• Title/Summary/Keyword: color images

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View Synthesis Error Removal for Comfortable 3D Video Systems (편안한 3차원 비디오 시스템을 위한 영상 합성 오류 제거)

  • Lee, Cheon;Ho, Yo-Sung
    • Smart Media Journal
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    • v.1 no.3
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    • pp.36-42
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    • 2012
  • Recently, the smart applications, such as smart phone and smart TV, become a hot issue in IT consumer markets. In particular, the smart TV provides 3D video services, hence efficient coding methods for 3D video data are required. Three-dimensional (3D) video involves stereoscopic or multi-view images to provide depth experience through 3D display systems. Binocular cues are perceived by rendering proper viewpoint images obtained at slightly different view angles. Since the number of viewpoints of the multi-view video is limited, 3D display devices should generate arbitrary viewpoint images using available adjacent view images. In this paper, after we explain a view synthesis method briefly, we propose a new algorithm to compensate view synthesis errors around object boundaries. We describe a 3D warping technique exploiting the depth map for viewpoint shifting and a hole filling method using multi-view images. Then, we propose an algorithm to remove boundary noises that are generated due to mismatches of object edges in the color and depth images. The proposed method reduces annoying boundary noises near object edges by replacing erroneous textures with alternative textures from the other reference image. Using the proposed method, we can generate perceptually inproved images for 3D video systems.

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Optimized Hardware Design using Sobel and Median Filters for Lane Detection

  • Lee, Chang-Yong;Kim, Young-Hyung;Lee, Yong-Hwan
    • Journal of Advanced Information Technology and Convergence
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    • v.9 no.1
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    • pp.115-125
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    • 2019
  • In this paper, the image is received from the camera and the lane is sensed. There are various ways to detect lanes. Generally, the method of detecting edges uses a lot of the Sobel edge detection and the Canny edge detection. The minimum use of multiplication and division is used when designing for the hardware configuration. The images are tested using a black box image mounted on the vehicle. Because the top of the image of the used the black box is mostly background, the calculation process is excluded. Also, to speed up, YCbCr is calculated from the image and only the data for the desired color, white and yellow lane, is obtained to detect the lane. The median filter is used to remove noise from images. Intermediate filters excel at noise rejection, but they generally take a long time to compare all values. In this paper, by using addition, the time can be shortened by obtaining and using the result value of the median filter. In case of the Sobel edge detection, the speed is faster and noise sensitive compared to the Canny edge detection. These shortcomings are constructed using complementary algorithms. It also organizes and processes data into parallel processing pipelines. To reduce the size of memory, the system does not use memory to store all data at each step, but stores it using four line buffers. Three line buffers perform mask operations, and one line buffer stores new data at the same time as the operation. Through this work, memory can use six times faster the processing speed and about 33% greater quantity than other methods presented in this paper. The target operating frequency is designed so that the system operates at 50MHz. It is possible to use 2157fps for the images of 640by360 size based on the target operating frequency, 540fps for the HD images and 240fps for the Full HD images, which can be used for most images with 30fps as well as 60fps for the images with 60fps. The maximum operating frequency can be used for larger amounts of the frame processing.

Modernist painting style in Disney animation (디즈니 애니메이션에 나타난 모더니즘 회화스타일 : 색, 형태, 공간을 중심으로)

  • Moon, Jae-Cheol;Kim, Yu-Mi
    • Cartoon and Animation Studies
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    • s.33
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    • pp.31-53
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    • 2013
  • In the early twentieth century, history of animation began by modern artists, they produced various experimental images with the newly invented film and cameras. Artists in the field of movie, photography, paintings and others manipulated images in motion. But as some animated movies won industrial success and popularity, they became the trend but experimental style of early animation preserved by so-called non-mainstreamers or experimental animators, counteracting commercialism. Disney animation also followed the trend by applying realistic Hollywood film style, the worse critics placed a low value on the animation and it tarnished the image, although it was profitable investment from a business standpoint. To make images realistic, they opened a drawing class that animators developed skills to imitate motions and forms from subjects in real life. Also some techniques and gizmos were used to mimic and simulate three dimensional objects and spaces, multiplane camera and compositing 3D CG images with 2D drawings. Moreover, they brought animation stories from fairly tales or folk tales, and Walt's personal interest in live-action movies, they applied Hollywood-film-like narratives and realistic visual, and harsh criticism ensued. On the surface early disney animations' potential seems to be weakened, but in reality it still exists by simplifying and exaggerating forms and color as modern arts. Disney animation employs concepts of the modernism paintings such as simplified shapes and colors to a character design, when their characters are placed together in a scene, that visual elements cause mental reaction. This modification gives a new internal experience to audiences. As conceptual colors in abstract paintings make images appeared to be flat, coloring characters with no shading make them look flat and comparing to them, background images are also appeared to be flat. On top of that, multi-perspective at background images recalls modernist paintings. This essay goes in details with the animation pioneers' works and how Disney animation developed its techniques to emulate real life and analyses color schemes, forms, and spaces in Disney animation compared with modern artists' works, in that the visual language of Disney animation reminds of impression from abstract paintings in the beginning of the twentieth centuries.

