• Title/Summary/Keyword: collaborative support tool

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The Impact of State Financial Support on Active-Collaborative Learning Activities and Faculty-Student Interaction

  • Choi, Eun-Mee;Park, Young-Sool;Kwon, Lee-Seung
    • The Journal of Industrial Distribution & Business
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    • v.10 no.2
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    • pp.25-37
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    • 2019
  • Purpose - The goal of this study is to analyze the differences in education performances between students of the government's financial support program and those who do not receive support at a local university in Korea. Research design, data, and methodology - The questionnaire used was NASEL. NASEL is considered a highly suitable survey tool for professors, courses, and performances in Korean universities. The 290 students who participated and 44 students do not participate in the financial support program were surveyed for 10 days. The characteristics of students were investigated by frequency analysis and technical statistics. The analysis of student collective characteristics used independent t and f-tests,and one-way ANOVA with IBM SPSS Statistics 22.0 for statistical purposes. Results - The p-value of the group receiving financial support and the group without financial support in active-collaborative learning is 0.167. The p-value of the economically supported group and the non-supported group of the faculty-student interaction is 0.281. The confidence coefficient of the active-collaborative learning questionnaire is 0.861. The reliability coefficient of the questionnaire for the faculty-student interaction questionnaire is 0.871. Conclusions - There are no clear differences in active-collaborative learning and faculty-student interaction between participating and non-participating students in the economic program.

The Collaborative Image Editing Tool based On the Cloud Computing (클라우드 컴퓨팅 기반의 협업 이미지 제작 도구)

  • Lim, Yang Mi
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1456-1463
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    • 2017
  • In recent times, IaaS (Infrastructure as a Services) have been rapidly evolving to allow developers to easily and efficiently access work in the server and network areas for development of a web of App based on cloud computing. In this study, we developed the collaborative image editing tool App based on Cloud-computing, by adopting AWS of representative company that develops IaaS. First, it is crucial to understand various situation conditions for representative infrastructure services: AWS, Azure and Google (GCP). This may have the effect of reducing manpower and development time, but as each company has different policy and technical support, we need a new study every time the environment changes of infrastructure services. We tried to develop a hybrid-App so that users with various devices can collaborate work each other by utilizing the infrastructure service AWS through the process of developing the image editing authoring tool based on the cloud computing. The future studies should continue about compatibility issues and support issues in order to minimize the problems of overseas infrastructure services, but we think that domestic cloud computing policies and developments should be urgently considered.

Design and Implementation of a Performance Evaluation Tool for Embedded Softwares on Collaborative Development Environment (협업 개발을 지원하는 임베디드 소프트웨어 성능분석도구 설계 및 구현)

  • Kim, Ik-Su;Cho, Yong-Yun
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.19-27
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    • 2008
  • A performance evaluation tool makes an important role in order to improve performance of an embedded software which has restricted computing resources. However, existing performance evaluation tools for embedded softwares cannot be used in collaborative development environment because they support only one developer with performance evaluation work under cross development environment. In this paper, we propose a performance evaluation tool for embedded softwares on collaborative development environment. A proposed tool is based on server and client model. It can have flexibility in offering and integrating the result information for the items. Through the suggested tool. developers can intuitively understand and analysis performance evaluation results each other.

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Design and Implementation of an Integrated Browser to Support Internet-Based Collaborative Learning (인터넷기반 협동학습을 위한 통합브라우저의 설계 및 구현)

  • Song, Tae-Ok;Ahn, Sung-Hoon;Kim, Tae-Young
    • The Journal of Korean Association of Computer Education
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    • v.3 no.1
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    • pp.23-30
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    • 2000
  • The educational effect and practical use of collaborative learning produced in virtual learning communities are being discussed actively in these days. A higher-level interactive tool is essential for successful Internet-based collaborative learning through the network. In this paper, we designed and implemented an integrated browser which has the integrated learning environment to support collaborative learning, and thus the user interface of the network client(News, FTP, HTTP, SMTP, voice text chatting Clients) is improved. Therefore, the educational effect of Internet-based collaborative learning is get closer to that of face-to-face learning.

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What is Monitored and by Whom in Online Collaborative Learning?: Analysis of Monitoring Tools in Learner Dashboard

  • LIM, Ji Young;CHOI, Jisoo;KIM, Yoon Jin;EUR, Jeongin;LIM, Kyu Yon
    • Educational Technology International
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    • v.20 no.2
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    • pp.223-255
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    • 2019
  • The purpose of this study is to draw implications for designing online tools to support monitoring in collaborative learning. For this purpose, eighteen research papers that explored learner dashboards and group awareness tools were analyzed. The driving questions for this analysis related to the information and outcomes that must be monitored, whose performance they represent, and who monitors the extent of learning. The analytical frameworks used for this study included the following: three modes of co-regulation in terms of who regulates whose learning (self-regulation in collaborative learning, other regulation, and socially shared regulation) and four categories of dashboard information to determine which information is monitored (information about preparation, participation, interaction, and achievements). As a result, five design implications for learner dashboards that support monitoring were posited: a) Monitoring tools for collaborative learning should support multiple targets: the individual learner, peers, and the entire group; b) When supporting personal monitoring, information about the individual and peers should be displayed simultaneously to allow direct comparison; c) Information on collaborative learning achievements should be provided in terms of the content of knowledge acquired rather than test scores; d) In addition to information related to interaction between learners, the interaction between learners and learning materials can also be provided; and e) Presentation of the same information to individuals or groups should be variable.

