• Title/Summary/Keyword: color and shape

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A Study on Satisfaction with Food Coordination in a University Cafeteria (대학 구내식당 푸드 코디네이션 만족도에 관한 연구)

  • Ryu, Moo-Hee
    • Culinary science and hospitality research
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    • v.17 no.4
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    • pp.88-103
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    • 2011
  • The goal of this study is to improve food coordination, which is one of the factors of menu quality, by surveying satisfaction of students who visit a university cafeteria. Using Amos 7.0 to graphically verify the structure of the overall model, these following results were obtained. First, satisfaction with Interior facilities was positively enhanced by food shapes, food colors, tableware sizes and tableware colors. The more people liked these factors, the higher their satisfaction was. Second, satisfaction with Interior decoration was judged by such factors as food sizes, food colors and tableware colors. Third, satisfaction with Interior lightings was affirmatively affected by the colors of food and tableware. Fourth, Interior facilities, decoration and lightings all have positive influence on satisfaction with food. Higher satisfaction on these factors guarantee higher satisfaction with food. Among the standardized coefficient, Interior decoration(0.460), Interior lighting(0.310), Interior facilities(0.183), Interior decoration appears to be the most important factor for satisfaction with food.

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Two-phase Content-based Image Retrieval Using the Clustering of Feature Vector (특징벡터의 끌러스터링 기법을 통한 2단계 내용기반 이미지검색 시스템)

  • 조정원;최병욱
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.3
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    • pp.171-180
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    • 2003
  • A content-based image retrieval(CBIR) system builds the image database using low-level features such as color, shape and texture and provides similar images that user wants to retrieve when the retrieval request occurs. What the user is interest in is a response time in consideration of the building time to build the index database and the response time to obtain the retrieval results from the query image. In a content-based image retrieval system, the similarity computing time comparing a query with images in database takes the most time in whole response time. In this paper, we propose the two-phase search method with the clustering technique of feature vector in order to minimize the similarity computing time. Experimental results show that this two-phase search method is 2-times faster than the conventional full-search method using original features of ail images in image database, while maintaining the same retrieval relevance as the conventional full-search method. And the proposed method is more effective as the number of images increases.

A study on Visualization and Enhancement the Latent Fingerprints on Multi-colored Surfaces using the Forensic Light Sources (법광원을 이용한 복잡한 배경의 잠재지문 시각화 및 증강에 관한 연구)

  • Cho, Hyeong-Woo;Koh, Hyun-Seo;Han, Sang-Gyoun;Yu, Je-Seol
    • The Journal of the Korea Contents Association
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    • v.16 no.3
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    • pp.72-80
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    • 2016
  • There are various methods of developing latent fingerprints from evidence found at crime scenes. Crime scene investigators should choose appropriate techniques among them depending on the conditions of the evidences. In this study, we compared the three methods using forensic light sources to develop latent fingerprints on multi-colored surfaces. We selected the various samples according to color, shape and texture of the surfaces and developed the latent fingerprints using fluorescent powder, IR(Infrared) photography and Episcopic Co-axial Illumination. Fluorescent powder was highly effective on all surfaces. IR photography was also effective, but only on the not dark surfaces. Episcopic Co-axial Illumination was effective only on the flat and polished surfaces. Although fluorescent powder was fine regardless of the characteristics of the surfaces, IR photography was better on certain surfaces.

MPEG-7 Texture Descriptor (MPEG-7 질감 기술자)

  • 강호경;정용주;유기원;노용만;김문철;김진웅
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.10-22
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    • 2000
  • In this paper, we present a texture description method as a standardization of multimedia contents description. Like color, shape, object and camera motion information, texture is one of very important information in the visual part of international standard (MPEG-7) in multimedia contents description. Current MPEG-7 texture descriptor has been designed to fit human visual system. Many psychophysical experiments give evidence that the brain decomposes the spectra into perceptual channels that are bands in spatial frequency. The MPEG-7 texture description method has employed Radon transform that fits with HVS behavior. By taking average energy and energy deviation of HVS channels, the texture descriptor is generated. To test the performance of current texture descriptor, experiments with MPEG-7 Texture data sets of T1 to T7 are performed. Results show that the current MPEG-7 texture descriptor gives better retrieval rate and fast and fast extraction time for texture feature.

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Optimization of Iced Cookie with the Addition of Dried Sweet Pumpkin Powder (건조 단호박을 첨가한 냉동쿠키의 제조조건 최적화)

  • Lee, Sun-Mee;Ko, Young-Joo;Jung, Hyeon-A;Paik, Jae-Eun;Joo, Na-Mi
    • Journal of the Korean Society of Food Culture
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    • v.20 no.5
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    • pp.516-524
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    • 2005
  • This study was conducted to develop a functional cookie with the addition of a sweet pumpkin powder on a cookie shape, that showed high preference level to all age group and that was very easily to store because of low moisture content, by substituting partially a sweet pumpkin powder for reducing content of wheat flour. This study has produced the sensory optimal composite recipe by making iced cookies, respectively, with each 5 level of Sweet pumpkin powder($X_{1}$), sugar($X_{2}$), butter($X_{3}$), by C.C.D(Central Composite Design) and conducting sensory evaluation and instrumental analysis by means of RSM(Response Surface Methodology). Sensory items showed very significant values in color, appearance, flavor, overall quality(p<0.05), texture(p<0.01), and instrumental analysis showed significant values in lightness, redness(p<0.01), yellowness, spread ratio, hardness(p<0.05). Also sensory optimal ratio of Sweet pumpkin cookie was calculated as sweet pumpkin powder 81.8g, sugar 116.6g, butter 210.7g, and it was revealed that the factors of influencing cookie aptitude were in order of Sweet pumpkin powder, butter, sugar.

