• Title/Summary/Keyword: Volume rendering technique

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Volume Change of Spiral Computed Tomography due to the Changed in the Parameters (파라미터의 변경에 따라 나선형 전산화 단층 촬영의 체적 변화)

  • Lee, JunHaeng
    • Journal of the Korean Society of Radiology
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    • v.7 no.4
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    • pp.307-311
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    • 2013
  • This study examined the change of artifact volume by analyzing the level of image change associated with the setting of threshold through 3D imaging in scan parameter(slice thickness and helical pitch) and 3D image reconstruction to explore whether the presence of pathology was fully distinguished when CT was taken by lower dose than the existent dose to reduce exposure. Furthermore, this study attempted to investigate Scan Parameter acceptable in CT to reduce exposure dose. For materials and methods, silicon was used to produce samples. Five spherical samples were produced at 10-millimeter intervals(50, 40, 30, 20, and 10 mm) in diameter and were fixed at 120 Kvp of tube voltage and 50 mA of tube current. Varied slab thickness((1.0, 2.0, 3.0, 5.0, and 7.0mm) and Helical Pitch(1.5, 2.0, 3.0) were scanned. The image at an interval of 1.0, 2.0, 3.0, 5.0, and 7.0mm was transmitted to the workstation. Threshold(-200, -50, 50 ~ 1,000) was changed using the volume rendering technique, 3D image was reconstructed, and artifact volume was measured. In conclusion, 1.5 of Helical Pitch showed the least change of volume and 3.0 of helical pitch showed the greatest reduction of volume change. The experiment suggested that as slice thickness was increased, artifact volume was decreased more than actual measurement. Furthermore, in the 3D image reconstruction, when the range of threshold was set as -200 ~1,000, artifact volume was changed the least. Based on the results, it is expected to have an effect of reducing exposure dose.

The arterial blood supply of the temporomandibular joint: an anatomical study and clinical implications

  • Cuccia, Antonino Marco;Caradonna, Carola;Caradonna, Domenico;Anastasi, Giuseppe;Milardi, Demetrio;Favaloro, Angelo;De Pietro, Anita;Angileri, Tommaso Maurizio;Caradonna, Luigi;Cutroneo, Giuseppina
    • Imaging Science in Dentistry
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    • v.43 no.1
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    • pp.37-44
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    • 2013
  • Purpose: The aim of this study was to analyze three-dimensional images of the arterial supply to the temporo-mandibular joint. Materials and Methods: Ten patients (five men and five women, mean age 36 years) without signs or symptoms of temporomandibular disorders, who underwent contrast-enhanced computed tomographic (CT) scanning with intravenous contrast, were studied. The direct volume rendering technique of CT images was used, and a data set of images to visualize the vasculature of the human temporomandibular joint in three dimensions was created. After elaboration of the data through post-processing, the arterial supply of the temporomandibular joint was studied. Results: The analysis revealed the superficial temporal artery, the anterior tympanic artery, the deep temporal artery, the auricular posterior artery, the transverse facial artery, the middle meningeal artery, and the maxillary artery with their branches as the main arterial sources for the lateral and medial temporomandibular joint. Conclusion: The direct volume rendering technique was found to be successful in the assessment of the arterial supply to the temporomandibular joint. The superficial temporal artery and maxillary artery ran along the lateral and medial sides of the condylar neck, suggesting that these arteries are at increased risk during soft-tissue procedures such as an elective arthroplasty of the temporomandibular joint.

Algorithm Selection Method for Efficient Maximum Intensity Projection Based on User Preference (사용자 선호에 기반한 효율적 최대 휘소 가시화 알고리즘의 선택 방법)

  • Han, Cheol Hee;Kye, Heewon
    • Journal of Korea Multimedia Society
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    • v.21 no.2
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    • pp.87-97
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    • 2018
  • Maximum intensity projection (MIP) is a common visualization technique in medical imaging system. A typical method to improve the performance of MIP is empty space leaping, which skips unnecessary area. This research proposes a new method to improve the existing empty space leaping. In order to skip more regions, we introduce a variety of acceleration strategies that use some tolerance given by the user to take part in image quality loss. Each proposed method shows various image quality and speed, and this study compares them to select the best one. Experimental results show that it is most efficient to add a constant tolerance function when the image quality required by the user is low. Conversely, when the user required image quality is high, a function with a low tolerance of volume center is most effective. Applying the proposed method to general MIP visualization can generate a relatively high quality image in a short time.

