• Title/Summary/Keyword: block coding

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Performance Evaluation of an Improved Block Coding for PAPR Reduction (PAPR 저감을 위한 개선된 블록 코딩 방식의 성능 평가)

  • 이윤희;정기호;유흥균
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.13 no.9
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    • pp.889-897
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    • 2002
  • In this paper, we propose an improved block coding scheme for PAPR reduction in the OFDM communication system. Unlike the conventional block coding scheme which uses one block encoder of subcarrier N, two block encoders of subcarrier N/2 is used for the proposed block coding scheme. This not only improves the coding gain, but enhances the spectral efficiency by twice due to the increment of code rate. PAPR Reduction performance is the same as the conventional block coding. When BER is $10^{-4}$, the proposed block coding scheme has coding gain of 0.5 dB than the conventional scheme.

Method for Determining Variable-Block Size of Depth Picture for Plane Coding (깊이 화면의 평면 부호화를 위한 가변 블록 크기 결정 방법)

  • Kwon, Soon-Kak;Lee, Dong-Seok
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.3
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    • pp.39-47
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    • 2017
  • The Depth Picture can be Encoded by the Plane Coding Mode that is the Method for Coding Mode by Considering a Part of the Picture as the Plane. In this Paper, we Propose the Method of Determining the Variable-sized Block for Variable Block Coding in the Plane Coding Mode for the Depth Picture. The Depth Picture Can be Encoded in the Plane Coding Through Estimating the Plane Which is Close to Pixels in the Block Using Depth Information. The Variable-sized Block Coding in the Plane Coding can be Applied as Follows. It Calculates the Prediction Error between Predicted Depths by the Plane Estimation and the Measured Depths. If Prediction Error is Below the Threshold, the Block is Encoded by Current Size. Otherwise, it Divides the Block and Repeats Above. If the Block is Divided Below the Minimum Size, the Block is not Encoded by the Plane Coding Mode. The Result of the Simulation of the Proposed Method Shows that the Number of Encoded Block is Reduced to 19% as Compared with the Method Using the Fixed-sized Block in the Depth Picture Composed of one Plane.

Best Practice of Gamification in Block Coding Learning Platform based on Virtual Reality

  • Seo Yeon Hong;Hyeon-A Park;Ji Yeong Choe;Mi Seo Choi;Janghwan Kim;R. Young Chul Kim;Chaeyun Seo
    • International Journal of Advanced Culture Technology
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    • v.12 no.3
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    • pp.419-426
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    • 2024
  • Due to the government's announcement of the 2025 policy mandating coding education, there is a growing need for effective coding learning methods in elementary education. However, there are few methods available that can easily help younger students understand coding. While text-based coding and visual block coding methods exist, they have limitations. To address these issues, we propose a block coding learning platform that combines virtual reality (VR) technology with gamification elements. The traditional two dimensional (2D) block coding methods have some limitations, so this platform aims to overcome these by providing an environment where learners can intuitively understand and experience coding in a three dimensional (3D) virtual space. The primary goal is to enhance immersive, learner-centered experiences and improve creative problem-solving skills and computational thinking. This study proposes an experimental approach to demonstrate the effectiveness of a learning platform that combines VR technology with block coding. Furthermore, we expect that the VR-based platform will significantly contribute to improving the quality of education and promoting self-directed learning among students.

Intra Block Copy Analysis to Improve Coding Efficiency for HEVC Screen Content Coding (HEVC 스크린 콘텐츠 코딩 성능 향상을 위한 화면 내 블록 카피 기술 분석)

  • Ma, Jonghyun;Ahn, Yong-Jo;Sim, Donggyu
    • Journal of Broadcast Engineering
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    • v.20 no.1
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    • pp.57-67
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    • 2015
  • This paper describes and analyzes IBC (intra block copy) in HEVC (high efficiency video coding) SCC (screen content coding) to improve the coding efficiency of IBC. HEVC SCC reference software SCM 2 is employed to analyze the selection ratio of IBC which is newly adopted in HEVC SCC, and the tools for IBC such as the block vector prediction and block vector coding method are evaluated. Experimental results show the average IBC selection ratio is 31.08% and 0.33% in I-Slice and B-Slice, respectively. Based on this results, the coding efficiency of IBC could be improved by utilizing IBC selectively. In addition, analysis tests of block vector prediction and the block vector coding method show the current methods are not efficient to screen content videos, and the analysis results are presented to improve these methods.

DOMAIN BLOCK ESTIMATING FUNCTION FOR FRACTAL IMAGE CODING

  • Kousuke-Imamura;Yuuji-Tanaka;Hideo-Kuroda
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.57.2-62
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    • 1999
  • Fractal coding is image compression techniques using one of image characteristics self-transformability. In fractal image coding, the encoding process is to select the domain block similar to a range block. The reconstructed image quality of fractal image coding depends on similitude between a range block and the selected domain block. Domain block similar to a range blocks. In fact, the error of the reconstructed image adds up the generated error in encoding process and the generated error in decoding process. But current domain block estimating function considered only the encoding error. We propose a domain block estimating function to consider not only the encoding error but also the decoding error. By computer simulation, it was verified to obtain the high quality reconstructed image.

