• Title/Summary/Keyword: app development

Search Result 705, Processing Time 0.026 seconds

Retail-Store Type Digital Signage Solution Development And Usability Test Using Android Mini PC (안드로이드 미니PC를 이용한 Retail-Store형 디지털사이니지 솔루션 개발 및 사용성 테스트)

  • Lim, Jungtaek;Shin, Dong-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.15 no.4
    • /
    • pp.29-44
    • /
    • 2015
  • Digital Signage, a way of advertising or delivering information to viewers through digital displays, has expanded from being just an advertising channel in public places. Recently, it has become widely prevalent in restaurants and retail stores. Despite its wide expansion, digital signage is limited to specific usages and services and the devices it uses are also quite expensive. This study introduces a stick-type digital signage product that operates on Android OS, which addresses all the weaknesses of digital signage with much more reasonable pricing and stable operation. For stability, performance tests were executed on the hardware and applications. The results for hardware performance were extremely promising, as each scenario's maximum performance results, measured by Load Runner programs, reached target indexes. Also, as a result of the usability test, all participants, including non-digital signage system users (novices), were able to easily learn all the tasks. As a result of user satisfaction survey, positive responses were exhibited for ease of learning and usability (LEU), helpfulness and problem solving capabilities (HPSC), affective aspect and multimedia properties (AAMP), commands and minimal memory load (CMML), and control and efficiency (CE).

Analysis and Risk Prediction of Electrical Accidents Due to Climate Change (기후환경 변화에 따른 전기재해 위험도 분석)

  • Kim, Wan-Seok;Kim, Young-Hun;Kim, Jaehyuck;Oh, Hun
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.19 no.4
    • /
    • pp.603-610
    • /
    • 2018
  • The development of industry and the increase in the use of fossil fuels have accelerated the process of global warming and climate change, resulting in more frequent and intense natural disasters than ever before. Since electricity facilities are often installed outdoors, they are heavily influenced by natural disasters and the number of related accidents is increasing. In this paper, we analyzed the statistical status of domestic electrical fires, electric shock accidents, and electrical equipment accidents and hence analyzed the risk associated with climate change. Through the analysis of the electrical accidental data in connection with the various regional (metropolitan) climatic conditions (temperature, humidity), the risk rating and charts for each region and each equipment were produced. Based on this analysis, a basic electric risk prediction model is presented and a method of displaying an electric hazard prediction map for each region and each type of electric facilities through a website or smart phone app was developed using the proposed analysis data. In addition, efforts should be made to increase the durability of the electrical equipment and improve the resistance standards to prevent future disasters.

Chinese FDI in Africa (아프리카에 진출한 중국기업의 해외직접투자에 관한 연구)

  • Park, Chong-Don
    • International Commerce and Information Review
    • /
    • v.16 no.1
    • /
    • pp.25-42
    • /
    • 2014
  • Since the reform and opening up in 1978, Chinese economy has been increasing rapidly with a high growth rate, but after 2012 the growth rate decreased as the reform of economic system. While economy in Africa began booming since 2000. Influenced by Global Financial Crisis and European Debt Crisis, economy in Africa slightly slowed down, but it was rebounding apparently from 2010. The urgent demand for energy and the sharp increasing in foreign exchange reserve pushes China to seek overseas markets. As Africa keeps a well relationship with China and the complementarity between China and Africa economy, Africa becomes one of the target markets for China's foreign development. Recently more and more enterprises begin to invest in Africa market. But till now the study on Africa mainly focuses on theoretical research based on real cases, and empirical research are very few and need to be increased. This thesis studies the influence of enterprise feature; local market feature and investment in foreign market on the result satisfaction of Chinese enterprises that invest in Africa markets. At the same time this thesis also studies and analyzes the market access strategy and marketing strategy for Chinese enterprises after entering overseas markets and put forward effective recommendation and suggestion for these enterprises. In order to proceed this study, 317 Chinese enterprises which invest in Africa have been investigated by me. And frequency analysis, reliability analysis, factor analysis, and simple regression analysis have also been conducted by SPSS18.0 APP to verify the hypothesis. The study result suggests that onlu investment in foreign market affects the Performance satisfaction of Chinese enterprises. And the market access strategy and marketing strategy play a role of the mediational effects when Chinese enterprises are investing in Africa.

