• Title/Summary/Keyword: camera image

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Measurement of facial soft tissues thickness using 3D computed tomographic images (3차원 전산화단층찰영 영상을 이용한 얼굴 연조직 두께 계측)

  • Jeong Ho-Gul;Kim Kee-Deog;Han Seung-Ho;Shin Dong-Won;Hu Kyung-Seok;Lee Jae-Bum;Park Hyok;Park Chang-Seo
    • Imaging Science in Dentistry
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    • v.36 no.1
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    • pp.49-54
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    • 2006
  • Purpose : To evaluate accuracy and reliability of program to measure facial soft tissue thickness using 3D computed tomographic images by comparing with direct measurement. Materials and Methods : One cadaver was scanned with a Helical CT with 3 mm slice thickness and 3 mm/sec table speed. The acquired data was reconstructed with 1.5 mm reconstruction interval and the images were transferred to a personal computer. The facial soft tissue thickness were measured using a program developed newly in 3D image. For direct measurement, the cadaver was cut with a bone cutter and then a ruler was placed above the cut side. The procedure was followed by taking pictures of the facial soft tissues with a high-resolution digital camera. Then the measurements were done in the photographic images and repeated for ten times. A repeated measure analysis of variance was adopted to compare and analyze the measurements resulting from the two different methods. Comparison according to the areas was analyzed by Mann-Whitney test. Results : There were no statistically significant differences between the direct measurements and those using the 3D images (p>0.05). There were statistical differences in the measurements on 17 points but all the points except 2 points showed a mean difference of 0.5 mm or less. Conclusion : The developed software program to measure the facial soft tissue thickness using 3D images was so accurate that it allows to measure facial soft tissues thickness more easily in forensic science and anthropology.

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Auto-Exposure Control using Loop-Up Table Based on Scene-Luminance Curve in Mobile Phone Camera (입.출력 특성곡선에 기초한 Look-Up Table 방식의 자동노출제어)

  • Lee, Tae-Hyoug;Kyung, Wang-Jun;Lee, Cheol Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.56-62
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    • 2010
  • Auto-exposure control automatically calculates and adjusts the exposure for consecutive input image. Recently, this is usually controlled by the sensor gain, however, unsuitable control causes oscillation of luminance for sonsecutive input images, called as flickering. Also, in mobile phone cameras, only simple information, such as the average luminance value, can be utilized due to coarse performance. Therefore, this paper presents a new real-time AE control method using a Look Up Table(LUT) based on Scene-Luminance curves to avoid the generation of flickering. Prior to the AE control, a LUT is constructed, which illustrates the characteristic of outputs for input patches corresponding to sensor gains. The AE control is first performed by estimating a current scene as a patch using the proposed LUT. A new sensor gain is then estimated using also LUT with previously estimated patch. The entire estimation process is performed using linear interpolation to achieve real-time execution. Based on experimental results, the proposed AE control is demonstrated with real-time, flicker-free.

Implementation of A Safe Driving Assistance System and Doze Detection (졸음 인식과 안전운전 보조시스템 구현)

  • Song, Hyok;Choi, Jin-Mo;Lee, Chul-Dong;Choi, Byeong-Ho;Yoo, Ji-Sang
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.3
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    • pp.30-39
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    • 2012
  • In this paper, a safe driving assistance system is proposed by detecting the status of driver's doze based on face and eye detection. By the level of the fatigue, safe driving system alarms or set the seatbelt on vibration. To reduce the effect of backward light and too strong solar light which cause a decrease of face and eye detection rate and false fatigue detection, post processing techniques like image equalization are used. Haar transform and PCA are used for face detection. By using the statistic of the face and eye structural ratio of normal Koreans, we can reduce the eye candidate area in the face, which results in reduction of the computational load. We also propose a new eye status detection algorithm based on Hough transform and eye width-height ratio, which are used to detect eye's blinking status which decides doze level by measuring the blinking period. The system alarms and operates seatbelt on vibration through controller area network(CAN) when the driver's doze level is detected. In this paper, four algorithms are implemented and proposed algorithm is made based on the probability model and we achieves 84.88% of correct detection rate through indoor and in-car environment experiments. And also we achieves 69.81% of detection rate which is better result than that of other algorithms using IR camera.