Reliability-Based Deblocking Filter for Wyner-Ziv Video Coding

  • Dinh, Khanh Quoc;Shim, Hiuk Jae;Jeon, Byeungwoo
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.2
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    • pp.129-142
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    • 2016
  • In Wyner-Ziv coding, video signals are reconstructed by correcting side information generated by block-based motion estimation/compensation at the decoder. The correction is not always accurate due to the limited number of parity bits and early stopping of low-density parity check accumulate (LDPCA) decoding in distributed video coding, or due to the limited number of measurements in distributed compressive video sensing. The blocking artifacts caused by block-based processing are usually conspicuous in smooth areas and degrade the perceptual quality of the reconstructed video. Conventional deblocking filters try to remove the artifacts by treating both sides of the block boundary equally; however, coding errors generated by block-based processing are not necessarily the same on both sides of the block boundaries. Such a block-wise difference is exploited in this paper to improve deblocking for Wyner-Ziv frameworks by designing a filter where the deblocking strength at each block can be non-identical, depending on the reliability of the reconstructed pixels. Test results show that the proposed filter not only improves subjective quality by reducing the coding artifacts considerably, but also gains rate distortion performance.

Subblock Based Temporal Error Concealment of Intra Frame for MPEG-2 (서브 블록을 이용한 MPEG-2 인트라 프레임의 시간적 오류 은닉)

  • Ryu, Chul;Kim, Won-Rak
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.167-169
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    • 2005
  • The occurrence of a single bit error in transmission bitstream leads to serious temporal and spatial errors. Because moving picture coding as MPEG-2 based on block coding algorithm uses variable length coding and motion compensation coding algorithm. In this paper, we propose algorithm to conceal occurred error of I-frames in transmission channel using data of the neighboring blocks in decoder. We divide a damaged macroblock of I-frame into four sub blocks and compose new macroblock using the neighboring blocks for each sub block. We estimate the block with minimum difference value through block matching with previous frame for new macroblocks and replace each estimated block with damaged sub block in the same position. Through simulation results, the proposed algorithm will be applied to a characteristic of moving with effect and shows better performance than conventional error concealment algorithms from visual and PSNR of view.

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A New Effective Measure of the Block Effect in Still Images and Moving Pictures (정지영상 및 동영상에서의 효율적인 블록효과 측정방법)

  • 김문성;정진구
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.4
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    • pp.102-107
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    • 2002
  • Compression coding based on block coding has been applied in image and video compression standard. But there is no block effect measurement due to block based image coding. In this paper, we propose a objective block effects measurement to reconstructed image using subblock DCT coding. Experimental results show that the block effects measures given by the suggested method agree well with the subjective ranking. This new objective measurement is simple and effective in measuring the block effect in the reconstructed image.

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A Quantizer Reconstruction Level Control Method for Block Artifact Reduction in DCT Image Coding (양자화 재생레벨 조정을 통한 DCT 영상 코오딩에서의 블록화 현상 감소 방법)

  • 김종훈;황찬식;심영석
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.28B no.5
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    • pp.318-326
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    • 1991
  • A Quantizer reconstruction level control method for block artifact reduction in DCT image coding is described. In our scheme, quantizer reconstruction level control is obtained by adding quantization level step size to the optimum quantization level in the direction of reducing the block artifact by minimizing the mean square error(MSE) and error difference(EDF) distribution in boundary without the other additional bits. In simulation results, although the performance in terms of signal to noise ratio is degraded by a little amount, mean square of error difference at block boundary and mean square error having relation block artifact is greatly reduced. Subjective image qualities are improved compared with other block artifact reduction method such as postprocessing by filtering and trasform coding by block overlapping. But the addition calculations of 1-dimensional DCT become to be more necessary to coding process for determining the reconstruction level.

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A LOSSLESS CODING SCHEME FOR BAYER COLOR FILTER ARRAY IMAGES USING BLOCK-ADAPTIVE PREDICTION

  • Abe, Toshiyuki;Matsuday, Ichiro;Itohy, Susumu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.838-841
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    • 2009
  • This paper proposes a novel lossless coding scheme for Bayer color filter array (CFA) images which are generally used as internal data of color digital cameras having a single image sensor. The scheme employs a block-adaptive prediction method to exploit spatial and spectral correlations in local areas containing different color signals. In order to allow adaptive prediction suitable for the respective color signals, four kinds of linear predictors which correspond to 2 ${\times}$ 2 samples of Bayer CFA are simultaneously switched block-by-block. Experimental results show that the proposed scheme outperforms other state-of-the-art lossless coding schemes in terms of coding efficiency for Bayer CFA images.

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