• Title/Summary/Keyword: automatic continuity

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Unsupervised Motion Pattern Mining for Crowded Scenes Analysis

  • Wang, Chongjing;Zhao, Xu;Zou, Yi;Liu, Yuncai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.12
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    • pp.3315-3337
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    • 2012
  • Crowded scenes analysis is a challenging topic in computer vision field. How to detect diverse motion patterns in crowded scenarios from videos is the critical yet hard part of this problem. In this paper, we propose a novel approach to mining motion patterns by utilizing motion information during both long-term period and short interval simultaneously. To capture long-term motions effectively, we introduce Motion History Image (MHI) representation to access to the global perspective about the crowd motion. The combination of MHI and optical flow, which is used to get instant motion information, gives rise to discriminative spatial-temporal motion features. Benefitting from the robustness and efficiency of the novel motion representation, the following motion pattern mining is implemented in a completely unsupervised way. The motion vectors are clustered hierarchically through automatic hierarchical clustering algorithm building on the basis of graphic model. This method overcomes the instability of optical flow in dealing with time continuity in crowded scenes. The results of clustering reveal the situations of motion pattern distribution in current crowded videos. To validate the performance of the proposed approach, we conduct experimental evaluations on some challenging videos including vehicles and pedestrians. The reliable detection results demonstrate the effectiveness of our approach.

Swell Effect Correction of Sub-bottom Profiler Data with Weak Sea Bottom Signal (해저면 신호가 약한 천부해저지층 탐사자료의 너울영향 보정)

  • Lee, Ho-Young;Koo, Nam-Hyung;Kim, Wonsik;Kim, Byoung-Yeop;Cheong, Snons;Kim, Young-Jun;Son, Woohyun
    • Geophysics and Geophysical Exploration
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    • v.18 no.4
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    • pp.181-196
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    • 2015
  • A 3.5 kHz or chirp sub-bottom profiling survey is widely used in the marine geological and engineering purpose exploration. However, swells in the sea degrade the quality of the survey data. The horizontal continuity of profiler data can be enhanced and the quality can be improved by correcting the influence of the swell. Accurate detection of sea bottom location is important in correcting the swell effect. In this study, we tried to pick sea bottom locations by finding the position of crossing a threshold of the maximum value for the raw data and transformed data of envelope or energy ratio. However, in case of the low-quality data where the sea bottom signals are not clear due to sea wave noise, automatic sea bottom detection at the individual traces was not successful. We corrected the mispicks for the low quality data and obtained satisfactory results by picking a sea bottom within a range considering the previous average of sea bottom, and excluding unreliable big-difference picks. In case of trace by trace picking, fewest mispicks were found when using energy ratio data. In case of picking considering the previous average, the correction result was relatively satisfactory when using raw data.

A Study on dual harbour positioning system for E-Navigation Strategy (E-Navigation을 위한 항만측위시스템 이중화에 관한 연구)

  • Oh, Se-Woong;Park, Sang-Hyun;Cho, Deuk-Jae;Seo, Ki-Yeol;Park, Jong-Min;Suh, Sang-Hyun
    • Journal of Navigation and Port Research
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    • v.31 no.10
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    • pp.807-812
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    • 2007
  • With the advent of Electronic Chart Display and Information Systems(ECDIS) and Automatic Identification Systems (AIS) as the principal navigation equipment of E-navigation strategy, mariners will begin to practice "e-navigation" and increasingly rely upon these systems to navigate safely and efficiently. However, these electronic systems require "e-inputs" in order to function. At present, the choices for e-input are limited, and they are installation dependent. This means that the mariner must be suitably equipped in order to use an alternative e-input. If the primary e-input is lost, and the vessel is not equipped to make use of suitable alternative e-inputs, then continued operations will have to be done the "old fashioned way" using conventional navigation The final objective is a recommendation of dual harbor positioning system on the most appropriate mix of positioning systems to satisfy the marine needs for radionavigation, positioning services.

The Relationship between GMS-5 IR1 Brightness Temperature and AWS Rainfall: A heavy rain event over the mid-western part of Korea for August 5-6, 1998 (GMS-5 IR1 밝기온도와 AWS 강우량의 관계성: 1998년 8월 중서부지역 집중호우 사례)

  • 권태영
    • Korean Journal of Remote Sensing
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    • v.17 no.1
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    • pp.15-31
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    • 2001
  • The relationship between GMS-5 IR1 brightness temperature (CTT:cloud top temperature) and AWS (automatic weather station) rainfall is investigated on a heavy rain event over the mid-western part of Korea for August 5-6, 1998. It is found that a temporal variability of the heavy rain can be described in detail y the time series of rain area and rain rates over the study area that are calculated from AWS accumulated rainfalls for 15 minutes. A time period of 0030-0430 LST 6 August 1998 is chosen in the time series as a heavy rain period which has relatively small rain area (20~25%) and very strong rain rates(6~9 mm/15 min.) with a good time continuity. In the heavy rain period, CTT of a point and AWS 15-minute rainfall beneath that point are compared. From the comparison, AWS rainfalls are shown to be not closely correlated with CTT. In the range of CTT lower than -5$0^{\circ}C$ where most AWS with rain are distributed, the probability of rain is at most about 30%. However, when the satellite images are shifted by 2~3 pixels southward and 3 pixels westward for the geometric correction of images, AWS rainfalls are shown to be statistically correlated with CTT (correlation coefficient:-0.46). Most AWS with rain are distributed in the much lower CTT range(lower than -58$^{\circ}C$), but there is still not much change in the rain probability. Even though a temporal change of CTT is taken into account, the rain probability amount to at most 50~55% in the same range.

A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement - (비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 -)

  • Lim, Jang-Hoon
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.