• Title/Summary/Keyword: Weapon Control Software

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A Study on the Standard Architecture of Weapon Control Software on Naval Combat System

  • Lee, Jae-Geun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.11
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    • pp.101-110
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    • 2021
  • The Weapon Control Software performs the function of supporting weapon operation within the Naval Combat System in connection with the Weapon System. As Weapon Control Software depends on an Weapon System, it has the characteristic that software modification is unavoidable with the change in Interface information. Modification of software causes an increase in development costs since it must take verification step such as software reliability test. In this paper, We design the standard architecture of weapon control software to minimize the modification elements of existing weapon control software. For Interface information management, Feature Model were applied to make a division between common factor and variable factor. In addition, Strategy Pattern were applied to improve the software design. Software evaluation test results show that new architecture provides better modifiability and reuse than existing software as well as the cost of development decrease.

Application and Development Strategies of a Secure Real-Time Operating System in Weapon Systems within the Defense Sector (국방분야 보안 RTOS의 무기체계 적용 및 발전 방안)

  • Sang-Seung Lee;Keun-Ha Choi;Seung-Hyeon Hwang;Hyun-Ji Kim;Kyung-Deok Seo;Hwa-Eun Seong
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.5
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    • pp.189-193
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    • 2024
  • As cyber threats increase in the defense sector, the security of weapon system software is becoming increasingly important. Currently, most of the embedded software installed in domestic weapon systems operates based on foreign real-time operating systems(RTOS) that have no security. As a result, the localization and security enhancement of embedded software for weapon systems have emerged as urgent tasks. This study aims to propose the application and development strategies of secure RTOS for weapon systems. To this end, we examined the technological trends of domestic and foreign RTOS and secure RTOS, and analyzed the problems of current embedded software in weapon systems. The results revealed major issues such as low localization, vulnerability to cyber attacks, difficulty in maintenance, increased costs, and loss of opportunities for accumulating technological capabilities. An investigation of the current status of embedded software applied to existing weapon systems found that embedded SW are in operation across all fields, including maneuver, firepower, protection, command and control, communication, naval vessels, and aircraft. Among them, 99% rely on foreign RTOS such as VxWorks. A review of the core functions and applicability of secure RTOS to weapon systems suggests that it can be applied to key areas requiring real-time performance and security, such as fire control, navigation devices, and flight control in existing and future weapon systems. However, ensuring performance and reliability, securing verification and compatibility, and systematic government support were raised as prerequisites.

Architecture of A Launch Control Unit for the Compatibility of Weapon Systems Based on Shipboard (함정 기반 다중 무장 호환 운용을 위한 발사제어기 아키텍처)

  • Shin, JinBeom;Cho, KilSeok;Yoo, MyongHwan;Kim, TaeHyon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.2
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    • pp.176-184
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    • 2020
  • In this paper, we have proposed hardware and software architecture of a launch control unit for the compatibility between air defense weapon systems loaded on shipboard. Until now, there is no compatibility between weapon systems loaded in battleships of korean navy. In the case of HaeGung system recently completed the test and evaluations, although it will be deployed on several kinds of shipboards, it has no compatibility and flexibility with other air defense weapon systems. Recently it reports that a long range air defense weapon system will be carried on future korean destroyer KDDX. Because the HaeGung and a long range air defense system will be operated together in KDDX, it is necessary to provide the compatibility between two weapon systems. So we have proposed architecture to provide the compatibility of the launch control unit that controls the launching system and the missile interface unit, and the missile in each weapon systems.

Model-based Test Cases Generation Method for Weapons System Software (무기체계 소프트웨어의 모델 기반 테스트 케이스 생성 방법)

  • Choi, Hyunjae;Lee, Youngwoo;Baek, Jisun;Kim, Donghwan;Cho, Kyutae;Chae, Heungseok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.4
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    • pp.389-398
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    • 2020
  • Test cases in the existing weapon system software were created manually by the tester analyzing the test items defined in the software integration test procedure. However, existing test case generation method has two limitations. First, the quality of test cases can vary depending on the tester's ability to analyze the test items. Second, excessive time and cost may be incurred in writing test cases. This paper proposes a method to automatically generate test cases based on the requirements model and specifications to overcome the limitations of the existing weapon system software test case generation. Generate test sequences and test data based on the use case event model, a model representing the requirements of the weapon system software, and the use case specification specifying the requirements. The proposed method was applied to 8 target models constituting the avionics control system, producing 30 test sequences and 8 test data.

Design and Evaluation of a Control Stick for Weapon Systems Using RS-422 Communication and an Embedded Processor (RS-422 통신과 임베디드 프로세서를 이용한 무장 조종간의 설계 및 평가)

  • Young-Jun Lee
    • The Journal of the Korea institute of electronic communication sciences
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    • v.19 no.4
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    • pp.647-654
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    • 2024
  • In military weapon systems, control sticks for weapon operation are essential. This paper presents the design and performance evaluation of a control stick for weapon systems using RS-422 communication and an embedded processor. This control stick is ergonomically designed, considering the hand dimensions of Korean pilots and mission convenience. The circuitry and software based on RS-422 communication were designed using an embedded processor. A prototype of the control stick was manufactured and subjected to a series of tests, including basic performance tests and various environmental tests such as altitude, high temperature, low temperature, temperature shock, humidity, rain, vibration shock, and acceleration, all of which met the required standards.

