• 제목/요약/키워드: app usage

검색결과 115건 처리시간 0.025초

모바일 앱 사용행태 분석을 위한 역컴파일 및 역어셈블 데이터 로깅 (Disassembly and De-Compilation Based Data Logging for Mobile App Usage Analysis)

  • 김명준;남양희
    • Journal of Information Technology Applications and Management
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    • 제21권4호
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    • pp.127-139
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    • 2014
  • This study presents a logging method to trace the usage patterns of existing smartphone apps. The actual smartphone app itself, not a specially developed similar app with usage logging, would be used best for the experiment of observing the usage patterns. For this purpose, we used a method of injecting logging codes into existing smartphone app. Using this method, we conducted an experiment to trace usage patterns of a commercial IPTV app, and found that the method is very useful for acquiring detail usage log without influencing participants.

모바일 애플리케이션 전략: 모바일 쇼핑 앱 사용 효과 실증 연구 (A Mobile App Strategy: An Empirical Study on the Effect of the Mobile Shopping App Usage)

  • 최진선;김승현
    • 지식경영연구
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    • 제20권4호
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    • pp.169-183
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    • 2019
  • The growth of mobile commerce (m-commerce) has been accelerated around the world. Why do e-retailers have to put a great deal of effort for the distribution of their mobile apps? The literature has paid little attention to the influence of the introduction of an e-commerce app on shopping behaviors of consumers. By analyzing the dataset of 2,342 users in Korea, this study aims to broaden our understanding of mobile shopping app usage across competing e-retailers and different channels. We found that a user's prior usage of a specific e-commerce mobile app increases her subsequent usage of its website through a mobile web browser. Thus, mobile apps do not cannibalize the mobile web channel, and there could be a complementary relationship. We also found that a user's usage of competitors' apps is positively associated with her subsequent usage of a specific e-commerce app. Because many consumers search products and compare prices across multiple e-retailers, having a mobile app helps an e-retailer be exposed to more potential consumers. This study is among the first to study the role of mobile apps in e-commerce by showing the dynamics of cross-channel and cross-vendor usage by a user.

킬러앱 고착화(Lock-in)로 인한 이동통신사의 지속적 사용의도에 관한 연구 (A Study on Continued Usage of Mobile Telecommunication Companies by Killer-app Lock-in)

  • 이종오;한동균;이종갑;이선로
    • 디지털융복합연구
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    • 제12권6호
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    • pp.297-310
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    • 2014
  • 본 연구는 스마트폰의 킬러앱이 가지고 있는 특성(정보특성과 네트워크 외부성)이 전환비용과 고착화를 통하여 사용자의 스마트폰 사용간의 영향 관계를 알아보고, 킬러앱과 이동통신사의 지속적인 사용간의 영향을 조사하였다. 연구 결과, 정보특성과 네트워크 외부성은 전환비용과 고착화에 긍정적인 영향을 미치는 것으로 나타났다. 전환비용은 고착화에는 긍정적인 영향을 미치지만 킬러앱의 지속적인 사용의도에는 영향을 미치지 않는 것으로 나타났다. 고착화는 킬러앱의 지속적 사용의도에 긍정적인 영향을 미치는 것으로 나타났으며, 전환비용과 킬러앱의 지속적 사용의도 사이에서 매개역할을 하는 것으로 나타났다. 마지막으로 킬러앱의 지속적 사용의도는 이동통신사의 지속적인 사용의도에 긍정적인 영향을 미치는 것으로 나타났다.

지각된 화장품 브랜드 앱의 특성이 지속적 사용의도에 미치는 영향에 관한 연구 - 고객만족의 매개효과와 관여도의 조절효과를 중심으로- (A Study on the Impact of Perceived Cosmetic Brand App on Continuous Usage Intention - Meditating Effect of Customer Satisfaction and Moderating Effect of Involvement -)

  • 조가;김영길;김연성
    • 품질경영학회지
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    • 제47권2호
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    • pp.237-254
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    • 2019
  • Purpose: The purpose of this study is to analyze correlation of perceived cosmetics brand apps attributes and use intentions, mediating role of customer satisfaction, and relationship between customer satisfaction and continuous usage intention. Then provide basic data for development management strategy of beauty industry and enhancement of competitiveness corresponding to smart era. Methods: The questionnaires were surveyed by an online company(EMBRAIN). After data collection, frequency analysis was performed on the general attributes of questionnaire survey using SPSS 22.0, and data conclusions were derived by verifying reliability and validity of data and hypotheses. Results: First, perceived cosmetic brand app attributes have a positive effect on customer satisfaction, Second, perceived cosmetic brand app attributes have a positive effect on continuous usage intention. Third, customer satisfaction was found to have a mediating role in the effect of perceived cosmetic brand app attributes on continuous usage intention. Fourth, involvement proved to control the relationship between perceived cosmetic brand app attributes perceived interactivity and customer satisfaction. Finally, Involvement has proven to control the relationship between cosmetic brand app attributes perceived interactivity and continuous usage intention. Conclusion: Consumers buying products from cosmetics brand apps will be more likely to use cosmetics brand apps if they feel comfortable with calculation process, search, booking confirmation and payment methods.

