• Title/Summary/Keyword: a collaboration work

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A Case Study on the class of Using PBL (PBL을 활용한 <문화와 철학의 이해> 수업 사례 연구)

  • Park, Hae Rang
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.4
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    • pp.435-440
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    • 2021
  • This study examines the effectiveness of the study through a case of PBL (problem-based learning) class conducted in a balanced culture course called at 00 - University in the second semester of 2020. The effects we can achieve through learning are as follows: First, problem-based learning (PBL) has sufficient active interaction between the teacher and the learner. Second, PBL learning can actively utilize various problems that fit the characteristics of the subject and actively utilize the process of role sharing and collaboration. Third, critical perceptions of problem situations can be extended. The limitations identified in this class case are, first, the nature of the subject, "Understanding Culture and Philosophy," which makes it possible to discuss the global cultural phenomenon, but it should be discussed in terms of philosophy. Second, it is not easy to work as a team on non-face-to-face online.

Development of Cloud-Based Telemedicine Platform for Acute Intracerebral Hemorrhage in Gangwon-do : Concept and Protocol

  • Hyo Sub Jun;Kuhyun Yang;Jongyeon Kim;Jin Pyeong Jeon;Jun Hyong Ahn;Seung Jin Lee;Hyuk Jai Choi;Jong Wook Choi;Sung Min Cho;Jong-Kook Rhim
    • Journal of Korean Neurosurgical Society
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    • v.66 no.5
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    • pp.488-493
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    • 2023
  • We aimed to develop a cloud-based telemedicine platform for patients with intracerebral hemorrhage (ICH) at local hospitals in rural and underserved areas in Gangwon-do using artificial intelligence and non-face-to-face collaboration treatment technology. This is a prospective and multi-center development project in which neurosurgeons from four university hospitals in Gangwon-do will participate. Information technology experts will verify and improve the performance of the cloud-based telemedicine collaboration platform while treating ICH patients in the actual medical field. Problems identified will be resolved, and the function, performance, security, and safety of the telemedicine platform will be checked through an accredited certification authority. The project will be carried out over 4 years and consists of two phases. The first phase will be from April 2022 to December 2023, and the second phase will be from April 2024 to December 2025. The platform will be developed by dividing the work of the neurosurgeons and information technology experts by setting the order of items through mutual feedback. This article provides information on a project to develop a cloud-based telemedicine platform for acute ICH patients in Gangwon-do.

Searching for the SCM Improvement Directions through the Power Attribute and Partnership (파워 유형과 파트너십 연계를 통한 공급사슬관리 개선방안 모색)

  • Jung, Dae-Hyun;Park, Kwang-O
    • Management & Information Systems Review
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    • v.35 no.3
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    • pp.57-79
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    • 2016
  • It is required to derive various conclusions by identifying the type of power and the relationship between SCMs and presenting practical implications. Thus, we can identify the differential effects of each type of power on SCM performance. We can contribute to develop the practical implications at more sophisticated multi-dimension by comparing results of this study with various SCM theories. Through previous studies, the source of power is largely divided into binding power and non-binding power. Binding power is classified into behavior coercion, binding reward and relationship legitimacy. Non-binding power is classified into work expertise, information superiority and value compliance. Enterprises should fully understand and recognize partners within supply chains including understanding of the source of power, imbalance and results. Thus, we look into types of power and effects on trust and commitment, and identify a causal relationship leading to collaboration and SCM performance. Specific research results are as follows. First, the binding power did not give a significant effect to the trust. However, the binding power gave a positively(+) significant effect to the commitment. Second, non-binding power showed a significant effect on both trust and commitment. As a result of analysis on total effects, it was shown that non-binding power gave indirect effects to collaboration and SCM performance. Third, it was shown that both trust and commitment significantly affected collaboration. From the perspectives of social exchange theory and trading cost theory among inter-organizational relationship theory, it may lead to SCM performance of trust, commitment and collaboration. Moreover, it was found that association of each attribute of power led to the significant result. Fourth, it was shown that trust and collaboration significantly affected SCM performance. However, commitment did not directly affect SCM performance, but it indirectly significantly affected SCM performance through collaboration. Proper use of this power can firmly build partnerships between members of the supply chain and induce the improvement on supply chain performance and satisfaction of members.

