• Title/Summary/Keyword: camera image

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Artificial Neural Network Method Based on Convolution to Efficiently Extract the DoF Embodied in Images

  • Kim, Jong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.51-57
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    • 2021
  • In this paper, we propose a method to find the DoF(Depth of field) that is blurred in an image by focusing and out-focusing the camera through a efficient convolutional neural network. Our approach uses the RGB channel-based cross-correlation filter to efficiently classify the DoF region from the image and build data for learning in the convolutional neural network. A data pair of the training data is established between the image and the DoF weighted map. Data used for learning uses DoF weight maps extracted by cross-correlation filters, and uses the result of applying the smoothing process to increase the convergence rate in the network learning stage. The DoF weighted image obtained as the test result stably finds the DoF region in the input image. As a result, the proposed method can be used in various places such as NPR(Non-photorealistic rendering) rendering and object detection by using the DoF area as the user's ROI(Region of interest).

WDENet: Wavelet-based Detail Enhanced Image Denoising Network (Wavelet 기반의 영상 디테일 향상 잡음 제거 네트워크)

  • Zheng, Jun;Wee, Seungwoo;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.26 no.6
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    • pp.725-737
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    • 2021
  • Although the performance of cameras is gradually improving now, there are noise in the acquired digital images from the camera, which acts as an obstacle to obtaining high-resolution images. Traditionally, a filtering method has been used for denoising, and a convolutional neural network (CNN), one of the deep learning techniques, has been showing better performance than traditional methods in the field of image denoising, but the details in images could be lost during the learning process. In this paper, we present a CNN for image denoising, which improves image details by learning the details of the image based on wavelet transform. The proposed network uses two subnetworks for detail enhancement and noise extraction. The experiment was conducted through Gaussian noise and real-world noise, we confirmed that our proposed method was able to solve the detail loss problem more effectively than conventional algorithms, and we verified that both objective quality evaluation and subjective quality comparison showed excellent results.

Development of a Practical Surface Image Velocimeter using Spatio-Temporal Images (시공간영상을 이용한 실용적인 표면영상유속계 개발)

  • Yunho Lee;Kwonkyu Yu
    • Ecology and Resilient Infrastructure
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    • v.10 no.4
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    • pp.208-216
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    • 2023
  • The purpose of this study is to present the most appropriate hardware and software configurations to produce a practical SIV (surface image velocimeter). To make a practical SIV, we constructed the system with a CCTV, a water stage gauge, and an analysis software installed on an Android board. The camera captures continuously images for 30 seconds with 2 minute intervals. And the 11-parameter projection method was used in the software that analyzes the captured images to reconstruct the exact measurement points according to the changing water stage. In addition, a spatio-temporal image construction method was developed so that the directions of the images could be arranged in the main flow direction at each measurement point. The surface image velocimeter composed of the proposed method was produced and installed at the Insu Stream, Seoul for a test site. And a result of measurement during a heavy rainfall event showed that the proposed system can measure flow discharge in proper, rapid and continuous manner.

Smartphone Digital Image Processing Method for Sand Particle Size Analysis (모래 입도분석을 위한 스마트폰 디지털 이미지 처리 방법)

  • Ju-Yeong Hur;Se-Hyeon Cheon
    • Journal of Korean Society of Coastal and Ocean Engineers
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    • v.35 no.6
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    • pp.164-172
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    • 2023
  • The grain size distribution of sand provides crucial information for understanding coastal erosion and sediment deposition. The commonly used sieve analysis for grain size distribution analysis has limitations such as time-consuming processes and the inability to obtain information about individual particle shapes and colors. In this study, we propose a grain size distribution analysis method using smartphone digital images, which is simpler and more efficient than the sieve analysis method. During the image analysis process, we effectively detect particles from relatively low-resolution smartphone digital images by extracting particle boundaries through image gradient calculation. Using samples collected from four beaches in Gyeongsangbuk-do, we compare and validate the proposed boundary extraction image analysis method with the analysis method that does not extract boundaries, against sieve analysis results. The proposed method shows an average error rate of 8.21% at D50, exhibiting a 65% lower error compared to the method without boundary extraction. Therefore, grain size distribution analysis using smartphone digital images is convenient, efficient, and demonstrated accuracy comparable to sieve analysis.

