• Title/Summary/Keyword: computer science education

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A Study on Programming Ability Assessment Tool Development for the No-Programming Experienced

  • Jun, Woochun
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.1
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    • pp.56-63
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    • 2017
  • Programming is very important subject in computer science and similar computer-related areas such as electronics engineering, etc. Programming is also important for information education for elementary, middle, and high school students since programming is one of the most basic subjects in computer science courses and other similar areas. In current information and knowledge society, raising programming ability is a key factor for everyone's competitiveness. With highly-competitive programming ability, one can enjoy his or her daily life abundantly. He or she also can get a highly-paid job, and make money using his or her programming ability. In this paper, a programming ability assessment tool is developed and introduced for the no-programming experienced. It is very difficult to test programming ability for the no-programming experienced with non-programming tools or activities. In this paper, a programming ability assessment tool is developed based on logical thinking ability. Especially the proposed tool consists of 15 questions for test one's logical thinking ability. The tool does not require any computer science or programming background. The proposed tool will be helpful as criteria for entrance examination or job screening examination for programming-related areas or subjects.

An Analysis on Artificial Intelligence Education for Disadvantaged student (소외계층 학생의 인공지능 교육 실태 조사)

  • Kim, Seong-Won;Kim, Youngmin;Lee, Youngjun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.235-236
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    • 2022
  • 본 논문에서는 인공지능 교육에서 소외계층의 지원 방안을 도출하기 위하여 소외계층과 일반 학생의 인공지능 교육과 관련된 여러 요인의 실태를 조사하였다. 실태 조사 결과를 소외계층과 일반 학생을 비교하여, 소외계층의 인공지능 교육에서 시사점을 도출하고자 하였다. 연구를 위하여 인공지능 교육 관련 실태를 조사할 수 있는 설문을 구성하였으며, 온라인을 통해 설문을 진행하였다. 연구 결과, 소외계층 662명과 일반 학생 1,482명이 설문에 참여하였다. 소외계층은 일반 학생보다 인공지능에 대한 관심이 높았으며, 프로그램이 언어나 피지컬 컴퓨팅을 경험한 학생 비율이 높았다. 또한, 인공지능 직&·간접적 경험의 비율은 일반 학생과 비슷한 수준이었다. 하지만 인공지능 교육 경험 비율은 일반 학생이 약 20% 높았다. 이러한 내용을 종합하였을 때, 인공지능 교육에 대한 관심은 높지만, 인공지능 교육을 받는 학생의 비율은 낮은 것을 확인할 수 있었다.

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The Design and Implementation of Class Management System for Humanity Education (인성교육을 위한 학급경영시스템 설계 및 구현)

  • Kim, Gyeng-Tek;Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.4 no.2
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    • pp.147-158
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    • 2001
  • Humanity education is the urgent and final problem of education all over the world. This study tries to promote intimate relationship, reliability, and openness between children and teacher which lack in intensive class, and establishes "Class Management System for Humanity Education" to experience an affirmative human relationship with children' s mutual group activities. "Class Management System for Humanity Education" is an integral system guiding a humanity factor only not presenting data, and is an appropriate system model for meeting information-oriented society actively as well as applying computer.

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Trend Analysis of Information Gifted Education Research (국내 정보영재교육 연구 동향 분석)

  • Choi, Jeong-Won;Seo, Young-Min;Lee, Young-Jun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.01a
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    • pp.143-146
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    • 2012
  • 본 논문에서는 2000년부터 2011년까지의 국내에서 진행된 정보영재교육 연구들을 분석하고 향후 정보영재교육의 연구 방향을 제안하고자 하였다. 이를 위하여 한국교육학술정보원에서 제공하는 학술연구정보서비스를 활용하였으며 정보영재, 정보과학영재를 키워드로 검색된 자료 중 국내 논문지와 박사학위 논문 총 37편의 논문을 대상으로 연도별 추이, 연구 대상, 연구 주제, 연구방법을 중심으로 분석하였다. 그 결과 정보영재교육의 연구 대상은 주로 초등학생에 집중되어 있었으며 연구 주제는 정보영재교육의 교육과정이나 교육프로그램 등 교육을 어떻게 할 것인지, 정보영재 판별 방법 등에 대한 연구들이 다수를 차지하고 있으나 2004, 2006, 2010년에 이루어진 현황분석 및 개선방안 제시한 연구들을 볼 때 이에 대한 개선점을 동일하게 제시하고 있어 여전히 개선이 필요함을 시사하고 있다. 연구 방법은 조사연구와 실험연구가 대부분이었으며 실험연구의 경우 일반아 집단이나 타교과영재 집단 등의 비교집단이 구성되지 않은 채 진행된 경우가 많았다. 또한 양적 연구가 전부였으며 질적 연구는 찾아보기 어려움을 나타내었다.

