• Title/Summary/Keyword: asynchronous architecture

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An Effective Cell Scheduling Algorithm for Input Queueing ATM Switch (입력단 큐잉 방식의 ATM 스위치를 위한 효율적 셀 중재 방식에 관한 연구)

  • 김용웅;원상연;박영근
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.1A
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    • pp.122-131
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    • 2000
  • In this paper, we propose a cell scheduling algorithm for input queueing ATM switch. The input queueing architecture is attractive for building an ultra-high speed ATM (Asynchronous Transfer Mode) switch. We proposea WMUCS (Weighted Matrix Unit Cell Scheduler) based on the MUCS which resolves HOL blocking and outputport contention. The MUCS algorithm selects an optimal set of entries as winning cells from traffic matrix (weightmatrix). Our WMUCS differs from the MUCS in generating weight matrices. This change solves the starvationproblem and it reduces the cell loss variance. The performance of the proposed algorithm is evaluated by thesimulation program written in C++. The simulation results show that the maximum throughput, the average celldelay, and the cell loss rate are significantly improved. We can see that the performance of WMUCS is excellentand the cost-effective implementation of the ATM switch using proposed cell scheduling algorithm.

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Implementation of a Shared Buffer ATM Switch Embedded Scalable Pipelined Buffer Memory (가변형 파이프라인방식 메모리를 내장한 공유버퍼 ATM 스위치의 구현)

  • 정갑중
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.703-717
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    • 2002
  • This paper illustrates the implementation of a scalable shared buffer asynchronous transfer mode (ATM) switch. The designed shared buffer ATM switch has a shared buffet of a pipelined memory which has the access time of 4 ns. The high-speed buffer access time supports a possibility of the implementation of a shared buffer ATM switch which has a large switching capacity. The designed switch architecture provides flexible switching performance and port size scalability with the independence of queue address control from buffer memory control. The switch size and the buffer size of the designed ATM switch can be reconfigured without serious circuit redesign. The designed prototype chip has a shared buffer of 128-cell and 4 ${\times}$ 4 switch size. It is integrated in 0.6um, double-metal, and single-poly CMOS technology. It has 80MHz operating frequency and supports 640Mbps per port.

Design of HUST-PTF beamline control system for fast energy changing

  • Li, Peilun;Li, Dong;Qin, Bin;Zhou, Chong;Han, Wenjie;Liao, Yicheng;Chen, Aote
    • Nuclear Engineering and Technology
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    • v.54 no.8
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    • pp.2852-2858
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    • 2022
  • A proton therapy facility is under development at Huazhong University of Science and Technology (HUST). To meet the need for fast energy changes during treatments, a beamline control system (BCS) has been designed and implemented. The BCS coordinates and controls various beamline devices by adopting a distributed architecture divided into three layers: the client, server, and device layers. Among these, the design of the server layer is the key to realize fast energy changes. The server layer adopts the submodule programming paradigm and optimizes the data interface among modules, allowing the main workflow to be separated from the device workflow and data. Furthermore, this layer uses asynchronous, multithreaded, and thread-locking methods to improve the system's ability to operation efficiently and securely. Notably, to evaluate the changing energy status over time, a dynamic node update method is adopted, which can dynamically adjust the update frequency of variable nodes. This method not only meets the demand for fast updates on energy changes but also reduces the server's communication load in the steady state. This method is tested on a virtual platform, and the results are as expected.

A Software Architecture for Supporting Dynamic Collaboration Environment on the Internet (인터넷 상에서의 동적인 협업 환경의 지원을 위한 소프트웨어 구조)

  • 이장호
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.2
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    • pp.146-157
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    • 2003
  • Our experience with Internet-based scientific collaboratories indicates that they need to be user-extensible, allow users to add tools and objects dynamically to workspaces, per mit users to move work dynamically between private and shared workspaces, and be easily accessible on the Internet. We present the software architecture of a development environment, called Collaboratory Builder's Environment(CBE), for building collaboratories to meet such needs. CBE provides user extensibility by allowing a collaboratory to be constructed as a collection of collaborative applets. To support dynamic reconfiguration of shared workspaces, CBE uses the metaphor of room that can contain applets, users, and arbitrary data objects. Rooms can be used not only for synchronous collaboration but also for asynchronous collaboration by supporting persistence. For the access over the Internet room participants are given different roles with appropriate access rights. A prototype of the model has been implemented in Java and can be run from a Java-enabled Web browser. The implemented system had been used by 95 users including 79 space scientists around the world in a scientific campaign that ran for 4 days. The usage evaluation of the campaign is also presented.

