• 제목/요약/키워드: Web and Mobile Application

검색결과 360건 처리시간 0.026초

모바일 진료예약을 위한 Web 2.0 기술 연구 (A study on Web 2.0 Technology for Mobile Medical Online Appointment)

  • 노일순;최희정
    • 한국인터넷방송통신학회논문지
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    • 제9권2호
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    • pp.129-135
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    • 2009
  • 국내 병원들은 u-Hospital 서비스 구현을 위한 진료예약시스템을 구축, 운영하고 있고, 운영되고 있는 시스템의 대부분은 웹 기반의 방식을 사용하고 있다. 최근 등장하고 있는 Web 2.0 기술은 웹 방식에 있어서 편리한 UI 구조 제공, 빠른 응답서비스 등의 장점을 가지고 웹 영역의 많은 부분을 변화시켜 나가고 있다. 이 기술은 웹 영역을 넘어 모바일 영역에서 일부 응용이 시도되고 있다. 본 논문에서는 Web 2.0 기술을 적용하여 모바일 진료예약 시스템을 구축하였다. 이 시스템은 기존의 모바일 및 웹 기술에 비해 적은 페이지 뷰와 빠른 로딩속도로 인해 사용자의 편리성 및 응답속도를 개선하였고 성능실험을 통해 이를 증명하였다.

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A Study of the HTML5-based Mobile Order Communication System

  • Ahn, Yoon-Ae;Cho, Han-Jin
    • International Journal of Contents
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    • 제9권1호
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    • pp.11-17
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    • 2013
  • Recently, online real-time web accessible mobile devices such as smartphones, tablet PCs and application services have been developing rapidly. Hospitals also need to adopt an efficient information system that can provide decent medical services under mobile computing environments to complete future medical services. This study proposes a system in which a doctor can examine a patient and make out a prescription in a ward on a real-time based on the current Order Communication Systems (OCSs) through mobile interfaces. The proposed system implements mobile web pages using HTML5, instead of a mobile app. Web processing speed can be enhanced using the web socket and web storage functions of HTML5.

스마트폰몰입이 모바일웹과 PC웹기반의 의류쇼핑몰에서의 구매의도에 미치는 영향 (The Effect of Involvement in Smartphones on Purchase Intention in Fashion Shopping Malls based on Mobile Web Apps and PC Web Apps)

  • 이정우;김미영
    • 한국의류산업학회지
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    • 제15권3호
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    • pp.393-405
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    • 2013
  • This study considers the effect of smartphone involvement for purchase intentions in fashion shopping malls based on mobile web apps and on PC web apps; in addition, it investigates the correlation between purchase intention in fashion shopping malls (based on activated PC web apps) and those of fashion shopping malls (based on newly created mobile web apps). The results of this study are: First, the analysis of smartphones factors showed that smartphones consist of 6 kinds of dimensions of 'appearance involvement', 'time and information search involvement', 'application involvement', 'entertainment involvement', 'communication involvement', and 'transaction involvement'. Second, the higher the entertainment and transaction involvement among descriptive variables for smartphone involvement were due to the positive responses displayed towards fashion shopping mall purchases based on mobile web apps. Third, a higher application and entertainment involvement in the descriptive variables for smartphones resulted in a positive response displayed for purchases in fashion shopping malls based on PC web apps shown in a regression analysis that verified the smartphone and purchase intention relationship in fashion shopping malls based on PC web apps. Fourth, consumers with high purchase intention in the existing PC web app based fashion shopping malls were shown to have a high purchase intention in mobile web app based fashion shopping malls due to the results of a correlation analysis that analyzed the relationship between purchase intention in PC web app based fashion shopping malls and mobile web app based fashion shopping malls.

