• Title/Summary/Keyword: Walking Directions

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Relationship between Walking Speed and Smoothness of Movement (보행속력과 동작의 부드러움과의 상관관계에 관한 연구)

  • Tack, Gye-Rae;Han, Young-Min;Choi, Jin-Sung;Yi, Jeong-Han;Lim, Young-Tae;Jun, Jae-Hoon;Park, Sang-Kyoon;Stephanyshin, Darren;Park, Seung-Ha
    • Korean Journal of Applied Biomechanics
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    • v.16 no.1
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    • pp.11-17
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    • 2006
  • The purpose of this study was to evaluate the smoothness of movement during various walking speeds. Based on the maximum smoothness theory (or the minimum jerk theory), we hypothesized that the walking speed at the maximum smoothness (or minimum normalized jerk) is the same as that at the minimum energy consumption. Eleven university students participated in treadmill walking experiment with 11 different walking speeds (1.11, 1.19, 1.25, 1.33, 1.56, 1.78, 1.9, 2, 211, 233, and 2.47m/sec). Normalized jerk at 15 markers and the center of mass was calculated. Results showed that there existed a quadratic relationship between the normalized jerk of the vertical direction at the center of mass and the walking speed As the walking speed increased, the normalized jerk of all directions at the heel decreased Our hypothesis that the previously published energetically optimal walking speed ($1.25\;{\sim}\;1.4m/s$) is the same as the minimum jerk speed (1.78m/s) did not agree with this result. The minimum normalized jerk at the center of mass occurred at the walking speed of 1.78m/s which was the preferred walking speed by subjects' questionaries. Further studies concerning the energetically optimal walking speed, preferred walking speed, and walk-run transition speed or run-walk transition speed are necessary based on actual energy consumption experiment and various multi-dimensional analysis.

Biomechanical Analysis of Muscle Fatigue and Ground Reaction Force for the Development of Outdoor Walking Shoes

  • Jang, Young-Min;Lee, Joong-Sook;Yang, Jeong-Ok;Lee, Bom-Jin
    • Korean Journal of Applied Biomechanics
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    • v.26 no.4
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    • pp.413-420
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    • 2016
  • Objective: The purpose of this study was to analyze and compare different kinds of outdoor walking shoes in terms of muscle fatigue and ground reaction force on walking, and to provide foundational data for developing and choosing outdoor walking shoes that fit the users. Method: The study subjects were 30 healthy men. The experiment was conducted by using outdoor walking shoes with different inner and outer harnesses of the midsole, and shapes of the outsole. For data collection, electromyography was used to measure the muscle fatigue of the anterior tibial muscle and gastrocnemii, which contribute to the dorsiflexion and plantarflexion of the ankle joint, and the biceps muscle of the thigh and lateral great muscles, which contribute to the flexion and extension of the knee joint. A GRF measurement device was used to measure the X, Y, and Z axes. Results: In the type A outdoor walking shoes, regarding the hardness of the midsole, the inner part was soft, while the outer part was hard. The vertical ground reaction force was the lowest, which means least impact while walking and light load to the knees and ankles. The type C outdoor walking shoes were intended to provide a good feel in wearing the shoes. The tibialis anterior, biceps femoris, and gastrocnemii indicate low fatigue, which means that during a long-distance walk, it will minimize the fatigue in the muscles of the lower limbs. Conclusion: To sum up the study results, the different types of outdoor walking shoes indicate their unique characteristics in the biomechanical comparison and analysis. However, the difference was not statistically significant. Thus, a systematic and constant follow-up research should be conducted to cope with expanding market for outdoor walking shoes. Lastly, this study is expected to present foundational data and directions for developing outdoor walking shoes.

A gait control algorithm to change the direction for a walking robot (보행 로보트의 방향전환을 위한 걸음새 제어 알고리즘)

  • 박성혁;황승구
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.103-108
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    • 1988
  • A walking robot must have the ability to change the body direction in order to avoid the obstacles. In this paper, we develop a gait control algorithm that can maintain the stable movement of the robot for three different modes of changing directions. The algorithm makes it possible for the robot to have the larger gait stability margin than the threshold value by the method of changing the body speed.