The Study of New Reconstruction Method for Brain SPECT on Dual Detector System (Dual detector system에서 Brain SPECT의 new reconstruction method의 연구)

  • Lee, Hyung-Jin;Kim, Su-Mi;Lee, Hong-Jae;Kim, Jin-Eui;Kim, Hyun-Joo
    • The Korean Journal of Nuclear Medicine Technology
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    • v.13 no.1
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    • pp.57-62
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    • 2009
  • Purpose: Brain SPECT study is more sensitive to motion than other studies. Especially, when applying 1-day subtraction method for Diamox SPECT, it needs shorter study time in order to prevent reexamination. We were required to have new study condition and analysing method on dual detector system because triple head camera in Seoul National University Hospital is to be disposed. So we have tried to increase image quality and make the dual and triple head to have equivalent study time by using a new analysing program. Materials and Methods: Using IEC phantom, we estimated contrast, SNR and FWHM. In Hoffman 3D brain phantom which is similar with real brain, we were on the supposition that 5% of injected doses were distributed in brain tissue. To compare with existing FBP method, we used fan-beam collimator. And we applied 15 sec, 25 sec/frame for each SEPCT studies using LEHR and LEUHR. We used OSEM2D and Onco-flash3D reconstruction method and compared reconstruction methods between applied Gaussian post-filtering 5mm and not applied as well. Attenuation correction was applied by manual method. And we did Brain SPECT to patient injected 15 mCi of $^{99m}Tc$-HMPAO according to results of Phantom study. Lastly, technologist, MD, PhD estimated the results. Results: The study shows that reconstruction method by Flash3D is better than exiting FBP and OSEM2D when studied using IEC phantom. Flowing by estimation, when using Flash3D, both of 15 sec and 25 sec are needed postfiltering 5 mm. And 8 times are proper for subset 8 iteration in Flash3D. OSEM2D needs post-filtering. And it is proper that subset 4, iteration 8 times for 15sec and subset 8, iteration 12 times for 25sec. The study regarding to injected doses for a patient and study time, combination of input parameter-15 sec/frame, LEHR collimator, analysing program-Flash3D, subset 8, iteration 8times and Gaussian post-filtering 5mm is the most appropriate. On the other hands, it was not appropriate to apply LEUHR collimator to 1-day subtraction method of Diamox study because of lower sensitivity. Conclusions: We could prove that there was also an advantage of short study time effectiveness in Dual camera same as Triple gamma camera and get great result of alternation from existing fan-beam collimator to parallel collimator. In addition, resolution and contrast of new method was better than FBP method. And it could improve sensitivity and accuracy of image because lesser subjectivity was input than Metz filter of FBP. We expect better image quality and shorter study time of Brain SPECT on Dual detector system.

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Study on the Visual Characteristics and Subjectivity in the Live Action Based Virtual Reality (실사기반 가상현실 영상의 특징과 주체 구성에 대한 연구)

  • Jeon, Gyongran
    • Cartoon and Animation Studies
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    • s.48
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    • pp.117-139
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    • 2017
  • The possibility of interactivity of digital media environment is adopted in human expression system and integrates the dynamic aspect of digital technology with expressive structure, thereby transforming the paradigm of image acceptance as well as image expression range. Virtual reality images have an important meaning in that they are changing the one-way mechanism of production and acceptance of images that lead to producers-video-audiences beyond the problem of verisimilitude such as how vividly they simulate reality. First of all, the virtual reality image is not one-sided but interactive image composed by the user. Viewing a virtual reality image does not just see the camera shine, but it gets the same view as in the real world. Therefore, the image that was controlled through framing changes to be configured positively by the user. This implies a change in the paradigm of image acceptance as well as a change in the existing form of the image itself. In addition, the narrative structure of the image and the subjects that are formed in the process are also required to be discussed. In the virtual reality image, the user 's gaze is a fusion of the gaze inside the image and the gaze outside the image. This is because the position of the user as the subject of the gaze in the virtual reality image is continuously restricted by the device of the discourse such as the editing and the narration of the shot. The significance of the virtual reality image is not aesthetically perfect but it is reconstructed according to the user to reflect the existence of the user positively and engage the user in the image.

