• Title/Summary/Keyword: compression coding

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Fast Prediction Unit Decision Using Quantized Transform Coefficient (양자화된 트랜스폼 계수를 이용한 고속 Prediction Unit 결정방법)

  • Gweon, Ryeong-Hee;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.17 no.5
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    • pp.725-733
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    • 2012
  • MPEG and VCEG have constituted a collaboration team called JCT-VC(Joint Collaborative Team on Video Coding) and have been developing the HEVC(High Efficiency Video Coding) standard. The next generation video coding standard HEVC shows higher compression rate compared with the H.264/AVC standard, but the encoder computational complexity of the HEVC encoder is significantly high. In order to reduce this computational complexity in the HEVC encoder, a fast prediction unit decision is proposed. The proposed fast prediction unit decision method reduces the encoder complexity by skipping the remaining prediction units if the current prediction unit does not have any non-zero quantized transform coefficient. The proposed method reduces the encoder computational complexity by 50.3% comparing with HM6.0 but it maintains the same level of coding efficiency.

CR-DPCM for Lossless Intra Prediction Method in HEVC (CR-DPCM을 이용한 HEVC 무손실 인트라 예측 방법)

  • Hong, Sung-Wook;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.307-315
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    • 2014
  • A new modified lossless intra-coding method based on a cross residual transform is applied to HEVC(High Efficiency Video Coding). The HEVC standard including a multi-directional spatial prediction method to reduce spatial redundancy encodes the pixels in a PU (Prediction Unit) by using neighboring pixels. In the new modified lossless intra-coding method, the spatial prediction is performed by pixel-based DPCM but is implemented by block-based manner by using cross residual transform on the HEVC standard. The experimental results show that the new lossless intra-coding method reduces the bit rate of approximately 8.4% in comparison with the lossless-intra coding method in the HEVC standard and the proposed method results in slightly better compression ratio than the JPEG2000 lossless coding.

An Adaptive Region-of-Interest Coding Based on EBCOT (EBCOT 기반의 적응적 관심영역 코딩)

  • Kang, Ki-Jun;Lee, Bu-Kwon;Seo, Yeong-Geon
    • Journal of Korea Multimedia Society
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    • v.9 no.11
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    • pp.1445-1454
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    • 2006
  • To compress a specific part of an image with high quality or to transfer it, JPEG2000 standard offers an ROI(Region-of-Interest) image coding method. What is important in ROI coding is to process relative importance between ROI and background and to process ROI mask. We propose an adaptive ROI coding method supplemented the existing Implicit ROI coding and Modified implicit ROI coding to improve image quality and reduce ROI mask information. The proposed method is an EBCOT-based ROI coding that extracts ROI from the compressed bitstream, and gets the ROI mask information by classifying the codeblocks into 6 patterns. The information includes the pattern type(3bit) and the width(5bit) expressing the boundary between two regions for each codeblock. As a result, the method shows an excellent compression performance in ROI region as well as in the whole region of an image.

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A Study on New Hierarchical Motion Compensation Pyramid Coding (새로운 계층적 이동 보상 피라미드 부호화 방식 연구)

  • 전준현
    • Journal of Broadcast Engineering
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    • v.8 no.2
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    • pp.181-197
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    • 2003
  • Notion Compensation(MC) technique using Sub-Band Coding with the hierarchical structure is efficient to estimate real motion. In the hierarchical pyramid method, low-band MC pyramid method is popular, where the upper layer estimate the glover motion and next lower layer estimate the local motion. The low-band MC pyramid scheme has two problems. First, because the quantization errors at lower layer are accumulated when using coding and quantizing, it is impossible to search the exact Motion Vector(MV) Second, because of the top-down search problem in the hierarchical structure, MV mismatch in upper layer causes serious MV in lower layer So. we propose new hierarchical MC pyramid method based on edge classification. In this Paper, we show that the performance of proposed Pass-band motion compensation pyramid technique is better than low-band motion compensation pyramid. Also, in the pyramid motion estimation, we propose initial MV estimation scheme based on the edge-pattern classification. As a result, we find that PSNR was increased.

Motion Vector Predictor selection method for multi-view video coding (다시점 비디오 부호화를 위한 움직임벡터 예측값 선택 방법)

  • Choi, Won-Jun;Suh, Doug-Young;Kim, Kyu-Heon;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.12 no.6
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    • pp.565-573
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    • 2007
  • In this paper, we propose a method to select motion vector predictor by considering prediction structure of a multi view content for coding efficiency of multi view coding which is being standardized in JVT. Motion vector of a different tendency is happened while carrying out temporal and view reference prediction of multi-view video coding. Also, due to the phenomena of motion vectors being searched in both temporal and view order, the motion vectors do not agree with each other resulting a decline in coding efficiency. This paper is about how the motion vector predictor are selected with information of prediction structure. By using the proposed method, a compression ratio of the proposed method in multi-view video coding is increased, and finally $0.03{\sim}0.1$ dB PSNR(Peak Signal-to-Noise Ratio) improvement was obtained compared with the case of JMVM 3.6 method.

