• Title/Summary/Keyword: collision technique

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Electron Transport Properties in Xenon Gas Detectors

  • Date, H.;Ishimaru, Y.;Shimozuma, M.
    • Proceedings of the Korean Society of Medical Physics Conference
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    • 2002.09a
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    • pp.285-288
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    • 2002
  • In this study, we investigate electron transport properties in xenon gas by using a Monte Carlo technique for electrons with energies below 10 keV. First of all, we determine a set of electron collision cross sections with xenon by scrutinizing the cross section data taken from many publications. Then, the W value and the Fano factor for electrons in gaseous xenon are computed by the Monte Carlo simulation on the assumption that electrons undergo single collision events including elastic, excitation and ionization processes. We also evaluate the production number of excited atoms.

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The Effect of the Collision Process Between Molecules on the Rates of Thermal Relaxation of the Translational-Rotational-Vibrational Energy Exchange (분자간 충돌과정에 따른 병진-회전-진동에너지의 이완율)

  • Heo, Joong-Sik
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.28 no.12
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    • pp.1494-1500
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    • 2004
  • A zero-dimensional direct simulation Monte Carlo(DSMC) model is developed for simulating diatomic gas including vibrational kinetics. The method is applied to the simulation of two systems: vibrational relaxation of a simple harmonic oscillator and translational-rotational-vibrational energy exchange process under heating and cooling. In the present DSMC method, the variable hard sphere molecular model and no time counter technique are used to simulate the molecular collision kinetics. For simulation of diatomic gas flows, the Borgnakke-Larsen phenomenological model is adopted to redistribute the translational and internal energies.

Control Strategy for Obstacle Avoidance of an Agricultural Robot (농용 로봇의 장애물 회피알고리즘)

  • 류관희;김기영;박정인;류영선
    • Journal of Biosystems Engineering
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    • v.25 no.2
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    • pp.141-150
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    • 2000
  • This study was carried out to de develop a control strategy of a fruit harvesting redundant robot. The method of generating a safe trajectory, which avoids collisions with obstracles such as branches or immature fruits, in the 3D(3-dimension) space using artificial potential field technique and virtual plane concept was proposed. Also, the method of setting reference velocity vectors to follow the trajectory and to avoid obstacles in the 3D space was proposed. Developed methods were verified with computer simulations and with actual robot tests. Fro the actual robot tests, a machine vision system was used for detecting fruits and obstacles, Results showed that developed control method could reduce the occurrences of the robot manipulator located in the possible collision distance. with 10 virtual obstacles generated randomly in the 3 D space, maximum rates of the occurrences of the robot manipulator located in the possible collision distance, 0.03 m, from the obstacles were 8 % with 5 degree of freedom (DOF), 8 % with 6-DOF, and 4% with 7-DOF, respectively.

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Sliding Mode Control for the Configuration of Satellite Formation Flying using Potential Functions

  • Lim, Hyung-Chul;Bang, Hyo-Choong;Kim, Hae-Dong
    • International Journal of Aeronautical and Space Sciences
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    • v.6 no.2
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    • pp.56-63
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    • 2005
  • Some methods have been presented to avoid collisions among satellites for satellite formation flying mission. The potential function method based on Lyapunov's theory is known as a powerful tool for collision avoidance in the robotic system because of its robustness and flexibility. During the last decade, a potential function has also been applied to UAV's and spacecraft operations, which consists of repulsive and attractive potential. In this study, the controller is designed using a potential function via sliding mode technique for the configuration of satellite formation flying. The strategy is based on enforcing the satellite to move along the gradient of a given potential function. The new scalar velocity function is introduced such that all satellites reach the goal points simultaneously. Simulation results show that the controller drives the satellite toward the desired point along the gradient of the potential function and is robust against external disturbances.

Visibility based N-Body GPU Collision Detection (가시화 기반 N-body GPU 충돌 체크 방법)

  • Sung, Mankyu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.400-403
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    • 2022
  • This paper propose a GPU-based N-body collision detection algorithm using LBVH (Linear Bounding Volume Hierarchy) technique. This algorithm introduces a new modified Morton code scheme where the codes use an information about how much each body takes a space in the screen space. This scheme improves the GPU sorting performance of the N-Body because it culls out invisible objects in natural manner. Through the experiments, we verifies that the proposed algorithms can have at least 15% performance improvement over the existing methods

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The Marine Safety Judgment Management System for Scientific Investigation and Analysis of Marine Accidents (해양사고의 과학적인 수사 및 분석을 위한 해양안전심판관리 시스템)

