• Title/Summary/Keyword: and object location

Search Result 1,062, Processing Time 0.033 seconds

An Object Recognition Performance Improvement of Automatic Door using Ultrasonic Sensor (초음파 센서를 이용한 자동문의 물체인식 성능개선)

  • Kim, Gi-Doo;Won, Seo-Yeon;Kim, Hie-Sik
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.54 no.3
    • /
    • pp.97-107
    • /
    • 2017
  • In the field of automatic door, the infrared rays and microwave sensor are much used as the important components in charge of the motor's operation control of open and close through the incoming signal of object recognition. In case of existing system that the sensor of the infrared rays and microwave are applied to the automatic door, there are many malfunctions by the infrared rays and visible rays of the sun. Because the automatic doors are usually installed outside of building in state of exposure. The environmental change by temperature difference occurs the noise of object recognition detection signal. With this problem, the hardware fault that the detection sensor is unable to follow the object moving rapidly within detection area makes the sensing blind spot. This fault should be improved as soon as possible. Because It influences safety of passengers who use the automatic doors. This paper conducted an experiment to improve the detection area by installing extra ultrasonic sensor besides existing detection sensor. So, this paper realize the computing circuit and detection algorithm which can correctly and rapidly process the access route of objects moving fast and the location area of fixed obstacles by applying detection and advantages of ultrasonic signal to the automatic doors. With this, It is proved that the automatic door applying ultrasonic sensor is improved detection area of blind spot sensing through field test and improvement plan is proposed.

An Object-Based Image Retrieval Techniques using the Interplay between Cortex and Hippocampus (해마와 피질의 상호 관계를 이용한 객체 기반 영상 검색 기법)

  • Hong Jong-Sun;Kang Dae-Seong
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.42 no.4 s.304
    • /
    • pp.95-102
    • /
    • 2005
  • In this paper, we propose a user friendly object-based image retrieval system using the interaction between cortex and hippocampus. Most existing ways of queries in content-based image retrieval rely on query by example or query by sketch. But these methods of queries are not adequate to needs of people's various queries because they are not easy for people to use and restrict. We propose a method of automatic color object extraction using CSB tree map(Color and Spatial based Binary をn map). Extracted objects were transformed to bit stream representing information such as color, size and location by region labelling algorithm and they are learned by the hippocampal neural network using the interplay between cortex and hippocampus. The cells of exciting at peculiar features in brain generate the special sign when people recognize some patterns. The existing neural networks treat each attribute of features evenly. Proposed hippocampal neural network makes an adaptive fast content-based image retrieval system using excitatory learning method that forwards important features to long-term memories and inhibitory teaming method that forwards unimportant features to short-term memories controlled by impression.

Similar sub-Trajectory Retrieval Technique based on Grid for Video Data (비디오 데이타를 위한 그리드 기반의 유사 부분 궤적 검색 기법)

  • Lee, Ki-Young;Lim, Myung-Jae;Kim, Kyu-Ho;Kim, Joung-Joon
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.9 no.5
    • /
    • pp.183-189
    • /
    • 2009
  • Recently, PCS, PDA and mobile devices, such as the proliferation of spread, GPS (Global Positioning System) the use of, the rapid development of wireless network and a regular user even images, audio, video, multimedia data, such as increased use is for. In particular, video data among multimedia data, unlike the moving object, text or image data that contains information about the movements and changes in the space of time, depending on the kinds of changes that have sigongganjeok attributes. Spatial location of objects on the flow of time, changing according to the moving object (Moving Object) of the continuous movement trajectory of the meeting is called, from the user from the database that contains a given query trajectory and data trajectory similar to the finding of similar trajectory Search (Similar Sub-trajectory Retrieval) is called. To search for the trajectory, and these variations, and given the similar trajectory of the user query (Tolerance) in the search for a similar trajectory to approximate data matching (Approximate Matching) should be available. In addition, a large multimedia data from the database that you only want to be able to find a faster time-effective ways to search different from the existing research is required. To this end, in this paper effectively divided into a grid to search for the trajectory to the trajectory of moving objects, similar to the effective support of the search trajectory offers a new grid-based search techniques.

  • PDF

T-DMB Hybrid Data Service Part 1: Hybrid BIFS Technology (T-DMB 하이브리드 데이터 서비스 Part 1: 하이브리드 BIFS 기술)

  • Lim, Young-Kwon;Kim, Kyu-Heon;Jeong, Je-Chang
    • Journal of Broadcast Engineering
    • /
    • v.16 no.2
    • /
    • pp.350-359
    • /
    • 2011
  • Fast developments of broadcasting technologies since 1990s enabled not only High Definition Television service providing high quality audiovisual contents at home but also mobile broadcasting service providing audiovisual contents to high speed moving vehicle. Terrestrial Digital Multimedia Broadcasting (T-DMB) is one of the technologies developed for mobile broadcasting service, which has been successfully commercialized. One of the major technical breakthroughs achieved by T-DMB in addition to robust vehicular reception is an adoption of framework based on MPEG-4 System. It naturally enables integrated interactive data services by using Binary Format for Scene (BIFS) technology for scene description and representation of graphics object and Object Descriptor Framework representing multimedia service components as objects. T-DMB interactive data service has two fundamental limitations. Firstly, graphic data for interactive service should be always overlaid on top of a video not to be rendered out of it. Secondly, data for interactive service is only received by broadcasting channel. These limitations were considered as general in broadcasting systems. However, they are being considered as hard limitations for personalized data services using location information and user characteristics which are becoming widely used for data services of smart devices in these days. In this paper, the architecture of T-DMB hybrid data service is proposed which is utilizing broadcasting network, wireless internet and local storage for delivering BIFS data to overcome these limitations. This paper also presents hybrid BIFS technology to implement T-DMB hybrid data service while maintaining backward compatibility with legacy T-DMB players.