The Make-up illustrations Based on Deconstruction (해체주의를 응용한 메이크업 일러스트레이션)

  • Lee Jae Yeol;Gu Ja Myung
    • Journal of the Korean Society of Clothing and Textiles
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    • v.29 no.3_4 s.141
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    • pp.414-424
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    • 2005
  • This study aims to suggest new directions for the development of make-up design by understanding characteristics of deconstruction make-up and to search for new directions and methods in theme expressions and design conceptions by making illustrations with deconstruction themes. This study examines conceptual characteristics of Derrida's deconstruction, and analyzes the various deconstruction make-up styles through the famous fashion magazines such as Beauty Collection, Collections, Fem, Modain, and Vogue since 1997. The make-up illustration works in this study were made depending on these styles. At first, the nature of deconsouction make-up can be explained as deconstruction of existing methods, deconstruction of the sexes and deconstruction of history or ethnicity. The deconstruction of existing methods can be subdivided into decadence make-up, detester make-up, graphic make-up and collage make-up. Deconstruction of the sexes can be explained androgynous make-up. Deconstruction of history or ethnicity is subdivided into white makeup, ancient Egyptian dark eye make-up and raceless make-up. The deconstruction make-up illustrations present infinite possibilities in expression styles through three dimensional expressions and media mixture using not only drawing materials including watercolor, poster-color, and color pencils but also objets including magazines, coarse fabrics, screentone, beads, suede, sand and so on. The study shows that since deconstruction make-up illustrations are not limited to depiction-centered expressions, they serve creating unique images and future inspirations.

Color and Brightness Calibration Convergence Technology for 5D Virtual Reality Attractions (5D 가상현실 어트랙션을 위한 색상 및 밝기 보정 융합 기술)

  • Han, Jung-Soo
    • Journal of the Korea Convergence Society
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    • v.7 no.1
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    • pp.25-30
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    • 2016
  • Virtual reality items are increased take-all type of markets like Universal, such as the United States as a leader in the virtual reality technology. Multi-user have to get direct experiences with the whole body like visual, tactile, hearing, sense of movement, and it must be developed new forms of content platform to enjoy immerse deeply into the content. Visitors are not to enjoy the content passively but rather to enjoy the content actively. So it like that should develope content to maximize the immersion. It need the development of new forms of mixed 5D virtual reality Attraction content with all of factors like $360^{\circ}$ circle vision, stereoscopic images, interaction, simulator, and the environmental effect. We proposes how to make the color and brightness calibration technology for this purpose.

High Redshift Quasar Survey

  • Jeon, Yiseul;Im, Myungshin
    • The Bulletin of The Korean Astronomical Society
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    • v.38 no.2
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    • pp.69.1-69.1
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    • 2013
  • We describe a survey of quasars in the early universe beyond z=5, which is one of the main sciences of the Infrared Medium-deep Survey (IMS) performed by the Center for the Exploration of the Origin of the Universe (CEOU). We use multi-wavelength archival data such as SDSS, CFHTLS, UKIDSS, and SWIRE, which provide deep images over wide areas sufficient enough for searching high redshift quasars. In addition, we carried out a J-band imaging survey at the United Kingdom InfraRed Telescope (UKIRT) with a depth of ~23 AB and survey area of ~100 $deg^2$, which makes IMS the most suitable survey for finding high redshift quasars at z~7. Also for the quasar candidates at z~5.5, we are conducting observations with the Camera for QUasars in EArly uNiverse (CQUEAN), which are efficient for selecting robust quasar candidate samples in this redshift range. We used various color-color diagrams suitable to the specific redshift ranges, which can reduce the contaminating sources such as M/L/T dwarfs, low redshift galaxies, and instrumental defects. The high redshift quasars we are confirming can provide us with clues to the growth of super massive black holes since z~7. Also by expanding the quasar sample at 5

