• Title/Summary/Keyword: and Pre-Processing

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A CPU-GPU Hybrid System of Environment Perception and 3D Terrain Reconstruction for Unmanned Ground Vehicle

  • Song, Wei;Zou, Shuanghui;Tian, Yifei;Sun, Su;Fong, Simon;Cho, Kyungeun;Qiu, Lvyang
    • Journal of Information Processing Systems
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    • v.14 no.6
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    • pp.1445-1456
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    • 2018
  • Environment perception and three-dimensional (3D) reconstruction tasks are used to provide unmanned ground vehicle (UGV) with driving awareness interfaces. The speed of obstacle segmentation and surrounding terrain reconstruction crucially influences decision making in UGVs. To increase the processing speed of environment information analysis, we develop a CPU-GPU hybrid system of automatic environment perception and 3D terrain reconstruction based on the integration of multiple sensors. The system consists of three functional modules, namely, multi-sensor data collection and pre-processing, environment perception, and 3D reconstruction. To integrate individual datasets collected from different sensors, the pre-processing function registers the sensed LiDAR (light detection and ranging) point clouds, video sequences, and motion information into a global terrain model after filtering redundant and noise data according to the redundancy removal principle. In the environment perception module, the registered discrete points are clustered into ground surface and individual objects by using a ground segmentation method and a connected component labeling algorithm. The estimated ground surface and non-ground objects indicate the terrain to be traversed and obstacles in the environment, thus creating driving awareness. The 3D reconstruction module calibrates the projection matrix between the mounted LiDAR and cameras to map the local point clouds onto the captured video images. Texture meshes and color particle models are used to reconstruct the ground surface and objects of the 3D terrain model, respectively. To accelerate the proposed system, we apply the GPU parallel computation method to implement the applied computer graphics and image processing algorithms in parallel.

A comparative study between sterile freeze-dried and sterile pre-hydrated acellular dermal matrix in tissue expander/implant breast reconstruction

  • Cheon, Jeong Hyun;Yoon, Eul Sik;Kim, Jin Woo;Park, Seung Ha;Lee, Byung Il
    • Archives of Plastic Surgery
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    • v.46 no.3
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    • pp.204-213
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    • 2019
  • Background In implant-based breast reconstruction, acellular dermal matrix (ADM) is essential for supporting the inferolateral pole. Recent studies have compared non-sterilized freeze-dried ADM and sterilized pre-hydrated ADM, but have not assessed whether differences were attributable to factors related to sterile processing or packaging. This study was conducted to compare the clinical outcomes of breast reconstruction using two types of sterile-processed ADMs. Methods Through a retrospective chart review, we analyzed 77 consecutive patients (85 breasts) who underwent tissue expander/implant breast reconstruction with either freeze-dried ADM (35 breasts) or pre-hydrated ADM (50 breasts) from March 2016 to February 2018. Demographic variables, postoperative outcomes, and operative parameters were compared between freeze-dried and pre-hydrated ADM. Biopsy specimens were obtained for histologic analysis. Results We obtained results after adjusting for variables found to be significant in univariate analyses. The total complication rate for freeze-dried and pre-hydrated ADMs was 25.7% and 22.0%, respectively. Skin necrosis was significantly more frequent in the freeze-dried group than in the pre-hydrated group (8.6% vs. 4.0%, P=0.038). All other complications and operative parameters showed no significant differences. In the histologic analysis, collagen density, inflammation, and vascularity were higher in the pre-hydrated ADM group (P=0.042, P=0.006, P=0.005, respectively). Conclusions There are limited data comparing the outcomes of tissue expander/implant breast reconstruction using two types of sterile-processed ADMs. In this study, we found that using pre-hydrated ADM resulted in less skin necrosis and better integration into host tissue. Pre-hydrated ADM may therefore be preferable to freeze-dried ADM in terms of convenience and safety.

GOES-9 Raw Data Acquisition & Image Extraction

  • Kang C. H.;Park D. J.;Koo I. H.;Ahn S. I.;Kim E. K.
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.582-585
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    • 2005
  • The Geostationary Operational Environmental Satellite (GOES) 9, which is currently located at 155°E geostationary orbits, has transmitted earth observation data acquired by imager to CDA at NOAA. After the acquisition on ground, observation data are corrected on ground and re-transmitted to GOES-9 for the dissemination to users. In this paper, the procedure and result from raw data acquisition and pre-processing for earth observation imagery retrieval from GOES-9 Raw data acquired in Korea at May 2005 are introduced.

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A Study on Promotion of Value Added Logistics(VAL) Activities of Lumber Hinterland in Incheon Northport (인천북항 목재배후단지 부가가치물류 활성화방안)

  • Chung, Tae-Won;Han, Jong-Khill
    • Journal of Navigation and Port Research
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    • v.35 no.10
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    • pp.847-853
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    • 2011
  • The purpose of this study is to develope a series of business models for promotion of value added logistics activities of lumber hinterland in Incheon Northport. A set of policies to create value added developed are an import market diversification model using Incheon Northport, a model by building integration processing center by pallet facility, a model by joint logistics center, an export-oriented Pre-cut material development model and an export processing value added model.

Data-Exchange Interface Design of Pre-& Post-Processing System for Finite Element Structural Analysis Program (유한요소 구조해석 프로그램의 전후처리 접속장치의 설계)

  • Shin, Young-Shik;Suh, Jin-Kook
    • Journal of the Korean Society of Industry Convergence
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    • v.2 no.2
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    • pp.41-49
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    • 1999
  • In general, FORTRAN is used for numerical analysis and OPS5 or LISP is used for expert systems, This causes problems at the interface because the various applications require different computing languages or environments. This paper describes the approach used to take AutoCAD as a user-interface for an existing finite element structural analysis package. Some principles concerning database management related to data-exchange interface of pre- and post-processing system for FORTRAN structural analysis program are discussed, and numerical examples demonstrate the power of the combination of these programs.

