• Title/Summary/Keyword: audio device

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조난 수신 시, 인지력 향상을 위한 자동음성경보장치 개발에 관한 연구

  • Kim, Yeong-Seup;Choe, Chang-Sam
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2013.10a
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    • pp.206-208
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    • 2013
  • The fact that the gigantic and luxurious cruise, Titanic, sank into the cold winter sea causing 1,490 casualties in 1912 resulted in discussing safety of life at sea international and Korea has adopted and operated the GMDSS to keep up with those international endeavors to decrease the number of tragic accidents at sea, However, all GMDSS equipment is making a monotonous beep sound when receiving a distress, emergency, safety and even general message so that it might contribute to lowering ship operators' cognitive abilities as well as being dull of safety precautions. So, I'd like to render great services for saving even one person by considering developing an automatic audio alarm device which allows people to respond in a prompt manner as soon as they hear an audion alarm such as a shipwreck.

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A Novel Algorithm for Dot Pattern Recognition with Reading Pen (펜학습기의 도트 패턴 인식을 위한 새로운 알고리즘)

  • Park, Hye-bin;Joung, Jinoo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.165-171
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    • 2017
  • Reading Pen is used mostly in educational purpose, yet its possibility is great as an input device for various IT devices. Reading Pen recognizes tiny dot patterns printed in papers, converts the patterns to corresponding codes, and plays audio contents that match the codes. Recognizing dot patterns and converting to the codes are the main function of Reading Pens, on which we focus and propose a novel algorithm. Such technology is never open to public and this paper is the first open attempt in this area. We test the algorithm and obtain 85% recognition ratio.

Design and Implement of Terrestrial & Satellite integrated DMB receiver for Personalized Broadcasting Services (개인 휴대형 방송 서비스를 위한 지상파/위성 통합 DMB 수신기 설계 및 구현)

  • Cho, Yong-Hoon;Kim, Won-Yong;Choi, Soon-Pil;Oh, Se-In;Choi, Jeong-Hoon
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.289-291
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    • 2007
  • The Digital Multimedia Broadcasting(DMB) system is developed to offer high quality audio-visual multimedia contents to the uses by the various portable terminals in the mobile environment. Integrated complex reception platform is required to receive multimedia broadcasting services transmitted from various transmission media. In this paper, we present the design and implementation technic for providing the both of terrestrial and satellite DMB services simultaneously using the same hardware platform. The implemented complex receiving terminal to accommodate these DMB services simultaneously need composed of it RF module. it baseband module, it complex control module and the complex de-multiplexer module. The complex control module is designed using uClinux operating system. The complex de-multiplexer, which perform the functions of the address decoder and each DMB stream de-multiplexer, is implemented. with FPGA device. The implemented platform is tested in a real environment and its performance is satisfied with required performance criteria.

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MPEG-A PART 9 DIGITAL MULTIMEDIA BROADCASTING APPLICATION FORMAT

  • Sabirin, Muhammad Syah Houari;Lee, Jung-Soo;Kim, Hui-Yong;Kim, Mun-Churl;Kim, Yong-Han
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.346-350
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    • 2009
  • Digital Multimedia Broadcasting (DMB) is the mobile TV service based on a digital radio transmission system that provides high quality audio/video and other auxiliary data services. As users want to store the DMB content in their device to be consumed later or to be shared among users, a standardized format needs to be specified to guarantee the interoperability for the DMB contents for various devices. DMB AF (Application Format) specification defines a file format for DMB contents and services. It specifies how to combine the variety of DMB contents with associated information for a presentation in a well-defined format that facilitates storage, interchange, management, editing, and presentation of the DMB contents in protected, governed, and interoperable ways. In this paper we present our implementation of DMB AF as part of the development of DMB AF reference software. Our implementation of DMB AF is developed as the reference software for the standard specification that consists of a three applications: packager, media player, metadata browser and collection of supporting libraries used by the applications.

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Implementation of Portable Control Point for verifying compatibility of UPnP (UPnP 호환성 향상을 위한 휴대용 컨트롤 포인트의 구현)

  • Park, Se-Ho;Park, Yong-Suk;Kim, Hyun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.590-592
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    • 2013
  • Devices compliant to the Universal Plug and Play (UPnP) Audio Video (A/V) specifications can easily establish multimedia home networks through zero or auto configuration. Despite the existing UPnP certification process many issues concerning interoperability still arise. Capabilities may not be fully implemented or there may be codec issues. Therefore, a means to check and verity interoperability prior to product purchasing or usage is necessary. In this paper, an implementation of a portable control point is proposed to store and manage UPnP device capability information. The portable control point can be used to find UPnP A/V compliant devices that are most compatible.