HTML5 기반의 하이브리드 모바일 오피스 시스템 구현 (Implementation of HTML5-based Hybrid Mobile Office System)

  • 최용규;이봉환
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2012년도 추계학술대회
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    • pp.725-729
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    • 2012
  • 본 논문에서는 웹 표준화 기술 중 HTML5/CSS3 및 Mobile JQuery를 사용하여 다양한 모바일 플랫폼 환경 내에서 독립적으로 실행 가능한 모바일 오피스 시스템을 구현하였다. 또한, 사용자 친화적인 웹 인터페이스 및 동적인 웹 설계를 통하여 모바일 단말에서 모바일 오피스 시스템을 사용 경우 사용자에게 편의를 제공하여 줄 수 있는 하이브리드 웹 애플리케이션 기반의 모바일 오피스 시스템을 구현하였다.

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INTEROPERABLE APPLICATION OF 3D GEO-BASED FEATURES ON MOBILE AND WEB

  • Dong, Woo-Cheol;Lee, Ki-Won
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2008년도 International Symposium on Remote Sensing
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    • pp.274-276
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    • 2008
  • At the stage of content convergence into cell phone, technologies for geo-spatial information sharing and searching are being developed. Currently, 2D portable navigation map for mobile navigation is provided by communication companies, but geobrowers for 3D geo-information in cell phone are under developing. In this study, 3D feature transformation among X3D-M3G-KML, on mobile and web environments, is dealt with as the first stage for the further mobile 3D web application. As well, it is possible to real-time interoperable 3D geo-information exchange issues within both environments.

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Cloud Computing to Improve JavaScript Processing Efficiency of Mobile Applications

  • Kim, Daewon
    • Journal of Information Processing Systems
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    • 제13권4호
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    • pp.731-751
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    • 2017
  • The burgeoning distribution of smartphone web applications based on various mobile environments is increasingly focusing on the performance of mobile applications implemented by JavaScript and HTML5 (Hyper Text Markup Language 5). If application software has a simple functional processing structure, then the problem is benign. However, browser loads are becoming more burdensome as the amount of JavaScript processing continues to increase. Processing time and capacity of the JavaScript in current mobile browsers are limited. As a solution, the Web Worker is designed to implement multi-threading. However, it cannot guarantee the computing ability as a native application on mobile devices, and is not sufficient to improve processing speed. The method proposed in this research overcomes the limitation of resources as a mobile client and guarantees performance by native application software by providing high computing service. It shifts the JavaScript process of a mobile device on to a cloud-based computer server. A performance evaluation experiment revealed the proposed algorithm to be up to 6 times faster in computing speed compared to the existing mobile browser's JavaScript process, and 3 to 6 times faster than Web Worker. In addition, memory usage was also less than the existing technology.

GIS-based Web-Service Architecture

  • Niaraki, Abolghasem Sadeghi;Kim, Kye-Hyun;Lee, Chol-Young;Kim, Tae-Hoon
    • 한국GIS학회:학술대회논문집
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    • 한국GIS학회 2008년도 공동추계학술대회
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    • pp.113-118
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    • 2008
  • The present research addresses the system design for building a geospatially-based web services application for mobile users. In recent years, geospatial information(GI) and Geographic Information Systems(GIS) are significant resources in decision-making analyses at various levels of society and activities. Recently, the integration of GIS and web services, called GIS web services, provides the wider implementation of GIS. At the present time, accessing, presenting, and manipulating updatedgeospatial information to locate geo-related facility services are real challenges related to application developers to implement for foot-travelers properly. The present paper investigates how the web services work in a GIS for discovering geo-related facility services such as a restaurant and post office in the user's vicinity. Thus, a prototype, with an architecture consisting of a windows application on the client side as well as facility services and geo-engineon the server side, were designed and implemented with the proposed GIS web services platform. On both the client and server sides, visual studio .Net technology was used. A geo-engine on the server side was also built with ESRI's MapObjects. Following successful implementation of the prototype presented in this study, the mobile user is able to invoke remote web services to assess the location of various facilities such as restaurants. Moreover, the present research demonstratesthat web services are not restricted only to web-based use, but can also be utilized by any web-connected application.