A Study on Analysis on Existing Identifier and Management for Unique Building Object Identifier (건축물 유일식별자를 위한 현황 분석 및 관리 방안 연구)

  • Kim, Ji-Young;Kim, Jung-Ok;Bae, Young-Eun;Yu, Ki-Yun
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
    • /
    • 2008.06a
    • /
    • pp.3-9
    • /
    • 2008
  • 최근 유비쿼터스(ubiquitous), 네비게이션(navigation), 위치기반서비스(Location Based Service) 등의 발전으로 공간정보에 대한 욕구가 증가하고, 나아가 사용자의 환경에 구애받지 않고 공간정보를 제공하는 서비스가 발전하고 있다. 그러나 현재 우리나라는 표준화된 식별자가 없이 정부 부처별 또는 지방자치단체로 공간정보 특히, 그 필요성이 높은 건축물을 DB로 구축 관리하고 있어, 이들 시스템의 고유번호를 건축물 유일식별자로 활용하는데 한계가 있다. 또한 여러 지형지물 식별차도 개별 업무 및 DB관리를 위하여 부여된 측면이 있어 건축물 유일식별자로는 적당치 않았다. 따라서 본 연구에서는 국가 차원의 건축물 유일식별자의 필요성을 제기하고, 이들 유일식자 관리시스템을 난립한 건축물 고유번호를 상호적으로 변환하는 시스템으로 활용할 것을 제안한다.

  • PDF

Object transport of EC and Using on the CVO, freight's location pursuit system (전자상거래 물류수송 및 CVO(Commercial Vehicle Operation)를 이용한 화물 위치추적 시스템 연구)

  • 정지문;황동환;최성
    • Proceedings of the KAIS Fall Conference
    • /
    • 2000.10a
    • /
    • pp.128-133
    • /
    • 2000
  • 본 논문은 현재 발전하고 있는 전자상거래의 겉모습만을 보고 있는 사람들에게 그 내부의 모습을 보여주는 한편, 물류수송의 문제점을 파악하여 그에 따른 물류비용의 증가를 막아보자는데 있다. 전자상거래의 힘은 신속정확한 배달과 품질보증이다. 이에 따라 시간이 걸리는 배달일 경우에는 소비자의 기다림을 달래주는 위치 추적 정보 서비스가 필요하다 종합물류 관리시스템의 하나인 CVO의 기술을 분석하고 화물위치 추적 시스템에 대하여 연구하였다. 특히 현재 우리나라의 쇼핑몰이나 기업의 상황을 분석하고, 전자 상거래의 배달, 운송에 관한 연구와 고찰로써 전자강거래 시대에 있어서 모든 기업들의 발전방안을 연구하였다.

Spatiat-temporal Declustering Method Using Proximity of Moving Object Data (이동체 데이터의 근접성을 이용한 디클러스터링 방법)

  • 홍은석;서영덕;홍봉희
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2003.04a
    • /
    • pp.767-769
    • /
    • 2003
  • 컴퓨터와 무선 통신 기술의 발달로 인하여 LBS(Location based Service)와 같은 새로운 이동체 관련 서비스가 생겨나고 있다. 이와 같은 서비스들은 이동체들이 일정 주기를 가지고 자신의 정보를 서버로 전송하는데 이는 많은 디스크 입출력을 요구하게 된다. 그러므로 이동체 데이터에 대하여 다중 디스크를 이용한 병렬 입출력이 요구되고 있다. 그러나 기존의 디클러스터링 방법은 시간 도메인을 고려하지 않거나 공간 관련성만을 고려하여 디클러스터링을 하므로, 하나의 디스크에 특정 이동체의 궤적이 집중 되는 문제점이 있다. 이 문제점은 디스크의 병목현상으로 인한 느린 응답시간과 낮은 처리율의 결과를 발생시킨다. 그러므로 이동 객체의 빠른 질의 처리를 위한 새로운 디클러스터링 기법이 필요하다. 이 논문에서는 다중 디스크 기반의 시스템에서 이동 객체에 대한 영역질의시 빠른 응답시간과 높은 처리율물 얻기 위하여 새로운 디클러스터링 기법을 제시한다. 이동체 데이터의 궤적 MBB중 공간 좌표로부터 Predefined Disk를 생성하고 PDT-Proximity를 이용하여 시간 도메인을 고려하는 방법이다. 위와 같이 이동 객체의 특성을 고려한 새로운 디클러스터링 방법으로 시스템의 성능을 향상시킬 수 있다.