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Augmented Multimedia E-commerce System using Person Wide Web (Person Wide Web 기술을 활용한 증강형 멀티미디어 상거래)

  • Han, Sang-Sook;Kim, Byung-Ho;Eun, Seong-Bae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.1
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    • pp.81-88
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    • 2011
  • Augmented multimedia is a technology to provide additional informations to mobile devices when multimedia contents like video, audio and images are being played. Person Wide Web, PWW, is a scheme for acquiring a link and browsing a corresponding web pages on mobile devices, in which the link is attached any object and space in real world. In this paper we proposed an augmented multimedia E-commerce application system based on PWW scheme which can browse additional informations from video play on public spaces, and implemented on Microsoft Silverlight platform. We showed that the proposed system can support effectively the augmented multimedia E-commerce.

Wireless Network Synchronization Algorithm based on IEEE 802.11 WLANs (Wireless Local Area Networks) for Multimedia Services (멀티미디어 서비스를 위한 IEEE 802.11 WLANs 기반의 무선 네트워크 동기화 알고리즘)

  • Yoon, Jong-Won;Joung, Jin-Oo
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.6
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    • pp.225-232
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    • 2008
  • When a single source of multimedia contents is distributed to multiple reproduction devices, the audio and video contents require synchronous play for multi-channel stereo sound and lip-synchronization. The multimedia system in vehicle, especially, has researched to move to wireless environments from legacy wired environments. This paper proposes the advanced algorithm for providing synchronized services of real-time multimedia traffic in IEEE 802.11 WLANs [1]. For these, we implement the advanced IEEE 1588 Precision Time Protocol [2] and the environments for simulation. Also, we estimate and analysis performance of the algorithm, then we experiment and analysis after the porting of algorithm in wireless LAN devices (Linksys wrt-350n AP network device) to characterize timing synchronization accuracy.

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Design and Development of m-Learning Service Based on 3G Cellular Phones

  • Chung, Kwang-Sik;Lee, Jeong-Eun
    • Journal of Information Processing Systems
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    • v.8 no.3
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    • pp.521-538
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    • 2012
  • As the knowledge society matures, not only distant, but also off-line universities are trying to provide learners with on-line educational contents. Particularly, high effectiveness of mobile devices for e-Learning has been demonstrated by the university sector, which uses distant learning that is based on blended learning. In this paper, we analyzed previous m-Learning scenarios and future technology prospects. Based on the proposed m-Learning scenario, we designed cellular phone-based educational contents and service structure, implemented m-Learning system, and analyzed m-Learning service satisfaction. The design principles of the m-Learning service are 1) to provide learners with m-Learning environment with both cellular phones and desktop computers; 2) to serve announcements, discussion boards, Q&A boards, course materials, and exercises on cellular phones and desktop computers; and 3) to serve learning activities like the reviewing of full lectures, discussions, and writing term papers using desktop computers and cellular phones. The m-Learning service was developed on a cellular phone that supports H.264 codex in 3G communication technology. Some of the functions of the m-Learning design principles are implemented in a 3G cellular phone. The contents of lectures are provided in the forms of video, text, audio, and video with text. One-way educational contents are complemented by exercises (quizzes).

Design of Implantable Transducer for Middle Ear Hearing Aid (이식형 중이용 청각보조 트랜스듀서의 설계)

  • Park, H.O.;Song, B.S.;Won, C.H.;Park, S.K.;Lee, S.H.;Cho, J.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1996 no.05
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    • pp.243-247
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    • 1996
  • Electro-magnetic type implantable middle ear hearing aid has been empirically developed. But for further improvement of the system performance more quantitative approach is necessary. In this paper, we analyzed vibrating transducer which is most important to design the system, appropriate for given hearing level, and implemented it. Using this transducer, implantable hearing aid system are developed. To verify the design process, we experimented with driving metal strip by the developed system. From the experiment, frequency response of implemented device showed good characteristic at audio frequency and we confirmed that each part of the developed system operated well.

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Smart Navigation System Implementation by MOST Network of In-Vehicle (차량 내 MOST Network를 이용한 지능형 Navigation 구현)

  • Kim, Mi-jin;Baek, Sung-hyun;Jang, Jong-wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.82-85
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    • 2009
  • Lately, in the automotive market appeared keywords such as convenience, safety in presentation and increase importance of part of vehicle. Accordingly, the use of many electronic devices was required essentially and communication between electronic devices is being highlighted. Various devices such as controllers, sensors and multimedia device(audio, speakers, video, navigation) in-vehicle connected car network such as CAN, MOST. Modern in-vehicle network managed and operated as purpose of each other. In this Paper, intelligent car navigation considering convenience and safety implement on MOST Network and present system to control CAN Network in vehicle.

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