Development of Design Methodology for Cultural user-Interface Design: with the Emphasis on the Application of web-browser (문화적 사용자 인터페이스 디자인을 위한 방법론 개발에 관한 연구-웹 브라우저의 활용을 중심으로-)

  • 이건표
    • Archives of design research
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    • v.11 no.1
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    • pp.73-80
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    • 1998
  • Recently, the importance of cultural design has been increasing due to the globalization. However the cultural design is mainly focusing on the shape or color stereotype of different cultures, ignoring another important aspects of cultural design: the way of peoples' interacting with product. The study aims to develop usability test program for cultural user-interface design that operates in the world wide web. The study begins with discussing the nature of culture through defining culture and reviewing the depth and variables of culture. Based on the findings the structure of the usability testing program on the WWW design methods is identified. The usability testing program on the WWW comprises of five different modules: module for identifying users' demographic characteristics, module for cultural variables, module for population stereotype, module for usability testing, and module for data storage and analysis. Finally findings are summarized and further research prospects are outlined.

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Implement of Finger-Gesture Remote Controller using the Moving Direction Recognition of Single (단일 형상의 이동 방향 인식에 의한 손 동작 리모트 컨트롤러 구현)

  • Jang, Myeong-Soo;Lee, Woo-Beom
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.91-97
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    • 2013
  • A finger-gesture remote controller using the single camera is implemented in this paper, which is base on the recognition of finger number and finger moving direction. Proposed method uses the transformed YCbCr color-difference information to extract the hand region effectively. The number and position of finger are computer by using a double circle tracing method. Specially, a user continuous-command can be performed repeatedly by recognizing the finger-gesture direction of single shape. The position information of finger enables a user command to amplify a same command in the User eXperience. Also, all processing tasks are implemented by using the Intel OpenCV library and C++ language. In order to evaluate the performance of the our proposed method, after applying to the commercial video player software as a remote controller. As a result, the proposed method showed the average 89% recognition ratio by the user command-mode.

A Study on Data Association-Rules Mining of Content-Based Multimedia (내용 기반의 멀티미디어 데이터 연관규칙 마이닝에 대한 연구)

  • Kim, Jin-Ok;Hwang, Dae-Jun
    • The KIPS Transactions:PartD
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    • v.9D no.1
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    • pp.57-64
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    • 2002
  • Few studies have been systematically pursued on a multimedia data mining in despite of the overwhelming amounts of multimedia data by the development of computer capacity, storage technology and Internet. Based on the preliminary image processing and content-based image retrieval technology, this paper presents the methods for discovering association rules from recurrent items with spatial relationships in huge data repositories. Furthermore, multimedia mining algorithm is proposed to find implicit association rules among objects of which content-based descriptors such as color, texture, shape and etc. are recurrent and of which descriptors have spatial relationships. The algorithm with recurrent items in images shows high efficiency to find set of frequent items as compared to the Apriori algorithm. The multimedia association-rules algorithm is specially effective when the collection of images is homogeneous and it can be applied to many multimedia-related application fields.

An Analysis on the Design of Motion-Sensing Game Role Selection GUI (체감형 게임에서 캐릭터 선택 GUI 디자인 분석)

  • Huang, HaiBiao;Zheng, LingJing;Ryu, Seuc-HO
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.383-387
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    • 2020
  • This paper studies the GUI design of motion-sensing game character selection. The game's GUI plays a role in transferring information in human-computer interaction. The purpose of this game player-oriented GUI design is to optimize the human-computer interaction, make the operation more user-friendly, reduce the user's cognitive burden, and better adapt to the user's operation needs. This paper combines examples to compare and analyze these three games from three aspects: text, color and form. In the existing motion-sensing game games, the character selection GUI has a design feature of high recognition and strong visibility. Finally, suggestions for GUI design of motion-sensing game games are given. It is hoped that in the future, reference materials will be provided for the GUI design of experience game character selection.

An Vision System for Traffic sign Recognition (교통표지판 인식을 위한 비젼시스템)

  • Kim, Tae-Woo;Kang, Yong-Seok;Cha, Sam;Bae, Cheol-Soo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.2 no.2
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    • pp.45-50
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    • 2009
  • This paper presents an active vision system for on-line traffic sign recognition. The system is composed of two cameras, one is equipped with a wide-angle lens and the other with a telephoto lends, and a PC with an image processing board. The system first detects candidates for traffic signs in the wide-angle image using color, intensity, and shape information. For each candidate, the telephoto-camera is directed to its predicted position to capture the candidate in a large size in the image. The recognition algorithm is designed by intensively using built in functions of an off-the-shelf image processing board to realize both easy implementation and fast recognition. The results of on-road experiments show the feasibility of the system.

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