• Title/Summary/Keyword: Web framework

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An Implementation of the B2B E-Marketplace Product Search Framework using Semantic Web (시맨틱 웹을 이용한 B2B E-Marketplace 제품 검색 프레임워크 구현)

  • Yu, Je-Seok;Jeong, Yeong-Il;Kim, Chang-Uk
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2005.05a
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    • pp.1-9
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    • 2005
  • Today, according to tremendous development of B2B e-commerce, B2B e-marketplaces which accomplish various types of transactions through a number of buyers and sellers on online are embossed importantly. However, buyers are unable to search correct products because of inconsistency of product information between buyers and sellers. This paper solved this problem as semantic web technology. Semantic Web is an extension of current Web in which information is given well-defined meaning, better enabling computers and people to work in cooperation. The Semantic Web aims at machine-processable information. Its underlying technologies are RDF, RDF Schema, and ontology as the shared formal conceptualization of particular domains. In this paper, we present an implementation of Semantic Web enabled search system for B2B E-Marketplace domains. The system exploits OWL as the standard ontology language proposed by W3C and the Jena which is a Semantic Web toolkit, namely a Java framework writing Semantic Web applications. Finally, we summarize our experiences and discuss future research topics.

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A Study on the 3D Object Representation based WebSD Using X3D (X3D를 이용한 WebSD기반 3D Object 표현에 대한 연구)

  • 이성태;김이선;기우용;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.4
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    • pp.632-638
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    • 2002
  • Extensible 3D(X3D) is a software standard for defining interactive web and broadcast-based 3D content integrated with multimedia. The data size of Web3D representation based on polygon meshes is so large that transferring practical data fast is a hard problem. This paper proposes 3D object structure, a new framework for compact 3D representation with high quality surface shape. By utilizing a free form surface technique, qualified surface are transferred with limited amount of data size and rendered. 3D graphic structure can be regarded ad both polygon meshes and free form surfaces. Therefore, it can be easily integrated to existing Web3D data formats, for example VRML & XML. 3D object structure also enables modeling free form surface shapes intuitively with polygon modeling like operations.

A Study on The Retorical Characteristic mentioned in The Web-Graphics (웹 그래픽에 나타난 수사적 특성에 관한 연구)

  • 김민수
    • Archives of design research
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    • v.16 no.1
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    • pp.297-304
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    • 2003
  • The purpose of this study is to explore and understand correlation between an appearance of the web-graphics and rhetorical analysis. This paper was adopted semiotic approaches and four rhetorical tropes as follows metaphor, metonymy, synecdoche, irony. The web-graphics are parts of the web-contents that are increased continuously in the web-space these days. To investigate cgaracteristic of individual web-graphic this study selected semiotic framework and analysis meaning of the rhetorical tropes. The results of this study can be founded as follows: · Rhetorical graphics we produced linguistic features between human and signs for the fundamental characteristic of the signification. · Rhetorical graphics offer to the users the due of the decoding precesses through the narrative structures to symbolic schema. besides, these are operated limited framework of condensation and displacement. · The web-graphics participate human's recognition processes and rhetorical codes in order to investigate the sign-vehicle of the deep-structures.

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Development of Ship-Handling Simulator Web Framework (선박운항 시뮬레이터용 웹 프레임워크 개발에 관한 연구)

  • Kim, Hye-Jin;Oh, Jaeyong;Park, Sekil
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.2
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    • pp.146-152
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    • 2017
  • This paper proposes the ship-handling simulator framework using web technology to solve the complexity and non-scalability problems of a common simulator system. We analyze the essential functions of the existing simulator system, and selects web technologies to replace them. Based on this framework, we implemented core technologies for server and client system, and integrated a prototype of a ship-handling simulator system that can be accessed from a web browser. The prototype has verified that the simulation service can be used by multiple users at the same time without being restricted by time and place through the evaluation test, and it is hoped that it can be applied to various simulation fields in the future.

Interactivity Framework for Analysis of Social Network Sites User's Behavior for Identification of Usability Flaws and Effective User's Experience (소셜 네트워크 사이트의 사용자 행동 분석을 통한 사용성 결점 식별 및 효과적인 사용자 경험을 위한 상호작용성 프레임워크)

  • Abduljalil, Sami;Yoon, Seok-Jin;Kang, Dae-Ki
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.544-546
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    • 2011
  • Due to the explosive growth of online social network users, large numbers of users discover these social network sites are a place where they can be able to spend their spare time, share feelings, ideas freely, and to search for new friends or partners. These web sites give an opportunity for its users to socialize with new people and to keep in touch or reconnect with current or old friends and families across disperse continents via these web sites, which traditionally replace the traditional methods. These social network web sites need careful investigations and findings on the usability for effective interactivity and more usability. However, little research might have previously invested on the usability of these on social network web sites. Therefore, we propose a new framework to study the usability of these social network sites. We namely call our framework "Interactivity". This framework will enable us to assess the usability of the social network sites. It will provide an overview of the user's behavior while interacting in these social network web sites. Measurement of the interactivity will be measured using Camtasia software. This software will entirely capture the interactivity of users including the screen and the movements, which the screen and the motion of the user action will undergo to analysis at the end of our research.