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Pass obstacle walking robot using Jansen mechanism (경사/장애물/특수 표면을 이동할 수 있는 얀센 매커니즘 기반의 보행기구 설계)

  • Song, Chi kwang;Park, Jung bin;Choi, Hoon;Kim, Jong hyuk;An, Hyun kyum;Lee, Gun hee
    • Proceeding of EDISON Challenge
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    • 2016.03a
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    • pp.477-480
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    • 2016
  • Based on the Jansen mechanism theory, a walking robot is developed, which is able to overcome the given obstacles. Taking joint positions and leg directions as design parameters, the walking robot is analyzed. In order to analyze and optimize the leg motion, Edison program and Jansen mechanism optimization solver are used, respectively. It is found that Edison program is so effective to determine joint variables and position of leg direction. With the help of these programs, lots of trials or errors could be saved.

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3D Walking Human Detection and Tracking based on the IMPRESARIO Framework

  • Jin, Tae-Seok;Hashimoto, Hideki
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.8 no.3
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    • pp.163-169
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    • 2008
  • In this paper, we propose a real-time people tracking system with multiple CCD cameras for security inside the building. The camera is mounted from the ceiling of the laboratory so that the image data of the passing people are fully overlapped. The implemented system recognizes people movement along various directions. To track people even when their images are partially overlapped, the proposed system estimates and tracks a bounding box enclosing each person in the tracking region. The approximated convex hull of each individual in the tracking area is obtained to provide more accurate tracking information. To achieve this goal, we propose a method for 3D walking human tracking based on the IMPRESARIO framework incorporating cascaded classifiers into hypothesis evaluation. The efficiency of adaptive selection of cascaded classifiers have been also presented. We have shown the improvement of reliability for likelihood calculation by using cascaded classifiers. Experimental results show that the proposed method can smoothly and effectively detect and track walking humans through environments such as dense forests.

Modeling and RPY Motion Analysis of Bipedal Walking Robots (이족 로봇의 보행 모델링 및 롤/피치/요 운동 특성 분석)

  • Kim, Byoung-Ho
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.3
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    • pp.353-358
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    • 2011
  • This paper presents a virtual-legged walking model for bipedal robots and analyzes its fundamental RPY(Roll, Pitch, and Yaw) motion effects by simulation. For the purpose of identifying the motion effects of the bipedal walking, we assign some arbitrary trajectories both at the center of mass and at the center of pressure of the robot based on human walking. And then we verify the major moments to the roll, pitch, and yaw directions of the robot. As a result, it is shown that those motions are natural in the process of bipedal walking and they are deeply dependent on the step distance, the vertical level of the center of mass, and the acceleration of the robot. The importance of trajectory planning for the footstep location during a bipedal walking is finally addressed in terms of balance.

Analysis of Lower-Limb Motion during Walking on Various Types of Terrain in Daily Life

  • Kim, Myeongkyu;Lee, Donghun
    • Journal of the Ergonomics Society of Korea
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    • v.35 no.5
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    • pp.319-341
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    • 2016
  • Objective:This research analyzed the lower-limb motion in kinetic and kinematic way while walking on various terrains to develop Foot-Ground Contact Detection (FGCD) algorithm using the Inertial Measurement Unit (IMU). Background: To estimate the location of human in GPS-denied environments, it is well known that the lower-limb kinematics based on IMU sensors, and pressure insoles are very useful. IMU is mainly used to solve the lower-limb kinematics, and pressure insole are mainly used to detect the foot-ground contacts in stance phase. However, the use of multiple sensors are not desirable in most cases. Therefore, only IMU based FGCD can be an efficient method. Method: Orientation and acceleration of lower-limb of 10 participants were measured using IMU while walking on flat ground, ascending and descending slope and stairs. And the inertial information showing significant changes at the Heel strike (HS), Full contact (FC), Heel off (HO) and Toe off (TO) was analyzed. Results: The results confirm that pitch angle, rate of pitch angle of foot and shank, and acceleration in x, z directions of the foot are useful in detecting the four different contacts in five different walking terrain. Conclusion: IMU based FGCD Algorithm considering all walking terrain possible in daily life was successfully developed based on all IMU output signals showing significant changes at the four steps of stance phase. Application: The information of the contact between foot and ground can be used for solving lower-limb kinematics to estimating an individual's location and walking speed.

