• Title/Summary/Keyword: computer design

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A Study on the Generation and Application of Photometric Data for Lighting Simulation (조명 시뮬레이션을 위한 측광데이터의 생성과 적용)

  • Hong, Sung-De
    • Journal of The Korean Digital Architecture Interior Association
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    • v.6 no.2
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    • pp.25-30
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    • 2006
  • The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.

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Experimental Designs for Computer Experiments and for Industrial Experiments with Model Unknown

  • Fang, Kai-Tai
    • Journal of the Korean Statistical Society
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    • v.31 no.3
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    • pp.277-299
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    • 2002
  • Most statistical designs, such as orthogonal designs and optimal designs, are based on a specific statistical model. It is very often that the experimenter does not completely know the underlying model between the response and the factors. In computer experiments, the underlying model is known, but too complicated. In this case we can treat the model as a black box, or model to be unknown. Both cases need a space filling design. The uniform design is one of space filling designs and seeks experimental points to be uniformly scattered on the domain. The uniform design can be used for computer experiments and also for industrial experiments when the underlying model is unknown. In this paper we shall introduce the theory and method of the uniform design and related data analysis and modelling methods. Applications of the uniform design to industry and other areas are discussed.

Computational Fluid Dynamic Analysis of Hydraulic Valve Meter (밸브 수압측정기의 유동해석)

  • Lee, Jong-Sun;Shin, Bum-Hoon;Kwon, Nu-Ri;So, Jae-Min;Kim, Min-Woo
    • Proceedings of the KAIS Fall Conference
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    • 2011.05b
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    • pp.951-953
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    • 2011
  • 본 논문은 현장에서 사용하고 있는 밸브 수압측정기를 3차원 자동설계 프로그램인 CATIA를 활용하여 설계하였다. 또한 3차원 유한요소 코드인 ANSYS를 활용하여 설계된 수압측정기에 대하여 유한요소 해석을 수행하여 내부압력에 따른 유체의 흐름을 구하였다. 본 해석결과를 활용하여 새로운 수압측정기를 개발함으로서 밸브 점검 시 시간을 단축하고, 사고를 방지하여 안전성을 향상시킨다.

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Suspension Parameter Design Using a Desingn of Experiments (실험계획법을 이용한 현가장치의 요소설계)

  • 김상중;박찬종;박태원
    • Transactions of the Korean Society of Automotive Engineers
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    • v.4 no.1
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    • pp.16-27
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    • 1996
  • Using computer in design is a trend in recent years. A good suspension model is depend on the carefully prepared data like joint connection points or spring stiffness, etc. Once a good computer model is obtained, a parametric study for spciffic suspension design factor, like a toe angle, can be done to obtain sensitivity information. Using this information, several important design parameters for a specific design factor can be identified. Once a design of experiments is done using computer models, the results can be used to approximate a function which can best represent the experimentation. An optimum solution of this function can be used to find an optimum design of a suspension system for a specific suspension design factor. Same method is again applied to other design factors iteratively until a good suspension system design is obtained.

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Developing Integrated Compressor Cooler System of 3D Printing Nozzle (3D 프린팅 노즐의 일체형 압출기 쿨링 시스템 개발)

  • Son, Ji-Hwan;Park, Hyun-Woo;Ha, Dong-Woo;Lee, Chang-U;Kim, Jin-Su;Kang, Seong-Ki
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.6-12
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    • 2017
  • In a large 3D printer when the cooler, which cools the filament, acts in one direction, the area directly exposed to the cooling is cooled to the proper temperature. However, the cooling effect on the opposite area is relatively less. It was found in experiments that filaments with a thickness of over 2 mm exhibit the cooling problem in one directional cooling. Consequently, cooling was performed to prevent the flow-down and to produce firm support leading to an improvement in product quality in extrusion. Further, the lay-up of a 3D printer with five guides combined with a duct was achieved. Analysis showed that the improvement in the cooling effect enables stable extrusion and lay-up and thus, reduces fabrication time.

A Study on The Plastic Characteristic of Furniture Design Using Cyberspace (사이버공간을 이용한 가구디자인의 조형적 특성에 관한 연구)

  • Kim, Gun-Soo
    • Journal of the Korea Furniture Society
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    • v.21 no.4
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    • pp.326-337
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    • 2010
  • The invention and development of digital computer networks since the post-modern culture and creating new ideas, and in nearly all areas since the industrial revolution has had the greatest impact. A new paradigm for the 21st century, the Internet and ubiquitous, and mobile devices are being created by the new culture is being created. Rapidly being replaced by digital and analog, and 'Digilog' fusion concept has appeared. In addition, the development of computer cyberspace culture, art, design and structure are changing. In the field of furniture design, changing design processes and innovative design philosophy that change is now occurring. These symptoms experienced at the same time, almost every country on Earth is a phenomenon. Since the 20th century, computer network design based on the relationship between digital and cyber culture espoused by philosophers studied society and organic modernism and organic design of digital-based differences are confirmed through the case. Using digital technology, modeling case study of a furniture designer in cyber space and the creation of human capabilities and the fusion of computing power will be studied in modern furniture design.

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Progressive Forming Process Design of an Automotive Bracket Part with Computer Simulation (전산해석을 이용한 자동차 브라켓 부품의 프로그래시브 성형 공정 설계)

  • Kim, K.P.;Lee, D.G.;Jang, K.C.;Kim, G.H.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2008.10a
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    • pp.126-129
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    • 2008
  • This paper concerns the progressive die design for an automotive bracket part aided by the computer simulation in order to eliminate the inferiority such as the crack. The computer simulation of the progressive forming process is utilized in order to investigate cause of the cracks. This paper proposes a new guideline for the die design which modifies intermediate shapes and adds intermediate forming stages in progressive forming process. The effectiveness of the proposed design is verified by the computer simulation. The simulation result shows that the modified die design for the progressive forming process can eliminate the crack and improve quality of the automotive bracket part.

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