A Study on the Weapon System Software Reliability Testing for the Joint Tactical Data Link System Project Case (한국형 합동 전술데이터링크체계의 소프트웨어 신뢰성 시험수행 방안에 관한 연구)

  • Song, Young-Joong;Lee, Youn-Jeong;Goo, Young-Hoon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.4
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    • pp.663-670
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    • 2022
  • This study presents the method for integrating the software assets acquired before the weapon system software reliability test was not formed in the weapon system software development and management manual through JTDLS Batch II case. This paper describes the problems for applying manual's direction to JTDLS Batch II project, and decisions and expected effects.

Air-Launched Weapon Engagement Zone Development Utilizing SCG (Scaled Conjugate Gradient) Algorithm

  • Hansang JO;Rho Shin MYONG
    • Korean Journal of Artificial Intelligence
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    • v.12 no.2
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    • pp.17-23
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    • 2024
  • Various methods have been developed to predict the flight path of an air-launched weapon to intercept a fast-moving target in the air. However, it is also getting more challenging to predict the optimal firing zone and provide it to a pilot in real-time during engagements for advanced weapons having new complicated guidance and thrust control. In this study, a method is proposed to develop an optimized weapon engagement zone by the SCG (Scaled Conjugate Gradient) algorithm to achieve both accurate and fast estimates and provide an optimized launch display to a pilot during combat engagement. SCG algorithm is fully automated, includes no critical user-dependent parameters, and avoids an exhaustive search used repeatedly to determine the appropriate stage and size of machine learning. Compared with real data, this study showed that the development of a machine learning-based weapon aiming algorithm can provide proper output for optimum weapon launch zones that can be used for operational fighters. This study also established a process to develop one of the critical aircraft-weapon integration software, which can be commonly used for aircraft integration of air-launched weapons.

Development of the Engagement Control Software Architecture Based on UML 2.0 Model (UML 2.0 모델 기반의 교전통제 소프트웨어 아키텍처 개발)

  • Yoo, Myong-Hwan;Bae, Jung-Il;Shin, Jin-Hwa;Cho, Kil-Seok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.4
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    • pp.20-29
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    • 2007
  • The engagement control software embedded in the weapon control computer of the fire control center for air defense missile system is large-scale real-time software. The use of typical software development methodologies is not appropriate to develop such large-scale embedded software in terms of reusability, reliability, and productivity for the reason that it is significantly complicated, and highly dependent on hardware platforms and developers. In this paper, a model-based software architecture using components based on UML 2.0 for the engagement control software is presented in order to solve these problems. This software architecture is verified using the black-box test, the scenario-based test, and the Ethernet packet monitoring test methods. The results demonstrate that the developed software architecture can be employed to enhance reusability, maintainability, and productivity of large-scale embedded software.

Visually Synchronizing Modular UI Software Using Asynchronous Function (비동기 함수를 사용한 MVVM 형태의 모듈화된 UI 소프트웨어의 시각적 동기화 기법)

  • Jinsol Kim;Nana Shin;Shinyoung Lee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.27 no.6
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    • pp.744-753
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    • 2024
  • As the modern warfare continuously evolves into one that is network-centric, the amount of data a weapon system has to handle is rapidly growing, which applies not just to the internal data processing software but also to the UI software. Not only is the amount of data growing, but also is the complexity of handling such data, which when combined together creates a significant delay in updating relevant components in a UI software. In the context of the defense industry, split-second delay in visual component update can lead to catastrophic failure in making strategic decisions. This paper presents a novel method that utilizes asynchronous functions to control the program flow and reduce the delay in updating multiple visual components of a modular software. We apply this method to our modular UI software which uses MVVM pattern, where we were able to reduce the delay by an average of 78.4 %.

Development of the Distributed Real-time Simulation System Based on HLA and DEVS (DEVS형식론을 적응한 HLA기반의 분산 실시간 시뮬레이션 시스템 개발)

  • Kim, Ho-Jeong;Lee, Jae-Hyun;Cho, Kil-Seok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.9 no.3
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    • pp.25-32
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    • 2006
  • Weapon systems composed of several subsystems execute various engagement missions in distributed combat environments in cooperation with a large number of subordinate/adjacent weapon systems as well as higher echelons through tactical data links. Such distributed weapon systems require distributed real-time simulation test beds to integrate and test their operational software, analyze their performance and effects of cooperated engagement, and validate their requirement specifications. These demands present significant challenges in terms of real-time constraints, time synchronization, complexity and development cost of an engagement simulation test bed, thus necessitate the use of high-performance distributed real-time simulation architectures, and modeling and simulation techniques. In this paper, in order to meet these demands, we presented a distributed real-time simulation system based on High Level Architecture(HLA) and Discrete Event System Specification(DEVS). We validated its performance by using it as a test bed for developing the Engagement Control System(ECS) of a surface-to-air missile system. The proposed technique can be employed to design a prototype or model of engagement-level distributed real-time simulation systems.