Enterprise Human Resource Management using Hybrid Recognition Technique (하이브리드 인식 기술을 이용한 전사적 인적자원관리)

  • Han, Jung-Soo;Lee, Jeong-Heon;Kim, Gui-Jung
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.333-338
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    • 2012
  • Human resource management is bringing the various changes with the IT technology. In particular, if HRM is non-scientific method such as group management, physical plant, working hours constraints, personal contacts, etc, the current enterprise human resources management(e-HRM) appeared in the individual dimension management, virtual workspace (for example: smart work center, home work, etc.), working time flexibility and elasticity, computer-based statistical data and the scientific method of analysis and management has been a big difference in the sense. Therefore, depending on changes in the environment, companies have introduced a variety of techniques as RFID card, fingerprint time & attendance systems in order to build more efficient and strategic human resource management system. In this paper, time and attendance, access control management system was developed using multi camera for 2D and 3D face recognition technology-based for efficient enterprise human resource management. We had an issue with existing 2D-style face-recognition technology for lighting and the attitude, and got more than 90% recognition rate against the poor readability. In addition, 3D face recognition has computational complexities, so we could improve hybrid video recognition and the speed using 3D and 2D in parallel.

Efficient Intermediate Joint Estimation using the UKF based on the Numerical Inverse Kinematics (수치적인 역운동학 기반 UKF를 이용한 효율적인 중간 관절 추정)

  • Seo, Yung-Ho;Lee, Jun-Sung;Lee, Chil-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.39-47
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    • 2010
  • A research of image-based articulated pose estimation has some problems such as detection of human feature, precise pose estimation, and real-time performance. In particular, various methods are currently presented for recovering many joints of human body. We propose the novel numerical inverse kinematics improved with the UKF(unscented Kalman filter) in order to estimate the human pose in real-time. An existing numerical inverse kinematics is required many iterations for solving the optimal estimation and has some problems such as the singularity of jacobian matrix and a local minima. To solve these problems, we combine the UKF as a tool for optimal state estimation with the numerical inverse kinematics. Combining the solution of the numerical inverse kinematics with the sampling based UKF provides the stability and rapid convergence to optimal estimate. In order to estimate the human pose, we extract the interesting human body using both background subtraction and skin color detection algorithm. We localize its 3D position with the camera geometry. Next, through we use the UKF based numerical inverse kinematics, we generate the intermediate joints that are not detect from the images. Proposed method complements the defect of numerical inverse kinematics such as a computational complexity and an accuracy of estimation.

A study on the estimation of bubble size distribution using an acoustic inversion method (음향 역산법을 이용한 기포의 크기 분포 추정 연구)

  • Park, Cheolsoo;Jeong, So Won;Kim, Gun Do;Moon, Ilsung;Yim, Geuntae
    • The Journal of the Acoustical Society of Korea
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    • v.39 no.3
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    • pp.151-162
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    • 2020
  • This paper presents an acoustic inversion method for estimating the bubble size distribution. The estimation error of the attenuation coefficient represented by a Fredholm integral equation of the first kind is defined as an objective function, and an optimal solution is found by applying the Levenberg-Marquardt (LM) method. In order to validate the effectiveness of the inversion method, numerical simulations using two types of bubble distribution are performed. In addition, a series of experiments are carried out in a water tank (1.0 m × 0.54 m × 0.6 m), using bubbles generated by three different generators. Images of the distributed bubbles are obtained by a high-speed camera, and the insertion losses of the bubble layer are measured using a source and a hydrophone. The image is post-processed to glance a distribution characteristics of each bubble generator. Finally, the size distribution of bubbles is estimated by applying the inversion method to the measured insertion loss. From the inversion results, it was observed that the number of bubbles increases exponentially as the bubble size decreases, and then increases again after the local peak at 70 ㎛ - 120 ㎛.

S-FDS : a Smart Fire Detection System based on the Integration of Fuzzy Logic and Deep Learning (S-FDS : 퍼지로직과 딥러닝 통합 기반의 스마트 화재감지 시스템)

  • Jang, Jun-Yeong;Lee, Kang-Woon;Kim, Young-Jin;Kim, Won-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.4
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    • pp.50-58
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    • 2017
  • Recently, some methods of converging heterogeneous fire sensor data have been proposed for effective fire detection, but the rule-based methods have low adaptability and accuracy, and the fuzzy inference methods suffer from detection speed and accuracy by lack of consideration for images. In addition, a few image-based deep learning methods were researched, but it was too difficult to rapidly recognize the fire event in absence of cameras or out of scope of a camera in practical situations. In this paper, we propose a novel fire detection system combining a deep learning algorithm based on CNN and fuzzy inference engine based on heterogeneous fire sensor data including temperature, humidity, gas, and smoke density. we show it is possible for the proposed system to rapidly detect fire by utilizing images and to decide fire in a reliable way by utilizing multi-sensor data. Also, we apply distributed computing architecture to fire detection algorithm in order to avoid concentration of computing power on a server and to enhance scalability as a result. Finally, we prove the performance of the system through two experiments by means of NIST's fire dynamics simulator in both cases of an explosively spreading fire and a gradually growing fire.

