• 제목/요약/키워드: celebrities

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수정된 IPA 기법을 적용한 오디오북 서비스품질에 관한 연구 (A Study on the Service Quality of Audiobook Using Revised IPA)

  • 이태원;성행남;권진택
    • 한국정보시스템학회지:정보시스템연구
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    • 제30권4호
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    • pp.329-347
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    • 2021
  • Purpose The purpose of this study is to examine the review of previous studies based on audiobooks, 1) using the IPA method, we examine the quality of audiobooks that listeners perceive as important and the quality of preferred audiobooks, 2) improvement directions for activating audio content and audiobook platform, to seek ways to establish strategic plans for the audiobook market. Design/methodology/approach This study conducted and experiment using three factors(usability, information and interaction) used in web service quality(WebQual). Usability consists of the availability of time, such as the use of audiobooks for hobbies and the ease of search. Information consists of the trends of the times, topics of converation and the latest trends. Interaction consists of the proportion and depth of celebrities. After that, grid analysis was performed using the traditional IPA method and the revised IPA method. It was judged that identifying and analyzing the preference for service provision and new content was more valuable than the Performance used in the existing method. Findings According to the results of the empirical analysis, it was found that the conversation material corresponding to informativity did not affect the audiobook during the online quality analysis. It is believed that improvements can be found through content production related to entertainment, webtoons, and general common sense that can increase listeners' interest. In addition, it was found that the advertising effect of celebrities corresponding to interactivity did not affect the results of this study, which should increase the concentration and immersion of listeners by increasing the technology for audiobooks.

모바일 게임 산업의 효과적 전략적 마케팅 전략 방안에 관한 연구 (A Study on Strategic Marketing Plans for the Effective Expansion of Mobile Game Industry)

  • 강태욱
    • 한국엔터테인먼트산업학회논문지
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    • 제15권3호
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    • pp.297-309
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    • 2021
  • 모바일 및 온라인 게임을 홍보하기 위한 새로운 방안으로 스포츠 스타, 엔터테이너, 배우 등 다양한 유명인을 활용하여 대중매체와 소셜 미디어를 통해 광고를 하는 경우가 많다. 많은 대기업 게임업체들이 앞 다퉈 유명인을 활용한 광고 홍보 전략을 활용해 왔고 이는 자연스럽게 투자비용을 증가시키는 요인이 되었다. 한편 게임을 홍보하기 위한 투자비용의 증가에 대한 효율성에 관해서는 아직 미지수로 기존 연구에서는 게임을 플레이하는 실제 유저들을 대상으로 한 연구는 수행된 바가 없다. 따라서 본 연구에서는 유명인을 활용한 광고를 통해 게임을 접하는 고객층을 대상으로 유명인을 활용한 광고 홍보 전략이 게임을 다운로드하고 플레이 하도록 유인하는 요소로서 적절한 효과를 가지는지에 대해 탐색하고자 하였다. 연구결과를 통해 급진적으로 늘어가는 홍보 비용의 증가에 대한 효율성 정도를 측정함으로써 대기업 게임업체 위주의 무차별적인 홍보비용 증가를 줄이고 이로 인한 소규모 게임업체들의 시장 진출 어려움에 대한 방안을 모색할 수 있을 것으로 예상된다.

남자 중.고등학생의 유행선도력과 정보원 활용 및 의류구매행동과의 관계연구(제1보) (The Interrelatinship among Fashion Leadership, use of Fashion Leadership, use of Fashion Information and Apparel Shopping Behavior of Middle-and High-School Male Students(Part I))

  • 전경숙
    • 한국의류학회지
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    • 제24권5호
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    • pp.675-685
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    • 2000
  • The fashion leadership, use of fashion information, and apparel shopping behavior of middle-and high-school male students were examined. The interrelationship of the three variables was also analysed. Subjects were 600 male students in Kang-Bouk and kang-Nam. Major findings indicated that fashion consciousness and confidence were the significant factors in fashion innovativeness and opinion leadership. And the outfit of celebrities(popular signer and film stars) was the most influential factors in the fashion leadership. Among commercial informations, the display and interior was more effective than advertisings. The higher the innovativeness, the more subjects wanted to accompany friends rather than parents and also the more time was spent in their shopping.

