• Title/Summary/Keyword: Wait Time

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대기시간이 서비스 품질평가에 영향을 미치는 과정에 있어서 매개변수 및 조절변수에 관한 연구

  • Jo, Jeong-Eun;Kim, Su-Uk
    • Proceedings of the Korean Society for Quality Management Conference
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    • 2006.04a
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    • pp.14-19
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    • 2006
  • This study examined the effect of waiting in a service queue on the evaluation of service quality focused on its overall process, mediators and moderators The conceptual model of this paper integrates key variables derived from previous studies of consumer waiting behavior. Data obtained from actual customers in service queue at a hospital was used to test the theoretical framework. First, results from the path analysis confirm that negative affect and acceptability of the wait function as mediators in the process that the perceived duration of the wait affects customer's evaluation of overall service quality. Second, the analysis of the data, with the use of moderate regression shows that disconfirmation of wait time expectations, transaction importance, stability of wait time and wait environment work as moderate variables for the relationship between perceived duration of wait and negative affect. For the relationship between perceived wait time and acceptability of the wait, on the other hand, only transaction import ante shows a significant effect as a moderator.

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Hybrid Spray and Wait Routing Protocol in DTN (DTN에서 Hybrid Spray and Wait 라우팅 프로토콜)

  • Hyun, Sung-Su;Jeong, Hyeon-Jin;Choi, Seoung-Sik
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.53-62
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    • 2014
  • DTN is the next generation network that is used in not guaranteed end-to-end connection such as communication between planet and satellite, frequent connection severance, and not enough for qualified network infrastructure. In this paper, we propose the hybrid Spray-and-Wait algorithm to predict the node contact time by monitoring the periodic contacts information between the nodes. Based on this method, we select one node on the basis of prediction time and copy a message for spray and wait algorithm. In order to verify the the hybrid Spray and Wait algorithm, we use the ONE(Opportunistic Network Environment) Simulator of Helsinki University. The delivery probability of the proposed algorithm is compared to the Binary Spray and Wait algorithm, it is showed that it has 10% less overhead than Binary Spray and Wait routing. It has also shown that it reduces unnecessary copying of this message.

Improving the supply level of repair parts (수리부속 적정 보급수준 개선에 관한 연구)

  • Kim, Young Joo;Kang, Kyung Sik
    • Journal of the Korea Safety Management & Science
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    • v.16 no.3
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    • pp.369-376
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    • 2014
  • The national Logistics Information system has been rapidly developed on account of the dramatic improvements in the military's logistics support system and supply support system, making a transition from manual work system to computerized work system. Supply level, however, does not reflect these changes in the overall logistics environment and still retains the state it was in the 1970s. This research uses the accumulated data from the equipment maintenance information system developed in the year 2009 to analyze RWT(Requisition Wait Time) and CWT (Customer Wait Time). The analysis estimated the realistic transportation and ordering time and led to the conclusion that the differentiated ASL operation system that considers demand level should be adopted instead of the uniform ASL employment system.

Push-N-Scheme with Timeout for Content Delivery of Social Networking Services

  • Jun, Kyungkoo
    • Journal of Information Processing Systems
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    • v.10 no.1
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    • pp.81-91
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    • 2014
  • Widely spreading smart devices have become an important information sharing channel in everyday life. In particular, social networking services (SNS) are the hub for content creation and sharing. Users post their contents on SNS servers and receive contents of interest. Contents are delivered in either pull or push. Regarding delivery, cost and wait time are two important factors to be minimized, but they are in a trade-off relationship. The Push-N-scheme (PNS) and timeout-based push scheme (TPS) have been proposed for content delivery. PNS has an advantage in cost over TPS, whereas TPS has an edge in terms of the wait time over PNS. We propose a hybrid push scheme of PNS and TPS, called push-N-scheme with timeout (PNT), to balance the cost and the wait time. We evaluate PNT through simulations, with the results showing that PNT is effective in balancing PNS and TPS.

NO-WAIT OR NO-IDLE PERMUTATION FLOWSHOP SCHEDULING WITH DOMINATING MACHINES

  • WANG JI BO;XIA ZUN QUAN
    • Journal of applied mathematics & informatics
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    • v.17 no.1_2_3
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    • pp.419-432
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    • 2005
  • In this paper we study the no-wait or no-idle permutation flowshop scheduling problem with an increasing and decreasing series of dominating machines. The objective is to minimize one of the five regular performance criteria, namely, total weighted completion time, maximum lateness, maximum tardiness, number of tardy jobs and makespan. We establish that these five cases are solvable by presenting a polynomial-time solution algorithm for each case.

IoT Device Testing for Efficient IoT Device Framework

  • Gong, Dong-Hwan
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.77-82
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    • 2020
  • IoT devices frequently require input resources to communicate with various sensors or IoT platforms. IoT device wastes a lot of time as idle time or waiting time to check the data of the input resource and use the input resource. In addition, IoT devices use various input resources. We compares and analyzes input idle time and input waiting time generated from hardware serial input resource, software serial input resource, digital port input resource, and analog port input resource using Arduino widely used as IoT device. In order to design the IoT device framework, it is necessary to understand the characteristics of input resources and to design them to minimize unnecessary input idle time and input waiting time. The analog input wait time has a much larger input wait time than the digital input wait time, so it must be designed to receive analog information periodically at the appropriate timing. The characteristics of the input resources analyzed in this way help to design an efficient IoT device.

