• Title/Summary/Keyword: Zerotree Coding

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An Error-Resilient Image Compression Base on the Zerotree Wavelet Algorithm (오류에 강인한 제로트리 웨이블릿 영상 압축)

  • 장우영;송환종;손광훈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.7A
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    • pp.1028-1036
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    • 2000
  • In this paper, an error-resilient image compression technique using wavelet transform is proposed. The zerotree technique that uses properties of statistics, energy and directions of wavelet coefficients in the space-frequency domain shows effective compression results. Since it is highly sensitive to the propagation of channel errors, evena single bit error degrades the whole image quality severely. In the proposed algorithm, the image is encoded by the SPIHT(Set Partitioning in Hierarchical Trees) algorithm using the zerotree coding technique. Encoded bitstreams are partitioned into some blocks using the subband correlations and then fixed-length blocks are made by using the effective bit reorganization algorithm. finally, an effective bit allocation technique is used to limit error propagation in each block. Therefore, in low BER the proposed algorithm shows similar compression performance to the zerotree compression technique and in high BER it shows better performance in terms of PSNR than the conventional methods.

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Architecture Design of Improve Embedded Encoder for Efficient Image Compression (효율적인 영상압축을 위한 개선된 임베디드 부호화기의 아키텍쳐 설계)

  • Im, Yun-Hwan;Song, Nak-Un
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.83-90
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    • 2002
  • In this work, an improved method of EZW is suggested for efficient compression and transmission of image data. Here, coding efficiency is accomplished by embedded coding of significant coefficients using lower-level insignificant coefficients, and coding time is decreased by pre-coding of lower-level coefficients in coefficient detection. In simulation of designed architecture, the performance improvement of 1dB PSNR is confirmed compared with the results by the original En method.

Wavelet based video coding with spatial band coding (대역별 공간 부호화를 이용한 웨이블릿 기반 동영상 부호화)

  • Park, Min-Seon;Park, Sang-Ju
    • The KIPS Transactions:PartB
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    • v.9B no.3
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    • pp.351-358
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    • 2002
  • Video compression based on DCT (Discrete Cosine Transform) has weakpoints of blocking artifacts and pixel loss when the resolution is changed. DWT (Discrete Wavelet Transform) based method can overcome such problems. In SAMCoW (Scalable Adaptive Motion Compensation Wavelet), one of wavelet based video coding algorithm, both intra frames and motion compensated error frames are encoded using EZW(Embedded Zerotree Wavelet) algorithm. However the property of wavelets transform coefficients of motion compensated error frames are different from that of still images. Signal energy is not highly concentrated in the lower bands which is true for most still image cases. Signal energy is rather evenly distributed over all frequency bands. This paper suggests a new video coding algorithm utilizing these properties. Spatial band coding which is known to be very effective for encoding images with relative1y high frequency components and not utilizing the interband coefficients correlation is applied instead of EZW to encode both intra and inter frames. In spatial band coding, the position and value of significant wavelet coefficients in each band are progressively transmitted. Unlike EZW, inter band coefficients correlations are not utilized in spatial band coding. It has been shown that spatial band coding gives better performance than EZW when applied to wavelet based video compression.

Image Coding by Region Classification and Wavelet Transform (영역분류와 웨이브렛 변환에 의한 영상 부호화)

  • 윤국진;박정호;최재호;곽훈성
    • Proceedings of the IEEK Conference
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    • 2000.06c
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    • pp.113-116
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    • 2000
  • In this paper, we present new scheme for image coding which efficiently use the relationship between the properties of spatial image and its wavelet transform. Firstly an original image is decomposed into several layers by the wavelet transform, and simultaneously decomposed into 2$\^$n/ ${\times}$ 2$\^$n/ blocks. Each block is classified into 3 regions according to their property, i.e., low activity region(LAR), midrange activity region(MAR), high activity region(HAR). Secondly we are applied texture modeling technique to LAR, MAR and HAR are encoded by Stack-Run coding technique. Finally our scheme Is superior to the Zerotree method in both reconstructed image Quality and transmitted bit rates.

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Rate-Distortion Optimized Zerotree Image Coding using Wavelet Transform (웨이브렛 변환을 이용한 비트율-왜곡 최적화 제로트리 영상 부호화)

  • 이병기;호요성
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.3
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    • pp.101-109
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    • 2004
  • In this paper, we propose an efficient algerian for wavelet-based sti image coding method that utilizes the rate-distortion (R-D) theory. Since conventional tree-structured image coding schemes do not consider the rate-distortion theory properly, they show reduced coding performance. In this paper, we apply an rate-distortion optimized embedding (RDE) operation into the set partitioning in hierarchical trees (SPIHT) algorithm. In this algorithm, we use the rate-distortion slope as a criterion for the coding order of wavelet coefficients in SPIHT lists. We also describe modified set partitioning and rate-distortion optimized list scan methods. Experimental results demonstrate that the proposed method outperforms the SPIHT algorithm and the rate-distortion optimized embedding algerian with respect to the PSNR (peak signal-to-noise ratio) performance.