A Speed Enhancement Technique for Splatting Using Hierarchical Data Structure (영상공간에서의 계층구조를 사용한 스플래팅의 속도 향상기법)

  • Lee, Rae Kyoung;Ihm, Insung
    • Journal of the Korea Computer Graphics Society
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    • v.4 no.2
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    • pp.33-45
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    • 1998
  • 볼륨 가시화(volume visualization)는 3차원 볼륨 데이터로부터 의미 있는 가시적 정보를 추출하도록 도와주는 연구분야이다. 볼륨 렌더링(volume rendering)은 볼륨 데이터로부터 영상(image)을 얻는 기술을 말하는데, 이러한 렌더링 기법 중 물체공간(object space)에 기반한 스플래팅(splatting) 기법은 볼륨 데이터에 존재하는 응집성(coherence)의 이점을 이용할 수 있는 팔진트리(octree)나 피라미드(pyramid)와 같은 계층구조를 적용하기 쉽다. 본 논문에서는 볼륨 데이터에 팔진트리를 적용한 기존의 스플래팅 기법에 영상공간(image space)에서의 응집성의 이점을 이용하기 위한 계층구조로 4진트리(quadtree)와 범위트리(range tree)를 적용하는 새로운 스플래팅 기법을 제안한다. 이 기법은 볼륨 데이터내의 불투명한 복셀(voxel)들에 의해 가려지는 복셀들에 대한 방문을 가능한 한 피함으로써 전체적인 스플래팅의 속도를 향상시킨다. 이 기법은 잘 알려진 팔진트리, 4진트리 그리고 범위트리를 사용함으로써 그 구현이 쉽고, 추가적으로 많은 메모리를 사용하지 않으면서도 렌더링의 속도를 효율적으로 향상시킬 수 있는 기법이다.

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A Image-based 3-D Shape Reconstruction using Pyramidal Volume Intersection (피라미드 볼륨 교차기법을 이용한 영상기반의 3차원 형상 복원)

  • Lee Sang-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.127-135
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    • 2006
  • The image-based 3D modeling is the technique of generating a 3D graphic model from images acquired using cameras. It is being researched as an alternative technique for the expensive 3D scanner. In this paper, I propose the image-based 3D modeling system using calibrated camera. The proposed algorithm for rendering 3D model is consisted of three steps, camera calibration, 3D shape reconstruction and 3D surface generation step. In the camera calibration step, I estimate the camera matrix for the image aquisition camera. In the 3D shape reconstruction step, I calculate 3D volume data from silhouette using pyramidal volume intersection. In the 3D surface generation step, the reconstructed volume data is converted to 3D mesh surface. As shown the result, I generated relatively accurate 3D model.

Accelerating GPU-based Volume Ray-casting Using Brick Vertex (브릭 정점을 이용한 GPU 기반 볼륨 광선투사법 가속화)

  • Chae, Su-Pyeong;Shin, Byeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.3
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    • pp.1-7
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    • 2011
  • Recently, various researches have been proposed to accelerate GPU-based volume ray-casting. However, those researches may cause several problems such as bottleneck of data transmission between CPU and GPU, requirement of additional video memory for hierarchical structure and increase of processing time whenever opacity transfer function changes. In this paper, we propose an efficient GPU-based empty space skipping technique to solve these problems. We store maximum density in a brick of volume dataset on a vertex element. Then we delete vertices regarded as transparent one by opacity transfer function in geometry shader. Remaining vertices are used to generate bounding boxes of non-transparent area that helps the ray to traverse efficiently. Although these vertices are independent on viewing condition they need to be reproduced when opacity transfer function changes. Our technique provides fast generation of opaque vertices for interactive processing since the generation stage of the opaque vertices is running in GPU pipeline. The rendering results of our algorithm are identical to the that of general GPU ray-casting, but the performance can be up to more than 10 times faster.

