• Title/Summary/Keyword: Wireless Location

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A Study on UWB Ranging and Positioning Technique using Common Clock (공통 클럭을 이용한 UWB 거리 인지 및 무선 측위 기술 연구)

  • Park, Jae-Wook;Choi, Yong-Sung;Lee, Soon-Woo;Lee, Won-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.12A
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    • pp.1128-1135
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    • 2010
  • A wireless positioning system using ultra-wideband (UWB) for indoor wireless positioning uses ranging data in order to accurately estimate location. Commonly, ranging uses time of arrival (TOA), time difference of arrival (TDOA) based on arrival time. The most fundamental issue in the ranging for wireless positioning is to obtain clock synchronization among the sensor nodes and to correct an error caused by the relative clock offset from each node. In this paper, we propose ranging and positioning technique using common clock in order to solve both clock synchronization and clock offset problems. To verify the performance of proposed, we simulated ranging and positioning in channel model introduced by IEEE 802.15.4a Task Group and then results show that location estimation is unaffected by clock offset.

Design and implementation of low-power tracking device based on IEEE 802.11 (IEEE 802.11 기반 저전력 위치 추적 장치의 설계 및 구현)

  • Son, Sanghyun;Kim, Taewook;Baek, Yunju
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.466-474
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    • 2014
  • According to wireless network technology and mobile processors performance were improved, the small wireless mobile device such as smart phones has been widely utilized. The mobile devices can be used GPS information, thereby the services based on location information was increased. GPS was impossible to provide location information in indoor and signal shading environment, and the tracking systems based on short distance wireless communication are required infrastructure. The IEEE 802.11 based tracking system is possible estimation using APs, however the tracking device is exhausted battery power seriously. In this paper, we propose IEEE 802.11 based low-power tracking system. We reduced power consumption from channel scanning and network connection. For performance evaluation, we designed and implemented the tracking tag device, and measured power consumption of the device. As the simulation result, we confirmed that the power consumption was reduced 46% compare to the standard execution.

Service-Oriented Wireless Sensor Networks Ontology for Ubiquitous Services (유비쿼터스 서비스를 위한 서비스 지향 센서 네트워크 온톨로지)

  • Kim, Jeong-Hee;Kwon, Hoon;Kim, Do-Hyeun;Kwak, Ho-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.5
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    • pp.971-978
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    • 2008
  • This paper designs a service-oriented wireless sensor network ontology model which can be used as a knowledge base in future ubiquitous computing. In contrast to legacy approaches, this paper defines the new service classes (ServiceProperty, LocationProperty, and PhysicalProperty), as well as their properties and constraints that enable the service-oriented service based on service items. The service item merging between the proposed model and the legacy ontology was processed using the "equivalentClass" object property of OWL. The Protege 3.3.1 and RACER 1.9.0 inference tools were used for the validation and consistency check of the proposed ontology model, respectively, and the results of service query was applied to the newly defined property in SPARQL language without reference to the properties of legacy ontology.

The Individual Discrimination Location Tracking Technology for Multimodal Interaction at the Exhibition (전시 공간에서 다중 인터랙션을 위한 개인식별 위치 측위 기술 연구)