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Analysis and Implication about Elementary Computer Education in India (인도의 초등학교 컴퓨터 교육에 대한 분석 및 시사점)

  • Shin, Seungki;Bae, Youngkwon
    • Journal of The Korean Association of Information Education
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    • v.18 no.4
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    • pp.585-594
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    • 2014
  • In terms of development for CMC computer science curriculum was started from 2006 year, and it was confirmed at 2013 year and adapting through 1 to 8 grade. CMC is focused on the "Develop computer fluency, not just computer literacy", "Develop thinking process skills, not just content mastery", and "Highlight the interconnectedness of knowledge, not just address a topic/subject in isolation" as a base of the curriculum. CMC have selected core factors which are Thinking process skills, Computer literacy integrated with fundamental concepts and thinking skills, Thematic integration, Spiral curriculum, and Scalability. Once CMC have been developed as a common computer curriculum by India government, both of computer training course and textbook development were conducted by government. In addition, they are trying to enforce the computer education. It suggests to Korea some significant points which were the necessity of Computer education as an independent subject and the requirement of Software education and Computational thinking as an educational content.

Development of State-Based Squeak and an Examination of Its Effect on Robot Programming Education

  • Aoki, Hiroyuki;Kim, JaMee;Idosaka, Yukio;Kamada, Toshiyuki;Kanemune, Susumu;Lee, WonGyu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2880-2900
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    • 2012
  • Robot programming often sparks students' interest in programming, but it is not easy for them to program both procedure and reactivity of robot movements that are essential requirements. In this study, we reviewed in detail a new programming language, State-Based Squeak. It allows novice students to implement both procedure and reactivity of robots easily. The effect of this new language on robot programming education was also examined using a group of 28 middle school students. According to the results of analyzing the students' understanding of programming, reading and programming abilities the group that used State-Based Squeak (the experimental group) showed a higher completion ratio than the other (control) group. The significance of this study is that a robot programming language has been developed that addresses the concepts of both procedure and reactivity in such a way that middle school students can more easily learn how to program robots, something that is often difficult to attempt even for professional programmers.

Bringing Human Computer Interaction in Computer Science Classrooms : Case Study on Teaching User-Centric Design to Computer Science Students (컴퓨터 사이언스 강의실 HCI 도입 : 컴퓨터 사이언스 학생에게 사용자 중심 설계 교육에 관한 사례 연구)

  • Jeong, Young-Joo;Jeong, Goo-Cheol
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.1
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    • pp.164-173
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    • 2010
  • In recent decades, focuses on usability and emphases on user-centric design have become more prevalent in the field of software design. However, it is not always easy for engineers and computer scientists to think in the users' shoes. Human-computer interaction (HCI) is a field of study that focuses on creating technologies easier and more intuitive for the users. This paper is based on teaching HCI skills to undergraduate computer science students in a software application design course. Specifically, this paper employs: first, the HCI skills taught to the students; second, the tendencies and challenges of the students in creating user-centric applications; and lastly, suggestions based on our findings to promote HCI in developing user-friendly software. While more firm conclusions shall be reserved for more formal empirical studies, the findings in this paper still offer implications and suggestions for promoting user-centric approach for software designers and developers in the technology industry.

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The Level of ELMS Success in Satisfying Students at Al-Jouf University During the Corona Crisis

  • Azim, Zeinab M. Abdel;Shahin, Osama R.;Khalaf, Mohamed H. Ragab;Taloba, Ahmed I.
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.241-249
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    • 2022
  • The current research attempts to measure the level of the acceptance of the Blackboard System (BBS) during the Corona crisis, and whether this is one of the reasons for the low use of the BBS at Al-Jouf University. To achieve this, the technology accepting model in the time of crisis (TAMTC) has been proposed to measure the degree of acceptance by students, which was then applied to a random sample of 339 of such. The results show a high level of student acceptance, despite their lower use of the system. The research also highlights the importance of upgrading e-courses and that the discontinuation of exam disqualification of students is secondary to their poor course attendance.

Block-type Program for Drone Operation for Software Training (소프트웨어 교육을 위한 드론조작용 블록형 프로그램)

  • Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.4
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    • pp.875-880
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    • 2018
  • After the Fourth Industrial Revolution, there has been a software revolution around the world in which software is combined with industry and society to create new value. In order to prepare this, developed countries provide software education that includes basic principles of computer science and coding instead of computer application education. This paper proposes a block program using a drone. Throughout this research, various education for creativity thinking and problem solving ability is possible in connection with the creativity and convergence education.

Marketing Technologies In Educational Management: Current Problems

  • Zhytomyrska, Tetiana;Zrybnieva, Iryna;Romaniuk, Nadiia;Havrysh, Iryna;Gorditsa, Tetyana
    • International Journal of Computer Science & Network Security
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    • v.22 no.10
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    • pp.298-302
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    • 2022
  • The article considers in detail the possibilities and significance of marketing technologies for additional education programs as the most flexible and adaptive component of the educational process. Moreover, additional education programs are the most market-defined. Also at this stage, we have developed the structure of the e-mail message about ongoing additional educational programs in order to promote them, and on its basis, we have prepared an example of a letter for e-mail.informational and educational mailing using techniques to attract the attention of the addressee in order to promote additional educational programs.The content of the letter was also formed for students of the electronic course "Education Marketing", sent out in order to monitor the educational process.