• Title/Summary/Keyword: app user

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Desktop-LED lighting for Eye Muscle Movement by Adjusting the Light Illuminance and Color Temperature

  • Kim, Byoung-Chul;Kim, Seon-Jong;Kim, Joo-Man
    • International journal of advanced smart convergence
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    • v.9 no.4
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    • pp.203-208
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    • 2020
  • In this paper, we propose the design and implementation of a desktop LED stand and smart app that automatically adjusts color temperature and illuminance for optimal brightness and eye health by improving the structural problem of the LED stand. It is a tabletop LED stand that supports optimal brightness through color temperature control and heat transfer through infrared LED to relieve eye strain through blood circulation and muscle movement. The LED stand works with the smartphone to automatically adjust the optimal brightness and color temperature for the user's environment. In addition, the brightness of the infrared LED is adjusted to a living frequency of 4Hz to relax the eye muscles and reduce eye strain. This study implemented an effective measured data-based system of previous studies through the color temperature and illumination of LED lighting, and near-infrared rays, and presented meaningful results by conducting an experiment to prove the effect through subjects.

A Comparative Study on Over-The-Tops, Netflix & Amazon Prime Video: Based on the Success Factors of Innovation

  • Song, Minzheong
    • International journal of advanced smart convergence
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    • v.10 no.1
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    • pp.62-74
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    • 2021
  • We compare Over-the-Tops (OTTs), Netflix and Amazon Prime Video (APV) with five success factors of innovation. Firstly, Netflix offers better personalized service than APV, because APV has collaborative filtering algorithms to recommend safe bets, not the customers really want. Secondly, APV' user interface is undercooked to lock the members in, even if it has more content and better price offer than Netflix retaining its loyal customers despite the price increase. Thirdly, Netflix has simple subscription model with three tiering, but APV has complicated pricing model having annual and monthly, APV and Prime Video (AV) app, Amazon subscription and extra payment of Amazon Prime Channels (APCs). Fourthly, Amazon has fewer partnership than Netflix especially when it comes to local TV series. Instead, Amazon has live TV channel collaboration including sports content. Lastly, both have strategic and operational agility in their organization well.

Learning UCC metadata reference model design based on SOiVA (SOiVA기반 Learning UCC 메타데이타 참조 모델 설계)

  • Moon, Nammee;Cho, Taenam;Kim, Kyong-Ah;Lee, Eunmee;Kim, Kyunghwan
    • Annual Conference of KIPS
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    • 2010.04a
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    • pp.280-283
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    • 2010
  • Web2.0 시대를 맞아, 개인화(Personalize)와 사용자 중심(User Centric Method)의 참여형 서비스 시나리오에 기반하여 융합단말이 사용되어지고 있다. 대표적인 사용예가 UCC인데, 효과적인 지식공유와 적절한 정보를 추천하기 위해 효율적인 UCC 기반 콘텐츠의 사용의 참조(참조)가 가능하여야 한다. 본 논문에서는 UCC Learning의 효율적인 콘텐츠 양방향 서비스를 위하여, 참조 요소 관리를 할 수 있도록 데이터베이스를 설계 운영할 수 있는 방안에 관하여 연구하였다. 향후, 저작도구를 사용하여, UCC를 저작하는 한계를 극복하여, 다양한 콘텐츠방식 저작에 활용되어질 수 있도록 할 계획이다.

A study on the national trend reflected by the number of active users of the KM player app (KM플레이어 앱의 활성 사용자 수치가 반영하는 국가 동향에 대한 연구)