  • Jung, Hyun-Chul;Kim, Nam-Jin;Choi, Lee-Kwon
    • Journal of Intelligence and Information Systems
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    • v.18 no.2
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    • pp.19-28
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    • 2012
  • After the internet era, we are moving to the ubiquitous society. Nowadays the people are interested in the multimodal interaction technology, which enables audience to naturally interact with the computing environment at the exhibitions such as gallery, museum, and park. Also, there are other attempts to provide additional service based on the location information of the audience, or to improve and deploy interaction between subjects and audience by analyzing the using pattern of the people. In order to provide multimodal interaction service to the audience at the exhibition, it is important to distinguish the individuals and trace their location and route. For the location tracking on the outside, GPS is widely used nowadays. GPS is able to get the real time location of the subjects moving fast, so this is one of the important technologies in the field requiring location tracking service. However, as GPS uses the location tracking method using satellites, the service cannot be used on the inside, because it cannot catch the satellite signal. For this reason, the studies about inside location tracking are going on using very short range communication service such as ZigBee, UWB, RFID, as well as using mobile communication network and wireless lan service. However these technologies have shortcomings in that the audience needs to use additional sensor device and it becomes difficult and expensive as the density of the target area gets higher. In addition, the usual exhibition environment has many obstacles for the network, which makes the performance of the system to fall. Above all these things, the biggest problem is that the interaction method using the devices based on the old technologies cannot provide natural service to the users. Plus the system uses sensor recognition method, so multiple users should equip the devices. Therefore, there is the limitation in the number of the users that can use the system simultaneously. In order to make up for these shortcomings, in this study we suggest a technology that gets the exact location information of the users through the location mapping technology using Wi-Fi and 3d camera of the smartphones. We applied the signal amplitude of access point using wireless lan, to develop inside location tracking system with lower price. AP is cheaper than other devices used in other tracking techniques, and by installing the software to the user's mobile device it can be directly used as the tracking system device. We used the Microsoft Kinect sensor for the 3D Camera. Kinect is equippedwith the function discriminating the depth and human information inside the shooting area. Therefore it is appropriate to extract user's body, vector, and acceleration information with low price. We confirm the location of the audience using the cell ID obtained from the Wi-Fi signal. By using smartphones as the basic device for the location service, we solve the problems of additional tagging device and provide environment that multiple users can get the interaction service simultaneously. 3d cameras located at each cell areas get the exact location and status information of the users. The 3d cameras are connected to the Camera Client, calculate the mapping information aligned to each cells, get the exact information of the users, and get the status and pattern information of the audience. The location mapping technique of Camera Client decreases the error rate that occurs on the inside location service, increases accuracy of individual discrimination in the area through the individual discrimination based on body information, and establishes the foundation of the multimodal interaction technology at the exhibition. Calculated data and information enables the users to get the appropriate interaction service through the main server.

Cloaking Method supporting K-anonymity and L-diversity for Privacy Protection in Location-Based Services (위치기반 서비스에서 개인 정보 보호를 위한 K-anonymity 및 L-diversity를 지원하는 Cloaking 기법)

  • Kim, Ji-Hee;Lee, Ah-Reum;Kim, Yong-Ki;Um, Jung-Ho;Chang, Jae-Woo
    • Journal of Korea Spatial Information System Society
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    • v.10 no.4
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    • pp.1-10
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    • 2008
  • In wireless internet, the location information of the user is one of the important resources for many applications. One of these applications is Location-Based Services (LBSs) which are being popular. Because, in the LBS system, users request a location-based query to LBS servers by sending their exact location, the location information of the users can be misused by adversaries. In this regard, there must be a mechanism which can deal with privacy protection of the users. In this paper, we propose a cloaking method considering both features of K-anonymity and L-diversity. Our cloaking method creates a minimum cloaking region by finding L number of buildings (L-diversity) and then finding number of users (K-anonymity). To support this, we use a R*-tree based index structure and use filtering methods especially for the m inimum cloaking region. Finally, we show from a performance analysis that our method outperforms the existing grid based cloaking method.

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uPaging : A Voice Message Delivery System Based on Real-Time Location-Awareness (uPaging : 실시간 위치 인식 기반의 음성메시지 전송 시스템)

  • Park, Yu-Jin;Jun, Sang-Ho;Kang, Soon-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.11
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    • pp.1004-1013
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    • 2012
  • The legacy voice broadcast systems are used to broadcast the voice over an entire space or a specific zone. these broadcast systems generate unnecessary noise and waste of resources. In this paper, we propose a ubiquitous voice message broadcast system called uPaging, by combining the technique of location-awareness and the voice message delivery service in ubiquitous sensor network environment. In uPaging system, the wire/wireless hybrid network is used to implement the network system. Also, in order to actualize the location-awareness service, we use the Bidirectional Location ID-Exchange protocol was suggested by our previous research. the uPaging system can deliver the voice to a selected user or the location in which the user is present by this location awareness.