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의복관여와 정보원 활용에 관한 연구 -여자 중.고교생을 중심으로- (Use of Fashion Information Sources and Clothing Involvement of Middle and High School Girls)

  • 전경숙
    • 복식
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    • 제52권4호
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    • pp.75-85
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    • 2002
  • The degree of involvement was known to shape the types of decision- process behavior of consumers. The types of information search would be influenced according to the degree of involvement. The purpose of this study was to find out the fashion information sources used in clothing purchase, and to clarify the interrelationship of clothing involvement and information sources. The middle and high school girls in Seoul were the subjects of the study. The information sources were classified into three types; marketer-oriented, internal and personal sources. Fashion informations spreaded by mass media were the most diversely used by teens. Among fashion information sources, ‘my own thoughts and experiences’ was counted as the most important one. And ‘interior and display of the shop’ was more important than the other marketer-oriented informations. Clothing involvement in the aspect of pleasure/symbol showed meaningful correlation with the information of ‘street fashion’, but in the aspect of fashion consciousness, ‘fashion of movie stars and celebrities’was the most significant information source. It seemed that ‘fashion articles in the magazines’ was used to reduce perceived risk in clothing purchase.

Socialization and Teen Magazines: What are the Messages?

  • Kim, K.P. Johnson;Mun, Jung-Mee;Ju, Hae-Won;Kang, Ju-Young M.;Kim, Hye-Young;Wu, Juanjuan
    • International Journal of Costume and Fashion
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    • 제11권2호
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    • pp.1-12
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    • 2011
  • As fashion magazines are important socialization influences, our purpose was to examine the content of articles in two teen magazines: one with a long publication history (Seventeen) and one relatively new market entry (Teen Vogue). We addressed the following questions: (1) What are the patterns of content of the feature articles? (2) How frequently is this content related to appearance management or fashion consumption? and (3) What, if any, differences exist in contents between the traditional teen magazine and the new market entry? A content analysis of 1,191 articles published during 2008 and 2009 revealed the largest percentage of content in both magazines was fashion. Other than the topic of fashion, Seventeen concentrated on teen life issues whereas Teen Vogue focused on celebrities. Understanding these are fashion publications, we suggest there are opportunities for both magazines to allocate further attention to other issues in the lives of teens in addition to beauty and consumption.

Characteristics of Imitation for American Trendy Casual Styles Made by Domestic Casual Brands

  • Kim, Chan-Ju
    • International Journal of Costume and Fashion
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    • 제7권2호
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    • pp.32-40
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    • 2007
  • American trendy casual styles can be characterized as fitted to body and rendering sexy and fashionable images and now very popular in Korea. This paper aims to identify diffusion channels of Amreican trendy casual style among Korean market and the characteristics of imitation for American trendy casual styles made by Korean casual brands. American trendy casual style was introduced and diffused mainly through 3 channels: American films and TV dramas, on-line communities, on-line shopping mall speciallized for purchasing American apparel brands. Some of American celebrities became fashion ikons and played critical roles in diffusing American trendy styles. After searching websites and fashion magazines and visiting brand stores, several Korean casual brands imitated the styles of American trendy casual brands and the scope of imitation was vast across items. Imitation was found mainly among T-shirts,jacket, jumper, pants, skirt and accessaries. Also imitation was found in almost every aspects of clothes such as shape, sihlouette, color, prints and stitching, belt, and drawstring.