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Exploring Antecedents of Knowledge Sharing in Team-based Innovation Activities (팀 혁신활동을 위한 지식공유 활동 영향요인에 관한 연구)

  • Park, Jungi;Lee, Hyejung;Lee, Jungwoo
    • Journal of Information Technology Services
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    • v.12 no.3
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    • pp.253-271
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    • 2013
  • Innovation becomes norm rather than exception in today's business, and accordingly firms are working on how to make their employees to work smarter using information systems and technologies. Smart work demands virtual collaboration and cooperation among team members in different places and different time. Sharing of knowledge among team members in these innovative activities are critical in every sense for the successful performance. This study explores the antecedents of knowledge sharing among team members in team-based innovation activities. Five factors (pleasure of knowledge sharing, self-efficacy, management support, rewards, and system usage) are identified through extant review of literature and an instrument is adopted and validated from previous studies. The instrument is adminitered against 138 individuals in and across 54 teams in a telecommunication firm. Except self efficacy, all the paths in the proposed research model is confirmed with different levels of relational coefficients towards the levels of knowledge sharing and innovation activities in teams. Surprisingly, findings indicate that intrinsic pleasure of sharing is most critical than management support, organizational rewards or system usage. This study fills the research gap in team management. Findings provide important implications for managing teams in coming virtual and smart environment.

Sketch Annotation Input Technique by using Sketch Box in Collaborative Environments (협업 환경에서 스케치 상자를 이용한 스케치 주석 입력 기법)

  • Sin, Eun-Joo;Choy, Yoon-Chul;Lim, Soon-Bum
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.6
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    • pp.450-453
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    • 2009
  • The sketch technique is being researched as the method of expressing intentions in 3D virtual space for cooperative work. The annotation which is necessary in 3D virtual space 1) not only enables the quick, easy and intuitive delivery of contents" but 2) must enable the input of sketch even on diverse and complicated surfaces and 3) must be expressed to recognize this in various angles in case of having the significance of 3D. Even if the sketch technique settles the precondition of 1), if 2) and 3) are not considered, the annotation is unable to deliver the contents accurately to the participant of cooperative work. Accordingly, a sketch annotation technique which enables the input of annotation even on complicated surfaces and also considers the contents of 3D is proposed using sketch-box technique.

Analysis and survey of design decision making process in steel production process

  • Furukawa, Satoru;Yoshida, Tomohiro;Chi, Naiyuan;Okamoto, Hiroyuki;Furusaka, Shuzo
    • International conference on construction engineering and project management
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    • 2020.12a
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    • pp.30-37
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    • 2020
  • In the building construction, the steel-frame work occupies an important position in terms of structure, cost and quality. Especially in Japan, steel frames have traditionally been the main structure of many buildings. For steel-frame works in such positions, this paper investigates an existing steel fabricator to clarify the actual conditions of design decision making process and management method in steel production process. This study focuses on a steel fabricator (Company M in the following sentences), whose main market is Japan and which has facilities in Thailand, China, and Japan. Company M uses QR codes to control the production status of products, and exchanges all information between inside and outside the company via specialized departments in the form of documents. The authors have already analyzed the relationship between production lead time and defect rate based on actual project data at Architectural Institute of Japan in 2016. In 2019, we expressed the process from the confirmation of the design information of the current steel frame to the production by WBS, and clarified the relationship between the production lead time and steel frame product quality structurally. In this paper, the authors reoport the progress of the survey conducted so far, the positioning of the collected data, and the future survey policy.