Still image coding using block-based zerotree and qudtree (블록 기반 제로트리와 쿼드트리를 이용한 정지영상 부호화)

  • 김효준;이상욱
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.653-656
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    • 2001
  • 웨이블렛 변환을 이용한 영상 압축의 방법에 있어서 최근 우수한 압축 성능을 보이는 비트 평면 부호화 방법이 많이 발전되어 왔다. 본 논문에서는 블록 기반 제로트리와 사진나무구조를 이용하여 비트 평면을 효율적으로 부호화함으로써 우수한 압축 성능을 보이는 부호기를 제안한다. 블록 기반 제로트리는 주파수 대역에 걸쳐 상관성을 보이며 존재하는 중요하지 않은 계수를 효과적으로 부호화하며, 사진나무구조는 블록 안에 있는 중요한 계수를 찾아내어 부호화한다. 제안하는 부호기의 성능은 기존의 우수한 비트 평면 부호기에 필적하는 성능을 보이며, 특히 낮은 피라미드 레벨과 저비트율에서의 성능이 더 우수함을 보인다.

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A Study on the Wavelet based Still Image Transmission over the Wireless Channel (무선채널환경에서 웨이블릿 기반 정지영상 전송에 관한 연구)

  • Nah, Won;Baek, Joong-Hwan
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.179-182
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    • 2001
  • This paper has been studied a wavelet based still image transmission over the wireless channel. EZW(Embedded Zerotree Wavelet) is an efficient and scalable wavelet based image coding technique, which provides progressive transfer of signal resulted in multi-resolution representation. It reduces therefore the reduce cost of storage media. Although EZW has many advantages, it is very sensitive on error. Because coding are performed in subband by subband, and it uses arithmetic coding which is a kind of variable length coding. Therefore only 1∼2bit error may degrade quality of the entire image. So study of error localization and recovery are required. This paper investigates the use of reversible variable length codes(RVLC) and data partitioning. RVLC are known to have a superior error recovery property due to their two-way decoding capability and data partitioning is essential to applying RVLC. In this work, we show that appropriate data partitioning length for each SNR(Signal-to-Noise Power Ratio) and error localization in wireless channel.

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Stereo Image Coding Using Zerotree (제로트리 기법을 이용한 스테레오 영상 부호화)

  • Bae, Jin-Woo;Shin, Choel;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12A
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    • pp.2092-2099
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    • 2001
  • In the three-dimensional image system using stereoscopic images, efficient coding schemes which can get rid of redundancy between the left and right images are usually used. In this paper, we propose an efficient coding method by using relationship between a reference image and residual image. In the proposed algorithm, zero-tree method which guaranty a good quality in low bit rate is used for encoding the residual image. Zero-tree algorithm gives good coding performance, but it has computational complexity so that we used ADLS method to reduce time for the disparity estimation. Using the wavelet based zero-tree method, it is shown that high quality of image in the limited band-width can be preserved through computer simulation.

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Enhanced Image Compression based on Wavelet using Variable Threshold and Zerotree Structure Scanning (가변 문턱 값과 대역별 제로트리 스캔에 의한 웨이브릿 정지 영상 압축 기법의 개선)

  • 최정구;김도년;조동섭
    • Journal of Korea Multimedia Society
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    • v.4 no.6
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    • pp.500-509
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    • 2001
  • Image compression based on Wavelet gives much better quality than JPEG based on DCT, but suffers from ringing or blurring effects around edges as the compression is increased. In this paper, we proposed enhanced image compression by pre-processing wavelet coefficients. This pre-processing is performed by making a low threshold and enhanced by zerotree scan method when subband's zerotrees are established. It might increase significants coefficient by means of modifying the threshold and reflect on the orientation of subbands. Some experimental results show our method is more efficient than the conventional methods, JPEG. And then the developed coding scheme improves the quality of images and visually shows more pleasing results for most practical images.

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Fast Triangular Mesh Approximation for Terrain Data Using Wavelet Coefficients (Wavelet 변환 계수를 이용한 대용량 지형정보 데이터의 삼각형 메쉬근사에 관한 연구)

  • 유한주;이상지;나종범
    • Journal of Broadcast Engineering
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    • v.2 no.1
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    • pp.65-73
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    • 1997
  • This paper propose a new triangular mesh approximation method using wavelet coefficients for large terrain data. Using spatio-freguency localization characteristics of wavelet coefficients, we determine the complexity of terrain data and approximate the data according to the complexity. This proposed algorithm is simple and requires low computational cost due to its top-down approach. Because of the similarity between the mesh approximation and data compression procedures based on wavelet transform, we combine the mesh approximation scheme with the Embedded Zerotree Wavelet (EZW) coding scheme for the effective management of large terrain data. Computer simulation results demonstrate that the proposed algorithm is very prospective for the 3-D visualization of terrain data.

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