  • PDF

Design and Effects of Science Simulation Applications Using Flash and ActionScript 3.0: In the Composition of Material Chapter in Middle School Science Textbooks (Flash와 Actionscript 3.0을 이용한 과학 시뮬레이션 앱의 디자인 및 효과 -중학교 과학 '물질의 구성' 단원을 중심으로-)

  • Lee, Chang Youn;Park, Chulkyu;Hong, Hun-Gi
    • Journal of The Korean Association For Science Education
    • /
    • v.38 no.4
    • /
    • pp.527-539
    • /
    • 2018
  • Although a simulation is proposed as a candidate for alternative contents of inquiry activities, design cases focused on the characteristic of science education are rare. This study suggested the definition and requirements of science simulation to clarify science subject-specific design and set up the design guidelines to consider usability. Then the science simulation was developed in the form of an app for mobile devices, where 'Flash and Actionscript 3.0' was selected as a development tool for compatibility, functionality, ease of use and optimization for mobile devices with educational applicability in mind. In effect, six science simulation apps were prepared for seven classes of inquiry activity in 10 science classes on the chapter of 'composition of material' in middle school science 2 textbooks. In this regard, the main advantages of the simulation apps expected from each design characteristic are also suggested in this article. In the implementation of the science simulation apps, educational effects were investigated based on the statistical comparison, while 134 students in the second grade in a coeducational middle school, Gyeonggi-do participated as an intervention group and a control group. Our results showed that the scores of academic achievement and affective test in the intervention group were significantly higher than those of the control group (p <.05). In the questionnaire survey on usability, most students responded positively to the design of the science simulation apps. This study will contribute to expanding the horizon of design about science simulation as a design case in science education.

Development of a Software Do-TRIZ for TRIZ Learning (트리즈 학습용 소프트웨어 Do-TRIZ 개발)

  • Kim, Eun-Gyung;Koo, Bon-Chul;Kim, Young-Jin
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.8
    • /
    • pp.1883-1892
    • /
    • 2015
  • TRIZ is a theory of inventive problem solving. Recently the importance of creative capabilities is being emphasized and many successful cases using TRIZ are being introduced, therefore interest in TRIZ has been increasing. But TRIZ is not easy to learn alone compared to other creative thinking tools. Although it is effective to learn TRIZ through various cases, it is not easy for beginners to experience those many cases. Therefore, we developed a software called Do-TRIZ for TRIZ learning. Do-TRIZ provides descriptions and various examples of key concepts to make it easier for beginners to learn TRIZ. Also, the learners can add new cases continuously on Do-TRIZ. Especially, process-based problem solving modules have been implemented on Do-TRIZ, in order to make it possible to solve problems based on technical contradiction, physical contradiction, and IFR(Ideal Final Result). The learners can use the modules to solve their problems and to share the results. Also, we implemented Do-TRIZ Memo app that works with Do-TRIZ.

Development of Genuine Product Authentication Framework and Genuine Distinction Algorithm Using Design QR Code (디자인 QR코드 기반 정품인증 프레임워크 및 정품판별 알고리즘 개발)

  • Heo, Gyeongyong;Lee, Imgeun;Park, Some Sick;Woo, Young Woon
    • Journal of the Korea Society of Computer and Information
    • /
    • v.20 no.6
    • /
    • pp.13-20
    • /
    • 2015
  • A genuine product authentication framework and genuine distinction algorithm based on design QR code is proposed in this paper. The proposed framework consists of design QR code, a smart phone application for authentication, and a server system. Design QR code is a shape-modification of conventional QR code according to manufacturer's and/or product's need. In the design QR code, information about manufacturer and product is written. The written information can be read with general QR code reader, however, the content is transformed with authentication code, used in the first step authentication, and the meaning cannot be inferred. The application conducts the first step authentication and sends the resulting information to the server system for the second step authentication. The server system decides the genuinity using look-up history. The proposed framework can improve the authentication effect while minimizing the additional costs by managing the history through the server system. The proposed framework has proven to be effective in actual use, such as that used for the management of garbage bags in Ansan city.