A Real-time Hand Pose Recognition Method with Hidden Finger Prediction (은닉된 손가락 예측이 가능한 실시간 손 포즈 인식 방법)

  • Na, Min-Young;Choi, Jae-In;Kim, Tae-Young
    • Journal of Korea Game Society
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    • v.12 no.5
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    • pp.79-88
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    • 2012
  • In this paper, we present a real-time hand pose recognition method to provide an intuitive user interface through hand poses or movements without a keyboard and a mouse. For this, the areas of right and left hands are segmented from the depth camera image, and noise removal is performed. Then, the rotation angle and the centroid point of each hand area are calculated. Subsequently, a circle is expanded at regular intervals from a centroid point of the hand to detect joint points and end points of the finger by obtaining the midway points of the hand boundary crossing. Lastly, the matching between the hand information calculated previously and the hand model of previous frame is performed, and the hand model is recognized to update the hand model for the next frame. This method enables users to predict the hidden fingers through the hand model information of the previous frame using temporal coherence in consecutive frames. As a result of the experiment on various hand poses with the hidden fingers using both hands, the accuracy showed over 95% and the performance indicated over 32 fps. The proposed method can be used as a contactless input interface in presentation, advertisement, education, and game applications.

Comparison of 3D Space Perception for the Stereoscopic AR Holography (스테레오 증강현실 홀로그래피에서의 삼차원 공간감 비교)

  • Kim, Minju;Wohn, Kwangyun
    • Journal of the HCI Society of Korea
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    • v.8 no.2
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    • pp.21-27
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    • 2013
  • Recently, the use of floating hologram has increased in many different aspects, such as exhibitions, education, advertisements, and so on. Especially, the floating hologram that makes use of half-mirror is widely used. Nevertheless, half-mirror, unfortunately, cannot lead users to the perfect three dimensional hologram experience. Even though it can make the vision look to be up on the air, it does not have the capacity to display itself up on the air, which is the ultimate goal of hologram. In addition, it looks inconsistent when a real object is located behind the half-mirror in order to show the convergence of the two (object and the half-mirror). In this paper, we did the study on comparison of 3D space perception for the stereoscopic AR holography. At first, we applied stereoscopic technology to the half-mirror hologram system for the accurate and realistic AR environment. Then, the users can feel as if the real 3D object behind half-mirror and the reflected virtual image are converged much better in the 3D space. Furthermore, by using depth camera, the location and direction of graphics can be controlled to change depending on the user's point of view. This is the effective way to produce augmented stereoscopic images simply and accurately through half-mirror film without any additional devices. What we saw from the user test were applying 3D images and user interaction leads the users to have 3D spatial awareness and realism more effectively and accurately.

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Regional Projection Histogram Matching and Linear Regression based Video Stabilization for a Moving Vehicle (영역별 수직 투영 히스토그램 매칭 및 선형 회귀모델 기반의 차량 운행 영상의 안정화 기술 개발)

  • Heo, Yu-Jung;Choi, Min-Kook;Lee, Hyun-Gyu;Lee, Sang-Chul
    • Journal of Broadcast Engineering
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    • v.19 no.6
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    • pp.798-809
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    • 2014
  • Video stabilization is performed to remove unexpected shaky and irregular motion from a video. It is often used as preprocessing for robust feature tracking and matching in video. Typical video stabilization algorithms are developed to compensate motion from surveillance video or outdoor recordings that are captured by a hand-help camera. However, since the vehicle video contains rapid change of motion and local features, typical video stabilization algorithms are hard to be applied as it is. In this paper, we propose a novel approach to compensate shaky and irregular motion in vehicle video using linear regression model and vertical projection histogram matching. Towards this goal, we perform vertical projection histogram matching at each sub region of an input frame, and then we generate linear regression model to extract vertical translation and rotation parameters with estimated regional vertical movement vector. Multiple binarization with sub-region analysis for generating the linear regression model is effective to typical recording environments where occur rapid change of motion and local features. We demonstrated the effectiveness of our approach on blackbox videos and showed that employing the linear regression model achieved robust estimation of motion parameters and generated stabilized video in full automatic manner.