Analysis of Stop-and-Wait ARQ Protocol under Markovian interruption (Markovian 간섭 신호하에서의 Stop-­and-­Wait ARQ Protocol의 성능 분석)

  • 김성일;신병철
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.8
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    • pp.1674-1683
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    • 2003
  • The performance of a packet data multiplexer with stop­and­wait ARQ protocols under Markovian interruption is considered in this work It is assumed that the input process, into the system is Poisson process, and that the output channel is divided into a series of time slots and a data packet can be transmitted in a slot time. In this system the round­trip propagation delay is defined to be the frame time. It is modeled that the output channel can be blocked by some Markevian interruption, whose state change between the blocking and non­-blocking states is given by Markov process. The overall system has been analyzed by constructing a relationship, taking the Markovian interruption into account, about the buffer behavior between the successive frames of slots. The validity of this analytical results has been verified by computer simulation.

A Study on Wait-Free Synchronization and Memory Reclamation Technologies (Wait-free 동기화 및 메모리 해제 기술 연구)

  • Shin, Eun-Hwan;Kim, In-Hyuk;Eom, Young-Ik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.238-241
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    • 2011
  • Locking은 다중 스레드간의 경쟁 상태를 조절하기 위한 전통적인 메커니즘이다. 하지만 Locking을 사용할 경우, 공유 데이터에 대한 잠금(lock) 및 해제(unlock)에 따른 대기 시간(waiting time)이 발생하며, 이는 전체 시스템 성능을 저하시킨다. Wait-free 동기화는 이러한 전통적인 Locking의 비용을 줄이고자 하는 기법이다. Wait-free 동기화의 기본 아이디어는 공유 데이터 수정 시 복제본을 생성해 처리함으로써 잠금에 따른 대기시간을 제거하는 것이다. 따라서 Wait-free 동기화 기법에서는 복제본생성 이후의 메모리 해제가 가장 큰 비용을 차지한다. 이에 본 논문에서는 Wait-free 동기화 및 메모리 해제 기법과 관련하여 주요 이슈 및 기술 현황에 대한 분석을 실시하였다.

An Effect of Wait-Time Theory on Science Education at Elementary School (Wait-time이이론이 초등학생의 과학교육에 미치는 영향)

  • 한안진;황부연
    • Journal of Korean Elementary Science Education
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    • v.18 no.2
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    • pp.47-63
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    • 1999
  • It is important that the teacher, in an inquiry learning gives his student sufficient thinking time regarding the teacher's question and the child's response. In an inquiry loaming, it is essential that children should have an enough time to understand question fully and find out correct answers. The purpose of this study is to investigate an effect of science teaching, when Wait-time theory is applied, on the scholastic and thinking ability, thinking trend and scientific attitudes of elementary children. We could draw several meaningful conclusions from the study concerned with improving the effect of science teaching that changed from teacher centered teaching to children centered erie.

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The Effect of Location of Waiting Place on Consumers' Perceived Waiting Time in a Family Restaurant (레스토랑의 대기 장소의 위치가 고객의 대기시간 지각에 미치는 영향)

  • PARK, Eun-Young
    • Journal of Distribution Science
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    • v.17 no.6
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    • pp.77-84
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    • 2019
  • Purpose - Although an extensive body of research in psychology and marketing focuses on perceived waiting time, no research has examined the effect of the location of the waiting place on perceived waiting time. In particular, this study suggests that customers who are waiting in a restaurant may have different perceived waiting time depending on whether they are in close proximity to the service area (e.g., dining area) or farther from it. In particular, the author examines how and why the location of the waiting place affects the perceived waiting time of the consumer and reveals the mental simulation as its psychological mechanism. Research design, data, and methodology - This study conducted field surveys with customers waiting in real restaurants. Eighty-eight people participated under two conditions: a restaurant with a waiting place near the dining area and a restaurant with a waiting place far from the dining area. Participants responded to questions about perceived waiting time (the dependent variable), mental simulation (the mediator), and demographic variables. To verify the hypothesis, ANOVA and bootstrapping analysis were performed. Results - The major results from the field study are as follows. First, participants perceived wait time differently depending on the location of the restaurant's waiting place: participants in the restaurant with a waiting place close to the dining area perceived significantly shorter waiting times. Second, the effect of the location of the waiting place on the perceived waiting time was mediated by mental simulation: the closer the wait location is to the dining area, the more imagination the customer exercises about the meal, which in turn distracts attention from time flow and shortens the perceived wait time. Conclusion - This study has a theoretical implication in that it extends research on perceived waiting time as the first study of how and why the location of a waiting place affects a customer's perceived waiting time. It has a practical implication that can be used as a marketing tactics to improve the image of the service provider by changing the location of the waiting place.