• Title/Summary/Keyword: block based extraction

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Fast information extraction algorithm for object-based MPEG-4 application from MPEG-2 bit-streamaper (MPEG-2 비트열로부터 객체 기반 MPEG-4 응용을 위한 고속 정보 추출 알고리즘)

  • 양종호;원치선
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12A
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    • pp.2109-2119
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    • 2001
  • In this paper, a fast information extraction algorithm for object-based MPEG-4 application from MPEG-2 bit-steam is proposed. For object-based MPEG-4 conversion, we need to extract such information as object-image, shape-image, macro-block motion vector, and header information from MPEG-2 bit-stream. If we use the extracted information, fast conversion for object-based MPEG-4 is possible. The proposed object extraction algorithm has two important steps, namely the motion vectors extraction from MPEG-2 bit-stream and the watershed algorithm. The algorithm extracts objects using user\`s assistance in the intra frame and tracks then in the following inter frames. If we have an unsatisfactory result for a fast moving object, the user can intervene to correct the segmentation. The proposed algorithm consist of two steps, which are intra frame object extracts processing and inter frame tracking processing. Object extracting process is the step in which user extracts a semantic object directly by using the block classification and watersheds. Object tacking process is the step of the following the object in the subsequent frames. It is based on the boundary fitting method using motion vector, object-mask, and modified watersheds. Experimental results show that the proposed method can achieve a fast conversion from the MPEG-2 bit-stream to the object-based MPEG-4 input.

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Fast information extraction algorithm for object-based MPEG-4 conversion from MPEG-1,2 (MPEG-1,2로부터 객체 기반 MPEG-4 변환을 위한 고속 정보 추출 알고리즘)

  • 양종호;박성욱
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.91-102
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    • 2004
  • In this paper, a fast information extraction algorithm for object-based MPEG-4 application from MPEG-1,2 is proposed. For object-based MPEG-4 conversion, we need to extract such information as object-image, shape-image, macro-block motion vector, and header information from MPEG-1,2 bit-stream. If we use the extracted information, fast conversion for object-based MPEG-4 is possible. The proposed object extraction algerian has two important steps, namely the motion vector extraction from MPEG-1,2 bit-stream and the watershed algerian The algorithm extracts objects using user's assistance in the intra frame and tracks then in the following inter frames. If we have an unsatisfactory result for a fast moving object the user can intervene to connect the segmentation. The proposed algorithm consist of two steps, which are intra frame object extracting processing and inter frame tracking processing. Object extracting process is the step in which user extracts a semantic object directly by using the block classification and watersheds. Object tracking process is the step of the following the object in the subsequent frames. It is based on the boundary fitting method using motion vector, object-mask and modified watersheds. Experimental results show that the proposed method can achieve a fast conversion from the MPEG-1,2 bit-stream to the object-based MPEG-4 input.

Motion vector-tracing algorithms of video sequence (비디오 시퀀스의 움직임 추적 알고리즘)

  • 이재현
    • Journal of the Korea Computer Industry Society
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    • v.3 no.7
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    • pp.927-936
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    • 2002
  • This paper presents the extraction of a feature by motion vector for efficient content-based retrieval for digital video. in this paper, divided by general size block for the current frame by video, using BMA(block matching algorithm) for an estimate by block move based on a time frame. but in case BMA appeared on a different pattern fact of motion in the vector obtain for the BMA. solve in this a problem to application for full search method this method is detected by of on many calculations. I propose an alternative plan in this paper Limit the search region to $\pm$15 and search is a limit integer pixel. a result, in this paper is make an estimate motion vector in more accurately using motion vector in adjoin in blocks. however, refer to the block vector because occurrence synchronism. Such addition information is get hold burden receive to transmit therefore, forecasted that motion feature each block and consider for problems for establish search region. in this paper Algorithm based to an examination Motion Estimation method by for motion Compensation is proposed.

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Autoregressive Modeling in Orthogonal Cutting of Glass Fiber Reinforced Composites (2차원 GFRC절삭에서 AR모델링에 관한 연구)

  • Gi Heung Choi
    • Journal of the Korean Society of Safety
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    • v.16 no.1
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    • pp.88-93
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    • 2001
  • This study discusses frequency analysis based on autoregressive (AR) time series model, and process characterization in orthogonal cutting of a fiber-matrix composite materials. A sparsely distributed idealized composite material, namely a glass reinforced polyester (GFRP) was used as workpiece. Analysis method employs a force sensor and the signals from the sensor are processed using AR time series model. The resulting pattern vectors of AR coefficients are then passed to the feature extraction block. Inside the feature extraction block, only those features that are most sensitive to different types of cutting mechanisms are selected. The experimental correlations between the different chip formation mechanisms and AR model coefficients are established.

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Image Fingerprint for Contents based Video Copy Detection Using Block Comparison (블록 비교를 이용한 내용기반 동영상 복사 검색용 영상 지문)

  • Na, Sang-Il;Jin, Ju-Kyoun;Cho, Ju-Hee;Oh, Weon-Geun;Jeong, Dong-Seok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.136-144
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    • 2010
  • Two types of informations are used for content-based video copy detection: spatial information and temporal information. The spatial information means content-based image fingerprint. This image fingerprint must have following characteristic. First, Extraction is simple. Second, pairwise independence for random selected two images. At last, Robust for modifications. This paper proposed image fingerprint method for contents based video copy detection. Proposed method's extraction speed is fast because this method's using block average, first order differentiation and second order differentiation that can be calculated add and minus operation. And it has pairwise independence and robust against modifications. Also, proposed method feature makes binary by comparisons and using coarse to fine structure, so it's matching speed is fast. Proposed method is verified by modified image that modified by VCE7's experimental conditions in MPEG7.