The Effect of Mobile Food Delivery Application Usage Factors on Customer Satisfaction and Intention to Reuse

  • Song, Ye-Eun;Jeon, Sang-Hoon;Jeon, Min-Sun
    • 한국조리학회지
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    • 제23권1호
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    • pp.37-47
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    • 2017
  • The number of delivery app users and their social impact have increased along with the number smartphone users. Accordingly, the present study attempted to suggest a method to improve the service quality of delivery apps for relevant businesses and researchers by determining the influences of delivery app usage factors on customer satisfaction and reuse intention. The present study distributed and collected questionnaires through on- and offline surveys targeting males and females in their 20s in the Daejeon area. The results of the regression analysis showed that the influence of delivery app usage factors on customer satisfaction was 43.8%, and informativeness, payment and safety, usefulness, and convenience were found to influence the increased satisfaction with the delivery apps. The influence of delivery app usage factors on customers' reuse intention was 37.3%, and among the four usage factors, informativeness and payment and safety were found to be the main factors for increasing the reuse intention. As providing more accurate information is a means to increase customer satisfaction and reuse intention by improving the service quality of the delivery apps, new menus and prices should be rapidly updated.

액티브 시니어의 모바일 앱 사용 수준이 라이프스타일과 삶의 만족도에 미치는 영향 (Effects on lifestyle and life satisfaction of active Senior's mobile app usage level)

  • 허원희;최정일
    • 한국융합학회논문지
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    • 제13권5호
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    • pp.229-236
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    • 2022
  • 본 연구의 목적은 액티브 시니어의 모바일 앱 사용 수준이 라이프스타일과 삶의 만족도에 미치는 영향을 미치는 정도를 파악하는 데 있다. 이를 위해 전국적으로 이용자 150여명을 대상으로 2021년 12월 초에 15일 동안 설문조사를 수행하였다. 설문내용으로 독립변수는 "모바일 앱 사용 수준", 매개변수는 "라이프스타일", 종속변수는 "삶의 만족도"로 구성하였다. 실증분석 결과, 각 변수 간 신뢰도 및 탐색적 요인이 검증되었고 내적 일관성도 확보된 것으로 확인하였다. 각 항목들의 집중타당성이 일반적으로 잘 확인된 것으로 조사되었다. 구조방정식에 의한 가설검증결과, ''앱 사용 수준 ⇨ 라이프스타일' 0.244로, '라이프스타일 ⇨ 삶의 만족도' 0.707, '앱 사용 수준 ⇨ 삶의 만족도 0.141'로 채택되었다. 액티브 시니어의 모바일 앱 사용 수준이 높을수록 라이프스타일이 높아질 것이고, 라이프스타일이 향상될수록 삶의 질이 향상될 것이며, 모바일 앱 사용 수준이 높아질수록 삶의 만족도가 향상될 것으로 분석되었다. 따라서 삶의 만족도를 향상시키기 위해서는 앱 사용 수준과 라이프스타일을 높이기 위한 노력이 필요해 보인다.

What Affects Consumers' Attitude and Usage Intention of O2O Apps?: Integration of TAM, TPB, and Transaction Cost Theory

  • Won In Lee
    • Asia pacific journal of information systems
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    • 제33권2호
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    • pp.298-317
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    • 2023
  • This study is about the attitudes and intentions of consumers considering the usage of O2O application (app) under the COVID-19 situation. By integrating TAM and TPB as a theoretical background, we selected VPC (various product choice) and PII (product information intensity) as new functional external variables that have a positive effect on new system called O2O commerce. We also applied the transaction cost theory to investigate the obstacle of O2O business. We conducted a survey of consumers in large cities in the Korean market. As a result of this study, it was found that the more O2O app users recognized the influence of SN (subject norms), the more useful O2O app was, the more it led to a change in attitude and usage intention was positively significant. In addition, as the O2O app was easy to use and useful, and the SN was recognized, the user's attitude was positive. On the other hand, it was also found that the transaction cost that consumers have to pay had a negative effect on usage intention. Additionally, VPC and PII have been shown to positively influence on usefulness of O2O apps.