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AUTOMATIC INTERPRETATION OF AWAKE EEG;ARTIFICIAL REALIZATION OF HUMAN SKILL

  • Nakamura, Masatoshi;Shibasaki, Hiroshi
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10a
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    • pp.19-23
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    • 1996
  • A full automatic interpretation of awake electroencephalogram (EEG) had been developed by the authors and presented at the past KACCs in series. The automatic EEG interpretation consists of four main parts: quantitative EEG interpretation, EEG report making, preprocessing of EEG data and adaptable EEG interpretation. The automatic EEG interpretation reveals essentially the same findings as the electroencephalographer's (EEG's), and then would be applicable in clinical use as an assistant tool for EEGer. The method had been developed through collaboration works between the engineering field (Saga University) and the medical field (Kyoto University). This work can be understood as an artificial realization of human expert skill. The procedure for the artificial realization was summarized in a methodology for artificial realization of human skill which will be applicable in other fields of systems control.

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A Discussion on the Importance of Community Youth Activities and Enhancement of Youth Competence (지역사회 중심 청소년활동의 중요성과 청소년 역량강화 방안)

  • Oh, Hae-Sub
    • Journal of Agricultural Extension & Community Development
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    • v.15 no.3
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    • pp.417-432
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    • 2008
  • The purpose of this study were to discuss on the importance of community youth development programs and review the enhancement of competence in youth The research methods used the extensive review of related literatures. Based on the major results, the implications and suggestions were as follows. First, community youth activity will need to provide the opportunities of enhancing the competencies and a full complement of positive connections to youth programs. Second, communities promote to engage youth as partners with adults in the process of positive youth development. Third, youth development organizations operate to support the programs to prevent risky-behaviors or treat specific problems in terms of community youth contexts. Finally, collaboration and network are necessarily required among youth, adults, family, school, organizations within the community. Changes to work and workplace are so significant that policies refer to 'the knowledge society' at the same time 'information society'. Future workers will need to have the skills of information and communications management and control.

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A Media Error Control for Multiple Session Management on a Multimedia Collaboration Work (멀티미디어 공동작업에서의 다중 세션 관리를 위한 미디어 오류 제어)

  • 고응남;황대준
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.259-261
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    • 2002
  • 본 논문에서 제안하는 방식은 멀티미디어 공동 작업 환경에서 다중 세션을 잘 유지하기 위하여 미디어 오류 제어를 위한 시스템을 제안한다. 다중 세션의 동시 진행은 각 세션이 사용하는 세션 ID로써 세션을 구분할 수 있고 서로 다른 통신 채널을 이용하여 데이터의 충돌을 피함으로써 허용될 수 있다. 멀티미디어 공동작업 환경에서의 다중 멀티미디어 세션 관리란 멀티미디어 공동작업 환경에서 동일한 또는 서로 다른 응용 프로토콜 이용하는 세션의 동시 진행을 할 수 있는 시스템을 말한다. 각 세션의 생성에 따라 서비스 제공자는 생성된 서비스 제공자 인스턴스(Instance)를 생성하게 되고 이 인스턴스는 부모(Parent)인 서비스 제공자의 자원을 이용하여 다수 세션을 지원한다. 즉, 응용 공유의 다중 인스턴스 처리를 위한 이벤트 분배를 보이고 있다. 이러한 환경에서의 미디어 오류 제어 시스템을 기술한다.

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Analysis of the Effects that Information contributes to Commands for Future Warfare (미래전에서 정보가 지휘결심에 미치는 효과 분석)

  • Yoo, Jae-Young;Jo, Yong-Gun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.1
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    • pp.259-266
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    • 2010
  • The objective of this work is to produce a method to assess the effects of information gathering and sharing across an information network on the quality of commands taken by a group of headquarters. The effect is measured mathematically in terms of the reduction in uncertainty about the information elements deemed critical to the commands to be taken at these headquarters. The more reports confirming information elements, the less uncertainty remains and the more knowledge is gained. In this case, we present the effects of collaboration among nodes on knowledge using entropy.