Effect of Uneven Surface Gait Training on Ankle Muscle Activation and Balance in Stroke Patients

  • Ji, Young-Ho;Lee, Jae-Kwang;Lee, Jong-Kyung
    • The Journal of Korean Physical Therapy
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    • v.34 no.4
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    • pp.161-167
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    • 2022
  • Purpose: The purpose of this study was to investigate the effects of regular training on the uneven surface that stroke patients encounter in their daily life on their ankle joint muscle activity and balance ability. They were divided into two groups: the gait training group on uneven surfaces and the gait training group on normal surfaces. Methods: In this study, 30 patients diagnosed with stroke and undergoing rehabilitation were selected. 15 people in the uneven surface gait training group and 15 people in the flat gait training group were selected. The muscle activation of the ankle muscles was measured when walking again on a even surface after walking on an uneven surface and on a flat ground. After each gait training, the limit of stability and Romberg test were performed to evaluate the balance ability. Results: As a result of the experimental results before and after walking by group, the tibialis anterior muscle activity of the paralyzed side was significantly decreased in the uneven surface walking group. As a result of measuring balance ability after training, the limit of stability in all directions was significantly increased in the uneven surface gait training group, and the area and length moved significantly decreased in the uneven surface gait training group in the Romberg test as well (p<0.05). Conclusion: After walking on uneven surface, it was confirmed that the muscle activity of the ankle joint decreased in normal flat walking, and thus the efficiency of muscle activity was increased. In addition, it was possible to confirm the improvement of the balance ability of the gait training on the uneven surface, and in conclusion, it could be confirmed that it had an effect on the improvement of the walking ability.

Design of Immersive Walking Interaction Using Deep Learning for Virtual Reality Experience Environment of Visually Impaired People (시각 장애인 가상현실 체험 환경을 위한 딥러닝을 활용한 몰입형 보행 상호작용 설계)

  • Oh, Jiseok;Bong, Changyun;Kim, Jinmo
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.11-20
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    • 2019
  • In this study, a novel virtual reality (VR) experience environment is proposed for enabling walking adaptation of visually impaired people. The core of proposed VR environment is based on immersive walking interactions and deep learning based braille blocks recognition. To provide a realistic walking experience from the perspective of visually impaired people, a tracker-based walking process is designed for determining the walking state by detecting marching in place, and a controller-based VR white cane is developed that serves as the walking assistance tool for visually impaired people. Additionally, a learning model is developed for conducting comprehensive decision-making by recognizing and responding to braille blocks situated on roads that are followed during the course of directions provided by the VR white cane. Based on the same, a VR application comprising an outdoor urban environment is designed for analyzing the VR walking environment experience. An experimental survey and performance analysis were also conducted for the participants. Obtained results corroborate that the proposed VR walking environment provides a presence of high-level walking experience from the perspective of visually impaired people. Furthermore, the results verify that the proposed learning algorithm and process can recognize braille blocks situated on sidewalks and roadways with high accuracy.

A Study on Establishment of the Directions for Environmentally-friendly Restoration of Underground Stream by Citizen Participation - In the Case of the Yangjae Underground Stream Restoration Project - (주민참여를 통한 도시복개하천의 환경친화적 복원방향설정에 관한 연구 - 과천 양재천 복개하천 복원사업을 사례로 -)

  • Song, Byeong Hwa;Yang, Byoung-E
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.9 no.2
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    • pp.33-44
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    • 2006
  • The purpose of this study is to establish future directions of environmentally-friendly restoration of Yangjae underground stream and reflect various opinions of inhabitant in the plan and design process. The opinions from the citizens include the economic and environmental suitability of the restoration projects and preference for the future directions of restoration. The citizens are favorable to removing the existing parking lot and want to have jogging course, walking path and bike road in the stream. Different opinions and resulted in preferred facilities and diminishing existing park along the stream depending on the restoration influencing zone. As a result, citizens agree in restoration but they have different opinions about the feasibility of new facilities, streams restoration and central park reduction locally. It is desirable to reflect the opinions of citizens in the process of plan and design of restoration project.