A Study on the Video Analysis Tool to Support Collaboration for Effective Usability Evaluation (효율적인 사용성 평가를 위해 협력작업을 지원하는 비디오 분석 도구에 관한 연구)

  • 박정순;신수길
    • Archives of design research
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    • v.17 no.3
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    • pp.373-382
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    • 2004
  • Video protocol analysis is a popular and effective technique in many research disciplines including industrial design and HCI for understanding the interactions between people, and between people and machines. Analysing and transcribing video recordings is, however, notoriously time consuming, and a variety of single-user computer based tools have been developed to ease the task. This paper examines collaborative video analysis. The motivation for groupware tools for video analysis is described, and the desirable features of such tools are identified. The following section reviews related work on video analysis and on single-user video analysis tools. The review is used to derive a set of design goals for collaborative video analysis tools. We then detail prototype's user interface, its collaborative facilities, and its implementation. The preliminary evaluation is described prior the conclusions which identify directions for further work.

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Design-Based Research for Developing Wiki-Based Inquiry Support Tools

  • KIM, Soohyun;KIM, Dongsik;SUN, Jongsam
    • Educational Technology International
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    • v.10 no.2
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    • pp.29-61
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    • 2009
  • The purpose of this study was to design an inquiry supporting tool on wiki based collaborative learning and to investigate the effect of the inquiry supporting tool. Eight design principles were selected and more specified design strategies were made from the literatures. The first system with the first-round design principles was developed and implemented in an actual classroom. After the first field study, researcher found a few drawbacks of the system. The second system was implemented in the classroom again. Finally developed wiki-based inquiry supporting tool system is unique in that it allows instructors to design their own CSCL inquiry activities, and it has intuitive menu tabs showing inquiry learning processes.

Creative Economy Activation Policy using Virtual Cluster-type Dynamic Collaboration Platform (버추얼 클러스터형 다이내믹 협업 플랫폼을 활용한 창조경제 활성화 정책)

  • Lee, Kark-Bum;Kim, Joon-Ho
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.101-111
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    • 2013
  • Start-up support policy is expanding for the activation of creative economy. Domestic start-up is activated in early 2000, but is shrinked rapidly because there is not enough collaborative system of R&D, start-up, finance, and management support. Many organizations and collaborative environment in Silicon valley of USA is developed for long time. In Korea, creative economy is constructing rapidly led by government like building industrialization and information society. VCDP(Virtual Cluster-type Dynamic Collaboration Platform) is a good tool for the start-up support policy. This study explains the necessity and effectiveness of VCDP and suggests creative activation policy using this tool.

Development of an online robot programming education system based on Web 2.0 (웹2.0 기반의 온라인 로봇 프로그래밍 교육시스템 개발)

  • Sung, Young-Hoon;Ha, Seok-Wun
    • Journal of The Korean Association of Information Education
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    • v.14 no.1
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    • pp.13-23
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    • 2010
  • In recent creativity becomes a new request in the knowledge and information age. Robot programming education is an effective teaching method for improvement of creativity. Existing robot programming tools includes text-based or GUI-based development environment. Most of programming tools provide a simple tutorial system without interactive activity for beginners. In this paper, we propose an online robot programming education system based on web2.0, which embedded collaborative code creating tool, interactive tutorial chat and video conference tool to support collaborative code creating via web 2.0. Knowledge sharing tool allows users to share their collaborative source code. Besides, it makes users gained the experience and knowledge of program designing efficiently.

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P2P Based Collision Solving Technique for Effective Concurrency Control in a Collaborative Development Environment (협업개발 환경에서의 효율적 동시성 제어를 위한 P2P기반 충돌해결 기법)

  • Park, Hyun-Soo;Kim, Dae-Yeob;Youn, Cheong
    • The KIPS Transactions:PartD
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    • v.16D no.4
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    • pp.571-582
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    • 2009
  • This paper provides a way to overcome limitations of general collaborative software development tools that completely restrict co-ownership of resources among individuals in a team oriented developmental environment. It also provides a solution for users to co-own resources and at the same time manage version control and collision problems that may occur due to the co-ownership of resources.The cooperative development support tool of developed software uses the conventional optimistic technique but employs the algorithm which is improved to reduce costs and efforts required for solving collision. The collaborative software development tool presented in this paper is made up of the classical client/server structure with the P2P(peer to peer) method which supports information exchange among individuals. This tool is developed based on open source software CVS(Concurrent Version System). Functional efficiency was confirmed by comparing it to the utility of prior existing collaborative software development tools.