Three Effective Top-Down Clustering Algorithms for Location Database Systems

  • Lee, Kwang-Jo;Yang, Sung-Bong
    • Journal of Computing Science and Engineering
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    • v.4 no.2
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    • pp.173-187
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    • 2010
  • Recent technological advances in mobile communication systems have made explosive growth in the number of mobile device users worldwide. One of the most important issues in designing a mobile computing system is location management of users. The hierarchical systems had been proposed to solve the scalability problem in location management. The scalability problem occurs when there are too many users for a mobile system to handle, as the system is likely to react slow or even get down due to late updates of the location databases. In this paper, we propose a top-down clustering algorithm for hierarchical location database systems in a wireless network. A hierarchical location database system employs a tree structure. The proposed algorithm uses a top-down approach and utilizes the number of visits to each cell made by the users along with the movement information between a pair of adjacent cells. We then present a modified algorithm by incorporating the exhaustive method when there remain a few levels of the tree to be processed. We also propose a capacity constraint top-down clustering algorithm for more realistic environments where a database has a capacity limit. By the capacity of a database we mean the maximum number of mobile device users in the cells that can be handled by the database. This algorithm reduces a number of databases used for the system and improves the update performance. The experimental results show that the proposed, top-down, modified top-down, and capacity constraint top-down clustering algorithms reduce the update cost by 17.0%, 18.0%, 24.1%, the update time by about 43.0%, 39.0%, 42.3%, respectively. The capacity constraint algorithm reduces the average number of databases used for the system by 23.9% over other algorithms.

Design and Implementation of Real Time Locating System for Efficient Vehicle Pooling in Port Terminal (항만 터미널 내 차량의 효율적 풀링을 위한 실시간 위치 측정 시스템 설계 및 구현)

  • Son, Sang-Hyun;Cho, Hyun-Tae;Beak, Yun-Ju
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.9
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    • pp.2056-2063
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    • 2012
  • In a port terminal, containers are stored and transshipped by yard tractors and crane vehicles. For operation efficiency of the terminal, location information of these vehicles is an essential factor. However, most of port terminals try to estimate location of these assets using indirect methods such as event tracking of shipping or unshipping containers. Because these kinds of events are rarely occurred, location of the event includes seriously locating error compared to a real location of vehicle. In this paper, we propose a real-time asset tracking system to obtain accurate and reliable location of terminal assets. The proposed system overcomes a location estimation error caused by container stacks which interrupt wireless communication. In order to mitigate uncertainty and increase accuracy of location estimation, we designed hardwares and multi-step locating system to resolve additional preblems. We implemented system components, and installed these at a port environment for evaluation. The result shows superiority of the system that the accuracy is approximately 5.87 meters (CEP).

Performance Evaluation of RSSI-based Various Trilateration Localization (RSSI기반에서 다양한 삼변측량 위치인식 기법들의 성능평가)

  • Kim, Sun-Gwan;Kim, Tae-Hoon;Tak, Sung-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.493-496
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    • 2011
  • Currently in the development of community wireless technology is gaining interest in location-based services and as a result, the importance of the location information is a growing trend. To calculate the location information is being suggested several ways, among them Trilateration is representative. Trilateration is three beacon nodes, the distance between the location in which you want to calculate with information. Beacon from a node to know where to get information when the distance between the obstacle and the distance error caused by the surrounding environment, which leads to the exact location can not be obtained. Currently due to distance error, location information has a variety of algorithms to reduce the error. However, a systematic analysis of these algorithms is not progress. This paper analyzes the location-aware technologies, and the error the distance of the location information to reduce errors in the various aspects of the algorithm for the systematic and empirical comparison was evaluated through the analysis.

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Implementation of Mobile Digital Signage System on the Moving Vehicle (차량 탑재형 모바일 디지털 사이니지 구현)

  • Kim, Hee Dong;Kim, Cha Sung
    • Journal of Information Technology Services
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    • v.14 no.4
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    • pp.257-267
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    • 2015
  • We propose a vehicle-mounted, location-aware mobile digital signage system that can be used for public transportation through mobile communication. This paper proposes the installations of the LED display panels at the backside of the bus., which display traffic information to cars behind the bus. Information to be displayed would include, but is not limited to, road information, public commercials and private commercials. We propose the system architecture and further implement the prototype of mobile digital signage system for demonstration. The system is based on the Client-Server system. Each bus has a client terminal which detects the current location by a GPS receiver and sends its location information to the server using mobile communication function. The terminal device receives advertisements and traffic information from the server and displays it to the large LCD or LED panel installed at the inside and outside of the bus. We use the Android smartphone as a client system, which inherently equipped with GPS and mobile communication function. GPS detects the location of bus and reports its geo-location data to the traffic information center server via a wireless communication network. On the server side, we developed a specially designed control server, where it communicates with the other traffic information center and updates and manages the databases contents being displayed by each position. The server contains location dependent variable information and returns selected information back to the vehicle in real time. Spatial database is used to process location based data. Server system periodically receives the real time traffic information from the road information center database. And it process the information by bus location and bus line number. In this paper, we propose a mobile digital signage service and explain the system implementation of this service.