  • Joung, Dasol;Thuong, Nguyen Thi;Kim, Daehak;Lee, Jundong;choi, Jaehong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.49-52
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    • 2020
  • KMPlayer는 2015년부터 국내 기업으로 개발된 세계적으로 넓게 확산된 국산 미디어 플레이어 프로그램이다. 현재는 IOS, Android 버전이 모바일 버전으로 출시되어있다. KMPlayer 안드로이드 어플리케이션은 천만 명 이상의 다운로드 수를 보유하고 있고, 많은 사용자 수를 기반으로 발생하는 방대한 데이터들은 분석 기준에 따라 다양한 형태의 그래프 보고서로 만들어지고 있다. 본 논문에서는 KMPlayer 사용 국가들의 활성 사용자 수 그래프를 분석해, 각 국가에서 발생하는 문화적, 사회적 사건이 KMPlayer 안드로이드 버전의 활성 상용자 수 그래프에 어떤 영향을 미치는지, 그리고 역으로 활성 사용자 수 그래프의 변화가 현실의 어떤 사건을 반영하고 있는지에 대해 연구하고자 한다.

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Analyze Diagnostic Data from Samsung Android Smartphones (삼성 안드로이드 스마트폰의 진단데이터 분석)

  • Hyungchul Cho;Junki Kim;Jungheum Park
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.34 no.3
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    • pp.479-491
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    • 2024
  • Android manufacturers collect diagnostic data to improve the quality of service to users around the world. The content and frequency of diagnostic data collected by these Android manufacturers is unknown. We analyze the diagnostic data collection behavior of Samsung smartphones, which has the largest share of the Android market among smartphone manufacturers, to explain which diagnostic data is communicated to the server via network packets, how the system app that collects the diagnostic data works, and whether the diagnostic data violates user privacy.

The Impact of Healthcare Provider Characteristics in Telemedicine App Services

  • Won-jun LEE
    • Journal of Wellbeing Management and Applied Psychology
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    • v.7 no.3
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    • pp.43-53
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    • 2024
  • Purpose: his study aims to explore how healthcare provider service characteristics in telemedicine services, which have become more common since the pandemic, affect rapport formation and service satisfaction with healthcare providers. Research design, data and methodology: A group of actual telemedicine users underwent data collection and empirical analysis. After analyzing reliability and validity, hypotheses were tested using a structural equation model. Results: Key perceived attributes of healthcare providers in telemedicine services were identified as doctor effort, doctor listening, and doctor expertise. Each of these variables had a significant positive impact on trust in telemedicine. Moreover, these attributes significantly positively impacted rapport formation and user service satisfaction, which was mediated by trust. However, the direct impact of rapport formation on service satisfaction was not supported. Conclusions: The study's findings have academic and practical implications for expanding telemedicine services. As an initial empirical study on telemedicine services, it confirms the importance of trust and rapport formation even in non-face-to-face medical situations. In order to overcome the limitations of non-physical contact, telemedicine services should strive to develop UI/UX designs that are more interoperable and boost trust in service apps.

Design and Implementation of Mobile Crowdsourcing-based Driver Assistance Systems (MC-DAS) (모바일 크라우드소싱 기반 운전자 지원 시스템의 설계 및 구현)

  • Jeong, Han-You
    • Journal of IKEEE
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    • v.22 no.1
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    • pp.29-37
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    • 2018
  • In recent years, there have been increasing interests in the mobile crowdsourcing that exploits multiple sensors, communication and user interfaces, and the computation power of widespread smartphones. In this paper, we present a novel mobile crowdsourcing-based driver assistance systems (MC-DAS) that crowdsource the sensor data of smartphone app having already passed a road segment, generate its profile information through a massive data processing, and forward this profile to the smartphone app of vehicle entering the road segment. Based on the MC-DAS platform, we also design and implement a new navigation system that advices the vehicle speed depending on the speedbump and on the road curvature profile. We expect that the proposed MC-DAS platform will be used as a platform for emerging new mobile crowdsourcing applications.