A Framework for Developing interoperable Knowledge Discovery System

  • Li, Sheng-Tun;Shue, Li-Yen
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.435-440
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    • 2001
  • The development of web-aware knowledge discovery system has received a great deal of attention in recent years. It plays a key-enabling role for competitive businesses in the E-commerce era. One of the challenges in developing web-aware knowledge discovery systems is to integrate and coordinate and coordinate existing standalone or legacy knowledge discovery applications in a seamless manner, so that cost-effective systems can be developed without the need of costly proprietary products. In this paper, we present an approach for developing a framework of web-aware interoperable knowledge discovery system to achieve this purpose. This approach applies RMI and high-level code wrapper of Java distributed object computing to address the issues of interoperability in heterogeneous environments, which includes programming language, platform, and visual object model. The effectiveness of the proposed framework is demonstrated through the integration and extension of the two well-known standalone knowledge discovery tools, SOM_PAK and Nenet. It confirms that a variety of interoperable knowledge discovery systems can be constructed efficiently on the basis of the framework to meet various requirements of knowledge discovery tasks.

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Design and Implementation of WS-ECA Framework (WS-ECA 프레임워크 설계 및 구현)

  • Lee, Won-Suk;Shin, Dong-Min;Lee, Kyu-Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.8
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    • pp.1612-1618
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    • 2007
  • Requirement of coordination among heterogeneous devices is significantly increasing to meet the challenges presented by the evolvement of the ubiquitous computing environment. The web services technology is receiving much attention as a promising solution to support the inter-operability between such heterogeneous devices by means of well-defined protocol. Recenlty, ECA(Event-Condition-Action) rule-based framework for coordinating devices is proposed, which is called WS-ECA(Web Services-ECA) framework In this paper we propose a specific design and an implementation methodology for WS-ECA framework.

Research on Technical Requirements of Security for Migration, Combination, and Separation of Web-Contents and Development of Cooperation Service Framework in N-Screen Services (N-스크린서비스 환경에서 웹콘텐츠 이동/결합/분리를 고려한 보안 기술 분석 및 협업 서비스 프레임워크 개발)

  • Lee, Howon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.1
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    • pp.169-176
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    • 2014
  • According to explosion of smart-devices, demands on N-screen services based on cooperation of multiple screens are rapidly increasing. These N-screen services can provide new user-experience (UX) to users. That is, it can provide technical advances to users. On the other hand, it causes new security problems. In this paper, we analyze conventional web-security attacks, and we propose and analyze new security requirements for migration, combination, and separation of web-contents based on N-screen service scenarios. Also, we develop N-screen cooperation service framework in order to ensure user security.

Web Service Workflows for Distributed Visual Media Retrieval Framework

  • Nah, Yun-Mook;Lee, Bog-Ju;Kim, Jung-Sun;Kwon, O-Byoung;Suh, Bo-Won;Ahn, Chul-Bum;Shin, Dong-Hoon
    • Journal of Korea Multimedia Society
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    • v.10 no.6
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    • pp.707-715
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    • 2007
  • The need for content-based retrieval from visual media, such as image and video data, is ever increasing rapidly in many applications, such as electronic art museums, internet shopping malls, internet search engines, and medical information systems. In our previous research, we proposed an architecture, called the HERMES, which is a Web Service-enabled visual media retrieval framework. In this paper, we propose the Web Service workflows that are employed in the HERMES. We describe how we designed the workflows for service registration and query processing in the framework. We especially explain how metadata and ontology can be utilized to realize more intelligent content-based retrieval on visual media data.

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Design End Implementation of Automated Component Generation System on Distributed Environment (분산환경에서 컴포넌트 자동생성 시스템 설계 및 구현)

  • Cheon Sang-Ho;Kweon Ki-Hyeon;Choi Hyung-Jin
    • Journal of Digital Contents Society
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    • v.2 no.1
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    • pp.21-30
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    • 2001
  • This paper presents the automated component generation system to support development of web application by the Model 2 framework on distributed environment. Model 2 framework is based on MVC(Model View Controller) model and this model capsulate the functionality of web application and have the benefits like extensibility, maintainability, resuability. In this paper, we propose a framework which is adapted in JSP environment and implement the automated component generation system. This system can efficiently utilized for web application development which require extensibility, maintainability, resuability as well as rapid web application development.

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