Accuracy Analysis of Magnetic Resonance Angiography and Computed Tomography Angiography Using a Flow Experimental Model

  • Heo, Yeong-Cheol;Lee, Hae-Kag;Park, Cheol-Soo;Cho, Jae-Hwan
    • Journal of Magnetics
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    • v.20 no.1
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    • pp.40-46
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    • 2015
  • This study investigated the accuracy of magnetic resonance angiography (MRA) and computed tomography angiography (CTA) in terms of reflecting the actual vascular length. Three-dimensional time of flight (3D TOF) MRA, 3D contrast-enhanced (CE) MRA, volume-rendering after CTA and maximum intensity projection were investigated using a flow model phantom with a diameter of 2.11 mm and area of $0.26cm^2$. 1.5 and 3.0 Tesla devices were used for 3D TOF MRA and 3D CE MRA. CTA was investigated using 16 and 64 channel CT scanners, and the images were transmitted and reconstructed by volume-rendering and maximum intensity projection, followed by conduit length measurement as described above. The smallest 3D TOF MRA measure was $2.51{\pm}0.12mm$ with a flow velocity of 40 cm/s using the 3.0 Tesla apparatus, and $2.57{\pm}0.07mm$ with a velocity of 71.5 cm/s using the 1.5 Tesla apparatus; both images were magnified from the actual measurement of 2.11 mm. The measurement with the 16 channel CT scanner was smaller ($3.83{\pm}0.37mm$) than the reconstructed image on maximum intensity projection. The images from CTA from examination apparatus and reconstruction technique were all larger than the actual measurement.

Interactive Visualization Technique for Adaptive Mesh Refinement Data Using Hierarchical Data Structures and Graphics Hardware (계층적 자료구조와 그래픽스 하드웨어를 이용한 적응적 메쉬 세분화 데이타의 대화식 가시화)

  • ;Chandrajit Bajaj
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.5_6
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    • pp.360-370
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    • 2004
  • Adaptive mesh refinement(AMR) is one of the popular computational simulation techniques used in various scientific and engineering fields. Although AMR data is organized in a hierarchical multi-resolution data structure, traditional volume visualization algorithms such as ray-casting and splatting cannot handle the form without converting it to a sophisticated data structure. In this paper, we present a hierarchical multi-resolution splatting technique using k-d trees and octrees for AMR data that is suitable for implementation on the latest consumer PC graphics hardware. We describe a graphical user interface to set transfer function and viewing / rendering parameters interactively. Experimental results obtained on a general purpose PC equipped with an nVIDIA GeForce3 card are presented to demonstrate that the proposed techniques can interactively render AMR data(over 20 frames per second). Our scheme can easily be applied to parallel rendering of time-varying AMR data.

Speed Optimization Design of 3D Medical Image Reconstruction System Based on PC (PC 기반의 3차원 의료영상 재구성 시스템의 고속화 설계)

  • Bae, S.H.;Kim, S.H.;Yoo, S.K.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.546-549
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    • 1997
  • 3D medical image reconstruction techniques are useful to figure out complex 3D structure from the set of 2D sections but their implementations are difficult due to processor's limitation and their computational complexity. In this paper, we propose a new speed optimization technique or accelerating the volume rendering algorithm. In addition, the whole procedure or reconstructing the medical images are constructed by using Visual C++ 5.0 under PC environment. They include classification, shading and ray-casting.

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Query System for Analysis of Medical Tomography Images (의료 단층 영상의 분석을 위한 쿼리 시스템)

  • Kim, Tae-Woo;Cho, Tae-Kyung;Park, Byoung-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.5 no.1
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    • pp.38-43
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    • 2004
  • We designed and implemented a medical image query system, including a relational database and DBMS (database management system), which can visualize image data and can achieve spatial, attribute, and mixed queries. Image data used in querying can be visualized in slice, MPR(multi-planner reformat), volume rendering, and overlapping on the query system. To reduce spatial cost and processing time in the system. brain images are spatially clustered, by an adaptive Hilbert curve filling, encoded, and stored to its database without loss for spatial query. Because the query is often applied to small image regions of interest(ROI's), the technique provides higher compression rate and less processing time in the cases.

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