Fast Inverse Transform Considering Multiplications (곱셈 연산을 고려한 고속 역변환 방법)

  • Hyeonju Song;Yung-Lyul Lee
    • Journal of Broadcast Engineering
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    • v.28 no.1
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    • pp.100-108
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    • 2023
  • In hybrid block-based video coding, transform coding converts spatial domain residual signals into frequency domain data and concentrates energy in a low frequency band to achieve a high compression efficiency in entropy coding. The state-of-the-art video coding standard, VVC(Versatile Video Coding), uses DCT-2(Discrete Cosine Transform type 2), DST-7(Discrete Sine Transform type 7), and DCT-8(Discrete Cosine Transform type 8) for primary transform. In this paper, considering that DCT-2, DST-7, and DCT-8 are all linear transformations, we propose an inverse transform that reduces the number of multiplications in the inverse transform by using the linearity of the linear transform. The proposed inverse transform method reduced encoding time and decoding time by an average 26%, 15% in AI and 4%, 10% in RA without the increase of bitrate compared to VTM-8.2.

Bit-plane based Lossless Depth Map Coding Method (비트평면 기반 무손실 깊이정보 맵 부호화 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon;Suh, Doug-Young
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.551-560
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    • 2009
  • This paper proposes a method for efficient lossless depth map coding for MPEG 3D-Video coding. In general, the conventional video coding method such as H.264 has been used for depth map coding. However, the conventional video coding methods do not consider the image characteristics of the depth map. Therefore, as a lossless depth map coding method, this paper proposes a bit-plane based lossless depth mar coding method by using the MPEG-4 Part 2 shape coding scheme. Simulation results show that the proposed method achieves the compression ratios of 28.91:1. In intra-only coding, proposed method reduces the bitrate by 24.84% in comparison with the JPEG-LS scheme, by 39.35% in comparison with the JPEG-2000 scheme, by 30.30% in comparison with the H.264(CAVLC mode) scheme, and by 16.65% in comparison with the H.264(CABAC mode) scheme. In addition, in intra and inter coding the proposed method reduces the bitrate by 36.22% in comparison with the H.264(CAVLC mode) scheme, and by 23.71% in comparison with the 0.264(CABAC mode) scheme.

Quad-tree Segmentation using Fractal Dimension based on Accurate Estimation of Noise and Its Application (잡음의 정확한 추정 기반 프랙탈 차원 쿼드트리 영역분할과 응용)

  • Koh, Sung-Shik;Kim, Chung-Hwa
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.39 no.3
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    • pp.35-41
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    • 2002
  • There are many image segmentation methods having been published as the results of research so far, but it is difficult to be partitioned to each similar range that should be extracted into the accurate parameters of image information on the images with noises. Also if it is used to fractal coding, according to amount of noise in image, the image segmentation leads to decreasing of the compression ratio. In this paper, we propose the new quad-tree image segmentation using the box-counting dimension which can estimate the effective image information parameters against the noise properties and apply this method to fractal image coding. As the result of simulation, we confirm that the image segmentation is improved to 31.10% for parameter detection of image information and compression ratio is enhanced to 38.93% for fractal image coding when tested on 10% Gaussian white noise image by the proposed quad-tree method compared with method using existing quad-tree. 

Fast Mode Decision for H.264/AVC P Slices Using Classification of SKIP Mode Distortion (SKIP 모드 왜곡의 구분을 통한 H.264/AVC 부호화 P 슬라이스에서의 고속 모드 결정 방법)

  • You, Jong-Min;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.28-35
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    • 2009
  • H.264/AVC, a recently developed video compression standard, is used for various applications because of its high coding efficiency. Variable block mode plays important role in the high coding efficiency of H.264/AVC but involves significant computations to select the optimal mode. In this paper, a fast mode decision method for H.264/AVC P slices is presented. To reduce computations for mode decision, the proposed mode decision method skips the mode decision processes for small partition modes using distortions of SKIP mode and intra16x16 mode. The experimental results show that the proposed method can reduce encoding time up to 66.41% while maintaining compression efficiency.

Quantization Method in Spatial Domain for Screen Content Video Compression (스크린 콘텐츠 영상 압축을 위한 화소 영역 양자화 방법)

  • Nam, Jung-Hak;You, Jong-Hun;Sim, Dong-Gyu;Oh, Seoung-Jun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.4
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    • pp.67-76
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    • 2012
  • Expanding services and productions for screen content videos recently, necessity of new compression techniques is emerging. The next-generation video coding standard is also considering specified coding tools for screen content videos, but it is still preliminary stage. In this paper, we investigate the characteristics of screen content videos for which we propose the quantization in spatial domain to improve coding efficiency. The proposed method directly employs quantization for residual signal without any transformations. The proposed method also applies adaptive coefficients prediction and in-loop filter for quantized residual signals in spatial domain based on the characteristics of screen content videos. As a results, the proposed method for the random access, the low-delay and the all-intra modes achieve bit-saving about 4.4%, 5.1%. and 4.9%, respectively.