Development of Navigation Program for Cancer Patients using Mobile application (암환자를 위한 모바일 앱용 네비게이션프로그램 개발)

  • Kwon, Geun-ae;Jeong, Ga-jin;Park, Joo-mi;Jung, Mi-kyoung;Seo, Hwa-jeong;Kim, Jee-yoon;Kim, Yeon-hee;Park, Jeong-yun
    • Quality Improvement in Health Care
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    • v.21 no.2
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    • pp.28-38
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    • 2015
  • Objectives: The objectives of this research were to develop and evaluate a mobile application for navigation program for cancer patients who might experience some difficulties in obtaining and understanding further schedules, directions due to flooding information at a time and scattered educational materials. Methods: A mobile application was developed an educational mobile app for cancer patients based on a systematic instructional design model called ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. The developed application was evaluated by 76 users through a questionnaire of satisfaction. Results: A mobile app contains educational contents for cancer patients, based on their satisfaction, demand and knowledge about cancer education and information services. It contains management of symptoms, management of my schedule, and information about chemotherapy, FAQ, symptoms dangerous enough to contact the hospital, personal history about how to overcome cancer, hospital convenience facilities and education schedule of cancer center. A result of the evaluation of user's satisfaction showed 59.4% responding 'Satisfied' and 27.4% 'Very satisfied'. Conclusion: The personalized information and education contents for cancer patients by using the mobile application was given to cancer patient and then educational outcomes became more effective. The development of the application which persons can use regardless of time and place enables health care providers to acquire the foundation of the patients-oriented educational system. Education satisfaction and knowledge level was increased, after using mobile application.

A Study on the Public Data Activation Strategy based on App Developed by Non-Profession User

  • Chang, Young-Hyun
    • International journal of advanced smart convergence
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    • v.6 no.1
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    • pp.32-38
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    • 2017
  • In Korea, the act for promoting use of the public data has been enforced since 2013. The Key Government 3.0 Strategy was established for providing the public data as an obligation of public authorities for users to use them free of charge. The aim of open public data and using them targeted by the government is creation of a solution for vitalizing the economy by using the public data. However, the reason for low usability and tangible outcomes despite unlimited provision of open government data is as follows. That is, it is essential to address the issue of difficult software technology required to access public data for using the data. However, with the open API method currently provided, the development procedure is not easy even for IT students or specialized software developers. Therefore, strategies for each step ideal for the level of developers are required to vitalize applications based on the public data and developed by ordinary users. Two strategic methods can be used for facilitating the use of public data and applications developed by ordinary users suggested in this paper on the basis of the public data portal organized by the Ministry of the Interior and provided to all ordinary users. That is, they are applications developed in the web browser environment and those developed in the PC environment. They allow ordinary users to develop and distribute applications based on the public data to contribute to enforcing the policy for facilitating the use of public data of the government just with basic training and basic knowledge from the training without using program coding knowledge of open API which requires the knowledge of development professionals.

Interactive Authoring Tool for Mobile Augmented Reality Content

  • Jeon, Jiyoung;Hong, Min;Yi, Manhui;Chun, Jiyoon;Kim, Ji Sim;Choi, Yoo-Joo
    • Journal of Information Processing Systems
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    • v.12 no.4
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    • pp.612-630
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    • 2016
  • As mobile augmented reality technologies are spreading these days, many users want to produce augmented reality (AR) contents what they need by themselves. To keep pace with such needs, we have developed a mobile AR contents builder (hereafter referred to as MARB) that enables the user to easily connect a natural marker and a virtual object with various interaction events that are used to manipulate the virtual object in a mobile environment so that users can simply produce an AR content using natural photos and virtual objects that they select. MARB consists of five major modules-target manger, virtual object manager, AR accessory manager, AR content manager, and AR viewer. The target manager, virtual object manager and AR accessory manager register and manage natural target markers, various virtual objects and content accessories (such as various decorating images), respectively. The AR content manger defines a connection between a target and a virtual object with enabling various interactions for the desired functions such as translation/rotation/scaling of the virtual object, playing of a music, etc. AR viewer augments various virtual objects (such as 2D images, 3D models and video clips) on the pertinent target. MARB has been developed in a mobile application (app) format in order to create AR contents simply using mobile smart devices without switching to a PC environment for authoring the content. In this paper, we present the detail organizations and applications of MARB. It is expected that MARB will enable ordinary users to produce diverse mobile AR contents for various purposes with ease and contribute to expanding the mobile AR market based on spread of a variety of AR contents.