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Review on Pre-processing of Earthquake Data from KEPRI Seismic Monitoring System (전력연구원 지진관측자료의 사전자료처리 기법 및 효과적인 활용에 관한 고찰)

  • 연관희;박동희;최원학;장천중
    • Journal of the Earthquake Engineering Society of Korea
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    • v.6 no.2
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    • pp.39-50
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    • 2002
  • Several pre-processing techniques for earthquake data from earthquake monitoring institutes in Korea including Korea Electric Power Research Institute are thoroughly reviewed. Among these techniques for removing an instrumental response, removing the non-causal ringing distortion by FIR filter, checking calibration status of seismic stations, and minimizing the window effect are introduced and applied to real data. It is also recommended that analysts evaluate S/N ratio in the frequency domain and consider the possibility of using the saturated earthquake data.

Mitigating Cold Start Chain by Pre-Warming Containers in Serverless Platform (서버리스 플랫폼에서 연속된 콜드 스타트 완화를 위한 Pre-Warming 기법)

  • Kim, Sejin;Yhu, Moonsang;Yu, Heonchang
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.71-73
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    • 2022
  • 최근 인프라를 관리할 필요가 없고 폭발적으로 늘어나는 요청을 유연하게 대처할 수 있는 장점 때문에 서버리스 컴퓨팅 사용이 늘어나고 있다. 하지만 서버리스 컴퓨팅은 사용자 코드의 실행 환경을 준비하기 위한 콜드 스타트 과정이 필요하고, 서비스가 복잡해짐에 따라 전체 실행 시간 중 콜드 스타트로 인한 지연시간이 늘어나는 문제가 발생한다. 본 논문에서는 서버리스 컴퓨팅 기반의 워크플로우에 대해 콜드 스타트로 인한 지연 시간을 완화하는 아키텍처 및 기법을 제안한다.

From Masked Reconstructions to Disease Diagnostics: A Vision Transformer Approach for Fundus Images (마스크된 복원에서 질병 진단까지: 안저 영상을 위한 비전 트랜스포머 접근법)

  • Toan Duc Nguyen;Gyurin Byun;Hyunseung Choo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.557-560
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    • 2023
  • In this paper, we introduce a pre-training method leveraging the capabilities of the Vision Transformer (ViT) for disease diagnosis in conventional Fundus images. Recognizing the need for effective representation learning in medical images, our method combines the Vision Transformer with a Masked Autoencoder to generate meaningful and pertinent image augmentations. During pre-training, the Masked Autoencoder produces an altered version of the original image, which serves as a positive pair. The Vision Transformer then employs contrastive learning techniques with this image pair to refine its weight parameters. Our experiments demonstrate that this dual-model approach harnesses the strengths of both the ViT and the Masked Autoencoder, resulting in robust and clinically relevant feature embeddings. Preliminary results suggest significant improvements in diagnostic accuracy, underscoring the potential of our methodology in enhancing automated disease diagnosis in fundus imaging.

The Effects of Playing Video Games on Children's Visual Parallel Processing (아동의 전자게임 활동이 시각적 병행처리에 미치는 영향)

  • Kim, Sook Hyun;Choi, Kyoung Sook
    • Korean Journal of Child Studies
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    • v.20 no.3
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    • pp.231-244
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    • 1999
  • This study examined the effects of short and long term playing of video gamer on children's visual parallel processing. All of the 64 fourth grade subjects were above average in IQ. They were classified into high and low video game users. Instruments were a visual parallel processing task consisting of imagery integration items, computers, and the arcade video game, Pac-Man. Subjects were pre-tested with a visual parallel processing task. After one week, the experimental group played video games for 15 minutes, but the control group didn't play. Immediately following this, all children were post-tested by the same task used on the pretest. The data was analyzed by ANCOVA and repeated measures ANOVA. The results showed that relaying short-term video games improved visual parallel processing and that long term experience with video games also affected visual parallel processing. there were no differences between high and low users in visual parallel processing after playing short term video games.

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Comparative Analysis of CNN Deep Learning Model Performance Based on Quantification Application for High-Speed Marine Object Classification (고속 해상 객체 분류를 위한 양자화 적용 기반 CNN 딥러닝 모델 성능 비교 분석)

  • Lee, Seong-Ju;Lee, Hyo-Chan;Song, Hyun-Hak;Jeon, Ho-Seok;Im, Tae-ho
    • Journal of Internet Computing and Services
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    • v.22 no.2
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    • pp.59-68
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    • 2021
  • As artificial intelligence(AI) technologies, which have made rapid growth recently, began to be applied to the marine environment such as ships, there have been active researches on the application of CNN-based models specialized for digital videos. In E-Navigation service, which is combined with various technologies to detect floating objects of clash risk to reduce human errors and prevent fires inside ships, real-time processing is of huge importance. More functions added, however, mean a need for high-performance processes, which raises prices and poses a cost burden on shipowners. This study thus set out to propose a method capable of processing information at a high rate while maintaining the accuracy by applying Quantization techniques of a deep learning model. First, videos were pre-processed fit for the detection of floating matters in the sea to ensure the efficient transmission of video data to the deep learning entry. Secondly, the quantization technique, one of lightweight techniques for a deep learning model, was applied to reduce the usage rate of memory and increase the processing speed. Finally, the proposed deep learning model to which video pre-processing and quantization were applied was applied to various embedded boards to measure its accuracy and processing speed and test its performance. The proposed method was able to reduce the usage of memory capacity four times and improve the processing speed about four to five times while maintaining the old accuracy of recognition.