• Title/Summary/Keyword: Web Applications Design

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Application of Authoware for the Oceanography Learning System Based on WBI (오소웨어를 이용한 해양학습교육매체의 제작에 관한 연구)

  • Cho, In-Seok;Lee, Byung-Gul
    • Journal of the Korean earth science society
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    • v.21 no.6
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    • pp.655-662
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    • 2000
  • According to the development of internet with Web, WBI has greatly influence on the present educational society. However, it is difficutly to design the web of the dynamic motions of graphics or animation using general programming technique based on high or low level language. Recently, Mecromedia Company supported a tool that is called Authoware which is the leading visual rich-media authoring solution for creating Web and online learning applications, to solve the problem easily. In the paper, using the the Authoware we tried to develop a web page about tidal variations due to sea level change and intertidal zone variations using the Authorware 5.1. To do this, we used the ocean survey data of Iho beach and the tidal level data based on Tidal Tables of Cheju harbor. The results showed that the Authorware was very useful to construct the simulation of tidal phenomena on web. Therefore, the Authorware can be applied to the simulation related with animation and dynamic motions for the other WBI objective.

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Comparison of Design and Implementation for Distributed Active Objects based on RMI and CORBA environment (RMI와 CORBA 환경하의 분산 액티브 객체의 설계 및 구현에 대한 비교 분석)

  • Lee, Do-Hak;Kim, Shik;Hyun, Mu-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.11
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    • pp.2721-2731
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    • 1997
  • Distributed programming can be greatly simplified by language support for distributed communication. Many web-browsers now offer some form of active objects and the number and types of them are growing daily in interesting and innovative ways. Java applets are well known as one kind of active object related to web-browser. This paper focuses in distributed active objects which is one kind of active objects that can communicate with other active objects located in different machines across the Internet. Java RMI and CORBA IDL are two major programming environments for distributed active objects which are non compatible with each other. To make discussion concrete, we introduce a single application as implemented on two environments : the HORM, adopting RMI mechanism, and the OrbixWeb2.0.1, adopting CORBA specification, respectively. Binding, inheritance, polymorphism, object passing and callbacks across the machine boundary in distributed programming environments are issued. The results show that some differences in the implementation of distributed active objects can have a significant impact on how distributed applications are structured. The comparison between two implementations on the programming environments will be the basis for building the translation system between HORB to OrbixWeb and vice versa.

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Design and Implementation of Web-browser based Malicious behavior Detection System(WMDS) (웹 브라우저 기반 악성행위 탐지 시스템(WMDS) 설계 및 구현)

  • Lee, Young-Wook;Jung, Dong-Jae;Jeon, Sang-Hun;Lim, Chae-Ho
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.3
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    • pp.667-677
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    • 2012
  • Vulnerable web applications have been the primary method used by the attackers to spread their malware to a large number of victims. Such attacks commonly make use of malicious links to remotely execute a rather advanced malicious code. The attackers often deploy malwares that utilizes unknown vulnerabilities so-called "zero-day vulnerabilities." The existing computer vaccines are mostly signature-based and thus are effective only against known attack patterns, but not capable of detecting zero-days attacks. To mitigate such limitations of the current solutions, there have been a numerous works that takes a behavior-based approach to improve detection against unknown malwares. However, behavior-based solutions arbitrarily introduced a several limitations that made them unsuitable for real-life situations. This paper proposes an advanced web browser based malicious behavior detection system that solves the problems and limitations of the previous approaches.

Deep Learning Frameworks for Cervical Mobilization Based on Website Images

  • Choi, Wansuk;Heo, Seoyoon
    • Journal of International Academy of Physical Therapy Research
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    • v.12 no.1
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    • pp.2261-2266
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    • 2021
  • Background: Deep learning related research works on website medical images have been actively conducted in the field of health care, however, articles related to the musculoskeletal system have been introduced insufficiently, deep learning-based studies on classifying orthopedic manual therapy images would also just be entered. Objectives: To create a deep learning model that categorizes cervical mobilization images and establish a web application to find out its clinical utility. Design: Research and development. Methods: Three types of cervical mobilization images (central posteroanterior (CPA) mobilization, unilateral posteroanterior (UPA) mobilization, and anteroposterior (AP) mobilization) were obtained using functions of 'Download All Images' and a web crawler. Unnecessary images were filtered from 'Auslogics Duplicate File Finder' to obtain the final 144 data (CPA=62, UPA=46, AP=36). Training classified into 3 classes was conducted in Teachable Machine. The next procedures, the trained model source was uploaded to the web application cloud integrated development environment (https://ide.goorm.io/) and the frame was built. The trained model was tested in three environments: Teachable Machine File Upload (TMFU), Teachable Machine Webcam (TMW), and Web Service webcam (WSW). Results: In three environments (TMFU, TMW, WSW), the accuracy of CPA mobilization images was 81-96%. The accuracy of the UPA mobilization image was 43~94%, and the accuracy deviation was greater than that of CPA. The accuracy of the AP mobilization image was 65-75%, and the deviation was not large compared to the other groups. In the three environments, the average accuracy of CPA was 92%, and the accuracy of UPA and AP was similar up to 70%. Conclusion: This study suggests that training of images of orthopedic manual therapy using machine learning open software is possible, and that web applications made using this training model can be used clinically.