The Development of Vehicle Counting System at Intersection Using Mean Shift (Mean Shift를 이용한 교차로 교통량 측정 시스템 개발)

  • Chun, In-Gook
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.7 no.3
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    • pp.38-47
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    • 2008
  • A vehicle counting system at intersection is designed and implemented using analyzing a video stream from a camera. To separate foreground image from background, we compare three different methods, among which Li's method is chosen. Blobs are extracted from the foreground image using connected component analysis and the blobs are tracked by a blob tracker, frame by frame. The primary tracker use only the size and location of blob in foreground image. If there is a collision between blobs, the mean-shift tracking algorithm based on color distribution of blob is used. The proposed system is tested using real video data at intersection. If some huristics is applied, the system shows a good detection rate and a low error rate.

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Image Analysis Module for AR-based Navigation Information Display (증강현실 기반의 항행정보 가시화를 위한 영상해석 모듈)

  • Lee, Jung-Min;Lee, Kyung-Ho;Kim, Dae-Seok
    • Journal of Ocean Engineering and Technology
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    • v.27 no.3
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    • pp.22-28
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    • 2013
  • This paper suggests a navigation information display system that is based on augmented reality technology. A navigator always has to confirm the information from marine electronic navigation devices and then compare it with the view of targets outside the windows. This "head down" posture causes discomfort and sometimes near accidents such as collisions or missing objects, because he or she cannot keep an eye on the front view of the windows. Augmented reality can display both virtual and real information in a single display. Therefore, we attempted to adapt AR technology to assist navigators. To analyze the outside view of the bridge window, various computer image processing techniques are required because the sea surface has many noises that disturb computer image processing for object detection, such as waves, wakes, light reflection, and so on. In this study, we investigated an analysis module to extract navigational information from images that are captured by a CCTV camera, and we validated our prototype.

Improved MOG Algorithm for Periodic Background (주기성 배경을 위한 개선된 MOG 알고리즘)

  • Jeong, Yong-Seok;Oh, Jeong-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.10
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    • pp.2419-2424
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    • 2013
  • In a conventional MOG algorithm, a small threshold for background decision causes the background recognition delay in a periodic background and a large threshold makes it recognize passing objects as background in a stationary background. This paper proposes the improved MOG algorithm using adaptive threshold. The proposed algorithm estimates changes of weight in the dominant model of the MOG algorithm both in the short and long terms, classifies backgrounds into the stationary and periodic ones, and assigns proper thresholds to them. The simulation results show that the proposed algorithm decreases the maximum number of frame in background recognition delay from 137 to 4 in the periodic background keeping the equal performance with the conventional algorithm in the stationary background.

Development of Multi-functional Laser Pointer Mouse Through Image Processing (영상처리를 통한 다기능 레이저 포인터 마우스 개발)

  • Kim, Yeong-Woo;Kim, Sung-Min;Shin, Jin;Yi, Soo-Yeong
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.11
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    • pp.1168-1172
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    • 2011
  • Beam projector is popularly used for presentation. In order to pay attention to local area of the beam projector display, a laser pointer is used together with a pointing device(Mouse). Simple wireless presenter has limited functions of a pointing device such as "go to next slide" or "back to previous slide" in a specific application(Microsoft PowerPoint) through wireless channel; thus, there is inconvenience to do other tasks e.g., program execution, maximize/minimize window etc. provided by clicking mouse buttons. The main objective of this paper is to implement a multi-functional laser-pointer mouse that has the same functions of a computer mouse. In order to get position of laser spot in the projector display, an image processing to extract the laser spot in the camera image is required. In addition, we propose a transformation of the spot position into computer display coordinates to execute mouse functions on computer display.