• Title/Summary/Keyword: autonomous vehicle

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Development of a parking control system that improves the accuracy and reliability of vehicle entry and exit based on LIDAR sensing detection

  • Park, Jeong-In
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.8
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    • pp.9-21
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    • 2022
  • In this paper, we developed a 100% detection system for entering and leaving vehicles by improving the detection rate of existing detection cameras based on the LiDAR sensor, which is one of the core technologies of the 4th industrial revolution. Since the currently operating parking lot depends only on the recognition rate of the license plate number of about 98%, there are various problems such as inconsistency in the entry/exit count, inability to make a reservation in advance due to inaccurate information provision, and inconsistency in real-time parking information. Parking status information should be managed with 100% accuracy, and for this, we built a parking lot entrance/exit detection system using LIDAR. When a parking system is developed by applying the LIDAR sensor, which is mainly used to detect vehicles and objects in autonomous vehicles, it is possible to improve the accuracy of vehicle entry/exit information and the reliability of the entry/exit count with the detected sensing information. The resolution of LIDAR was guaranteed to be 100%, and it was possible to implement so that the sum of entering (+) and exiting (-) vehicles in the parking lot was 0. As a result of testing with 3,000 actual parking lot entrances and exits, the accuracy of entering and exiting parking vehicles was 100%.

Vehicle Acceleration and Vehicle Spacing Calculation Method Used YOLO (YOLO기법을 사용한 차량가속도 및 차두거리 산출방법)

  • Jeong-won Gil;Jae-seong Hwang;Jae-Kyung Kwon;Choul-ki Lee
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.23 no.1
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    • pp.82-96
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    • 2024
  • While analyzing traffic flow, speed, traffic volume, and density are important macroscopic indicators, and acceleration and spacing are the important microscopic indicators. The speed and traffic volume can be collected with the currently installed traffic information collection devices. However, acceleration and spacing data are necessary for safety and autonomous driving but cannot be collected using the current traffic information collection devices. 'You Look Only Once'(YOLO), an object recognition technique, has excellent accuracy and real-time performance and is used in various fields, including the transportation field. In this study, to measure acceleration and spacing using YOLO, we developed a model that measures acceleration and spacing through changes in vehicle speed at each interval and the differences in the travel time between vehicles by setting the measurement intervals closely. It was confirmed that the range of acceleration and spacing is different depending on the traffic characteristics of each point, and a comparative analysis was performed according to the reference distance and screen angle to secure the measurement rate. The measurement interval was 20m, and the closer the angle was to a right angle, the higher the measurement rate. These results will contribute to the analysis of safety by intersection and the domestic vehicle behavior model.

Attitude Determination Technique using Ultrasound and RF Signal (초음파와 RF를 이용한 자세결정)

  • Kim, Seung-Beom;Kang, Dong-Youn;Yun, Hee-Hak;Lee, Geon-Woo;Lee, Sang-Jeong;Park, Chan-Sik
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.10
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    • pp.1025-1031
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    • 2007
  • GPS is widely used for positioning applications and attitude of a vehicle can be found also with multiple antennas. However, extremely weak signal level prevents GPS from indoor operation. DR with accelerometers and gyros and landmark based localization method used for indoor applications increase complexity and cost. In this paper, a simple but very efficient ultrasound based attitude determination system which determines both position and attitude in WSN is given. The range between transmitter and receivers are measured using the arrival time difference between ultrasound and RF signal. The 3 dimensional positions can be found using more than 3 range measurements. Furthermore, if more than 2 transmitters are used, the attitude can be determined using the baseline vectors obtained by differencing transmitter and receiver positions. The prototype system is implemented to evaluate the performance of the proposed method. In addition, an error analysis shows the relation between the attitude error and basel me length, quality of measurement and orientation of a vehicle. The static and dynamic experiments performed by micro mobile robot shows accurate position with less than 1.5cm error and attitude with less than 1 degree error can be obtained continuously with 20cm baseline. It is expected that these results can be adapted without modification to indoor applications such as home cleaning robot and autonomous wheelchair maneuvering.