Relationships between Collective Intelligence Quality, Its Determinants, and Usefulness: A Comparative Study between Wiki Service and Q&A Service in Perspective of Korean Users (집단지성의 품질, 그 결정요인, 유용성의 관계: 수용자 관점에서 한국의 위키서비스와 Q&A 서비스의 비교)

  • Joo, Jaehun;Normatov, Ismatilla R.
    • Asia pacific journal of information systems
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    • v.22 no.4
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    • pp.75-99
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    • 2012
  • Innovation can come from inside or outside organizations. Recently, organizations have begun turning to external knowledge more often, through various forms of collective intelligence (CI) as collaborative platform to solve complex problems. Several factors facilitate this CI utilization phenomenon. First, with the rapid development of Internet and social media, numerous web applications have become available to millions of the Internet users over the past few decades. Web 2.0 and social media have become innovative web applications that provide an environment for human social interaction and collaboration. Second, the diffusion of simple and easy-to-use technologies that enable users to interact and design web applications without programming skills have led to vast, previously unknown amounts of user-generated content. Finally, the Internet has enabled communities to connect and collaborate, creating a virtual world of CI. In this study, web enabled CI is defined as a composed ability of individuals who are acting as a single cognitive unit to achieve common goals, think reasonably, solve problems, make decisions, carry out complex tasks, and develop creative ideas collectively through participation and collaboration on the web. Although CI plays a critical role in organizational innovation and collaboration, the dubious quality of CI is still problem that is difficult to solve. In general, the quality level of content collected from the crowd is lower than that from professionals. Thus, it is important to identify determinants of CI quality and to analyze the relationship between CI quality and its usefulness. However, there is a lack of empirical study on the quality factors of web-enabled CI. There exist a variety of web enabled CI sites such as Threadless, iStockphoto or InnoCentive, Wikipedia, and Youtube. One of the most successful forms of web-enabled CI is the Wikipedia online encyclopedia, accessible all over the world. Another one example is Naver KnowledgeiN, a typical and popular CI site offering question and answer (Q&A) services. It is necessary to study whether or not different types of CI have a different effect on CI quality and its usefulness. Thus, the purpose of this paper is to answer to following research questions: ${\bullet}$ What determinants are important to CI quality? ${\bullet}$ What is the relationship between CI quality factors and the usefulness of web-enabled CI? ${\bullet}$ Does CI type have a moderating effect on the relationship between CI quality, its determinants, and CI usefulness? Online survey using Google Docs with email and Kakao Talk was conducted for collecting data from Wikipedia and Naver KnowledgeiN users. A totoal of 490 valid responses were collected, where users of Wikipedia were 220 while users of Naver KnowledgeiN were 270. Expertise of contributors, community size, and diversity of contributors were identified as core determinants of perceived CI quality. Perceived CI quality has significantly influenced perceived CI usefulness from a user's perspective. For improving CI quality, it is believed that organizations should ensure proper crowd size, facilitate CI contributors' diversity and attract as many expert contributors as possible. Hypotheses that CI type plays a role of moderator were partially supported. First, the relationship between expertise of contributors and perceived CI quality was different according to CI type. The expertise of contributors played a more important role in CI quality in the case of Q&A services such as Knowledge iN compared to wiki services such as Wikipedia. This implies that Q&A service requires more expertise and experiences in particular areas rather than the case of Wiki service to improve service quality. Second, the relationship between community size and perceived CI quality was different according to CI type. The community size has a greater effect on CI quality in case of Wiki service than that of Q&A service. The number of contributors in Wikipeda is important because Wiki is an encyclopedia service which is edited and revised repeatedly from many contributors while the answer given in Naver Knowledge iN can not be corrected by others. Finally, CI quality has a greater effect on its usefulness in case of Wiki service rather than Q&A service. In this paper, we suggested implications for practitioners and theorists. Organizations offering services based on collective intelligence try to improve expertise of contributeros, to increase the number of contributors, and to facilitate participation of various contributors.