스마트폰 맛집 앱 서비스품질과 사용후기 특성이 앱만족 및 재이용의도에 미치는 영향에 관한 연구 (A Study on Effects of the Service Quality and the Usage Review Characteristics of Smartphone Majib App on Satisfaction and Reuse Intention of Majib App)

  • 한지수
    • 한국조리학회지
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    • 제22권2호
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    • pp.234-251
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    • 2016
  • 본 연구는 스마트폰 맛집 앱에 대한 서비스품질(정보성, 유용성, 이동성, 신뢰성, 공감성)과 사용후기 특성(사용후기 동의성, 사용후기 유용성)이 맛집 앱을 이용한 후의 만족과 재이용의도에 미치는 영향관계를 검증하여 외식업체들이 스마트폰 앱을 통해 효과적인 마케팅 전략을 구축할 수 있도록 유용한 정보를 제공하고자 한다. 본 연구의 자료수집을 위해 2015년 9월 15일부터 10월 30일까지 설문조사를 실시하였으며, 편의표본추출법에 의해 스마트폰 맛집 앱 이용자를 대상으로 조사를 진행하였다. 설문지는 312부를 배포하였으며, 이 중 유효한 자료 295부를 분석에 사용하였고, 가설검증을 위해 구조모형분석을 실시하였다. 분석결과, 첫째, 맛집 앱에 대한 서비스품질 중 신뢰성, 공감성, 유용성이 맛집 앱만족에 유의한 영향을 미치는 것으로 나타난 반면, 정보성과 이동성은 맛집 앱만족에 유의한 영향을 미치지 않는 것으로 나타났다. 둘째, 사용후기 특성 중 사용후기 동의성만이 맛집 앱만족에 유의한 영향을 미치는 것으로 나타났으며, 사용후기 유용성은 맛집 앱만족에 유의한 영향을 미치지 않는 것으로 나타났다. 셋째, 맛집 앱만족은 재이용의도에 유의한 영향을 미치는 것으로 나타났다.

모바일 앱 서비스 특성이 사용자 만족과 지속적 사용의도에 영향을 미치는 요인 (Effects of Mobile App Service Characteristics on User Satisfaction and Continuance Usage Intention)

  • 김병곤;김기원;서홍일
    • Journal of Information Technology Applications and Management
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    • 제26권3호
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    • pp.99-120
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    • 2019
  • The purpose of this study is to provide information necessary for establishing a new strategy for customer service improvement by deriving factors affecting user satisfaction and continuous use intention of mobile app service user characteristics, system characteristics, and social characteristics. The results of this study are summarized as follows. First, reliability, innovation, familiarity, convenience, and self-efficacy among the characteristics of mobile app are analyzed as factors that have the greatest influence on user's perceived usefulness. Second, convenience, mobility, and visibility are some of the characteristics of mobile app service. Third, identity, security, and expectation agreement among mobile app service characteristics are analyzed as negative factors that do not affect users' perceived usefulness. Fourth, interactivity, familiarity, and self-efficacy among the characteristics of mobile app service were analyzed as positive factors that have the greatest effect on user's perceived ease of use. Fifth, reliability, mobility, visibility, and convenience among mobile app service characteristics are analyzed as factors that have some positive effects on perceived ease of use of app users. Sixth, identity, innovation, and security among the characteristics of mobile app service are negatively influenced by mobile app users' perceived ease of use. Seventh, the perceived usefulness of mobile app users is analyzed as a factor that has a very positive effect on user satisfaction. Eighth, the perceived ease of use of mobile app users is analyzed as a factor affecting perceived usefulness positively. Ninth, the perceived ease and expectation of mobile app users are positively influenced on user satisfaction. The tenth, the perceived usefulness of the mobile app users was analyzed as a factor having a very positive influence on the persistent intention to use. For the eleventh, the perceived ease of use of mobile app users was analyzed as a factor having a positive effect on the persistent intention to use. The twelfth, mobile app user satisfaction was analyzed as a factor having a very positive effect on the persistent intention to use.

Predicting the Application of Huawei Augmented Reality on Media Façade: Using the TAM Model

  • Chen, Yan;Liu, Shanshan;Lee, Jong Yoon
    • International Journal of Contents
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    • 제18권2호
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    • pp.32-46
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    • 2022
  • In recent years, large-scale and high-density use of LED on facades has exposed some disadvantages, such as light pollution, high energy consumption, unsustainability, and poor interactivity. Because of the development of smartphones and augmented reality (AR), AR has emerged as a new technology available to users to interact with the media façade. As an augmented reality app for public space, the AR map app can superimpose virtual images on the surface of a building to form an AR media façade, which can be applied in the fields of navigation, advertising, interactive public art, smart retail, etc. This study establishes the variables influencing usage intention and the consequent outcomes of Huawei AR map app and uses the technology acceptance model (TAM) to discuss their relationship. Results show that consumer innovativeness, information quality, and design quality have a strong influence on perceived ease of use. Information quality has a positive impact on perceived usefulness, but design quality has a weak influence. Also, the design quality of Huawei AR map app and consumer innovativeness have a higher effect on perceived enjoyment than information quality. Users' usage attitude and perceived usefulness when using Huawei AR map app are key factors determining their usage intention. This study inspires city planners, architects, developers, and designers of AR apps that augmented reality can partly replace media façade, and that investment in augmented reality will achieve significant sustainable economic and social benefits.