electronic device(Smart phone, tablet PC, and MP3 player) and car are rapidly grown. The Connected car emphasizes the vehicle connectivity with the concept that the car has communication with the around on a real time basis and it provides the safety and expedience to the operator and using the thing of Internet (IoT) in the car and supports the application, presently, the entertainment service including the real-time Navigation, parking assistant function, not only the remote vehicle control and management service but also Email, multimedia streaming service, SNS and with the platform. Intelligent vehicle network is studied as the kind according to MANET(Mobile Ad Hoc Network) for the safety operation of the cars of the road and improving the efficiency of the driving. The intelligent vehicle network is comprised for the driving information offering changing rapidly of the communication(V2V: Vehicle to Vehicle) between the car and the car, communication(V2I : Vehicle to Infrastructure) between the infrastructure and the car, and V2X (Vehicle to Nomadic).

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Analysis and Design of Connected Car Infotainment System (커넥티드카 인포테인먼트 시스템의 분석 및 설계)

  • Cho, Byung-Ho;Ahn, Heui-Hak
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.17-23
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    • 2017
  • A connected car's major factor is connectivity and it can be applied for new concept smart PC hardware and software design method of digital virtual assistance using voice recognition engine at server when infotainment functions are implemented because internet connecting LTE or 5G wireless mobile communication is always is possible. In this paper, a hardware architecture of smart auto-PC and software architecture based on GENIVI platform, and necessary functions are proposed. Also an effective analysis and design method of connected car infotainment system will be presented by showing user requirement analysis using object-oriented method, flowchart and screen design.

A Mechanism to configure for Connected Car Service Environment using Mobile Virtual Fence (모바일 가상 펜스를 이용한 커넥티드 카 서비스 환경 구성 메커니즘)

  • Eom, Young-Hyun;Choi, Young-Keun;Kim, Inhwan;Yoo, Hyunmi;Cho, Sungkuk;Jeon, Byungkook
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.3
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    • pp.227-233
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    • 2018
  • In recent years, connected car, which has sensors and computers attached to vehicles used to detect the surrounding environment, has been actively studied. However, in order to configure the connected car environment, various sensors and roadside equipments are required to detect the surrounding environment of the vehicle, and also communication techniques for transmitting the collected data are in demands. Therefore, in this paper, the mobile virtual fence that collects and communicates the data of the surrounding environment through the sensor mounted on the mobile device is applied to the vehicles that were released before the connected car service environment was constructed, We propose a mechanism to receive the service and show the possibility through experiment.

The Technology of Connected Car (커넥티드 카의 기술)

  • Shim, Hyun-Bo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.3
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    • pp.590-598
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    • 2016
  • It comes into the spotlight as the new Blue Ocean in which the connected car industry in which the car and mobile communication technology is convergence. All sorts of infortainments services connecting with the portable electronic device(Smart phone, tablet PC, and MP3 player) and car are rapidly grown. The Connected car emphasizes the vehicle connectivity with the concept that the car has communication with the around on a real time basis and it provides the safety and expedience to the operator and using the thing of Internet (IoT) in the car and supports the application, presently, the entertainment service including the real-time Navigation, parking assistant function, not only the remote vehicle control and management service but also Email, multimedia streaming service, SNS and with the platform. Intelligent vehicle network is studied as the kind according to MANET(Mobile Ad Hoc Network) for the safety operation of the cars of the road and improving the efficiency of the driving.