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Design and Implementation of Data Sharing Support System for Integrated Data Environment of Electronic Commerce for Business to Business (기업간 통합 데이터 환경을 위한 데이터공유 지원 시스험의 설계 및 구현)

  • Yun, Sun-Hee
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.1043-1054
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    • 2004
  • The area of business applications in the internet are extended enormously in result of fast development of computing and communication technologies, increase of internet use, and use of intranet/extranet in enterprise information system. In recent days network computing technologies have been developed rapidly and the extended use of Internet applications for enterprises such as intranet/extarnet in and between enterprises has been increased enormously. Therefore the business in the future will be executed by Electronic Commerce based on Business to Business(B2B). <중 략) This paper introduce the design and implementation of the data sharing support system that can be accessed data transparently by the users of participated enterprises in the integrated data environment supporting B2B Electronic Commerce. The system uses Java/CORBA technology in Web environment, relational and object-oriented database system, Object Query Language (OQL) to process the queries of the file information.

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Design and Implementation of A Brokering System for Ships and Cargos (선박과 화물에 대한 중개 시스템의 설계 및 구현)

  • Seo Sang-Koo;Yoon Kyung-Hyun
    • Journal of Information Technology Applications and Management
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    • v.12 no.1
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    • pp.49-68
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    • 2005
  • It is one of the crucial components of electronic logistics systems to manage logistics information of cargos and transportation companies and to mediate appropriate brokerage between them. Due to the advance of e-Commerce technologies many kinds of logistics transactions can be handled by means of EDI or XML/EDI applications. but the brokering processing relies mostly on the traditional processes and the research in this field is still at the initial stage. In this paper we study a logistics brokering system for ships and cargos and describe the design and implementation of the system. We analyze the brokering constraints for logistics of cargos and ships and construct an optimization model for their brokering. We also suggest a brokering procedure and a simple heuristic algorithm with respect to the proposed matching criteria. The experimental result shows that the proposed greedy-based heuristic algorithm performs very well. In its response time the proposed algorithm executed within a couple of seconds independently of the number of cargos and the container capacities of ships. The output of the algorithm is very close to that of the optimal solution. showing higher than 95% of approximation. The proposed system is implemented for the Web environment using JSP and PL/SQL.

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Service Management System Framework for Web-based Remote Education (웹 기반 원격교육을 위한 서비스관리시스템 프레임워크)

  • 배제민
    • Journal of the Korea Computer Industry Society
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    • v.2 no.7
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    • pp.933-944
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    • 2001
  • In the process of software development, object-oriented framework enables directly improving the productivity of the developer through the reuse of code, analysis and design informations. object-oriented framework is a set of usable and expandable classes and their connectivity. It is a meta solution that contains the code to be reused in the framework and the expert design results on a specific area. This paper constructs the framework that extracts the common services of BBS, chatting, white board and ftp applications for internet-based remote education system. These services can be mostly reused within heterogeneous applications in the form of component.

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A Study on Design and Implementation of Gesture Proposal System (제스처 제안 시스템의 설계 및 구현에 관한 연구)

  • Moon, Sung-Hyun;Yoon, Tae-Hyun;Hwang, In-Sung;Kim, Seok-Kyoo;Park, Jun;Han, Sang-Yong
    • Journal of Korea Multimedia Society
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    • v.14 no.10
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    • pp.1311-1322
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    • 2011
  • Gesture is applied in many applications such as smart-phone, tablet-PC, and web-browser since it is a fast and simple way to invoke commands. For gesture applications, a gesture designer needs to consider both user and system during designing gestures. In spite of development of gesture design tools, some difficulties for gesture design still remains as followings; first, a designer must design every gesture manually one by one, and, second, a designer must repeatedly train gestures. In this paper, we propose a gesture proposal system that automates gesture training and gesture generation to provide more simple gesture design environment. Using automation of gesture training, a designer does not need to manually train gestures. Proposed gesture proposal system would decrease difficulties of gesture design by suggesting gestures of high recognition possibility that are generated based on mahalanobis distance calculation among generated and pre-existing gestures.

Content planning for a ubiquitous wardrobe - Application of an RFID database - (유비쿼터스 워드로브 설계를 위한 콘텐츠 개발 - RFID 칩의 활용 -)

  • Lee, Woon-Young
    • The Research Journal of the Costume Culture
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    • v.22 no.2
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    • pp.313-325
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    • 2014
  • This study seeks to establish a ubiquitous wardrobe with a clothing management function through detailed and subdivided integration research. To create a database, a survey was conducted, and the output data were analyzed and used as the basic data. In particular, this study researched clothing management programs and companies' standards of clothing product classification systems. First, through an in-depth analysis centering on specialists, we established the contents of a ubiquitous wardrobe and used the concept of cloud computing to support the wardrobe contents and smart phone applications. Second, this research found significant differences between individuals, schools, and enterprises in their applications of, and the importance they attach to, design images. A detailed database composed of various categories was established to present the ubiquitous wardrobe contents with efficient functions. Third, we facilitated the search process by designating clothes with QR codes, which is one of the functions of contents. Fourth, the code numbers generated in the process of entering clothes into the database were utilized as RFID information as a way to arrange the products in a simpler manner. The ubiquitous wardrobe was constructed as a web-style hybrid, and its contents areavailable through mobile applications and QR codes.