• 제목/요약/키워드: client services

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Development & Evaluation of Community-Based Home Care Nursing Service Program (지역사회중심 가정간호사업 개발 및 평가)

  • Lee, Won-Hee;Kim, Cho-Ja;Kang, Kyu-Sook;Oh, Eui-Geum;Park, Hee-Ok;Cho, Won-Jung
    • Research in Community and Public Health Nursing
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    • v.15 no.2
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    • pp.209-217
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    • 2004
  • Purpose: The purpose of this study was to construct the structure, process and outcome of community-based home care nursing service and to examine their validity. Method: There were two steps. The first step was developing the structure and process of community-based home care and the second was evaluating the outcome of community-based home care. Home care services were provided to 25 clients who had health problems. Data on these clients were analyzed. Result: According to Albrecht Model, in the developed structure and process of community-based home care, structure contained facility's philosophy, organization, delivery system, steering committee, office, equipments, medical instruments, the home care nurse and client of home care nursing. Process contained classification of client. nursing diagnosis and nursing intervention. The majority of clients were men (56%). The service was used mostly by people aged over 50 (82%). The most frequent nursing diagnoses were altered urinary elimination (23.2%). impaired skin integrity (21.8%) and risk for infection (17.6%). Nursing interventions included wound care (16.7%), tube care (15.1%) and catheter care (14.5%). Conclusion: Several strategies are suggested from this study: first, activate a referral system within the national health care system: second, increase public information on home care nursing: third, develop home care nursing services for elderly people: and fourth, construct a cooperation system between home care services and social welfare services.

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The Automatic Collection and Analysis System of Cloud Artifact (클라우드 아티팩트 자동 수집 및 분석 시스템)

  • Kim, Mingyu;Jeong, Doowon;Lee, Sangjin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.6
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    • pp.1377-1383
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    • 2015
  • As the cloud services users' increase, there are important files created by individual in cloud storage. Thus, investigation of cloud artifact should be conducted. There are two methods of analyzing cloud service, one is that investigates cloud server provider (CSP), and another is that investigates client. In this paper, we presents an automated framework to detect the altered artifact and developes a tool that detects the cloud artifact. We also developed Cloud Artifact Tool that can investigate client computer. Cloud Artifact Tool provides feature of collection and analysis for the services such as Google Drive, Dropbox, Evernote, NDrive, DaumCloud, Ucloud, LG Cloud, T Cloud and iCloud.

A Comparison of 20 and 3D MMORPG's Traffic (2D와 3D에 기반한 MMORPG 트래픽간의 특성 비교)

  • Kim, Jae-Cheol;Kwon, Tae-Kyoung;Choi, Yang-Hee
    • Journal of Information Technology Services
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    • v.7 no.2
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    • pp.137-148
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    • 2008
  • This paper measures and compares the traffic of a series of Massively Multi-player On-line Role Playing Game (MMORPG). The purpose of this analysis is to characterize the MMORPG traffic and compare the traffic characteristics of those games caused by the game structure difference between 2D and 3D environment. The target game is 'Lineage I' and 'Lineage II' which represent world's largest MMORPGs in terms of the number of concurrent users. We collect about 280 giga bytes and 1 tera bytes of packet headers, respectively. We compare packet size, packet inter-arrival time and bandwidth usage of these two games. The MMORPG traffic consists of two kinds of packets: client-generated upstream packets and server-generated downstream packets. We observe that the upstream packet size of payload has grown from 9 bytes to 19 bytes, while the average payload size of downstream packets has grown from 37 bytes to 318 bytes. This asymmetry of growing rate is caused by 3D game structure. Packet inter-arrival time becomes shorter from average 2 milliseconds to 58 microseconds. Bandwidth consumption per client has grown from 4 kbps to 20 kbps. We find that there is a linear relationship between the number of users and the bandwidth usage in both case.

Implementation of Data Storage Media Control and Command(DSM-CC) Core User-to-User Interface for MPEG-2 Bit Stream Transport

  • Park, Seong-Jong;Kim, Yong-Han;Kim, Jae-Woo;Lee, Ho-Jang;Shim, Jae-Kyu;Kim, Jae-D.;Koh, Jong-Seong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.79-84
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    • 1998
  • This paper describes implementation of the core DSM-CC UU interface. It briefly describes the reference model for the DSM-CC and related standards that should be reviewed for the implementation. The Common Object Request Broker Architechture, Revision 2.0 (CORBA 2.0) is sued as a remote procedure call (RPC) scheme for the UU Interface. Entire system was implemented with C++ on Windows NT platforms. The implementation procedure has been decomposed ito two tasks. The first task is to implement the Naming Service for service navigation. The Naming Service is one of the CORBA Services that extend the core CORBA specification. A client GUI is implemented for easy navigation among various services. The second task is to construct multimedia server and client for a Video-on-Demand (VoD) system. MPEG-2 Transport Stream is transported via ATM AAL5 using the Windows Socket 2.2 ATM extension API. A GUI enables the user to navigate the service domain and select a program. After the selection the user can control the MPEG-2 stream with VCR-like buttons.