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Study on Bruise Detection of 'Fuji' apple using Hyperspectral Reflectance Imagery (초분광 반사광 영상을 이용한 '후지' 사과의 멍 검출에 관한 연구)

  • Cho, Byoung-Kwan;Baek, In-Suck;Lee, Nam-Geun;Mo, Chang-Yeun
    • Journal of Biosystems Engineering
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    • v.36 no.6
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    • pp.484-490
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    • 2011
  • Defects exist underneath the fruit skin are not easily discernable by using conventional color imaging technique in the visible wavelength ranges. Development of sensitive detection methods for the defects is necessary to ensure accurate quality sorting of fruits. Hyperspectral imaging techniques, which combine the features of image and spectroscopy to acquire spatial and spectral information simultaneously, have demonstrated good potentials for identifying and detecting anomalies on biological substances. In this study, a high spatial resolution hyperspectral reflectance technique was presented as a tool for detecting bruises on apple. The two-band ratio (494 nm / 952 nm) and simple threshold methods were applied to investigate the feasibility of discriminating the bruises from sound tissue of apple. The pixel wise accuracy of the discrimination was 74%. The resultant images processed with selected wavebands and morphologic algorithm distinctively showed the early stages of bruises on apple which were not discernable by naked eyes as well as a conventional color camera. Results demonstrated good potential of the hyperspectral reflectance imaging for detection of bruises on apple.

Segmentation of Immunohistochemical Breast Carcinoma Images Using ML Classification (ML분류를 사용한 유방암 항체 조직 영상분할)

  • 최흥국
    • Journal of Korea Multimedia Society
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    • v.4 no.2
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    • pp.108-115
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    • 2001
  • In this paper we are attempted to quantitative classification of the three object color regions on a RGB image using of an improved ML(Maximum Likelihood) classification method. A RGB color image consists of three bands i.e., red, green and blue. Therefore it has a 3 dimensional structure in view of the spectral and spatial elements. The 3D structural yokels were projected in RGB cube wherefrom the ML method applied. Between the conventionally and easily usable Box classification and the statistical ML classification based on Bayesian decision theory, we compared and reviewed. Using the ML method we obtained a good segmentation result to classify positive cell nucleus, negative cell Nucleus and background un a immuno-histological breast carcinoma image. Hopefully it is available to diagnosis and prognosis for cancer patients.

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Multi-spectral Vehicle Detection based on Convolutional Neural Network

  • Choi, Sungil;Kim, Seungryong;Park, Kihong;Sohn, Kwanghoon
    • Journal of Korea Multimedia Society
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    • v.19 no.12
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    • pp.1909-1918
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    • 2016
  • This paper presents a unified framework for joint Convolutional Neural Network (CNN) based vehicle detection by leveraging multi-spectral image pairs. With the observation that under challenging environments such as night vision and limited light source, vehicle detection in a single color image can be more tractable by using additional far-infrared (FIR) image, we design joint CNN architecture for both RGB and FIR image pairs. We assume that a score map from joint CNN applied to overall image can be considered as confidence of vehicle existence. To deal with various scale ratios of vehicle candidates, multi-scale images are first generated scaling an image according to possible scale ratio of vehicles. The vehicle candidates are then detected on local maximal on each score maps. The generation of overlapped candidates is prevented with non-maximal suppression on multi-scale score maps. The experimental results show that our framework have superior performance than conventional methods with a joint framework of multi-spectral image pairs reducing false positive generated by conventional vehicle detection framework using only single color image.

Fuzzy Threshold Inference of a Nonlinear Filter for Color Sketch Feature Extraction (컬러 스케치특징 추출을 위한 비선형 필터의 퍼지임계치 추론)

  • Cho Sung-Mok;Cho Ok-Lae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.3
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    • pp.398-403
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    • 2006
  • In this paper, we describe a fuzzy threshold selection technique for feature extraction in digital color images. this is achieved by the formulation a fuzzy inference system that evaluates threshold for feature configurations. The system uses two fuzzy measures. They capture desirable characteristics of features such as dependency of local intensity and continuity in an image. We give a graphical description of a nonlinear sketch feature extraction filter and design the fuzzy inference system in terms of the characteristics of the feature. Through the design, we provide selection method on the choice of a threshold to achieve certain characteristics of the extracted features. Experimental results show the usefulness of our fuzzy threshold inference approach which is able to extract features without human intervention.

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