Efficient Multicasting Mechanism for Mobile Computing Environment (웹 페이지 로딩시간 감축을 위한 HTML 5 분석)

  • Yun, Jun-soo;Park, Jin-tae;Hwang, Hyun-seo;Phyo, Gyung-soo;Moon, Il-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2015.10a
    • /
    • pp.775-778
    • /
    • 2015
  • HTML5-based Web platform is established as a next-generation national standards, Web services provider, has been competitively develop support technology HTML5-based app in smart media devices and smart TV. In accordance with the W3C is an international Web standards development organization, Microsoft, Apple, Mozilla, Google, such as Opera, various Web browser vendors are participating in standardization. Gradually emphasized the importance of HTML5, HTML5 -based Web pages, it is necessary to fast load times when contained a large amount of information. Therefore, in this paper, the initial studies in order to reduce the loading time of a web page, configure each browser-specific same Web page, and measure the initial loading time. Also, one by one remove the HTML5 tags, and CSS property, to analyze the tags and attributes of the account for a large proportion to the initial load time. Through the results, it is desired to provide a process which can reduce the Web page.

  • PDF

A Implementation of User Exercise Motion Recognition System Using Smart-Phone (스마트폰을 이용한 사용자 운동 모션 인식 시스템 구현)

  • Kwon, Seung-Hyun;Choi, Yue-Soon;Lim, Soon-Ja;Joung, Suck-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.17 no.10
    • /
    • pp.396-402
    • /
    • 2016
  • Recently, as the performance of smart phones has advanced and their distribution has increased, various functions in existing devices are accumulated. In particular, functions in smart devices have matured through improvement of diverse sensors. Various applications with the development of smart phones get fleshed out. As a result, services from applications promoting physical activity in users have gotten attention from the public. However, these services are about diet alone, and because these have no exercise motion recognition capability to detect movement in the correct position, the user has difficulty obtaining the benefits of exercise. In this paper, we develop exercise motion-recognition software that can sense the user's motion using a sensor built into a smart phone. In addition, we implement a system to offer exercise with friends who are connected via web server. The exercise motion recognition utilizes a Kalman filter algorithm to correct the user's motion data, and compared to data that exist in sampling, determines whether the user moves in the correct position by using a DTW algorithm.

Development of Virtual Makeup Tool based on Mobile Augmented Reality

  • Song, Mi-Young;Kim, Young-Sun
    • Journal of the Korea Society of Computer and Information
    • /
    • v.26 no.1
    • /
    • pp.127-133
    • /
    • 2021
  • In this study, an augmented reality-based make-up tool was built to analyze the user's face shape based on face-type reference model data and to provide virtual makeup by providing face-type makeup. To analyze the face shape, first recognize the face from the image captured by the camera, then extract the features of the face contour area and use them as analysis properties. Next, the feature points of the extracted face contour area are normalized to compare with the contour area characteristics of each face reference model data. Face shape is predicted and analyzed using the distance difference between the feature points of the normalized contour area and the feature points of the each face-type reference model data. In augmented reality-based virtual makeup, in the image input from the camera, the face is recognized in real time to extract the features of each area of the face. Through the face-type analysis process, you can check the results of virtual makeup by providing makeup that matches the analyzed face shape. Through the proposed system, We expect cosmetics consumers to check the makeup design that suits them and have a convenient and impact on their decision to purchase cosmetics. It will also help you create an attractive self-image by applying facial makeup to your virtual self.

Development and Effectiveness of Education Programs using STEAM-based Smart Apps that support Children's Free play (유아의 자유놀이를 지원하는 STEAM 기반 스마트 앱 활용 교육 프로그램 개발 및 효과)

  • Moon, Myunghwa
    • Journal of Convergence for Information Technology
    • /
    • v.11 no.6
    • /
    • pp.120-130
    • /
    • 2021
  • This study was conducted for the purpose of developing an education program using smart apps that supports free play of children based on STEAM education and verifying its effectiveness. In order to achieve the purpose of the study, contents for using smart apps based on STEAM education for children's free play were derived through literature and data collection and field surveys in related fields, and a program was developed based on this. This program is a teaching strategy in which teachers and children interact at the start, middle, and end of free play using the 'Free Play' app installed on a smartphone. An experimental study was conducted to verify the effectiveness of the program using smart apps that support children's free play. As a result of the study, it was confirmed that the application of this program improves the self-regulation of children. This study is a teaching strategy to support both teachers and children during free play time, the core of early childhood education, and developed and applied the program with the idea of convergence of engineering and education, and hopes that it will be a starting point for revitalizing education using smart apps in the future education field.