여고생의 패션광고에 대한 관심과 광고태도에 관한 연구 (Interest in and Attitude toward Fashion Advertising offish-School Girls)

  • 전경숙
    • 대한가정학회지
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    • 제43권6호
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    • pp.37-46
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    • 2005
  • Advertising is the most powerful marketing communication tool. Fashion magazines are a popular media for fashion advertising because of their multi-color visual printing. In this study, the interest in and attitude toward fashion advertising were investigated with high school girls in Seoul, along with their interrelation with buying experience and post-purchase satisfaction. The consciousness of the endorser and the fashion of celebrities both increased with rising interest in fashion advertisement. However, the brand orientation showed no relationship with the interest in fashion advertisement. The interest in fashion advertisement was useful to explain buying experience with limited variance. The correlation between brand orientation and buying experience increased with rising interest in fashion advertisement, indicating that those with little interest in fashion advertisement showed strong dependence on brand loyalty. Those with more interest in fashion advertisement counted distinctive aspects of fashion advertisement more seriously. Affective aspects of fashion advertisement showed a correlation with buying experience and post-purchase satisfaction.

가정생활주기에 따른 의복추구 혜택과 패션 정보원 유형 연구 (A Study on Clothing Benefits and Fashion Information Sources according to Family Life Cycle)

  • 김칠순;이진화
    • 한국의류학회지
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    • 제29권2호
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    • pp.220-230
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    • 2005
  • The purpose of this study was to compare clothing benefits and the types of fashion information sources according to family life cycle. Subjects were selected through stratified sampling technique in Seoul and suburban area. Collection of the research data was made using a self-administered questionnaire survey. Factor analysis, ANOVA, and Duncan test were used to conduct the data analysis on 562 out of 600 questionnaires. Clothing benefit variables were reduced to five factors : fashion/social status, individuality, function/comfort, figure flaws compensation, and economic value. The result showed significant differences on 3 clothing benefits(fashion/social status, individuality, and function/comfort) and 5 fashion information soures (celebrities, street fashion, T.V commercial, Internet/home shopping, fashion catalog) according to family life cycle.

Exploring Charity Drive Content on YouTube: Focus on Shoot for Love

  • Han, Sukhee
    • International journal of advanced smart convergence
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    • 제8권2호
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    • pp.88-93
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    • 2019
  • This study explores one of charity drive contents on YouTube channel. Due to the advance of science and technology, ordinary people come to make their own video content online, usually via YouTube. YouTube becomes number one online video storage/streaming platform, and many people upload their own video and they get attention and fame. This study analyzes various aspects of Shoot for Love, soccer-based charity drive videos shown on YouTube channel created in South Korea. Unlike popular videos in YouTube, Shoot for Love centers on charity by casting popular soccer players and celebrities. Especially, this study researches 1) Components 2) Traits of Components 3) Contents of Components in Shoot for Love. Throughout this, it not only analyzes unique aspects of Shoot for Love that show how and why YouTube content matters, but also suggest plausible methods to drive charity and institution are suggested that appeal to the public.

Presidential Public Diplomacy 2.0: Seven Lessons to Prevent Fire in Cyberspace

  • dos Santos, Niedja de Andrade e Silva Forte
    • Journal of Public Diplomacy
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    • 제1권1호
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    • pp.36-56
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    • 2021
  • The Amazon fires in summer 2019 triggered an incendiary Twitter debate between French president Emmanuel Macron and Brazilian president Jair Bolsonaro that engaged political leaders, celebrities, and audiences worldwide. Currently, diplomats-in-chief connect to the global public through completely open debates, often without proper advice from foreign-affairs ministers, which may result in misunderstandings and conflicts among world leaders. Hence, this study argues that these interactions must be supported by Nicholas Cull's seven lessons in public diplomacy. The main topic on hand is presidential public diplomacy performed through digital means in cyberspace. Thus, after distinguishing cyberspace, digital diplomacy, and cyberdiplomacy, the literature review focuses on presidential public diplomacy, presidential diplomacy on Twitter, and Cull's seven lessons. Subsequently, the case study method provides a snapshot of the debate between Macron and Bolsonaro over the Amazon fires. This study concludes by answering the research question and indicating grist for the mill with regard to future developments.