Swimming pattern analysis of a Diving beetle for Aquatic Locomotion Applying to Articulated Underwater Robots (다관절 유영로봇에 적용하기 위한 물방개의 유영패턴 분석)

  • Kim, Hee-Joong;Lee, Ji-Hong
    • The Journal of Korea Robotics Society
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    • v.7 no.4
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    • pp.259-266
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    • 2012
  • In these days, researches about underwater robots have been actively in progress for the purposes of ocean detection and resource exploration. Unlike general underwater robots such as ROV(Remotely Operated Vehicle) and AUV(Autonomous Underwater Vehicle) which have propellers, an articulated underwater robot which is called Crabster has been being developed in KORDI(Korea Ocean Research & Development Institute) with many cooperation organizations since 2010. The robot is expected to be able to walk and swim under the sea with its legs. Among many researching fields of this project, we are focusing on a swimming section. In order to find effective swimming locomotion for the robot, we approached this subject in terms of Biomimetics. As a model of optimized swimming organism in nature, diving beetles were chosen. In the paper, swimming motions of diving beetles were analyzed in viewpoint of robotics for applying them into the swimming motion of the robot. After modeling the kinematics of diving beetle through robotics engineering technique, we obtained swimming patterns of the one of living diving beetles, and then compared them with calculated optimal swimming patterns of a robot leg. As the first trial to compare the locomotion data of legs of the diving beetle with a robot leg, we have sorted two representative swimming patterns such as forwarding and turning. Experimental environment has been set up to get the motion data of diving beetles. The experimental equipment consists of a transparent aquarium and a high speed camera. Various swimming motions of diving beetles were recorded with the camera. After classifying swimming patterns of the diving beetle, we can get angular data of each joint on hind legs by image processing software, Image J. The data were applied to an optimized algorithm for swimming of a robot leg which was designed by robotics engineering technique. Through this procedure, simulated results which show trajectories of a robot leg were compared with trajectories of a leg of a diving beetle in desired directions. As a result, we confirmed considerable similarity in the result of trajectory and joint angles comparison.

Determinants of Safety and Satisfaction with In-Vehicle Voice Interaction : With a Focus of Agent Persona and UX Components (자동차 음성인식 인터랙션의 안전감과 만족도 인식 영향 요인 : 에이전트 퍼소나와 사용자 경험 속성을 중심으로)

  • Kim, Ji-hyun;Lee, Ka-hyun;Choi, Jun-ho
    • The Journal of the Korea Contents Association
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    • v.18 no.8
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    • pp.573-585
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    • 2018
  • Services for navigation and entertainment through AI-based voice user interface devices are becoming popular in the connected car system. Given the classification of VUI agent developers as IT companies and automakers, this study explores attributes of agent persona and user experience that impact the driver's perceived safety and satisfaction. Participants of a car simulator experiment performed entertainment and navigation tasks, and evaluated the perceived safety and satisfaction. Results of regression analysis showed that credibility of the agent developer, warmth and attractiveness of agent persona, and efficiency and care of the UX dimension showed significant impact on the perceived safety. The determinants of perceived satisfaction were unity of auto-agent makers and gender as predisposing factors, distance in the agent persona, and convenience, efficiency, ease of use, and care in the UX dimension. The contributions of this study lie in the discovery of the factors required for developing conversational VUI into the autonomous driving environment.

Development of Hovering AUV 'NOAH' Test-bed for Underwater Explorations (수중탐사용 호버링 무인잠수정 NOAH의 테스트베드 개발)

  • Byun, Seung-Woo;Kim, Joon-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.2
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    • pp.414-419
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    • 2010
  • This paper describes the design and performance of a hovering AUV 'NOAH' constructed at Jeju National University. We analyse the dynamic performance of NOAH using simulation program and carry out depth control test at small basin. The main purpose of NOAH is to carry out fundamental tests on its attitude control and position control. Its configuration is similar to general ROV appearance for underwater works and dimension is $0.75m{\times}0.5m{\times}0.5m$. It has 4 thrusters of 450watt for longitudinal/lateral/vertical propulsion and is equipped with a pressure sensor for measuring water depth and a magnetic compass for measuring heading angle. The navigation of the vehicle is controlled by an on-board Pentium III-class computer, which runs with the help of the Windows XP operating system. These give us an ideal environment for developing various algorithm which are needed for developing and advanced hovering AUV.