Photomosaic Algorithm with Adaptive Tilting and Block Matching (적응적 타일링 및 블록 매칭을 통한 포토 모자이크 알고리즘)

  • Seo, Sung-Jin;Kim, Ki-Wong;Kim, Sun-Myeng;Lee, Hae-Yeoun
    • The KIPS Transactions:PartB
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    • v.19B no.1
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    • pp.1-8
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    • 2012
  • Mosaic is to make a big image by gathering lots of small materials having various colors. With advance of digital imaging techniques, photomosaic techniques using photos are widely used. In this paper, we presents an automatic photomosaic algorithm based on adaptive tiling and block matching. The proposed algorithm is composed of two processes: photo database generation and photomosaic generation. Photo database is a set of photos (or tiles) used for mosaic, where a tile is divided into $4{\times}4$ regions and the average RGB value of each region is the feature of the tile. Photomosaic generation is composed of 4 steps: feature extraction, adaptive tiling, block matching, and intensity adjustment. In feature extraction, the feature of each block is calculated after the image is splitted into the preset size of blocks. In adaptive tiling, the blocks having similar similarities are merged. Then, the blocks are compared with tiles in photo database by comparing euclidean distance as a similarity measure in block matching. Finally, in intensity adjustment, the intensity of the matched tile is replaced as that of the block to increase the similarity between the tile and the block. Also, a tile redundancy minimization scheme of adjacent blocks is applied to enhance the quality of mosaic photos. In comparison with Andrea mosaic software, the proposed algorithm outperforms in quantitative and qualitative analysis.

Hidden Markov Model-based Extraction of Internet Information (은닉 마코브 모델을 이용한 인터넷 정보 추출)

  • Park, Dong-Chul
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.3
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    • pp.8-14
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    • 2009
  • A Hidden Markov Model(HMM)-based information extraction method is proposed in this paper. The proposed extraction method is applied to extraction of products' prices. The input of the proposed IESHMM is the URLs of a search engine's interface, which contains the names of the product types. The output of the system is the list of extracted slots of each product: name, price, image, and URL. With the observation data set Maximum Likelihood algorithm and Baum-Welch algorithm are used for the training of HMM and The Viterbi algorithm is then applied to find the state sequence of the maximal probability that matches the observation block sequence. When applied to practical problems, the proposed HMM-based system shows improved results over a conventional method, PEWEB, in terms of recall ration and accuracy.

A Study on Constructing the Digital Logic Switching Function using Partition Techniques (분할기법을 이용한 디지털논리스위칭함수구성에 관한 연구)

  • Park Chun-Myoung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.721-724
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    • 2006
  • This paper presents a method of the constructing the digital logic switching functions and realizing the circuit design using partition techniques. First of all, we introduce the necessity, background and concepts of the partition design techniques for the digital logic systems. Next, we discuss the definitions that are used in this paper. For the purpose of the circuit design for the digital logic switching functions, we discuss the extraction of the partition functions. Also we describe the construction method of the building block, that is called the building block, based on each partition functions. And we apply the proposed method to the example, and we compare the results with the results of the earlier methods. In result, we describe the control functions, it means that we obtain the effective cost in the digital logic design for any other earlier methods.

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Object-based Stereoscopic Video Coding Using Image Segmentation and Prediction (영역분할 및 예측을 통한 객체기반 스테레오 동영상 부호화)

  • 권순규;배태면;한규필;정의윤;하영호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2349-2358
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    • 1999
  • Object-based stereoscopic video coding scheme is presented in this paper. In conventional BMA based stereoscopic video coding for low bit rate transmission, image prediction errors such as block artifacts and mosquito phenomena are occurred. In order to reduce these errors, object based coding scheme is adopted. The proposed scheme consists of preprocessing, object extraction, and object update procedures. The preprocessing procedure extracts non-object regions having low reliability for motion and disparity estimation. This procedure prohibits extracting inaccurate objects. For the better prediction of left channel image, the disparity information is added to the object extraction. And the proposed algorithm can reduce the accumulated error through the object update procedure that detects newly emerging objects, merges objects that have the same object-disparity and object motion, and splits object which has large image prediction error. The experimental results show that the proposed algorithms improve the quality of the prediction without block artifacts and mosquito phenomena.

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Video Object Extraction Using Contour Information (윤곽선 정보를 이용한 동영상에서의 객체 추출)

  • Kim, Jae-Kwang;Lee, Jae-Ho;Kim, Chang-Ick
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.1
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    • pp.33-45
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    • 2011
  • In this paper, we present a method for extracting video objects efficiently by using the modified graph cut algorithm based on contour information. First, we extract objects at the first frame by an automatic object extraction algorithm or the user interaction. To estimate the objects' contours at the current frame, motion information of objects' contour in the previous frame is analyzed. Block-based histogram back-projection is conducted along the estimated contour point. Each color model of objects and background can be generated from back-projection images. The probabilities of links between neighboring pixels are decided by the logarithmic based distance transform map obtained from the estimated contour image. Energy of the graph is defined by predefined color models and logarithmic distance transform map. Finally, the object is extracted by minimizing the energy. Experimental results of various test images show that our algorithm works more accurately than other methods.