  • Kim, Jeong-Rok;Jong, Jae-Yong;Im, Nam-Kyun;Kim, Chol-Seong
    • Proceedings of KOSOMES biannual meeting
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    • 2006.11a
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    • pp.9-13
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    • 2006
  • In the marine accidents judgment, investigation of truth of matters is one of important process to find out the reason of ship collision accidents. In this paper, reproduce system of ship collision accidents using ship manoeuvirng simulator technique will be introduced with which marine accidents can be easily reproduced in visual display at the case of marine accidents trial. In this system if the users select the type of ship and location of accidents, the process of ship collision will be provided in 2D and 3D display. The system also provides environmental visualizationdisplay such as fog whether and day-night view including various view angle that can be helpful to find out the reason of accidents.

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A Study on the Evaluation of Driver's Collision Avoidance Maneuver based on GMDH (GMDH를 이용한 운전자의 충돌 회피 행동 평가에 관한 연구)

  • Lee, Jong-Hyeon;Oh, Ji-Yong;Kim, Gu-Yong;Kim, Jong-Hae
    • Journal of IKEEE
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    • v.22 no.3
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    • pp.866-869
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    • 2018
  • This paper presents the analysis of the human driving behavior based on the expression as a GMDH technique focusing on the driver's collision avoidance maneuver. The driving data are collected by using the three dimensional driving simulator based on CAVE, which provides stereoscopic immersive vision. A GMDH is also introduced and applied to the measured data in order to build a mathematical model of driving behavior. From the obtained model, it is found that the longitudinal distance between cars($x_1$), the longitudinal relative velocity($x_2$) and the lateral displacement between cars($x_4$) play important roles in the collision avoidance maneuver under the 3D environments.

Avoiding Inter-Leg Collision for Data-Driven Control (데이터 기반보행 제어를 위한 다리 간 충돌 회피 기법)

  • Lee, Yoonsang
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.2
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    • pp.23-27
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    • 2017
  • We propose an inter-leg collision avoidance method that compensates the disadvantage of the data-driven biped control method. The data-driven biped control technique proposed by Lee et. al [1] sometimes generates the movement that the two legs intersect with each other while walking, which can not be realized in walking of a real person or a biped robot. The proposed method changes the angle of the swing hip so that the swing foot can move inward only after passing the stance foot. This process introduces an additional angle adjustment algorithm to avoid collisions with the stance leg to the original feedback rule of the stance hip. It generates a stable walking simulation without any inter-leg collisions, by adding minimal changes and additional calculations to the existing controller behavior.

Visualizing test on the pass-through and collision characteristics of coarse particles in a double blade pump

  • Tan, Minggao;Lian, Yichao;Liu, Houlin;Wu, Xianfang;Ding, Rong
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.10 no.1
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    • pp.1-8
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    • 2018
  • As the key equipment in deep ocean mining, the slurry pump suffers from wear and blocking problems. In this paper, high-speed photography technique is applied to track the movement rule of single particle of the coarse particle solid-liquid two-phase flow in a double blade slurry pump. The influences of particle diameter and particle density on the pass-through and collision characteristics of particles are analyzed as well. The results show that the average of the passing pump time first decreases and then increases when the particle diameter increases. The average of the passing pump time decreases by 22.7%, when the particle density increases from $1.09g/cm^3$ to $1.75g/cm^3$. Besides, the particle density has great influence on the location where the particle hits the tongue. Most particles of $1.09g/cm^3$ hit the tongue on the left side, while collision location of particles of $1.75g/cm^3$ is mainly on the top and at the right side of the tongue. The research can provide a basis for the optimization design of slurry pump in deep ocean mining system.

High-level Autonomous Navigation Technique of AUV using Fuzzy Relational Products (퍼지관계곱을 이용한 수중운동체의 고수준 자율항행기법)

  • Lee, Young-Il;Kim, Yong-Gi
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.91-97
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    • 2002
  • This paper describes a heuristic search technique carrying out collision avoidance for Autonomous Underwater Vehicles(AUVs). Fuzzy relational products are used as the mathematical implement for the analysis and synthesis of relations between obstacles that are met in the navigation environment and available candidate nodes. In this paper, we propose a more effective evaluation function that reflects the heuristic information of domain experts on obstacle clearance, and an advanced heuristic search method performing collision avoidance for AUVs. The search technique adopts fuzzy relational products to conduct path-planning of intelligent navigation system. In order to verify the performance of proposed heuristic search, it is compared with $A^*$ search method through simulation in view of the CPU time, the optimization of path and the amount of memory usage.