A Development of Simulation System for 3D Path Planning of UUV (무인잠수정의 3차원 경로계획을 위한 시뮬레이션 시스템 개발)

  • Shin, Seoung-Chul;Seon, Hwi-Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.701-704
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    • 2010
  • In studying an autonomous navigation technique of UUV(Unmaned Underwater Vehicle), one of the many fundamental techniques is to plan a 3D path to complete the mission via realtime information received by sonar showing landscapes and obstacles. The simulation system is necessary to verify the algorithm in researching and developing 3D path planning of UUV. It is because 3D path planning of UUV should consider guide control, the dynamics, ocean environment, and search sonar models on the basis of obstacle avoidance technique. The simulation system developed in this paper visualizes the UUV's movement of avoiding obstacles, arriving at the goal position via waypoints by using C++ and OpenGL. Plus, it enables the user to setup the various underwater environment and obstacles by a user interface. It also provides a generalization that can verify path planning algorithm of UUV studied in any developing environment.

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Lateral Control of An Autonomous Vehicle Using Reinforcement Learning (강화 학습을 이용한 자율주행 차량의 횡 방향 제어)

  • 이정훈;오세영;최두현
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.11
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    • pp.76-88
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    • 1998
  • While most of the research on reinforcement learning assumed a discrete control space, many of the real world control problems need to have continuous output. This can be achieved by using continuous mapping functions for the value and action functions of the reinforcement learning architecture. Two questions arise here however. One is what sort of function representation to use and the other is how to determine the amount of noise for search in action space. The ubiquitous neural network is used here to learn the value and policy functions. Next, the reinforcement predictor that is intended to predict the next reinforcement is introduced that also determines the amount of noise to add to the controller output. The proposed reinforcement learning architecture is found to have a sound on-line learning control performance especially at high-speed road following of high curvature road. Both computer simulation and actual experiments on a test vehicle have been performed and their efficiency and effectiveness has been verified.

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A Study on Lane Detection Based on Split-Attention Backbone Network (Split-Attention 백본 네트워크를 활용한 차선 인식에 관한 연구)

  • Song, In seo;Lee, Seon woo;Kwon, Jang woo;Won, Jong hoon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.19 no.5
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    • pp.178-188
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    • 2020
  • This paper proposes a lane recognition CNN network using split-attention network as a backbone to extract feature. Split-attention is a method of assigning weight to each channel of a feature map in the CNN feature extraction process; it can reliably extract the features of an image during the rapidly changing driving environment of a vehicle. The proposed deep neural networks in this paper were trained and evaluated using the Tusimple data set. The change in performance according to the number of layers of the backbone network was compared and analyzed. A result comparable to the latest research was obtained with an accuracy of up to 96.26, and FN showed the best result. Therefore, even in the driving environment of an actual vehicle, stable lane recognition is possible without misrecognition using the model proposed in this study.

A Study on the User Interface of Web-based Flexible Manufacturing System (웹기반 유연 생산시스템 사용자 인터페이스)

  • PARK JE-WOONG;KIM WON-JUNG
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2004.11a
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    • pp.68-72
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    • 2004
  • A practical method to investigate the user interface of web based Flexible Manufacturing System(FMS) on the internet environment is established. Because the industrial FMS controller requires a lot of gadget, such as switch, dial, button, etc., for actual work-site flexible operation sufficiently, the user interface of the controller is significantly complex. The support for operational convenience of FMS controller can increase productivity and efficiency of the user, operational personnel of FMS. While most FMS provide their application programming interface(API) and graphical user interface(GUI) with adequate mechanism itself when used in stand alone, there is increasing demand for FMS that can operate with the intuitional user interface find virtual reality(V/R) environment. This thesis considers the intuitional user interface of Web-based FMS first, and from this, goes a step further, improves as virtual reality environment of FMS on the internet environments by using the feature based modeling technique approach and cartoon rendering. The feature-based modeling technique approach is applied to FMS line which is consist of facilities such as machining center, CNC lathe, autonomous guided vehicle, rail guided vehicle, and various controllers. In this study, the FMS established the intuitional user interface is able to obtain not only the operational convenience but also the enough productivity and significant efficiency.

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