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Evaluation of Geo-based Image Fusion on Mobile Cloud Environment using Histogram Similarity Analysis

  • Lee, Kiwon;Kang, Sanggoo
    • Korean Journal of Remote Sensing
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    • v.31 no.1
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    • pp.1-9
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    • 2015
  • Mobility and cloud platform have become the dominant paradigm to develop web services dealing with huge and diverse digital contents for scientific solution or engineering application. These two trends are technically combined into mobile cloud computing environment taking beneficial points from each. The intention of this study is to design and implement a mobile cloud application for remotely sensed image fusion for the further practical geo-based mobile services. In this implementation, the system architecture consists of two parts: mobile web client and cloud application server. Mobile web client is for user interface regarding image fusion application processing and image visualization and for mobile web service of data listing and browsing. Cloud application server works on OpenStack, open source cloud platform. In this part, three server instances are generated as web server instance, tiling server instance, and fusion server instance. With metadata browsing of the processing data, image fusion by Bayesian approach is performed using functions within Orfeo Toolbox (OTB), open source remote sensing library. In addition, similarity of fused images with respect to input image set is estimated by histogram distance metrics. This result can be used as the reference criterion for user parameter choice on Bayesian image fusion. It is thought that the implementation strategy for mobile cloud application based on full open sources provides good points for a mobile service supporting specific remote sensing functions, besides image fusion schemes, by user demands to expand remote sensing application fields.

Design of Spatial Data Compression Methods for Mobile Vector Map Services (모바일 벡터 지도 서비스를 위한 공간 데이터 압축 기법의 설계)

  • 최진오
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.358-362
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    • 2004
  • According to the rapid advance of computer and communication techniques, the request of mobile internet services is highly increasing. However, the main obstacles for mobile vector map service environments, are large data volume and narrow wireless bandwidth. Among the many possible solutions, spatial data compression technique may contribute to reduce the load of bandwidth and client response time. This thesis proposes two methods for spatial data compression. The one is relative coordinates transformation method, and the other is client coordinates transformation method. And, this thesis also proposes the system architecture for experiments. The two compression methods could be evaluated the compression effect and the response time.

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A Descriptive Study of IT Outsourcing Risk Factors in the Korean Financial Industry (국내 금융업 IT 아웃소싱 수행의사에 영향을 미치는 위험요인에 관한 연구)

  • Lee, Moo-Seok;Lee, Jung-Hoon;Park, Jong-Sung
    • Journal of Information Technology Services
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    • v.7 no.1
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    • pp.151-166
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    • 2008
  • The Outsourcing Industry has grown at a swift pace and evolved over time, and the Global IT Outsourcing market has shown signs of a steady growth. In the Korean financial industry, however, IT Outsourcing is not active as that of the advanced countries and there is lack of literature to understand the characteristics of IT Outsourcing in the financial industry. This paper, therefore, analyze the outcomes surveying 40 financial companies in Korea to investigate how IT Outsourcing risk factors affects IT Outsourcing intention. Based on our literature reviews based on number of key articles, journals, and the focus group interviews, IT Outsourcing risk factors are proposed into four different domains: Transaction, Client, Vendor and Environmental perspective. It found that two risk factors (Client and Environmental perspective) are closely related to the IT Outsourcing intention of the Korean financial industry. Finally, this paper concludes that concrete SLAs (Service Level Agreements) of the clients and support of government agencies are important to mitigate the IT Outsourcing risks.

Does E-Banking Enhance Client Satisfaction in Saudi Banks?

  • SHADDADY, Ali
    • The Journal of Asian Finance, Economics and Business
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    • v.9 no.10
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    • pp.251-264
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    • 2022
  • This study explores e-banking variables that affect client satisfaction in the Saudi Arabian banking industry spanning three dimensions: reliability, security concerns, and efficiency, which were chosen as predictors of customer satisfaction in the e-banking industry. A field survey using a self-administered questionnaire as a data collection instrument was adopted to collect the required data from a convenience sample of 250 participants of Saudi banking customers. The overall fit of the hypothesized model was tested using linear regression to find the rate of the independent factors' impact on the dependent variable. The study's findings revealed that there is a statistically significant relationship between the three dimensions and customer satisfaction in Saudi e-banking, with the largest impact being that of reliability, followed by efficiency, and finally security concerns. Also, the study found there was a significant difference in reliability which was considered more important for Saudis and there was a significant difference in efficiency, which was considered more important by males. The findings of this study suggest that these three dimensions are instrumental in e-banking customer satisfaction and that banks can gain a competitive edge by providing better services in these dimensions to sustain and develop their performance in the increasingly globalized banking industry.

Client-Based Video-On-Demand System Implementation using Multicast (멀티캐스트를 이용한 사용자 기반의 비디오 주문형 시스템 구현)

  • Hwang, Tae-June;Kim, Back-Hyun;Ik, Soo-Kim
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.127-137
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    • 2005
  • This paper presents implementation of client-based VOD service using multicast delivery, Conventional system provide server-based system in multicast delivery but implemented system provides on-demand client-based multicast system. The Multicast Agent Scheduler aggregates clients' request and it generate multicast group addresses and port numbers according to requested video items and service request time. Then it transmits immediately multicast address to VOD server and client who request service. And then VOD server transmits requested streams with a multicast group address and the client joins the group automatically. The Multicast Agent Scheduler assigns the same multicast group address when other clients request an identical video within the same scheduling duration. The proposed system can reduce load of server and support many clients at the same time and applies it to WMT(window media technology) of Microsoft.

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A Study on Automatic Generation Method of Proxy Client Code to Quality Information Collection (품질 정보 수집을 위한 프록시 클라이언트 코드의 자동 생성 방안에 관한 연구)

  • Seo, young-jun;Han, jung-soo;Song, young-jae
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.121-125
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    • 2007
  • This paper proposes automatic generation method of proxy client code to automation of web service selection process through a monitoring agent. The technique of this paper help service consumer to provide source code of proxy client as it bring an attribute value of specific element of WSDL document using template rule. Namely, a XSLT script file provide code frame of dynamic invocation interface model. The automatic code generation technique need to solving starvation status of selection architecture. It is required to creating request HTTP message for every service on the result of search. The created proxy client program code generate dummy message about services. The proposed client code generation method show us a possibility of application in the automatic generation programming domain.

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