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Requirements Engineering for Digitizing Traditional Medical Knowledge: The Case of Building Phytomedicine Mobile-Web Application in Tanzania

  • Beebwa, Irene Evarist;Dida, Mussa Ally;Chacha, Musa;Nyakundi, David Onchonga;Marwa, Janeth
    • International Journal of Knowledge Content Development & Technology
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    • 제9권4호
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    • pp.95-114
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    • 2019
  • The digitization of traditional medical knowledge in Tanzania will greatly enhance its preservation and dissemination. This is especially important given the challenges facing the current methods of preserving and managing such knowledge. This study presents the requirements engineering approaches and requirements for a web-mobile application that would successfully digitize indigenous knowledge of phytomedicine and relevant practitioners licensing and registration processes. To establish the requirements of such a digital system application, the study sought the opinion of 224 stakeholders whose suggestions were used to analyze and model the requirements for designing such a web-mobile tool. The study was carried out in Arusha, Kagera and Dar es Salaam regions of Tanzania which involved ethnobotanical researchers, herb practitioners, curators from herbaria and registrar officers from Traditional and Alternatives Health Practice Council. Structured interview, survey, observation and document review were employed to find out the basic functional and non-functional requirements for possible designing and implementation a web-mobile application that would digitize indigenous knowledge of medicinal plants. The requirements were modelled using the use case and context diagrams. Finally, the study came up with a list of items for both functional and non-functional requirements that can be used as guidelines to develop a web-mobile application that will capture and document traditional medical knowledge of medicinal plants in Tanzania and, enabling relevant authorities to regulate and manage stakeholders.

모바일 웹앱 환경에서의 N-스크린 융합 활용에 관한 연구 (A Study on N-Screen Convergence Application with Mobile WebApp Environment)

  • 이명호
    • 한국융합학회논문지
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    • 제6권2호
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    • pp.43-48
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    • 2015
  • 웹 2.0/3.0의 진화에 따른 정보기술 환경의 확장 요구에 부응하기 위하여 다양한 모바일 인터넷 기기의 확산으로 모바일 앱, 모바일 웹, 모바일 웹앱, 그리고 하이브리드 앱 환경을 기반으로 하는 모든 정보기술 산업에서의 모바일화가 급속히 전개되고 있다. 그러나 이러한 다양한 모바일 디바이스의 출현과 디바이스의 생명주기가 점점 단축되고 있는 현실에서 점차 모바일 서비스의 호환성 확보의 필요성이 대두되었다. 따라서 본 연구에서는 모바일 웹앱 환경에서의 N-스크린 융합 활용에 관한 연구를 통하여 향후 모바일 환경에서의 최상의 인포그래픽 설계 구조와 프레임워크를 제안하도록 한다.

W3C MWI(Mobile Web Initiative)/UWA(Ubiquitous Web Application) 표준화 기술 및 동향 (Trend on the W3C MWI(Mobile Web Initiative)/UWA(Ubiquitous Web Application) Technologies and Standardization)

  • 인민교;이승윤
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2008년도 춘계종합학술대회 A
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    • pp.917-920
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    • 2008
  • 고속 이동통신의 발전으로 인하여 무선 상에서 웹 브라우징 서비스를 효율적으로 받으려는 요구가 늘고 있지만 기술적인 측면과 표준화 분야 측면에서 아직까지 충분한 지원이 이루어지고 있지 않다. 이러한 문제점을 해결하고자 W3C MWI Activity는 모바일 웹 브라우징 환경의 호환성 확보와 유무선 웹 콘텐츠간의 효과적인 연동을 위한 목적으로 활동을 시작하였고, 이를 위해 필요한 모바일 웹 콘텐츠 저작/활용에 대한 모범사례 분석과 가이드라인 표준화, 모바일 단말 정보 공유활용 방안 등에 대한 표준화를 진행해오고 있다. 또한 표준 웹 콘텐츠 인증을 위해 모바일 OK 인증표준화를 추진하고 있다. 본 연구에서는 이러한 W3C 모바일 웹 이니셔티브(MWI: Mobile Web Initiative)" 대한 기술 및 표준화 활동을 살펴보고자 한다.

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