  • PDF

Construction of Location based Guide System in Ubiquitous Hospital Environment (u-병원환경에서 위치기반 가이드 시스템 구축)

  • Choi, Jae-Hyeong;Jeong, Chang-Won;Joo, Su-Chong
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2010.06b
    • /
    • pp.318-323
    • /
    • 2010
  • 최근 병원이 주체가 되어 유비쿼터스 인프라를 구축하여, 이를 기반으로 병원 구성원뿐만 아니라 환자에 이르기까지 다양한 병원 정보 서비스를 제공하기 위한 연구와 시범사업이 이루어지고 있는 추세이다. 본 논문에서는 u-병원 환경에서 위치기반 가이드 시스템을 제안한다. 제한한 시스템의 소프트웨어 구조는 기존 연구되었던 분산객체그룹프레임워크(Distributed Object Group Framework)와 JADE(Java Agent DEvelopment Framework)를 기반으로 한다. 특히, RFID를 이용한 실내 위치 추적 기술과 본 연구실에서 연구해온 분산 프레임워크를 바탕으로 병원을 대상으로 하여 환자의 위치에 따르는 각 검사실의 위치와 검사에 필요한 정보를 제공한다. 이를 위해 시스템을 구성하는 전체 시스템 구조와 구성요소 간 상호작용에 대해 기술하였다. 그리고 물리적인 환경을 보이고 시스템의 수행과정을 모바일 디바이스상의 사용자 GUI를 통해 보였다.

  • PDF

Image Processing and Deep Learning Techniques for Fast Pig's Posture Determining and Head Removal (돼지의 빠른 자세 결정과 머리 제거를 위한 영상처리 및 딥러닝 기법)

  • Ahn, Hanse;Choi, Wonseok;Park, Sunhwa;Chung, Yongwha;Park, Daihee
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.8 no.11
    • /
    • pp.457-464
    • /
    • 2019
  • The weight of pig is one of the main factors in determining the health and growth state of pigs, their shipment, the breeding environment, and the ration of feed, and thus measuring the pig's weight is an important issue in productivity perspective. In order to estimate the pig's weight by using the number of pig's pixels from images, acquired from a Top-view camera, the posture determining and the head removal from images are necessary to measure the accurate number of pixels. In this research, we propose the fast and accurate method to determine the pig's posture by using a fast image processing technique, find the head location by using a fast deep learning technique, and remove pig's head by using light weighted image processing technique. First, we determine the pig's posture by comparing the length from the center of the pig's body to the outline of the pig in the binary image. Then, we train the location of pig's head, body, and hip in images using YOLO(one of the fast deep learning based object detector), and then we obtain the location of pig's head and remove an outside area of head by using head location. Finally, we find the boundary of head and body by using Convex-hull, and we remove pig's head. In the Experiment result, we confirmed that the pig's posture was determined with an accuracy of 0.98 and a processing speed of 250.00fps, and the pig's head was removed with an accuracy of 0.96 and a processing speed of 48.97fps.

Factors Affecting Visual Satisfaction of Benches at Urban Park (도시공원에서 벤치의 시각적 만족도에 영향을 미치는 요인)

  • 유상완;권상준;정정섭
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.28 no.3
    • /
    • pp.88-96
    • /
    • 2000
  • The objective of this study is to evaluate the preference and visual characteristic of users according to the location of benches at urban community parks. The types of benches are separated into four patterns and located in four representative places at urban community parks. Each relations between visual preference and adjective related factors are calibrated by the estimated results of Pearson correlation coefficient. Moreover, the factors which affect the visual preference are obtained by multiple regression analysis and to calibrate the each factors significant level, the method of multivariate variance analysis is applied. The results of this study are summzrized as belows: 1. Four types of factors which consist the visual characteristic are classified as emotional factor of visual images(aesthetic factor(F1), texture related factor(F2)) and physical factor(physical factor(F3), transformable factor(F4)). Each factor's eigenvalue is appears as 5.27∼1.78 and the eigenvalue of emotional factor of visual images is more higher than the physical factor. 2. The correlation coefficient between visual preference according to the location of benches(X21) and aesthetic factor(f1) is estimated as 0.79, which is highest value among the four factors. And the correlation coefficient of texture related factor(f2), physical factor(F3) and transformable factor(F4) is estimated as 0.14, 0.04 and 0.08 respectively. 3. The visual preference of users according to the location of benches is greatly affected by the emotional factor of visual images(F1, F2) and the physical factor(F3, F4) are poorly related. The results of this study suggest the effective guidelines for the location of leisure facilities. Moreover the design and planning of leisure facilities at the urban community park have to be reexamined. What must be examined from now on is as follows: First, the preference research of rest facilities in the urban park through the multiple approach must be carried out continuously. Second, the research about the visual quality of the environmental sight observed in sitting on the bench as well as the visual quality of the showed object and place needs to be supported. Nevertheless, through this study the utilization into the useful data of the plan and the design for the systematic disposition of landscape architecture equipments centered on the users can be expected.

  • PDF