Performance Evaluation of Workstation System within ATM Integrated Service Switching System using Mean Value Analysis Algorithm (MVA 알고리즘을 이용한 ATM 기반 통합 서비스 교환기 내 워크스테이션의 성능 평가)

  • Jang, Seung-Ju;Kim, Gil-Yong;Lee, Jae-Hum;Park, Ho-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.4
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    • pp.421-429
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    • 2000
  • In present, ATM integrated switching system has been developed to a mixed modules that complexed switching system including maintenance, operation based on B-ISDN/LAN service and plug-in module, , which runs on workstation computer system. Meanwhile, workstation has HMI operation system feature including file system management, time management, graphic processing, TMN agent function. The workstation has communicated with between ATM switching module and clients. This computer system architecture has much burden messages communication among processes or processor. These messages communication consume system resources which are socket, message queue, IO device files, regular files, and so on. Therefore, in this paper we proposed new performance modeling with this system architecture. We will analyze the system bottleneck and improve system performance. In addition, in the future, the system has many additional features should be migrated to workstation system, we need previously to evaluate system bottleneck and redesign it. In performance model, we use queueing network model and the simulation package is used PDQ and C-program.

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DOVE : A Distributed Object System for Virtual Computing Environment (DOVE : 가상 계산 환경을 위한 분산 객체 시스템)

  • Kim, Hyeong-Do;Woo, Young-Je;Ryu, So-Hyun;Jeong, Chang-Sung
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.120-134
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    • 2000
  • In this paper we present a Distributed Object oriented Virtual computing Environment, called DOVE which consists of autonomous distributed objects interacting with one another via method invocations based on a distributed object model. DOVE appears to a user logically as a single virtual computer for a set of heterogeneous hosts connected by a network as if objects in remote site reside in one virtual computer. By supporting efficient parallelism, heterogeneity, group communication, single global name service and fault-tolerance, it provides a transparent and easy-to-use programming environment for parallel applications. Efficient parallelism is supported by diverse remote method invocation, multiple method invocation for object group, multi-threaded architecture and synchronization schemes. Heterogeneity is achieved by automatic data arshalling and unmarshalling, and an easy-to-use and transparent programming environment is provided by stub and skeleton objects generated by DOVE IDL compiler, object life control and naming service of object manager. Autonomy of distributed objects, multi-layered architecture and decentralized approaches in hierarchical naming service and object management make DOVE more extensible and scalable. Also,fault tolerance is provided by fault detection in object using a timeout mechanism, and fault notification using asynchronous exception handling methods

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Implementing Finite State Machine Based Operating System for Wireless Sensor Nodes (무선 센서 노드를 위한 FSM 기반 운영체제의 구현)

  • Ha, Seung-Hyun;Kim, Tae-Hyung
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.2
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    • pp.85-97
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    • 2011
  • Wireless sensor networks have emerged as one of the key enabling technologies for ubiquitous computing since wireless intelligent sensor nodes connected by short range communication media serve as a smart intermediary between physical objects and people in ubiquitous computing environment. We recognize the wireless sensor network as a massively distributed and deeply embedded system. Such systems require concurrent and asynchronous event handling as a distributed system and resource-consciousness as an embedded system. Since the operating environment and architecture of wireless sensor networks, with the seemingly conflicting requirements, poses unique design challenges and constraints to developers, we propose a very new operating system for sensor nodes based on finite state machine. In this paper, we clarify the design goals reflected from the characteristics of sensor networks, and then present the heart of the design and implementation of a compact and efficient state-driven operating system, SenOS. We describe how SenOS can operate in an extremely resource constrained sensor node while providing the required reactivity and dynamic reconfigurability with low update cost. We also compare our experimental results after executing some benchmark programs on SenOS with those on TinyOS.